ref: 8a439dbd0509d37c8d29e340a6544b3c09be4a72
dir: /maps/Route36.asm/
const_value set 2 const ROUTE36_YOUNGSTER1 const ROUTE36_YOUNGSTER2 const ROUTE36_WEIRD_TREE const ROUTE36_LASS1 const ROUTE36_FISHER const ROUTE36_FRUIT_TREE const ROUTE36_YOUNGSTER3 const ROUTE36_LASS2 const ROUTE36_SUICUNE Route36_MapScriptHeader: .MapTriggers: db 2 ; triggers dw UnknownScript_0x19400d, 0 dw UnknownScript_0x19400e, 0 .MapCallbacks: db 1 ; callbacks dbw 2, ArthurCallback UnknownScript_0x19400d: end UnknownScript_0x19400e: end ArthurCallback: checkcode VAR_WEEKDAY if_equal THURSDAY, .ArthurAppears disappear ROUTE36_YOUNGSTER3 return .ArthurAppears appear ROUTE36_YOUNGSTER3 return UnknownScript_0x19401b: showemote EMOTE_SHOCK, PLAYER, 15 pause 15 playsound SFX_WARP_FROM spriteface PLAYER, UP applymovement ROUTE36_SUICUNE, MovementData_0x194262 disappear ROUTE36_SUICUNE spriteface PLAYER, DOWN pause 10 dotrigger $0 clearevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY domaptrigger CIANWOOD_CITY, $1 end WeirdTreeScript_0x19403c: checkitem SQUIRTBOTTLE iftrue UnknownScript_0x19404a waitsfx playsound SFX_SANDSTORM applymovement ROUTE36_WEIRD_TREE, MovementData_0x194249 end UnknownScript_0x19404a: opentext writetext UnknownText_0x19426b yesorno iffalse UnknownScript_0x194079 closetext ; fallthrough WateredWeirdTreeScript:: opentext writetext UnknownText_0x194290 waitbutton closetext waitsfx playsound SFX_SANDSTORM applymovement ROUTE36_WEIRD_TREE, MovementData_0x194249 opentext writetext UnknownText_0x1942aa waitbutton closetext loadwildmon SUDOWOODO, 20 startbattle setevent EVENT_FOUGHT_SUDOWOODO if_equal $2, UnknownScript_0x19407b disappear ROUTE36_WEIRD_TREE variablesprite SPRITE_WEIRD_TREE, SPRITE_TWIN returnafterbattle end UnknownScript_0x194079: closetext end UnknownScript_0x19407b: returnafterbattle applymovement ROUTE36_WEIRD_TREE, MovementData_0x19424b disappear ROUTE36_WEIRD_TREE variablesprite SPRITE_WEIRD_TREE, SPRITE_TWIN special RunCallback_04 special RefreshSprites end LassScript_0x19408c: faceplayer opentext checkevent EVENT_TALKED_TO_FLORIA_AT_FLOWER_SHOP iftrue UnknownScript_0x1940b3 setevent EVENT_MET_FLORIA writetext UnknownText_0x1942f1 waitbutton closetext clearevent EVENT_FLORIA_AT_FLOWER_SHOP checkcode VAR_FACING if_equal UP, UnknownScript_0x1940ac applymovement ROUTE36_LASS2, MovementData_0x19424e disappear ROUTE36_LASS2 end UnknownScript_0x1940ac: applymovement ROUTE36_LASS2, MovementData_0x194258 disappear ROUTE36_LASS2 end UnknownScript_0x1940b3: writetext UnknownText_0x1943ed waitbutton closetext end FisherScript_0x1940b9: faceplayer opentext checkevent EVENT_GOT_TM08_ROCK_SMASH iftrue UnknownScript_0x1940da checkevent EVENT_FOUGHT_SUDOWOODO iftrue UnknownScript_0x1940cd writetext UnknownText_0x19446f waitbutton closetext end UnknownScript_0x1940cd: writetext UnknownText_0x1944d0 buttonsound verbosegiveitem TM_ROCK_SMASH iffalse UnknownScript_0x1940de setevent EVENT_GOT_TM08_ROCK_SMASH UnknownScript_0x1940da: writetext UnknownText_0x19452c waitbutton UnknownScript_0x1940de: closetext end LassScript_0x1940e0: faceplayer opentext checkevent EVENT_FOUGHT_SUDOWOODO iftrue UnknownScript_0x1940ee writetext UnknownText_0x194626 waitbutton closetext end UnknownScript_0x1940ee: writetext UnknownText_0x19469e waitbutton closetext end TrainerSchoolboyAlan1: trainer EVENT_BEAT_SCHOOLBOY_ALAN, SCHOOLBOY, ALAN1, SchoolboyAlan1SeenText, SchoolboyAlan1BeatenText, 0, SchoolboyAlan1Script SchoolboyAlan1Script: writecode VAR_CALLERID, PHONE_SCHOOLBOY_ALAN end_if_just_battled opentext checkflag ENGINE_ALAN iftrue UnknownScript_0x194140 checkflag ENGINE_ALAN_HAS_FIRE_STONE iftrue UnknownScript_0x1941b4 checkcellnum PHONE_SCHOOLBOY_ALAN iftrue UnknownScript_0x1941d5 checkevent EVENT_ALAN_ASKED_FOR_PHONE_NUMBER iftrue UnknownScript_0x194129 writetext UnknownText_0x1947aa buttonsound setevent EVENT_ALAN_ASKED_FOR_PHONE_NUMBER scall UnknownScript_0x1941c9 jump UnknownScript_0x19412c UnknownScript_0x194129: scall UnknownScript_0x1941cd UnknownScript_0x19412c: askforphonenumber PHONE_SCHOOLBOY_ALAN if_equal $1, UnknownScript_0x1941dd if_equal $2, UnknownScript_0x1941d9 trainertotext SCHOOLBOY, ALAN1, $0 scall UnknownScript_0x1941d1 jump UnknownScript_0x1941d5 UnknownScript_0x194140: scall UnknownScript_0x1941e1 winlosstext SchoolboyAlan1BeatenText, 0 copybytetovar wAlanFightCount if_equal 4, .Fight4 if_equal 3, .Fight3 if_equal 2, .Fight2 if_equal 1, .Fight1 if_equal 0, .LoadFight0 .Fight4 checkevent EVENT_RESTORED_POWER_TO_KANTO iftrue .LoadFight4 .Fight3 checkevent EVENT_BEAT_ELITE_FOUR iftrue .LoadFight3 .Fight2 checkflag ENGINE_FLYPOINT_BLACKTHORN iftrue .LoadFight2 .Fight1 checkflag ENGINE_FLYPOINT_OLIVINE iftrue .LoadFight1 .LoadFight0 loadtrainer SCHOOLBOY, ALAN1 startbattle returnafterbattle loadvar wAlanFightCount, 1 clearflag ENGINE_ALAN end .LoadFight1 loadtrainer SCHOOLBOY, ALAN2 startbattle returnafterbattle loadvar wAlanFightCount, 2 clearflag ENGINE_ALAN end .LoadFight2 loadtrainer SCHOOLBOY, ALAN3 startbattle returnafterbattle loadvar wAlanFightCount, 3 clearflag ENGINE_ALAN end .LoadFight3 loadtrainer SCHOOLBOY, ALAN4 startbattle returnafterbattle loadvar wAlanFightCount, 4 clearflag ENGINE_ALAN end .LoadFight4 loadtrainer SCHOOLBOY, ALAN5 startbattle returnafterbattle clearflag ENGINE_ALAN end UnknownScript_0x1941b4: scall UnknownScript_0x1941e5 verbosegiveitem FIRE_STONE iffalse UnknownScript_0x1941c6 clearflag ENGINE_ALAN_HAS_FIRE_STONE setevent EVENT_ALAN_GAVE_FIRE_STONE jump UnknownScript_0x1941d5 UnknownScript_0x1941c6: jump UnknownScript_0x1941e9 UnknownScript_0x1941c9: jumpstd asknumber1m end UnknownScript_0x1941cd: jumpstd asknumber2m end UnknownScript_0x1941d1: jumpstd registerednumberm end UnknownScript_0x1941d5: jumpstd numberacceptedm end UnknownScript_0x1941d9: jumpstd numberdeclinedm end UnknownScript_0x1941dd: jumpstd phonefullm end UnknownScript_0x1941e1: jumpstd rematchm end UnknownScript_0x1941e5: jumpstd giftm end UnknownScript_0x1941e9: jumpstd packfullm end TrainerPsychicMark: trainer EVENT_BEAT_PSYCHIC_MARK, PSYCHIC_T, MARK, PsychicMarkSeenText, PsychicMarkBeatenText, 0, PsychicMarkScript PsychicMarkScript: end_if_just_battled opentext writetext UnknownText_0x19471e waitbutton closetext end ArthurScript: faceplayer opentext checkevent EVENT_GOT_HARD_STONE_FROM_ARTHUR iftrue ArthurThursdayScript checkcode VAR_WEEKDAY if_not_equal THURSDAY, ArthurNotThursdayScript checkevent EVENT_MET_ARTHUR_OF_THURSDAY iftrue .MetArthur writetext MeetArthurText buttonsound setevent EVENT_MET_ARTHUR_OF_THURSDAY .MetArthur writetext ArthurGivesGiftText buttonsound verbosegiveitem HARD_STONE iffalse ArthurDoneScript