ref: 973721491c38aa3014f5b28982227a618d2f6b59
dir: /engine/radio.asm/
PlayRadioShow: ; b8612 ld a, [wd002] cp 8 jr nc, .ok ld a, [StatusFlags2] bit 0, a jr z, .ok call IsInJohto and a jr nz, .ok ld a, 7 ld [wd002], a .ok ld a, [wd002] ld e, a ld d, 0 ld hl, RadioJumptable rept 2 add hl, de endr ld a, [hli] ld h, [hl] ld l, a jp [hl] RadioJumptable: ; b863a (2e:463a) dw MaryOakShow1 dw MaryOakShow2 dw BenMonMusic1 dw DJReed1 dw Functionb8f12 dw Functionb8cbf dw Functionb8b50 dw Functionb8e72 dw Functionb8ef7 dw Functionb8f00 dw Functionb8f09 dw Functionb8752 dw Functionb875a dw Functionb8762 dw Functionb8810 dw Functionb8818 dw Functionb883e dw Functionb8854 dw Functionb88d9 dw Functionb8a6c dw Functionb8aa4 dw Functionb8aac dw Functionb8ab4 dw Functionb8b40 dw Functionb8b48 dw Functionb8b63 dw Functionb8b6b dw Functionb8b7d dw Functionb8b8f dw Functionb8b5b dw Functionb8bf5 dw Functionb8bfd dw Functionb8c05 dw Functionb8c0d dw Functionb8c15 dw Functionb8c1d dw Functionb8c25 dw Functionb8c3e dw Functionb8c46 dw Functionb8c4e dw Functionb8c56 dw Functionb8c5e dw Functionb8c6e dw Functionb8c76 dw Functionb8cca dw Functionb8cd2 dw Functionb8cf2 dw Functionb8d56 dw Functionb8ded dw Functionb8e28 dw Functionb8e7d dw Functionb8e85 dw Functionb8e8d dw Functionb8e95 dw Functionb8e9d dw Functionb8ea5 dw Functionb8ead dw Functionb8eb5 dw Functionb8ebd dw Functionb896e dw Functionb8994 dw Functionb89a9 dw Functionb89c6 dw Functionb89d7 dw Functionb8f3f dw Functionb8f47 dw Functionb8f55 dw Functionb909c dw Functionb90a4 dw Functionb90ac dw Functionb90c5 dw Functionb90d2 dw Functionb90da dw Functionb90e2 dw Functionb90ea dw Functionb90f2 dw Functionb90fa dw Functionb9102 dw Functionb910a dw Functionb9112 dw Functionb911a dw Functionb9122 dw Functionb912a dw Functionb9152 dw Functionb8728 dw Functionb8abc dw Functionb8ac4 dw Functionb8acc Functionb86ea: ; b86ea (2e:46ea) ld [wd003], a ld hl, wd00c ld a, [wd005] cp $2 jr nc, .asm_b870a inc hl ld [hl], $0 inc a ld [wd005], a cp $2 jr nz, .asm_b870a bccoord 1, 16 call Function13e5 jr .asm_b870d .asm_b870a call PrintTextBoxText .asm_b870d ld a, $54 ld [wd002], a ld a, $64 ld [wd004], a ret ; b8718 (2e:4718) Functionb8718: ; b8718 push hl ld b, $28 .asm_b871b ld a, [hl] cp $e8 jr nz, .asm_b8722 ld [hl], $7f .asm_b8722 inc hl dec b jr nz, .asm_b871b pop hl ret ; b8728 Functionb8728: ; b8728 (2e:4728) ld hl, wd004 ld a, [hl] and a jr z, .asm_b8731 dec [hl] ret .asm_b8731 ld a, [wd003] ld [wd002], a ld a, [wd005] cp $1 call nz, Functionb8a0b jp Functionb8a17 MaryOakShow1: ; b8742 (2e:4742) ld a, $5 ld [wd006], a call Functionb91eb ld hl, UnknownText_0xb8820 ld a, $b jp NextRadioLine Functionb8752: ; b8752 (2e:4752) ld hl, UnknownText_0xb8825 ld a, $c jp NextRadioLine Functionb875a: ; b875a (2e:475a) ld hl, UnknownText_0xb882a ld a, $d jp NextRadioLine Functionb8762: ; b8762 (2e:4762) call Random and $1f cp $f jr nc, Functionb8762 ld hl, Unknown_b87f2 ld c, a ld b, 0 rept 2 add hl, bc endr ld b, [hl] inc hl ld c, [hl] push