ref: 8a439dbd0509d37c8d29e340a6544b3c09be4a72
dir: /constants/sprite_constants.asm/
; sprites const_def const SPRITE_NONE ; 00 const SPRITE_CHRIS ; 01 const SPRITE_CHRIS_BIKE ; 02 const SPRITE_GAMEBOY_KID ; 03 const SPRITE_SILVER ; 04 const SPRITE_OAK ; 05 const SPRITE_RED ; 06 const SPRITE_BLUE ; 07 const SPRITE_BILL ; 08 const SPRITE_ELDER ; 09 const SPRITE_JANINE ; 0a const SPRITE_KURT ; 0b const SPRITE_MOM ; 0c const SPRITE_BLAINE ; 0d const SPRITE_REDS_MOM ; 0e const SPRITE_DAISY ; 0f const SPRITE_ELM ; 10 const SPRITE_WILL ; 11 const SPRITE_FALKNER ; 12 const SPRITE_WHITNEY ; 13 const SPRITE_BUGSY ; 14 const SPRITE_MORTY ; 15 const SPRITE_CHUCK ; 16 const SPRITE_JASMINE ; 17 const SPRITE_PRYCE ; 18 const SPRITE_CLAIR ; 19 const SPRITE_BROCK ; 1a const SPRITE_KAREN ; 1b const SPRITE_BRUNO ; 1c const SPRITE_MISTY ; 1d const SPRITE_LANCE ; 1e const SPRITE_SURGE ; 1f const SPRITE_ERIKA ; 20 const SPRITE_KOGA ; 21 const SPRITE_SABRINA ; 22 const SPRITE_COOLTRAINER_M ; 23 const SPRITE_COOLTRAINER_F ; 24 const SPRITE_BUG_CATCHER ; 25 const SPRITE_TWIN ; 26 const SPRITE_YOUNGSTER ; 27 const SPRITE_LASS ; 28 const SPRITE_TEACHER ; 29 const SPRITE_BUENA ; 2a const SPRITE_SUPER_NERD ; 2b const SPRITE_ROCKER ; 2c const SPRITE_POKEFAN_M ; 2d const SPRITE_POKEFAN_F ; 2e const SPRITE_GRAMPS ; 2f const SPRITE_GRANNY ; 30 const SPRITE_SWIMMER_GUY ; 31 const SPRITE_SWIMMER_GIRL ; 32 const SPRITE_BIG_SNORLAX ; 33 const SPRITE_SURFING_PIKACHU ; 34 const SPRITE_ROCKET ; 35 const SPRITE_ROCKET_GIRL ; 36 const SPRITE_NURSE ; 37 const SPRITE_LINK_RECEPTIONIST ; 38 const SPRITE_CLERK ; 39 const SPRITE_FISHER ; 3a const SPRITE_FISHING_GURU ; 3b const SPRITE_SCIENTIST ; 3c const SPRITE_KIMONO_GIRL ; 3d const SPRITE_SAGE ; 3e const SPRITE_UNUSED_GUY ; 3f const SPRITE_GENTLEMAN ; 40 const SPRITE_BLACK_BELT ; 41 const SPRITE_RECEPTIONIST ; 42 const SPRITE_OFFICER ; 43 const SPRITE_CAL ; 44 const SPRITE_SLOWPOKE ; 45 const SPRITE_CAPTAIN ; 46 const SPRITE_BIG_LAPRAS ; 47 const SPRITE_GYM_GUY ; 48 const SPRITE_SAILOR ; 49 const SPRITE_BIKER ; 4a const SPRITE_PHARMACIST ; 4b const SPRITE_MONSTER ; 4c const SPRITE_FAIRY ; 4d const SPRITE_BIRD ; 4e const SPRITE_DRAGON ; 4f const SPRITE_BIG_ONIX ; 50 const SPRITE_N64 ; 51 const SPRITE_SUDOWOODO ; 52 const SPRITE_SURF ; 53 const SPRITE_POKE_BALL ; 54 const SPRITE_POKEDEX ; 55 const SPRITE_PAPER ; 56 const SPRITE_VIRTUAL_BOY ; 57 const SPRITE_OLD_LINK_RECEPTIONIST ; 58 const SPRITE_ROCK ; 59 const SPRITE_BOULDER ; 5a const SPRITE_SNES ; 5b const SPRITE_FAMICOM ; 5c const SPRITE_FRUIT_TREE ; 5d const SPRITE_GOLD_TROPHY ; 5e const SPRITE_SILVER_TROPHY ; 5f const SPRITE_KRIS ; 60 const SPRITE_KRIS_BIKE ; 61 const SPRITE_KURT_OUTSIDE ; 62 const SPRITE_SUICUNE ; 63 const SPRITE_ENTEI ; 64 const SPRITE_RAIKOU ; 65 const SPRITE_STANDING_YOUNGSTER ; 66 const_value SET $80 SPRITE_POKEMON EQU const_value const SPRITE_UNOWN ; 80 const SPRITE_GEODUDE ; 81 const SPRITE_GROWLITHE ; 82 const SPRITE_WEEDLE ; 83 const SPRITE_SHELLDER ; 84 const SPRITE_ODDISH ; 85 const SPRITE_GENGAR ; 86 const SPRITE_ZUBAT ; 87 const SPRITE_MAGIKARP ; 88 const SPRITE_SQUIRTLE ; 89 const SPRITE_TOGEPI ; 8a const SPRITE_BUTTERFREE ; 8b const SPRITE_DIGLETT ; 8c const SPRITE_POLIWAG ; 8d const SPRITE_PIKACHU ; 8e const SPRITE_CLEFAIRY ; 8f const SPRITE_CHARMANDER ; 90 const SPRITE_JYNX ; 91 const SPRITE_STARMIE ; 92 const SPRITE_BULBASAUR ; 93 const SPRITE_JIGGLYPUFF ; 94 const SPRITE_GRIMER ; 95 const SPRITE_EKANS ; 96 const SPRITE_PARAS ; 97 const SPRITE_TENTACOOL ; 98 const SPRITE_TAUROS ; 99 const SPRITE_MACHOP ; 9a const SPRITE_VOLTORB ; 9b const SPRITE_LAPRAS ; 9c const SPRITE_RHYDON ; 9d const SPRITE_MOLTRES ; 9e const SPRITE_SNORLAX ; 9f const SPRITE_GYARADOS ; a0 const SPRITE_LUGIA ; a1 const SPRITE_HO_OH ; a2 const_value SET $e0 const SPRITE_DAYCARE_MON_1 ; e0 const SPRITE_DAYCARE_MON_2 ; e1 const_value SET $f0 SPRITE_VARS EQU const_value const SPRITE_CONSOLE ; f0 const SPRITE_DOLL_1 ; f1 const SPRITE_DOLL_2 ; f2 const SPRITE_BIG_DOLL ; f3 const SPRITE_WEIRD_TREE ; f4 const SPRITE_OLIVINE_RIVAL ; f5 const SPRITE_AZALEA_ROCKET ; f6 const SPRITE_FUCHSIA_GYM_1 ; f7 const SPRITE_FUCHSIA_GYM_2 ; f8 const SPRITE_FUCHSIA_GYM_3 ; f9 const SPRITE_FUCHSIA_GYM_4 ; fa const SPRITE_COPYCAT ; fb const SPRITE_JANINE_IMPERSONATOR ; fc ; sprite types const_value SET 1 const WALKING_SPRITE const STANDING_SPRITE const STILL_SPRITE ; sprite header fields const_def const SPRITEHEADER_ADDR_LO const SPRITEHEADER_ADDR_HI const SPRITEHEADER_SIZE const SPRITEHEADER_BANK const SPRITEHEADER_TYPE const SPRITEHEADER_PALETTE NUM_SPRITEHEADER_FIELDS EQU const_value ; sprite palettes const_def const PAL_OW_RED const PAL_OW_BLUE const PAL_OW_GREEN const PAL_OW_BROWN const PAL_OW_PINK const PAL_OW_SILVER const PAL_OW_TREE const PAL_OW_ROCK ; sprite movement data table indices const_def const SPRITEMOVEDATA_00 const SPRITEMOVEDATA_ITEM_TREE const SPRITEMOVEDATA_WANDER const SPRITEMOVEDATA_SPINRANDOM_SLOW const SPRITEMOVEDATA_WALK_UP_DOWN const SPRITEMOVEDATA_WALK_LEFT_RIGHT const SPRITEMOVEDATA_STANDING_DOWN const SPRITEMOVEDATA_STANDING_UP const SPRITEMOVEDATA_STANDING_LEFT const SPRITEMOVEDATA_STANDING_RIGHT const SPRITEMOVEDATA_SPINRANDOM_FAST const SPRITEMOVEDATA_PLAYER const SPRITEMOVEDATA_0C const SPRITEMOVEDATA_0D