RSS feed
7bae65b6
– yenatch <yenatch@gmail.com>
authored
on 2014/02/01 15:42
.gitignore: no more globals.asm
8e24af1f
– yenatch <yenatch@gmail.com>
authored
on 2014/02/01 15:36
Clean up variable usage in the makefile.
cf2acc10
– yenatch <yenatch@gmail.com>
authored
on 2014/02/01 15:26
Use :: to export labels between objects.
adb3b29b
– yenatch <yenatch@gmail.com>
authored
on 2014/02/01 12:05
pokedex entry banks
7f0f21b1
– yenatch <yenatch@gmail.com>
authored
on 2014/02/01 08:55
Get rid of globals.asm
65efbe55
– yenatch <yenatch@gmail.com>
authored
on 2014/01/31 21:47
preprocessor: actually call update_globals()
821f2c2e
– yenatch <yenatch@gmail.com>
authored
on 2014/01/31 21:45
Merge remote-tracking branch 'kanzure/master'
a643ba89
– yenatch <yenatch@gmail.com>
authored
on 2014/01/31 20:51
MBC3 constants in some RTC-related functions
ee098254
– yenatch <yenatch@gmail.com>
authored
on 2014/01/31 20:47
Assorted text and labels in banks 5 and A
0a16a7ae
– Bryan Bishop <kanzure@gmail.com>
authored
on 2014/01/29 02:34
Merge pull request #225 from froggestspirit/master
1d2da4de
– U-Myles-PC\Myles <froggestspirit@gmail.com>
authored
on 2014/01/29 05:28
fixed bank 39 pointers, options menu commentary
94c9f59f
– Bryan Bishop <kanzure@gmail.com>
authored
on 2014/01/27 01:51
Merge pull request #224 from yenatch/moves
1ba5b0f4
– yenatch <yenatch@gmail.com>
authored
on 2014/01/26 17:07
Map setup scripts and commands
08a0462c
– yenatch <yenatch@gmail.com>
authored
on 2014/01/19 19:07
use constants for berserk gene, kings rock, scope lens effects
04f5c517
– yenatch <yenatch@gmail.com>
authored
on 2014/01/05 03:24
explicitly define type categories
883a8b7a
– yenatch <yenatch@gmail.com>
authored
on 2014/01/05 03:24
enumerate type constants
4e9102f2
– yenatch <yenatch@gmail.com>
authored
on 2014/01/05 02:49
recomment hidden power calculation
ea017212
– yenatch <yenatch@gmail.com>
authored
on 2014/01/05 03:11
move type constants into constants/type_constants.asm
0a11c9f5
– yenatch <yenatch@gmail.com>
authored
on 2014/01/05 03:09
clean up type constants
0a5f14dc
– yenatch <yenatch@gmail.com>
authored
on 2014/01/05 02:29
bring back move constant values
92aab1e1
– yenatch <yenatch@gmail.com>
authored
on 2014/01/05 02:28
even more battle labels
056c2403
– Bryan Bishop <kanzure@gmail.com>
authored
on 2014/01/03 06:00
Merge pull request #222 from yenatch/moves
4dbf0d44
– yenatch <yenatch@gmail.com>
authored
on 2014/01/01 03:09
comment and relabel more battle functions
a18cab49
– yenatch <yenatch@gmail.com>
authored
on 2013/12/30 23:10
rename Function0x{} labels to Function{} for consistency
1ab4b59d
– yenatch <yenatch@gmail.com>
authored
on 2013/12/30 23:09
clean up some labels in battle asm
d1d186d1
– yenatch <yenatch@gmail.com>
authored
on 2013/12/30 22:25
rename CallBankF -> CallBattleCore
a10ee4e9
– yenatch <yenatch@gmail.com>
authored
on 2013/12/30 18:32
comment move priority functions
bfaad924
– yenatch <yenatch@gmail.com>
authored
on 2013/12/30 18:22
label more pointers to Moves
82214440
– yenatch <yenatch@gmail.com>
authored
on 2013/12/30 18:17
move the Moves label into battle/moves/moves.asm
f91be01d
– yenatch <yenatch@gmail.com>
authored
on 2013/12/30 18:13
use a macro to define move structs for percentage values
e2b00ea1
– yenatch <yenatch@gmail.com>
authored
on 2013/12/30 18:12
shorten SP_ATTACK and SP_DEFENSE move effect constants
983ef29f
– Bryan Bishop <kanzure@gmail.com>
authored
on 2013/12/28 18:56
Merge pull request #221 from yenatch/more-objects
a8cb73b6