bc ld hl, WildMons1 .loop ld a, BANK(WildMons1) call GetFarByte cp $ff jr z, .done2 inc hl cp b jr nz, .next ld a, BANK(WildMons1) call GetFarByte cp c jr z, .done .next dec hl ld de, $2f add hl, de jr .loop .done rept 4 inc hl endr .not3 call Random and 3 cp 3 jr z, .not3 ld bc, $e call AddNTimes .loop2 call Random and 7 cp 2 jr c, .loop2 cp 5 jr nc, .loop2 ld e, a ld d, 0 rept 2 add hl, de endr inc hl ld a, BANK(WildMons1) call GetFarByte ld [wd265], a ld [CurPartySpecies], a call GetPokemonName ld hl, StringBuffer1 ld de, wd050 ld bc, $b call CopyBytes pop bc call GetWorldMapLocation ld e, a callba GetLandmarkName ld hl, UnknownText_0xb882f call Functionb91dc ld a, $e jp Functionb86ea .done2 pop bc ld a, $0 jp Functionb86ea ; b87f2 (2e:47f2) Unknown_b87f2: ; b87f2 map ROUTE_29 map ROUTE_46 map ROUTE_30 map ROUTE_32 map ROUTE_34 map ROUTE_35 map ROUTE_37 map ROUTE_38 map ROUTE_39 map ROUTE_42 map ROUTE_43 map ROUTE_44 map ROUTE_45 map ROUTE_36 map ROUTE_31 ; b8810 Functionb8810: ; b8810 (2e:4810) ld hl, UnknownText_0xb8834 ld a, $f jp NextRadioLine Functionb8818: ; b8818 (2e:4818) ld hl, UnknownText_0xb8839 ld a, $10 jp NextRadioLine ; b8820 (2e:4820) UnknownText_0xb8820: ; 0xb8820 ; MARY: PROF.OAK'S text_jump UnknownText_0x1bc81a db "@" ; 0xb8825 UnknownText_0xb8825: ; 0xb8825 ; #MON TALK! text_jump UnknownText_0x1bc82d db "@" ; 0xb882a UnknownText_0xb882a: ; 0xb882a ; With me, MARY! text_jump UnknownText_0x1bc83a db "@" ; 0xb882f UnknownText_0xb882f: ; 0xb882f ; OAK: @ @ text_jump UnknownText_0x1bc84b db "@" ; 0xb8834 UnknownText_0xb8834: ; 0xb8834 ; may be seen around text_jump UnknownText_0x1bc858 db "@" ; 0xb8839 UnknownText_0xb8839: ; 0xb8839 ; @ . text_jump UnknownText_0x1bc86d db "@" ; 0xb883e Functionb883e: ; b883e (2e:483e) ld a, [CurPartySpecies] ld [wd265], a call GetPokemonName ld hl, UnknownText_0xb884f ld a, $11 jp NextRadioLine ; b884f (2e:484f) UnknownText_0xb884f: ; 0xb884f ; MARY: @ 's text_jump UnknownText_0x1bc876 db "@" ; 0xb8854 Functionb8854: ; b8854 (2e:4854) call Random and $f ld e, a ld d, 0 ld hl, Unknown_b8869 rept 2 add hl, de endr ld a, [hli] ld h, [hl] ld l, a ld a, $12 jp NextRadioLine ; b8869 (2e:4869) Unknown_b8869: ; b8869 dw UnknownText_0xb8889 dw UnknownText_0xb888e dw UnknownText_0xb8893 dw UnknownText_0xb8898 dw UnknownText_0xb889d dw UnknownText_0xb88a2 dw UnknownText_0xb88a7 dw UnknownText_0xb88ac dw UnknownText_0xb88b1 dw UnknownText_0xb88b6 dw UnknownText_0xb88bb dw UnknownText_0xb88c0 dw UnknownText_0xb88c5 dw UnknownText_0xb88ca dw UnknownText_0xb88cf dw UnknownText_0xb88d4 ; b8889 UnknownText_0xb8889: ; 0xb8889 ; sweet and adorably text_jump UnknownText_0x1bc885 db "@" ; 0xb888e UnknownText_0xb888e: ; 0xb888e ; wiggly and slickly text_jump UnknownText_0x1bc89a db "@" ; 0xb8893 UnknownText_0xb8893: ; 0xb8893 ; aptly named and text_jump UnknownText_0x1bc8af db "@" ; 0xb8898 UnknownText_0xb8898: ; 0xb8898 ; undeniably kind of text_jump UnknownText_0x1bc8c1 db "@" ; 0xb889d UnknownText_0xb889d: ; 0xb889d ; so, so unbearably text_jump UnknownText_0x1bc8d6 db "@" ; 0xb88a2 UnknownText_0xb88a2: ; 0xb88a2 ; wow, impressively text_jump UnknownText_0x1bc8ea db "@" ; 0xb88a7 UnknownText_0xb88a7: ; 0xb88a7 ; almost poisonously text_jump UnknownText_0x1bc8fe db "@" ; 0xb88ac UnknownText_0xb88ac: ; 0xb88ac ; ooh, so sensually text_jump UnknownText_0x1bc913 db "@" ; 0xb88b1 UnknownText_0xb88b1: ; 0xb88b1 ; so mischievously text_jump UnknownText_0x1bc927 db "@" ; 0xb88b6 UnknownText_0xb88b6: ; 0xb88b6 ; so very topically text_jump UnknownText_0x1bc93a db "@" ; 0xb88bb UnknownText_0xb88bb: ; 0xb88bb ; sure addictively text_jump UnknownText_0x1bc94e db "@" ; 0xb88c0 UnknownText_0xb88c0: ; 0xb88c0 ; looks in water is text_jump UnknownText_0x1bc961 db "@" ; 0xb88c5 UnknownText_0xb88c5: ; 0xb88c5 ; evolution must be text_jump UnknownText_0x1bc975 db "@" ; 0xb88ca UnknownText_0xb88ca: ; 0xb88ca ; provocatively text_jump UnknownText_0x1bc989 db "@" ; 0xb88cf UnknownText_0xb88cf: ; 0xb88cf ; so flipped out and text_jump UnknownText_0x1bc999 db "@" ; 0xb88d4 UnknownText_0xb88d4: ; 0xb88d4 ; heart-meltingly text_jump UnknownText_0x1bc9ae db "@" ; 0xb88d9 Functionb88d9: ; b88d9 (2e:48d9) call Random and $f ld e, a ld d, 0 ld hl, Unknown_b88fe rept 2 add hl, de endr ld a, [hli] ld h, [hl] ld l, a ld a, [wd006] dec a ld [wd006], a ld a, $d jr nz, .asm_b88fb ld a, $5 ld [wd006], a ld a, $3b .asm_b88fb jp NextRadioLine ; b88fe (2e:48fe) Unknown_b88fe: ; b88fe dw UnknownText_0xb891e dw UnknownText_0xb8923 dw UnknownText_0xb8928 dw UnknownText_0xb892d dw UnknownText_0xb8932 dw UnknownText_0xb8937 dw UnknownText_0xb893c dw UnknownText_0xb8941 dw UnknownText_0xb8946 dw UnknownText_0xb894b dw UnknownText_0xb8950 dw UnknownText_0xb8955 dw UnknownText_0xb895a dw UnknownText_0xb895f dw UnknownText_0xb8964 dw UnknownText_0xb8969 ; b891e UnknownText_0xb891e: ; 0xb891e ; cute. text_jump UnknownText_0x1bc9c0 db "@" ; 0xb8923 UnknownText_0xb8923: ; 0xb8923 ; weird. text_jump UnknownText_0x1bc9c8 db "@" ; 0xb8928 UnknownText_0xb8928: ; 0xb8928 ; pleasant. text_jump UnknownText_0x1bc9d1 db "@" ; 0xb892d UnknownText_0xb892d: ; 0xb892d ; bold, sort of. text_jump UnknownText_0x1bc9dd db "@" ; 0xb8932 UnknownText_0xb8932: ; 0xb8932 ; frightening. text_jump UnknownText_0x1bc9ee db "@" ; 0xb8937 UnknownText_0xb8937: ; 0xb8937 ; suave & debonair! text_jump UnknownText_0x1bc9fd db "@" ; 0xb893c UnknownText_0xb893c: ; 0xb893c ; powerful. text_jump UnknownText_0x1bca11 db "@" ; 0xb8941 UnknownText_0xb8941: ; 0xb8941 ; exciting. text_jump UnknownText_0x1bca1d db "@" ; 0xb8946 UnknownText_0xb8946: ; 0xb8946 ; groovy! text_jump UnknownText_0x1bca29 db "@" ; 0xb894b UnknownText_0xb894b: ; 0xb894b ; inspiring. text_jump UnknownText_0x1bca33 db "@" ; 0xb8950 UnknownText_0xb8950: ; 0xb8950 ; friendly. text_jump UnknownText_0x1bca40 db "@" ; 0xb8955 UnknownText_0xb8955: ; 0xb8955 ; hot, hot, hot! text_jump UnknownText_0x1bca4c db "@" ; 0xb895a UnknownText_0xb895a: ; 0xb895a ; stimulating. text_jump