const SPRITEMOVEDATA_0E const SPRITEMOVEDATA_0F const SPRITEMOVEDATA_10 const SPRITEMOVEDATA_11 const SPRITEMOVEDATA_12 const SPRITEMOVEDATA_FOLLOWING const SPRITEMOVEDATA_SCRIPTED const SPRITEMOVEDATA_SNORLAX const SPRITEMOVEDATA_POKEMON const SPRITEMOVEDATA_SUDOWOODO const SPRITEMOVEDATA_SMASHABLE_ROCK const SPRITEMOVEDATA_STRENGTH_BOULDER const SPRITEMOVEDATA_FOLLOWNOTEXACT const SPRITEMOVEDATA_SHADOW const SPRITEMOVEDATA_EMOTE const SPRITEMOVEDATA_SCREENSHAKE const SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE const SPRITEMOVEDATA_SPINCLOCKWISE const SPRITEMOVEDATA_20 const SPRITEMOVEDATA_BIGDOLL const SPRITEMOVEDATA_BOULDERDUST const SPRITEMOVEDATA_GRASS const SPRITEMOVEDATA_LAPRAS const SPRITEMOVEDATA_25 NUM_SPRITEMOVEDATA EQU const_value +- 1 SPRITEMOVEDATA_FIELDS EQU 6 ; sprite movement functions const_def const SPRITEMOVEFN_00 const SPRITEMOVEFN_RANDOM_WALK_Y const SPRITEMOVEFN_RANDOM_WALK_X const SPRITEMOVEFN_RANDOM_WALK_XY const SPRITEMOVEFN_SLOW_RANDOM_SPIN const SPRITEMOVEFN_FAST_RANDOM_SPIN const SPRITEMOVEFN_STANDING const SPRITEMOVEFN_OBEY_DPAD const SPRITEMOVEFN_08 const SPRITEMOVEFN_09 const SPRITEMOVEFN_0A const SPRITEMOVEFN_0B const SPRITEMOVEFN_0C const SPRITEMOVEFN_0D const SPRITEMOVEFN_0E const SPRITEMOVEFN_FOLLOW const SPRITEMOVEFN_SCRIPTED const SPRITEMOVEFN_STRENGTH const SPRITEMOVEFN_FOLLOWNOTEXACT const SPRITEMOVEFN_SHADOW const SPRITEMOVEFN_EMOTE const SPRITEMOVEFN_BIG_SNORLAX const SPRITEMOVEFN_BOUNCE const SPRITEMOVEFN_SCREENSHAKE const SPRITEMOVEFN_SPIN_CLOCKWISE const SPRITEMOVEFN_SPIN_COUNTERCLOCKWISE const SPRITEMOVEFN_BOULDERDUST const SPRITEMOVEFN_GRASS MAX_OUTDOOR_SPRITES EQU 23 const_def const STEP_TYPE_00 const STEP_TYPE_STANDING const STEP_TYPE_NPC_WALK const STEP_TYPE_03 const STEP_TYPE_04 const STEP_TYPE_05 const STEP_TYPE_PLAYER_WALK const STEP_TYPE_07 const STEP_TYPE_NPC_JUMP const STEP_TYPE_PLAYER_JUMP const STEP_TYPE_HALF_STEP const STEP_TYPE_BUMP const STEP_TYPE_TELEPORT_FROM const STEP_TYPE_TELEPORT_TO const STEP_TYPE_SKYFALL const STEP_TYPE_0F const STEP_TYPE_GOT_BITE const STEP_TYPE_ROCK_SMASH const STEP_TYPE_RETURN_DIG const STEP_TYPE_13 const STEP_TYPE_14 const STEP_TYPE_15 const STEP_TYPE_16 const STEP_TYPE_17 const STEP_TYPE_18 const STEP_TYPE_19 const_def const PERSON_ACTION_00 const PERSON_ACTION_STAND const PERSON_ACTION_STEP const PERSON_ACTION_BUMP const PERSON_ACTION_SPIN const PERSON_ACTION_SPIN_FLICKER const PERSON_ACTION_FISHING const PERSON_ACTION_07 const PERSON_ACTION_EMOTE const PERSON_ACTION_09 const PERSON_ACTION_0A const PERSON_ACTION_0B const PERSON_ACTION_0C const PERSON_ACTION_0D const PERSON_ACTION_0E