ref: 911c1320a29b7fd746fd7573ec562d8e21ca3001
dir: /constants/pokemon_data_constants.asm/
; base data struct members (see data/pokemon/base_stats/*.asm) BASE_DEX_NO EQUS "(BaseDexNo - CurBaseData)" BASE_STATS EQUS "(BaseStats - CurBaseData)" BASE_HP EQUS "(BaseHP - CurBaseData)" BASE_ATK EQUS "(BaseAttack - CurBaseData)" BASE_SPD EQUS "(BaseSpeed - CurBaseData)" BASE_SAT EQUS "(BaseSpecialAttack - CurBaseData)" BASE_SDF EQUS "(BaseSpecialDefense - CurBaseData)" BASE_TYPES EQUS "(BaseType - CurBaseData)" BASE_TYPE_1 EQUS "(BaseType1 - CurBaseData)" BASE_TYPE_2 EQUS "(BaseType2 - CurBaseData)" BASE_CATCH_RATE EQUS "(BaseCatchRate - CurBaseData)" BASE_EXP EQUS "(BaseExp - CurBaseData)" BASE_ITEMS EQUS "(BaseItems - CurBaseData)" BASE_ITEM_1 EQUS "(BaseItem1 - CurBaseData)" BASE_ITEM_2 EQUS "(BaseItem2 - CurBaseData)" BASE_GENDER EQUS "(BaseGender - CurBaseData)" BASE_UNKNOWN_1 EQUS "(BaseUnknown1 - CurBaseData)" BASE_EGG_STEPS EQUS "(BaseEggSteps - CurBaseData)" BASE_UNKNOWN_2 EQUS "(BaseUnknown2 - CurBaseData)" BASE_PIC_SIZE EQUS "(BasePicSize - CurBaseData)" BASE_PADDING EQUS "(BasePadding - CurBaseData)" BASE_GROWTH_RATE EQUS "(BaseGrowthRate - CurBaseData)" BASE_EGG_GROUPS EQUS "(BaseEggGroups - CurBaseData)" BASE_TMHM EQUS "(BaseTMHM - CurBaseData)" BASE_DATA_SIZE EQUS "(CurBaseDataEnd - CurBaseData)" ; gender ratio constants GENDER_F0 EQU 0 percent GENDER_F12_5 EQU 31 ; 12.5 percent GENDER_F25 EQU 25 percent GENDER_F50 EQU 50 percent GENDER_F75 EQU 75 percent GENDER_F100 EQU 254 ; 100 percent GENDERLESS EQU 255 ; BaseGrowthRate values ; GrowthRates indexes (see data/growth_rates.asm) const_def const MEDIUM_FAST const SLIGHTLY_FAST const SLIGHTLY_SLOW const MEDIUM_SLOW const FAST const SLOW ; BaseEggGroups values const_value set 1 const MONSTER ; 1 const AMPHIBIAN ; 2 const INSECT ; 3 const AVIAN ; 4 const FIELD ; 5 const FAIRY ; 6 const PLANT ; 7 const HUMANSHAPE ; 8 const INVERTEBRATE ; 9 const INANIMATE ; a const AMORPHOUS ; b const FISH ; c const LADIES_MAN ; d const REPTILE ; e const NO_EGGS ; f ; pokedex entries (see data/pokemon/dex_entries.asm) NUM_DEX_ENTRY_BANKS EQU 4 ; party_struct members (see macros/wram.asm) MON_SPECIES EQUS "(PartyMon1Species - PartyMon1)" MON_ITEM EQUS "(PartyMon1Item - PartyMon1)" MON_MOVES EQUS "(PartyMon1Moves - PartyMon1)" MON_ID EQUS "(PartyMon1ID - PartyMon1)" MON_EXP EQUS "(PartyMon1Exp - PartyMon1)" MON_STAT_EXP EQUS "(PartyMon1StatExp - PartyMon1)" MON_HP_EXP EQUS "(PartyMon1HPExp - PartyMon1)" MON_ATK_EXP EQUS "(PartyMon1AtkExp - PartyMon1)" MON_DEF_EXP EQUS "(PartyMon1DefExp - PartyMon1)" MON_SPD_EXP EQUS "(PartyMon1SpdExp - PartyMon1)" MON_SPC_EXP EQUS "(PartyMon1SpcExp - PartyMon1)" MON_DVS EQUS "(PartyMon1DVs - PartyMon1)" MON_PP EQUS "(PartyMon1PP - PartyMon1)" MON_HAPPINESS EQUS "(PartyMon1Happiness - PartyMon1)" MON_PKRUS EQUS "(PartyMon1PokerusStatus - PartyMon1)" MON_CAUGHTDATA EQUS "(PartyMon1CaughtData - PartyMon1)" MON_CAUGHTLEVEL EQUS "(PartyMon1CaughtLevel - PartyMon1)" MON_CAUGHTTIME EQUS "(PartyMon1CaughtTime - PartyMon1)" MON_CAUGHTGENDER EQUS "(PartyMon1CaughtGender - PartyMon1)" MON_CAUGHTLOCATION EQUS "(PartyMon1CaughtLocation - PartyMon1)" MON_LEVEL