– yenatch <yenatch@gmail.com>
authored
on 2013/12/28 15:33
bump pokemontools for sound macro changes
e937d6f2
– yenatch <yenatch@gmail.com>
authored
on 2013/12/28 15:32
audio: note duration from 0-15 to 1-16 to match pokered
36b8a006
– yenatch <yenatch@gmail.com>
authored
on 2013/12/27 17:26
bump pokemontools again
0f7a101d
– yenatch <yenatch@gmail.com>
authored
on 2013/12/27 17:26
reorganize .gitignore
eb8a2b2c
– yenatch <yenatch@gmail.com>
authored
on 2013/12/27 17:23
.gitignore: extras is a submodule
e2b900a4
– yenatch <yenatch@gmail.com>
authored
on 2013/12/27 17:22
.gitignore: don't track compare.sh output
46126707
– yenatch <yenatch@gmail.com>
authored
on 2013/12/27 17:20
more npc trade cleanup
58af27ea
– yenatch <yenatch@gmail.com>
authored
on 2013/12/27 00:56
label overworld loop functions
ace57ec8
– yenatch <yenatch@gmail.com>
authored
on 2013/12/25 22:29
npc trade text/comments
4082d11f
– yenatch <yenatch@gmail.com>
authored
on 2013/12/25 22:21
clean up incbins in tileset animations
8dd7cf7c
– yenatch <yenatch@gmail.com>
authored
on 2013/12/25 22:17
fix whirlpool animation pointers
bcfb3564
– yenatch <yenatch@gmail.com>
authored
on 2013/12/25 22:13
unused tileset animations
502fe13e
– yenatch <yenatch@gmail.com>
authored
on 2013/12/25 21:46
flower animation graphics
c8c887fb
– yenatch <yenatch@gmail.com>
authored
on 2013/12/25 21:40
water animation graphics
70d5cf46
– yenatch <yenatch@gmail.com>
authored
on 2013/12/25 21:37
whirlpool animation graphics
d8eed222
– yenatch <yenatch@gmail.com>
authored
on 2013/12/25 21:09
split out tileset animations
c1096d08
– yenatch <yenatch@gmail.com>
authored
on 2013/12/25 21:04
null pointers in tileset animations
623b126b
– yenatch <yenatch@gmail.com>
authored
on 2013/12/25 02:00
bump pokemontools for minor changes
e56aa096
– yenatch <yenatch@gmail.com>
authored
on 2013/12/25 01:19
preprocessor: rename macro class Wait to BattleAnimWait
f2025afd
– yenatch <yenatch@gmail.com>
authored
on 2013/12/24 20:42
label and move related asm into items/item_effects.asm
f99e448a
– yenatch <yenatch@gmail.com>
authored
on 2013/12/24 17:13
fix a mislabeled function in bank 3
79917a75
– yenatch <yenatch@gmail.com>
authored
on 2013/12/24 15:49
moon ball uses red's moon stone id
fa1e93a8
– yenatch <yenatch@gmail.com>
authored
on 2013/12/24 13:35
evolution prerequisites and no more incbins in item effects
2172461a
– yenatch <yenatch@gmail.com>
authored
on 2013/12/24 12:19
fleemons are global
0cd1d207
– yenatch <yenatch@gmail.com>
authored
on 2013/12/24 12:11
item effect incbins
5f0e279b
– yenatch <yenatch@gmail.com>
authored
on 2013/12/23 00:21
Merge remote-tracking branch 'kanzure/master' into more-objects
609e2d05
– yenatch <yenatch@gmail.com>
authored
on 2013/12/22 23:40
bump pokemontools for map editor fixes
7b20626c
– yenatch <yenatch@gmail.com>
authored
on 2013/12/22 23:39
more object struct constants
48db6dae
– yenatch <yenatch@gmail.com>
authored
on 2013/12/22 15:47
overworld object struct constants
496502b3
– yenatch <yenatch@gmail.com>
authored
on 2013/12/22 12:30
no more Public in joypad interface labels
18124d0a
– yenatch <yenatch@gmail.com>
authored
on 2013/12/22 12:19
split out poke seer special into event/poke_seer.asm
4d1091f8
– yenatch <yenatch@gmail.com>
authored
on 2013/12/22 12:17
poke seer special
a15bd15e
– yenatch <yenatch@gmail.com>
authored
on 2013/12/22 01:00
split gbc-only screen into misc/gbc_only.asm
799f945c
– yenatch <yenatch@gmail.com>
authored
on 2013/12/22 00:49
gbc-only screen
6225fca3
