ref: 93a129eb6dc261faccaf2b2d58daf3db204ab3ba
dir: /event/basement_key.asm/
_BasementKey: ; 507b4 ; Are we even in the right map to use this? ld a, [MapGroup] cp GROUP_WAREHOUSE_ENTRANCE jr nz, .nope ld a, [MapNumber] cp MAP_WAREHOUSE_ENTRANCE jr nz, .nope ; Are we on the tile in front of the door? call GetFacingTileCoord ld a, d cp 22 jr nz, .nope ld a, e cp 10 jr nz, .nope ; Let's use the Basement Key ld hl, .BasementKeyScript call QueueScript ld a, 1 ld [wd0ec], a ret .nope ld a, $0 ld [wd0ec], a ret ; 507e1 .BasementKeyScript: ; 0x507e1 loadmovesprites farjump BasementDoorScript ; 0x507e6