setevent EVENT_GOT_HARD_STONE_FROM_ARTHUR writetext ArthurGaveGiftText waitbutton closetext end ArthurThursdayScript: writetext ArthurThursdayText waitbutton ArthurDoneScript: closetext end ArthurNotThursdayScript: writetext ArthurNotThursdayText waitbutton closetext end MapRoute36Signpost2Script: jumptext UnknownText_0x194924 MapRoute36Signpost1Script: jumptext UnknownText_0x19492e MapRoute36Signpost3Script: jumptext UnknownText_0x19494c MapRoute36Signpost0Script: jumptext UnknownText_0x1949ee FruitTreeScript_0x194247: fruittree FRUITTREE_ROUTE_36 MovementData_0x194249: db $56 ; movement step_end MovementData_0x19424b: fast_jump_step_up fast_jump_step_up step_end MovementData_0x19424e: step_down step_down step_down step_left step_left step_left step_left step_left step_left step_end MovementData_0x194258: step_left step_down step_down step_down step_left step_left step_left step_left step_left step_end MovementData_0x194262: db $39 ; movement fast_jump_step_down fast_jump_step_down fast_jump_step_down fast_jump_step_right fast_jump_step_right fast_jump_step_right db $38 ; movement step_end UnknownText_0x19426b: text "It's a weird tree." line "Use SQUIRTBOTTLE?" done UnknownText_0x194290: text "<PLAYER> used the" line "SQUIRTBOTTLE." done UnknownText_0x1942aa: text "The weird tree" line "doesn't like the" cont "SQUIRTBOTTLE!" para "The weird tree" line "attacked!" done UnknownText_0x1942f1: text "I'm the FLOWER" line "SHOP's FLORIA!" para "Listen, listen!" para "When I sprinkled" line "water on that" para "wiggly tree, it" line "jumped right up!" para "It just has to be" line "a #MON." para "I bet it would be" line "shocked out of its" para "disguise if you" line "soaked it!" para "I know! I'll tell" line "my sis and borrow" cont "her water bottle!" done UnknownText_0x1943ed: text "When I told my sis" line "about the jiggly" para "tree, she said" line "it's dangerous." para "If I beat WHITNEY," line "I wonder if she'll" para "lend me her water" line "bottle…" done UnknownText_0x19446f: text "Wa-hey!" para "I was going to" line "snap that tree" para "with my straight-" line "arm punch." para "But I couldn't!" line "I'm a failure!" done UnknownText_0x1944d0: text "Did you clear that" line "wretched tree?" para "I'm impressed!" line "I want you to" cont "have this." done UnknownText_0x19451a: text "<PLAYER> received" line "TM08." done UnknownText_0x19452c: text "That happens to be" line "ROCK SMASH." para "You can shatter" line "rocks with just a" para "single well-aimed" line "smack." para "If any rocks are" line "in your way, just" cont "smash 'em up!" done UnknownText_0x1945b8: text "An odd tree is" line "blocking the way" cont "to GOLDENROD CITY." para "I wanted to go see" line "the huge #MON" para "CENTER they just" line "opened…" done UnknownText_0x194626: text "An odd tree is" line "blocking the way" cont "to GOLDENROD CITY." para "It's preventing" line "me from shopping." para "Something should" line "be done about it." done UnknownText_0x19469e: text "That odd tree dis-" line "appeared without a" cont "trace." para "Oh! That tree was" line "really a #MON?" done PsychicMarkSeenText: text "I'm going to read" line "your thoughts!" done PsychicMarkBeatenText: text "I misread you!" done UnknownText_0x19471e: text "I'd be strong if" line "only I could tell" para "what