UnknownText_0x1bca5d db "@" ; 0xb895f UnknownText_0xb895f: ; 0xb895f ; guarded. text_jump UnknownText_0x1bca6c db "@" ; 0xb8964 UnknownText_0xb8964: ; 0xb8964 ; lovely. text_jump UnknownText_0x1bca77 db "@" ; 0xb8969 UnknownText_0xb8969: ; 0xb8969 ; speedy. text_jump UnknownText_0x1bca81 db "@" ; 0xb896e Functionb896e: ; b896e (2e:496e) callba Function91868 ld hl, UnknownText_0xb8993 call PrintText call WaitBGMap ld hl, UnknownText_0xb898e call PrintText ld a, $3c ld [wd002], a ld a, $64 ld [wd004], a ret ; b898e (2e:498e) UnknownText_0xb898e: ; 0xb898e ; #MON text_jump UnknownText_0x1bca8b db "@" ; 0xb8993 UnknownText_0xb8993: ; 0xb8993 db "@" ; 0xb8994 Functionb8994: ; b8994 (2e:4994) ld hl, wd004 dec [hl] ret nz hlcoord 9, 14 ld de, String_b89a4 ld a, $3d jp Functionb8a00 ; b89a4 (2e:49a4) String_b89a4: db "#MON@" ; b89a9 Functionb89a9: ; b89a9 (2e:49a9) ld hl, wd004 dec [hl] ret nz hlcoord 1, 16 ld de, String_b89b9 ld a, $3e jp Functionb8a00 ; b89b9 (2e:49b9) String_b89b9: db "#MON Channel@" ; b89c6 Functionb89c6: ; b89c6 (2e:49c6) ld hl, wd004 dec [hl] ret nz hlcoord 12, 16 ld de, String_b89d6 ld a, $3f jp Functionb8a00 ; b89d6 (2e:49d6) String_b89d6: db "@" ; b89d7 Functionb89d7: ; b89d7 (2e:49d7) ld hl, wd004 dec [hl] ret nz ld de, $1d callab Function91854 ld hl, UnknownText_0xb89ff call PrintText ld a, $d ld [wd003], a xor a ld [wd005], a ld a, $54 ld [wd002], a ld a, $a ld [wd004], a ret ; b89ff (2e:49ff) UnknownText_0xb89ff: ; 0xb89ff db "@" ; 0xb8a00 Functionb8a00: ; b8a00 (2e:4a00) ld [wd002], a ld a, $64 ld [wd004], a jp PlaceString Functionb8a0b: ; b8a0b (2e:4a0b) hlcoord 0, 15 decoord 0, 13 ld bc, $28 jp CopyBytes Functionb8a17: ; b8a17 (2e:4a17) hlcoord 1, 15 ld bc, $12 ld a, $7f call ByteFill hlcoord 1, 16 ld bc, $12 ld a, $7f jp ByteFill Functionb8a2d: ; b8a2d (2e:4a2d) push hl push de ld a, [CurPartySpecies] dec a rlca rlca and 3 ld hl, .pokedexbanks ld d, 0 ld e, a add hl, de ld a, [hl] pop de pop hl ret ; b8a42 (2e:4a42) .pokedexbanks db BANK(PokedexEntries1) db BANK(PokedexEntries2) db BANK(PokedexEntries3) db BANK(PokedexEntries4) ; b8a46 MaryOakShow2: ; b8a46 (2e:4a46) call Functionb91eb .asm_b8a49 call Random cp CELEBI jr nc, .asm_b8a49 ld c, a push bc ld a, c call CheckCaughtMon pop bc jr z, .asm_b8a49 inc c ld a, c ld [CurPartySpecies], a ld [wd265], a call GetPokemonName ld hl, UnknownText_0xb8b30 ld a, $13 jp NextRadioLine Functionb8a6c: ; b8a6c (2e:4a6c) ld a, [CurPartySpecies] dec a ld hl, PokedexDataPointerTable ld c, a ld b, 0 rept 2 add hl, bc endr ld a, BANK(PokedexDataPointerTable) call GetFarHalfword call Functionb8a2d push af push hl call Functionb8af3 dec hl ld [hl], $57 ld hl, wd26b call Functionb91dc pop hl pop af call Functionb8b11 rept 4 inc hl endr ld a, l ld [wd26b], a ld a, h ld [wd26c], a ld a, $14 jp Functionb86ea Functionb8aa4: ; b8aa4 (2e:4aa4) call Functionb8ad4 ld a, $15 jp Functionb86ea Functionb8aac: ; b8aac (2e:4aac) call Functionb8ad4 ld a, $16 jp Functionb86ea Functionb8ab4: ; b8ab4 (2e:4ab4) call