– yenatch <yenatch@gmail.com>
authored
on 2013/12/21 23:30
more title screen comments
091ebd85
– yenatch <yenatch@gmail.com>
authored
on 2013/12/21 00:38
bump pokemontools for kicks
c140af9e
– yenatch <yenatch@gmail.com>
authored
on 2013/12/20 22:02
some mobile stat screen icons
d9ad1077
– yenatch <yenatch@gmail.com>
authored
on 2013/12/20 19:56
move a palette map incbin into tilesets/palette_maps.asm
4a40c26f
– yenatch <yenatch@gmail.com>
authored
on 2013/12/20 19:46
Makefile: pokemontools variable
6ef1028b
– yenatch <yenatch@gmail.com>
authored
on 2013/12/20 19:40
Makefile: image handling
1ef4b0e8
– yenatch <yenatch@gmail.com>
authored
on 2013/12/20 16:21
move blockdata into maps.asm
d4074dd3
– yenatch <yenatch@gmail.com>
authored
on 2013/12/20 16:16
clean up some tileset sections
cabf0a5b
– yenatch <yenatch@gmail.com>
authored
on 2013/12/19 21:48
build time is a lot faster now
34d579d9
– yenatch <yenatch@gmail.com>
authored
on 2013/12/19 21:43
use pokemontools scan_includes.py
cad6f30f
– yenatch <yenatch@gmail.com>
authored
on 2013/12/19 20:06
null pointers back in object gfx
7265a1c5
– yenatch <yenatch@gmail.com>
authored
on 2013/12/19 20:06
NULL label
046d85f3
– yenatch <yenatch@gmail.com>
authored
on 2013/12/19 19:48
finish off object gfx pointers and dont use BANK() for null pointers
0d3308f6
– yenatch <yenatch@gmail.com>
authored
on 2013/12/19 19:29
use RGB macros for palettes instead of binary chunks
585f756e
– yenatch <yenatch@gmail.com>
authored
on 2013/12/19 19:28
don't diff .pal files as binary data
0500947d
– yenatch <yenatch@gmail.com>
authored
on 2013/12/18 23:49
dump the battle animations
dd7989ce
– yenatch <yenatch@gmail.com>
authored
on 2013/12/18 23:49
preprocessor: battle animation macros
4bb8c82d
– yenatch <yenatch@gmail.com>
authored
on 2013/12/18 23:47
battle animation constants
a422e1b7
– yenatch <yenatch@gmail.com>
authored
on 2013/12/18 16:05
label the pokedex entry point
0a53612f
– yenatch <yenatch@gmail.com>
authored
on 2013/12/18 13:04
NO_TEXT_SCROLL flag in Options
5613563d
– yenatch <yenatch@gmail.com>
authored
on 2013/12/17 22:20
split out battle anim object gfx
2f5b9b96
– yenatch <yenatch@gmail.com>
authored
on 2013/12/17 22:18
anim object graphics pointers
6909a00e
– yenatch <yenatch@gmail.com>
authored
on 2013/12/17 21:11
button constants for some function
12a18c8f
– yenatch <yenatch@gmail.com>
authored
on 2013/12/17 21:01
dude auto input bank
6d7e674b
– yenatch <yenatch@gmail.com>
authored
on 2013/12/17 20:13
move some labels into included files
7ccb6d91
– yenatch <yenatch@gmail.com>
authored
on 2013/12/17 20:11
split out the battle engine into battle/core.asm
ef201242
– yenatch <yenatch@gmail.com>
authored
on 2013/12/17 19:23
split out pic animation asm and clean up some more includes
6690f390
– yenatch <yenatch@gmail.com>
authored
on 2013/12/17 19:11
clean up pic animation sections
fa2e0108
– yenatch <yenatch@gmail.com>
authored
on 2013/12/17 18:54
split out battle animation asm (bg effects, objects, commands)
48be8d20
– yenatch <yenatch@gmail.com>
authored
on 2013/12/17 18:32
some bg effect labels
b616180c
– yenatch <yenatch@gmail.com>
authored
on 2013/12/14 21:34
battle animation asm cleanup
b113931b
– yenatch <yenatch@gmail.com>
authored
on 2013/12/13 15:50
some mobile link menu graphics
c7b19392
– yenatch <yenatch@gmail.com>
authored
on 2013/12/13 15:49
use the sgb border label in asm
ef6b8b54
– yenatch <yenatch@gmail.com>
authored
on 2013/12/13 00:08
pokegear asm cleanup
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