my opponent" line "was thinking." done SchoolboyAlan1SeenText: text "Thanks to my stud-" line "ies, I'm ready for" cont "any #MON!" done SchoolboyAlan1BeatenText: text "Oops! Computation" line "error?" done UnknownText_0x1947aa: text "Darn. I study five" line "hours a day too." para "There's more to" line "learning than just" cont "reading books." done MeetArthurText: text "ARTHUR: Who are" line "you?" para "I'm ARTHUR of" line "Thursday." done ArthurGivesGiftText: text "Here. You can have" line "this." done ArthurGaveGiftText: text "ARTHUR: A #MON" line "that uses rock-" para "type moves should" line "hold on to that." para "It pumps up rock-" line "type attacks." done ArthurThursdayText: text "ARTHUR: I'm ARTHUR" line "of Thursday. I'm" para "the second son out" line "of seven children." done ArthurNotThursdayText: text "ARTHUR: Today's" line "not Thursday. How" cont "disappointing." done UnknownText_0x194924: text "ROUTE 36" done UnknownText_0x19492e: text "RUINS OF ALPH" line "NORTH ENTRANCE" done UnknownText_0x19494c: text "TRAINER TIPS" para "#MON stats" line "vary--even within" cont "the same species." para "Their stats may be" line "similar at first." para "However, differ-" line "ences will become" para "pronounced as the" line "#MON grow." done UnknownText_0x1949ee: text "TRAINER TIPS" para "Use DIG to return" line "to the entrance of" cont "any place." para "It is convenient" line "for exploring" para "caves and other" line "landmarks." done Route36_MapEventHeader: ; filler db 0, 0 .Warps: db 4 warp_def $8, $12, 3, ROUTE_36_NATIONAL_PARK_GATE warp_def $9, $12, 4, ROUTE_36_NATIONAL_PARK_GATE warp_def $d, $2f, 1, ROUTE_36_RUINS_OF_ALPH_GATE warp_def $d, $30, 2, ROUTE_36_RUINS_OF_ALPH_GATE .XYTriggers: db 2 xy_trigger 1, $7, $14, $0, UnknownScript_0x19401b, $0, $0 xy_trigger 1, $7, $16, $0, UnknownScript_0x19401b, $0, $0 .Signposts: db 4 signpost 1, 29, SIGNPOST_READ, MapRoute36Signpost0Script signpost 11, 45, SIGNPOST_READ, MapRoute36Signpost1Script signpost 7, 55, SIGNPOST_READ, MapRoute36Signpost2Script signpost 7, 21, SIGNPOST_READ, MapRoute36Signpost3Script .PersonEvents: db 9 person_event SPRITE_YOUNGSTER, 13, 20, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_TRAINER, 3, TrainerPsychicMark, -1 person_event SPRITE_YOUNGSTER, 14, 31, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_TRAINER, 5, TrainerSchoolboyAlan1, -1 person_event SPRITE_WEIRD_TREE, 9, 35, SPRITEMOVEDATA_SUDOWOODO, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, WeirdTreeScript_0x19403c, EVENT_ROUTE_36_SUDOWOODO person_event SPRITE_LASS, 8, 51, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 2, -1, -1, 0, PERSONTYPE_SCRIPT, 0, LassScript_0x1940e0, -1 person_event SPRITE_FISHER, 9, 44, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, FisherScript_0x1940b9, -1 person_event SPRITE_FRUIT_TREE, 4, 21, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, FruitTreeScript_0x194247, -1 person_event SPRITE_YOUNGSTER, 6, 46, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, ArthurScript, EVENT_ROUTE_36_ARTHUR_OF_THURSDAY person_event SPRITE_LASS, 12, 33, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, LassScript_0x19408c, EVENT_FLORIA_AT_SUDOWOODO person_event SPRITE_SUICUNE, 6, 21, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_SAW_SUICUNE_ON_ROUTE_36