shithub: pokecrystal

ref: 8cbdd6cbce9b2a494b6570b70db5d1436b6a68b1
dir: /home/sine.asm/

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Cosine::
; a = d * cos(a * pi/32)
	add %010000 ; cos(x) = sin(x + pi/2)
	; fallthrough
Sine::
; a = d * sin(a * pi/32)
	ld e, a
	homecall _Sine
	ret