shithub: pokecrystal

ref: 8755a88458b912975c537e489e182ca956dcac9b
dir: /data/phone/text/elm.asm/

View raw version
ElmPhoneStartText: ; 0x1b46fc
	text "Hello, <PLAY_G>?"

	para "Try not to overdo"
	line "it."

	para "Be sure to heal"
	line "your #MON if"
	cont "they are hurt."
	done

ElmPhoneSawMrPokemonText: ; 0x1b4749
	text "Hello, <PLAY_G>?"

	para "Did you meet MR."
	line "#MON? Great!"
	cont "Come back safely!"
	done

ElmPhonePokemonStolenText: ; 0x1b4784
	text "<PLAY_G>? I'm very"
	line "upset now."

	para "We had a #MON"
	line "stolen from here."

	para "How could anyone"
	line "do that?"
	done

ElmPhoneCheckingEggText: ; 0x1b47d5
	text "Hello, <PLAY_G>?"

	para "We're checking the"
	line "EGG now. It does"

	para "appear to be a"
	line "#MON EGG."
	done

ElmPhoneAssistantText: ; 0x1b481c
	text "Hello, <PLAY_G>?"

	para "Did you see my"
	line "assistant? He's at"

	para "the #MON CENTER"
	line "in VIOLET CITY."
	done

ElmPhoneEggUnhatchedText: ; 0x1b4868
	text "Hello, <PLAY_G>?"

	para "How's the EGG? Has"
	line "anything changed?"

	para "If anything hap-"
	line "pens, please call."
	done

ElmPhoneEggHatchedText: ; 0x1b48bb
	text "Hello, <PLAY_G>?"
	line "How is the EGG?"

	para "What? It hatched?"
	line "Wow! What kind of"
	cont "#MON is it?"

	para "Please come show"
	line "me now!"
	done

ElmPhoneDiscovery1Text: ; 0x1b491f
	text "Hello, <PLAY_G>?"

	para "I just made a new"
	line "discovery."

	para "The time it takes"
	line "for an EGG to"

	para "hatch depends on"
	line "the #MON."
	done

ElmPhoneDiscovery2Text: ; 0x1b4982
	text "Hello, <PLAY_G>?"

	para "It's still a"
	line "mystery what kinds"

	para "of moves hatched"
	line "#MON have."

	para "We're investigat-"
	line "ing that now."
	done

ElmPhonePokerusText: ; 0x1b49e7
	text "Hello, <PLAY_G>?"

	para "I discovered an"
	line "odd thing."

	para "Apparently there's"
	line "something called"

	para "#RUS that in-"
	line "fects #MON."

	para "Yes, it's like a"
	line "virus, so it's"
	cont "called #RUS."

	para "It multiplies fast"
	line "and infects other"

	para "#MON too. But"
	line "that's all."

	para "It doesn't seem to"
	line "do anything, and"

	para "it goes away over"
	line "time."

	para "I guess it's"
	line "nothing to worry"
	cont "about. Bye!"
	done

ElmPhoneDisasterText: ; 0x1b4b17
	text "H-hello? <PLAY_G>?"
	line "It's a disaster!"

	para "Uh, um, it's just"
	line "terrible!"

	para "What should I do?"
	line "It… Oh, no…"

	para "Please get back"
	line "here now!"
	done

ElmPhoneEggAssistantText: ; 0x1b4b87
	text "Hello, <PLAY_G>? We"
	line "discovered some-"

	para "thing about the"
	line "EGG!"

	para "My assistant is at"
	line "the #MON CENTER"

	para "in VIOLET CITY. "
	line "Could you talk to"
	cont "him?"
	done

ElmPhoneRocketText: ; 0x1b4c06
	text "<PLAY_G>, how are"
	line "things going?"

	para "I called because"
	line "something weird is"

	para "happening with the"
	line "radio broadcasts."

	para "They were talking"
	line "about TEAM ROCKET."

	para "<PLAY_G>, do you"
	line "know anything"
	cont "about it?"

	para "Maybe TEAM ROCKET"
	line "has returned. No,"

	para "that just can't"
	line "be true."

	para "Sorry to bug you."
	line "Take care!"
	done

ElmPhoneGiftText: ; 0x1b4d09
	text "Hello, <PLAY_G>?"

	para "I have something"
	line "here for you."

	para "Could you swing by"
	line "my LAB?"

	para "See you later!"
	done

ElmPhoneUnusedText: ; 0x1b4d5d
	text "Hello, <PLAY_G>?"
	line "How's it going?"

	para "I got ahold of"
	line "something neat."

	para "Swing by my LAB"
	line "and pick it up!"

	para "See you later!"
	done