const PERSON_ACTION_0F const PERSON_ACTION_10 const_def const FACING_00 const FACING_01 const FACING_02 const FACING_03 const FACING_04 const FACING_05 const FACING_06 const FACING_07 const FACING_08 const FACING_09 const FACING_0A const FACING_0B const FACING_0C const FACING_0D const FACING_0E const FACING_0F const FACING_10 const FACING_11 const FACING_12 const FACING_13 const FACING_EMOTE const FACING_15 const FACING_16 const FACING_17 const FACING_18 const FACING_19 const FACING_1A const FACING_1B const FACING_1C const FACING_1D const FACING_1E const FACING_1F const_def const SPRITEANIMSTRUCT_INDEX const SPRITEANIMSTRUCT_FRAMESET_ID const SPRITEANIMSTRUCT_ANIM_SEQ_ID const SPRITEANIMSTRUCT_TILE_ID const SPRITEANIMSTRUCT_XCOORD const SPRITEANIMSTRUCT_YCOORD const SPRITEANIMSTRUCT_XOFFSET const SPRITEANIMSTRUCT_YOFFSET const SPRITEANIMSTRUCT_DURATION const SPRITEANIMSTRUCT_DURATIONOFFSET const SPRITEANIMSTRUCT_FRAME const SPRITEANIMSTRUCT_0B const SPRITEANIMSTRUCT_0C const SPRITEANIMSTRUCT_0D const SPRITEANIMSTRUCT_0E const SPRITEANIMSTRUCT_0F const_def const SPRITE_ANIM_FRAMESET_00 const SPRITE_ANIM_FRAMESET_01 const SPRITE_ANIM_FRAMESET_02 const SPRITE_ANIM_FRAMESET_03 const SPRITE_ANIM_FRAMESET_04 const SPRITE_ANIM_FRAMESET_05 const SPRITE_ANIM_FRAMESET_06 const SPRITE_ANIM_FRAMESET_07 const SPRITE_ANIM_FRAMESET_08 const SPRITE_ANIM_FRAMESET_09 const SPRITE_ANIM_FRAMESET_0A const SPRITE_ANIM_FRAMESET_0B const SPRITE_ANIM_FRAMESET_0C const SPRITE_ANIM_FRAMESET_SLOT_GOLEM const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY const SPRITE_ANIM_FRAMESET_0F const SPRITE_ANIM_FRAMESET_SLOTS_EGG const SPRITE_ANIM_FRAMESET_11 const SPRITE_ANIM_FRAMESET_12 const SPRITE_ANIM_FRAMESET_13 const SPRITE_ANIM_FRAMESET_14 const SPRITE_ANIM_FRAMESET_15 const SPRITE_ANIM_FRAMESET_16 const SPRITE_ANIM_FRAMESET_17 const SPRITE_ANIM_FRAMESET_18 const SPRITE_ANIM_FRAMESET_19 const SPRITE_ANIM_FRAMESET_1A const SPRITE_ANIM_FRAMESET_1B const SPRITE_ANIM_FRAMESET_1C const SPRITE_ANIM_FRAMESET_1D const SPRITE_ANIM_FRAMESET_1E const SPRITE_ANIM_FRAMESET_1F const SPRITE_ANIM_FRAMESET_20 const SPRITE_ANIM_FRAMESET_21 const SPRITE_ANIM_FRAMESET_22 const SPRITE_ANIM_FRAMESET_23 const SPRITE_ANIM_FRAMESET_24 const SPRITE_ANIM_FRAMESET_25 const SPRITE_ANIM_FRAMESET_26 const SPRITE_ANIM_FRAMESET_27 const SPRITE_ANIM_FRAMESET_28 const SPRITE_ANIM_FRAMESET_29 const SPRITE_ANIM_FRAMESET_2A const SPRITE_ANIM_FRAMESET_2B const SPRITE_ANIM_FRAMESET_2C const SPRITE_ANIM_FRAMESET_2D const SPRITE_ANIM_FRAMESET_2E const SPRITE_ANIM_FRAMESET_2F const SPRITE_ANIM_FRAMESET_30 const SPRITE_ANIM_FRAMESET_31 const