Functionb8ad4 ld a, $55 jp Functionb86ea Functionb8abc: ; b8abc (2e:4abc) call Functionb8ad4 ld a, $56 jp Functionb86ea Functionb8ac4: ; b8ac4 (2e:4ac4) call Functionb8ad4 ld a, $57 jp Functionb86ea Functionb8acc: ; b8acc (2e:4acc) call Functionb8ad4 ld a, $1 jp Functionb86ea Functionb8ad4: ; b8ad4 (2e:4ad4) ld a, [wd26b] ld l, a ld a, [wd26c] ld h, a ld a, [wd26d] push af push hl call Functionb8af3 dec hl ld [hl], $57 ld hl, wd26b call Functionb91dc pop hl pop af call Functionb8b11 ret Functionb8af3: ; b8af3 (2e:4af3) ld de, wd26d ld bc, $13 call FarCopyBytes ld hl, wd26b ld [hl], $0 inc hl ld [hl], $4f inc hl .asm_b8b05 ld a, [hli] cp $50 ret z cp $4e ret z cp $5f ret z jr .asm_b8b05 Functionb8b11: ; b8b11 (2e:4b11) ld d, a .asm_b8b12 ld a, d call GetFarByte inc hl cp $50 jr z, .asm_b8b23 cp $4e jr z, .asm_b8b23 cp $5f jr nz, .asm_b8b12 .asm_b8b23 ld a, l ld [wd26b], a ld a, h ld [wd26c], a ld a, d ld [wd26d], a ret ; b8b30 (2e:4b30) UnknownText_0xb8b30: ; 0xb8b30 ; @ @ text_jump UnknownText_0x1bca91 db "@" ; 0xb8b35 BenMonMusic1: ; b8b35 (2e:4b35) call Functionb8b90 ld hl, UnknownText_0xb8baa ld a, $17 jp NextRadioLine Functionb8b40: ; b8b40 (2e:4b40) ld hl, UnknownText_0xb8baf ld a, $18 jp NextRadioLine Functionb8b48: ; b8b48 (2e:4b48) ld hl, UnknownText_0xb8bb4 ld a, $19 jp NextRadioLine Functionb8b50: ; b8b50 (2e:4b50) call Functionb8b90 ld hl, UnknownText_0xb8bb9 ld a, $1d jp NextRadioLine Functionb8b5b: ; b8b5b (2e:4b5b) ld hl, UnknownText_0xb8bbe ld a, $19 jp NextRadioLine Functionb8b63: ; b8b63 (2e:4b63) ld hl, UnknownText_0xb8bc3 ld a, $1a jp NextRadioLine Functionb8b6b: ; b8b6b (2e:4b6b) call GetWeekday and 1 ld hl, UnknownText_0xb8bc8 jr z, .asm_b8b78 ld hl, UnknownText_0xb8bcd .asm_b8b78 ld a, $1b jp NextRadioLine Functionb8b7d: ; b8b7d (2e:4b7d) call GetWeekday and 1 ld hl, UnknownText_0xb8bd2 jr z, .asm_b8b8a ld hl, UnknownText_0xb8bd7 .asm_b8b8a ld a, $1c jp NextRadioLine Functionb8b8f: ; b8b8f (2e:4b8f) ret Functionb8b90: ; b8b90 (2e:4b90) call Function1052 call PrintText ld de, MUSIC_POKEMON_MARCH call GetWeekday and 1 jr z, .done ld de, MUSIC_POKEMON_LULLABY .done callab Function91854 ret ; b8baa (2e:4baa) UnknownText_0xb8baa: ; 0xb8baa ; BEN: #MON MUSIC text_jump UnknownText_0x1bca99 db "@" ; 0xb8baf UnknownText_0xb8baf: ; 0xb8baf ; CHANNEL! text_jump UnknownText_0x1bcaab db "@" ; 0xb8bb4 UnknownText_0xb8bb4: ; 0xb8bb4 ; It's me, DJ BEN! text_jump UnknownText_0x1bcab6 db "@" ; 0xb8bb9 UnknownText_0xb8bb9: ; 0xb8bb9 ; FERN: #MUSIC! text_jump UnknownText_0x1bcac8 db "@" ; 0xb8bbe UnknownText_0xb8bbe: ; 0xb8bbe ; With DJ FERN! text_jump UnknownText_0x1bcad8 db "@" ; 0xb8bc3 UnknownText_0xb8bc3: ; 0xb8bc3 ; Today's @ , text_jump UnknownText_0x1bcae8 db "@" ; 0xb8bc8 UnknownText_0xb8bc8: ; 0xb8bc8 ; so let us jam to text_jump UnknownText_0x1bcaf6 db "@" ; 0xb8bcd UnknownText_0xb8bcd: ; 0xb8bcd ; so chill out to text_jump UnknownText_0x1bcb09 db "@" ; 0xb8bd2 UnknownText_0xb8bd2: ; 0xb8bd2 ; #MON March! text_jump UnknownText_0x1bcb1b db "@" ; 0xb8bd7 UnknownText_0xb8bd7: ; 0xb8bd7 ; #MON Lullaby! text_jump UnknownText_0x1bcb29 db "@" ; 0xb8bdc DJReed1: ; b8bdc (2e:4bdc) call Functionb91eb callab Functionc434 jr nc, .asm_b8bed callab Functionc422 .asm_b8bed ld hl, UnknownText_0xb8c7e ld a, $1e jp NextRadioLine Functionb8bf5: ; b8bf5 (2e:4bf5) ld hl, UnknownText_0xb8c83 ld a, $1f jp NextRadioLine Functionb8bfd: ; b8bfd (2e:4bfd) ld hl, UnknownText_0xb8c88 ld a, $20 jp NextRadioLine Functionb8c05: ; b8c05 (2e:4c05) ld hl, UnknownText_0xb8c8d ld a, $21 jp NextRadioLine Functionb8c0d: ; b8c0d (2e:4c0d) ld hl, UnknownText_0xb8c92 ld a, $22 jp NextRadioLine Functionb8c15: ; b8c15 (2e:4c15) ld hl, UnknownText_0xb8c97 ld a, $23 jp NextRadioLine Functionb8c1d: ; b8c1d (2e:4c1d) ld hl, UnknownText_0xb8c9c ld a, $24 jp NextRadioLine Functionb8c25: ; b8c25 (2e:4c25) ld hl, StringBuffer1 ld de, wdc9f ld bc, $8205 call PrintNum ld a, $50 ld [StringBuffer1 + 5], a ld hl, UnknownText_0xb8ca1 ld a, $25 jp NextRadioLine Functionb8c3e: ; b8c3e (2e:4c3e) ld hl, UnknownText_0xb8ca6 ld a, $26 jp NextRadioLine Functionb8c46: ; b8c46 (2e:4c46) ld hl, UnknownText_0xb8c9c ld a, $27 jp NextRadioLine Functionb8c4e: ; b8c4e (2e:4c4e) ld hl, UnknownText_0xb8ca1 ld a, $28 jp NextRadioLine Functionb8c56: ; b8c56 (2e:4c56) ld hl, UnknownText_0xb8cab ld a, $29 jp NextRadioLine Functionb8c5e: ; b8c5e (2e:4c5e) ld hl, UnknownText_0xb8cb0 call Random and a ld a, $3 jr nz, .asm_b8c6b ld a, $2a .asm_b8c6b jp NextRadioLine Functionb8c6e: ; b8c6e (2e:4c6e) ld hl, UnknownText_0xb8cb5 ld a, $2b jp NextRadioLine Functionb8c76: ; b8c76 (2e:4c76) ld hl, UnknownText_0xb8cba ld a, $3 jp NextRadioLine ; b8c7e (2e:4c7e) UnknownText_0xb8c7e: ; 0xb8c7e ; REED: Yeehaw! How text_jump UnknownText_0x1bcb39 db "@" ; 0xb8c83 UnknownText_0xb8c83: ; 0xb8c83 ; y'all doin' now? text_jump UnknownText_0x1bcb4d db "@" ; 0xb8c88 UnknownText_0xb8c88: ; 0xb8c88 ; Whether you're up text_jump UnknownText_0x1bcb60 db "@" ; 0xb8c8d UnknownText_0xb8c8d: ; 0xb8c8d ; or way down low, text_jump UnknownText_0x1bcb73 db "@" ; 0xb8c92 UnknownText_0xb8c92: ; 0xb8c92 ; don't you miss the text_jump UnknownText_0x1bcb86 db "@" ; 0xb8c97 UnknownText_0xb8c97: ; 0xb8c97 ; LUCKY NUMBER SHOW! text_jump UnknownText_0x1bcb9a db "@" ; 0xb8c9c UnknownText_0xb8c9c: ; 0xb8c9c ; This week's Lucky text_jump UnknownText_0x1bcbaf db "@" ; 0xb8ca1 UnknownText_0xb8ca1: ; 0xb8ca1 ; Number is @ ! text_jump UnknownText_0x1bcbc2 db "@" ; 0xb8ca6 UnknownText_0xb8ca6: ; 0xb8ca6 ; I'll repeat that! text_jump UnknownText_0x1bcbd6 db "@" ; 0xb8cab UnknownText_0xb8cab: ; 0xb8cab ; Match it and go to text_jump UnknownText_0x1bcbe9 db "@" ; 0xb8cb0 UnknownText_0xb8cb0: ; 0xb8cb0 ; the RADIO TOWER! text_jump UnknownText_0x1bcbfe db "@" ; 0xb8cb5 UnknownText_0xb8cb5: ; 0xb8cb5 ; …Repeating myself text_jump UnknownText_0x1bcc11 db "@" ; 0xb8cba UnknownText_0xb8cba: ; 0xb8cba ; gets to be a drag… text_jump UnknownText_0x1bcc25 db "@" ; 0xb8cbf Functionb8cbf: ; b8cbf (2e:4cbf) call Functionb91eb ld