ref: 8a439dbd0509d37c8d29e340a6544b3c09be4a72
dir: /maps/CeladonDeptStore5F.asm/
const_value set 2 const CELADONDEPTSTORE5F_CLERK1 const CELADONDEPTSTORE5F_CLERK2 const CELADONDEPTSTORE5F_GENTLEMAN const CELADONDEPTSTORE5F_SAILOR const CELADONDEPTSTORE5F_TEACHER CeladonDeptStore5F_MapScriptHeader: .MapTriggers: db 0 .MapCallbacks: db 0 ClerkScript_0x71004: faceplayer opentext pokemart MARTTYPE_STANDARD, MART_CELADON_5F_1 closetext end ClerkScript_0x7100c: faceplayer opentext pokemart MARTTYPE_STANDARD, MART_CELADON_5F_2 closetext end GentlemanScript_0x71014: jumptextfaceplayer UnknownText_0x71023 SailorScript_0x71017: jumptextfaceplayer UnknownText_0x71072 TeacherScript_0x7101a: jumptextfaceplayer UnknownText_0x710b6 CeladonDeptStore5FDirectory: jumptext CeladonDeptStore5FDirectoryText CeladonDeptStore5FElevatorButton: jumpstd elevatorbutton UnknownText_0x71023: text "I want to buy some" line "items that raise" para "#MON stats, but" line "I don't have" cont "enough money…" done UnknownText_0x71072: text "I want PP UP, so I" line "can raise the PP" para "of moves. But you" line "can't buy it…" done UnknownText_0x710b6: text "Using items on" line "them makes #-" cont "MON happy." para "They hate certain" line "items, though…" done CeladonDeptStore5FDirectoryText: text "5F: DRUG STORE" done CeladonDeptStore5F_MapEventHeader: ; filler db 0, 0 .Warps: db 3 warp_def $0, $c, 1, CELADON_DEPT_STORE_4F warp_def $0, $f, 1, CELADON_DEPT_STORE_6F warp_def $0, $2, 1, CELADON_DEPT_STORE_ELEVATOR .XYTriggers: db 0 .Signposts: db 2 signpost 0, 14, SIGNPOST_READ, CeladonDeptStore5FDirectory signpost 0, 3, SIGNPOST_READ, CeladonDeptStore5FElevatorButton .PersonEvents: db 5 person_event SPRITE_CLERK, 5, 7, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, ClerkScript_0x71004, -1 person_event SPRITE_CLERK, 5, 8, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, ClerkScript_0x7100c, -1 person_event SPRITE_GENTLEMAN, 5, 13, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, GentlemanScript_0x71014, -1 person_event SPRITE_SAILOR, 4, 3, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, SailorScript_0x71017, -1 person_event SPRITE_TEACHER, 7, 1, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, TeacherScript_0x7101a, -1