SPRITE_ANIM_FRAMESET_32 const SPRITE_ANIM_FRAMESET_33 const SPRITE_ANIM_FRAMESET_34 const SPRITE_ANIM_FRAMESET_35 const SPRITE_ANIM_FRAMESET_36 const SPRITE_ANIM_FRAMESET_37 const SPRITE_ANIM_FRAMESET_38 const SPRITE_ANIM_FRAMESET_39 const SPRITE_ANIM_FRAMESET_3A const SPRITE_ANIM_FRAMESET_3B const SPRITE_ANIM_FRAMESET_3C const SPRITE_ANIM_FRAMESET_3D const SPRITE_ANIM_FRAMESET_3E const SPRITE_ANIM_FRAMESET_3F const SPRITE_ANIM_FRAMESET_40 const SPRITE_ANIM_FRAMESET_41 const_def const SPRITE_ANIM_SEQ_00 const SPRITE_ANIM_SEQ_01 const SPRITE_ANIM_SEQ_02 const SPRITE_ANIM_SEQ_03 const SPRITE_ANIM_SEQ_04 const SPRITE_ANIM_SEQ_05 const SPRITE_ANIM_SEQ_06 const SPRITE_ANIM_SEQ_07 const SPRITE_ANIM_SEQ_08 const SPRITE_ANIM_SEQ_SLOT_GOLEM const SPRITE_ANIM_SEQ_SLOTS_CHANSEY const SPRITE_ANIM_SEQ_SLOTS_EGG const SPRITE_ANIM_SEQ_0C const SPRITE_ANIM_SEQ_0D const SPRITE_ANIM_SEQ_0E const SPRITE_ANIM_SEQ_0F const SPRITE_ANIM_SEQ_10 const SPRITE_ANIM_SEQ_11 const SPRITE_ANIM_SEQ_12 const SPRITE_ANIM_SEQ_13 const SPRITE_ANIM_SEQ_14 const SPRITE_ANIM_SEQ_15 const SPRITE_ANIM_SEQ_16 const SPRITE_ANIM_SEQ_17 const SPRITE_ANIM_SEQ_18 const SPRITE_ANIM_SEQ_19 const SPRITE_ANIM_SEQ_1A const SPRITE_ANIM_SEQ_1B const SPRITE_ANIM_SEQ_1C const SPRITE_ANIM_SEQ_1D const SPRITE_ANIM_SEQ_1E const SPRITE_ANIM_SEQ_1F const SPRITE_ANIM_SEQ_20 const SPRITE_ANIM_SEQ_21 const SPRITE_ANIM_SEQ_22 const_def const SPRITE_ANIM_INDEX_00 const SPRITE_ANIM_INDEX_01 const SPRITE_ANIM_INDEX_02 const SPRITE_ANIM_INDEX_03 const SPRITE_ANIM_INDEX_04 const SPRITE_ANIM_INDEX_05 const SPRITE_ANIM_INDEX_SLOT_GOLEM const SPRITE_ANIM_INDEX_SLOTS_CHANSEY const SPRITE_ANIM_INDEX_SLOTS_EGG const SPRITE_ANIM_INDEX_09 const SPRITE_ANIM_INDEX_0A const SPRITE_ANIM_INDEX_0B const SPRITE_ANIM_INDEX_0C const SPRITE_ANIM_INDEX_0D const SPRITE_ANIM_INDEX_0E const SPRITE_ANIM_INDEX_0F const SPRITE_ANIM_INDEX_10 const SPRITE_ANIM_INDEX_11 const SPRITE_ANIM_INDEX_12 const SPRITE_ANIM_INDEX_13 const SPRITE_ANIM_INDEX_14 const SPRITE_ANIM_INDEX_15 const SPRITE_ANIM_INDEX_LEAF const SPRITE_ANIM_INDEX_CUT_TREE const SPRITE_ANIM_INDEX_18 const SPRITE_ANIM_INDEX_19 const SPRITE_ANIM_INDEX_1A const SPRITE_ANIM_INDEX_1B const SPRITE_ANIM_INDEX_1C const SPRITE_ANIM_INDEX_1D const SPRITE_ANIM_INDEX_1E const SPRITE_ANIM_INDEX_1F const SPRITE_ANIM_INDEX_20 const SPRITE_ANIM_INDEX_21 const SPRITE_ANIM_INDEX_22 const SPRITE_ANIM_INDEX_23 const SPRITE_ANIM_INDEX_24 const SPRITE_ANIM_INDEX_25 const SPRITE_ANIM_INDEX_26 const SPRITE_ANIM_INDEX_27 const SPRITE_ANIM_INDEX_28 const SPRITE_ANIM_INDEX_29 const SPRITE_ANIM_INDEX_2A const SPRITE_ANIM_INDEX_2B const SPRITE_ANIM_INDEX_2C