hl, UnknownText_0xb8ce3 ld a, $2c jp NextRadioLine Functionb8cca: ; b8cca (2e:4cca) ld hl, UnknownText_0xb8ce8 ld a, $2d jp NextRadioLine Functionb8cd2: ; b8cd2 (2e:4cd2) ld hl, UnknownText_0xb8ced call Random cp $7b ld a, $2e jr c, .asm_b8ce0 ld a, $30 .asm_b8ce0 jp NextRadioLine ; b8ce3 (2e:4ce3) UnknownText_0xb8ce3: ; 0xb8ce3 ; PLACES AND PEOPLE! text_jump UnknownText_0x1bcc3a db "@" ; 0xb8ce8 UnknownText_0xb8ce8: ; 0xb8ce8 ; Brought to you by text_jump UnknownText_0x1bcc4f db "@" ; 0xb8ced UnknownText_0xb8ced: ; 0xb8ced ; me, DJ LILY! text_jump UnknownText_0x1bcc63 db "@" ; 0xb8cf2 Functionb8cf2: ; b8cf2 (2e:4cf2) call Random and $7f inc a cp $43 jr nc, Functionb8cf2 push af ld hl, Unknown_b8d3e ld a, [StatusFlags] bit 6, a jr z, .NotMet ld hl, Unknown_b8d43 ld a, [KantoBadges] cp %11111111 jr nz, .NotMet ld hl, Unknown_b8d4b .NotMet pop af ld c, a ld de, $1 push bc call IsInArray pop bc jr c, Functionb8cf2 push bc callab Function3952d ld de, StringBuffer1 call CopyName1 pop bc ld b, $1 callab GetTrainerName ld hl, UnknownText_0xb8d51 ld a, $2f jp NextRadioLine ; b8d3e (2e:4d3e) Unknown_b8d3e: db $0b, $0d, $0e, $0f, $10 Unknown_b8d43: db $11, $12, $13, $15, $1a, $23, $2e, $40 Unknown_b8d4b: db $09, $0a, $0c, $2a, $3f db $ff ; b8d51 UnknownText_0xb8d51: ; 0xb8d51 ; @ @ @ text_jump UnknownText_0x1bcc72 db "@" ; 0xb8d56 Functionb8d56: ; b8d56 (2e:4d56) call Random and $f ld e, a ld d, 0 ld hl, Unknown_b8d7d rept 2 add hl, de endr ld a, [hli] ld h, [hl] ld l, a call Random cp $a ld a, $5 jr c, .asm_b8d7a call Random cp $7b ld a, $2e jr c, .asm_b8d7a ld a, $30 .asm_b8d7a jp NextRadioLine ; b8d7d (2e:4d7d) Unknown_b8d7d: ; b8d7d dw UnknownText_0xb8d9d dw UnknownText_0xb8da2 dw UnknownText_0xb8da7 dw UnknownText_0xb8dac dw UnknownText_0xb8db1 dw UnknownText_0xb8db6 dw UnknownText_0xb8dbb dw UnknownText_0xb8dc0 dw UnknownText_0xb8dc5 dw UnknownText_0xb8dca dw UnknownText_0xb8dcf dw UnknownText_0xb8dd4 dw UnknownText_0xb8dd9 dw UnknownText_0xb8dde dw UnknownText_0xb8de3 dw UnknownText_0xb8de8 ; b8d9d UnknownText_0xb8d9d: ; 0xb8d9d ; is cute. text_jump UnknownText_0x1bcc80 db "@" ; 0xb8da2 UnknownText_0xb8da2: ; 0xb8da2 ; is sort of lazy. text_jump UnknownText_0x1bcc8b db "@" ; 0xb8da7 UnknownText_0xb8da7: ; 0xb8da7 ; is always happy. text_jump UnknownText_0x1bcc9e db "@" ; 0xb8dac UnknownText_0xb8dac: ; 0xb8dac ; is quite noisy. text_jump UnknownText_0x1bccb1 db "@" ; 0xb8db1 UnknownText_0xb8db1: ; 0xb8db1 ; is precocious. text_jump UnknownText_0x1bccc3 db "@" ; 0xb8db6 UnknownText_0xb8db6: ; 0xb8db6 ; is somewhat bold. text_jump UnknownText_0x1bccd4 db "@" ; 0xb8dbb UnknownText_0xb8dbb: ; 0xb8dbb ; is too picky! text_jump UnknownText_0x1bcce8 db "@" ; 0xb8dc0 UnknownText_0xb8dc0: ; 0xb8dc0 ; is sort of OK. text_jump UnknownText_0x1bccf8 db "@" ; 0xb8dc5 UnknownText_0xb8dc5: ; 0xb8dc5 ; is just so-so. text_jump UnknownText_0x1bcd09 db "@" ; 0xb8dca UnknownText_0xb8dca: ; 0xb8dca ; is actually great. text_jump UnknownText_0x1bcd1a db "@" ; 0xb8dcf