EQUS "(PartyMon1Level - PartyMon1)" MON_STATUS EQUS "(PartyMon1Status - PartyMon1)" MON_HP EQUS "(PartyMon1HP - PartyMon1)" MON_MAXHP EQUS "(PartyMon1MaxHP - PartyMon1)" MON_ATK EQUS "(PartyMon1Attack - PartyMon1)" MON_DEF EQUS "(PartyMon1Defense - PartyMon1)" MON_SPD EQUS "(PartyMon1Speed - PartyMon1)" MON_SAT EQUS "(PartyMon1SpclAtk - PartyMon1)" MON_SDF EQUS "(PartyMon1SpclDef - PartyMon1)" BOXMON_STRUCT_LENGTH EQUS "(PartyMon1End - PartyMon1)" PARTYMON_STRUCT_LENGTH EQUS "(PartyMon1StatsEnd - PartyMon1)" REDMON_STRUCT_LENGTH EQU 44 ; caught data CAUGHT_TIME_MASK EQU %11000000 CAUGHT_LEVEL_MASK EQU %00111111 CAUGHT_GENDER_MASK EQU %10000000 CAUGHT_LOCATION_MASK EQU %01111111 CAUGHT_BY_UNKNOWN EQU 0 CAUGHT_BY_GIRL EQU 1 CAUGHT_BY_BOY EQU 2 CAUGHT_EGG_LEVEL EQU 1 ; maximum number of party pokemon PARTY_LENGTH EQU 6 ; evolution types (used in data/pokemon/evos_attacks.asm) const_value set 1 const EVOLVE_LEVEL const EVOLVE_ITEM const EVOLVE_TRADE const EVOLVE_HAPPINESS const EVOLVE_STAT ; EVOLVE_HAPPINESS triggers const_value set 1 const TR_ANYTIME const TR_MORNDAY const TR_NITE ; EVOLVE_STAT triggers const_value set 1 const ATK_GT_DEF const ATK_LT_DEF const ATK_EQ_DEF ; PokeAnims indexes (see engine/pic_animation.asm) const_def const ANIM_MON_SLOW const ANIM_MON_NORMAL const ANIM_MON_MENU const ANIM_MON_TRADE const ANIM_MON_EVOLVE const ANIM_MON_HATCH const ANIM_MON_UNUSED const ANIM_MON_EGG1 const ANIM_MON_EGG2 ; MonMenuOptions indexes (see engine/mon_menu.asm) const_value set 1 ; moves const MONMENU_CUT ; 1 const MONMENU_FLY ; 2 const MONMENU_SURF ; 3 const MONMENU_STRENGTH ; 4 const MONMENU_WATERFALL ; 5 const MONMENU_FLASH ; 6 const MONMENU_WHIRLPOOL ; 7 const MONMENU_DIG ; 8 const MONMENU_TELEPORT ; 9 const MONMENU_SOFTBOILED ; 10 const MONMENU_HEADBUTT ; 11 const MONMENU_ROCKSMASH ; 12 const MONMENU_MILKDRINK ; 13 const MONMENU_SWEETSCENT ; 14 ; options const MONMENU_STATS ; 15 const MONMENU_SWITCH ; 16 const MONMENU_ITEM ; 17 const MONMENU_CANCEL ; 18 const MONMENU_MOVE ; 19 const MONMENU_MAIL ; 20 const MONMENU_ERROR ; 21 ; MonMenuOptions types MONMENU_FIELD_MOVE EQU 0 MONMENU_MENUOPTION EQU 1 NUM_MONMENU_ITEMS EQU 8 ; treemon sets ; TreeMons indexes (see data/wild/treemons.asm) const_def const TREEMON_SET_CITY const TREEMON_SET_CANYON const TREEMON_SET_AZALEA const TREEMON_SET_ROUTE const TREEMON_SET_KANTO const TREEMON_SET_LAKE const TREEMON_SET_FOREST const TREEMON_SET_ROCK NUM_TREEMON_SETS EQU const_value ; treemon scores const_def const TREEMON_SCORE_BAD ; 0 const TREEMON_SCORE_GOOD ; 1 const TREEMON_SCORE_RARE ; 2 ; wild data NUM_GRASSMON EQU 7 ; data/wild/*_grass.asm table size NUM_WATERMON EQU 3 ; data/wild/*_water.asm table size GRASS_WILDDATA_LENGTH EQU (NUM_GRASSMON * 2 + 1) * 3 + 2 WATER_WILDDATA_LENGTH EQU (NUM_WATERMON * 2 + 1) * 1 + 2 ; swarms SWARM_DUNSPARCE EQU 0 SWARM_YANMA EQU 1 FISHSWARM_QWILFISH EQU 1 FISHSWARM_REMORAID EQU 2 ; significant happiness values BASE_HAPPINESS EQU 70 FRIEND_BALL_HAPPINESS EQU 200 HAPPINESS_TO_EVOLVE EQU 220 HAPPINESS_THRESHOLD_1 EQU 100 HAPPINESS_THRESHOLD_2 EQU 200 ; PP PP_UP_MASK EQU %11000000 PP_UP_ONE EQU %01000000 PP_MASK EQU %00111111