UnknownText_0xb8dcf: ; 0xb8dcf ; is just my type. text_jump UnknownText_0x1bcd2f db "@" ; 0xb8dd4 UnknownText_0xb8dd4: ; 0xb8dd4 ; is so cool, no? text_jump UnknownText_0x1bcd42 db "@" ; 0xb8dd9 UnknownText_0xb8dd9: ; 0xb8dd9 ; is inspiring! text_jump UnknownText_0x1bcd54 db "@" ; 0xb8dde UnknownText_0xb8dde: ; 0xb8dde ; is kind of weird. text_jump UnknownText_0x1bcd64 db "@" ; 0xb8de3 UnknownText_0xb8de3: ; 0xb8de3 ; is right for me? text_jump UnknownText_0x1bcd78 db "@" ; 0xb8de8 UnknownText_0xb8de8: ; 0xb8de8 ; is definitely odd! text_jump UnknownText_0x1bcd8b db "@" ; 0xb8ded Functionb8ded: ; b8ded (2e:4ded) call Random cp $9 jr nc, Functionb8ded ld hl, Unknown_b8e11 ld c, a ld b, 0 rept 2 add hl, bc endr ld b, [hl] inc hl ld c, [hl] call GetWorldMapLocation ld e, a callba GetLandmarkName ld hl, UnknownText_0xb8e23 ld a, $31 jp NextRadioLine ; b8e11 (2e:4e11) Unknown_b8e11: ; b8e11 map PALLET_TOWN map ROUTE_22 map PEWTER_CITY map CERULEAN_POLICE_STATION map ROUTE_12 map ROUTE_11 map ROUTE_16 map ROUTE_14 map CINNABAR_POKECENTER_2F_BETA ; b8e23 UnknownText_0xb8e23: ; 0xb8e23 ; @ @ text_jump UnknownText_0x1bcda0 db "@" ; 0xb8e28 Functionb8e28: ; b8e28 (2e:4e28) call Random and $f ld e, a ld d, 0 ld hl, Unknown_b8e52 rept 2 add hl, de endr ld a, [hli] ld h, [hl] ld l, a call Functionb91dc call Random cp $a ld a, $5 jr c, .asm_b8e4f call Random cp $7b ld a, $2e jr c, .asm_b8e4f ld a, $30 .asm_b8e4f jp Functionb86ea ; b8e52 (2e:4e52) Unknown_b8e52: ; b8e52 dw UnknownText_0xb8d9d dw UnknownText_0xb8da2 dw UnknownText_0xb8da7 dw UnknownText_0xb8dac dw UnknownText_0xb8db1 dw UnknownText_0xb8db6 dw UnknownText_0xb8dbb dw UnknownText_0xb8dc0 dw UnknownText_0xb8dc5 dw UnknownText_0xb8dca dw UnknownText_0xb8dcf dw UnknownText_0xb8dd4 dw UnknownText_0xb8dd9 dw UnknownText_0xb8dde dw UnknownText_0xb8de3 dw UnknownText_0xb8de8 ; b8e72 Functionb8e72: ; b8e72 (2e:4e72) call Functionb91eb ld hl, UnknownText_0xb8ec5 ld a, $32 jp NextRadioLine Functionb8e7d: ; b8e7d (2e:4e7d) ld hl, UnknownText_0xb8eca ld a, $33 jp NextRadioLine Functionb8e85: ; b8e85 (2e:4e85) ld hl, UnknownText_0xb8ecf ld a, $34 jp NextRadioLine Functionb8e8d: ; b8e8d (2e:4e8d) ld hl, UnknownText_0xb8ed4 ld a, $35 jp NextRadioLine Functionb8e95: ; b8e95 (2e:4e95) ld hl, UnknownText_0xb8ed9 ld a, $36 jp NextRadioLine Functionb8e9d: ; b8e9d (2e:4e9d) ld hl, UnknownText_0xb8ede ld a, $37 jp NextRadioLine Functionb8ea5: ; b8ea5 (2e:4ea5) ld hl, UnknownText_0xb8ee3 ld a, $38 jp NextRadioLine Functionb8ead: ; b8ead (2e:4ead) ld hl, UnknownText_0xb8ee8 ld a, $39 jp NextRadioLine Functionb8eb5: ; b8eb5 (2e:4eb5) ld hl, UnknownText_0xb8eed ld a, $3a jp NextRadioLine Functionb8ebd: ; b8ebd (2e:4ebd) ld hl, UnknownText_0xb8ef2 ld a, $7 jp NextRadioLine ; b8ec5 (2e:4ec5) UnknownText_0xb8ec5: ; 0xb8ec5 ; … …Ahem, we are text_jump UnknownText_0x1bcda8 db "@" ; 0xb8eca UnknownText_0xb8eca: ; 0xb8eca ; TEAM ROCKET! text_jump UnknownText_0x1bcdba db "@" ; 0xb8ecf UnknownText_0xb8ecf: ; 0xb8ecf ; After three years text_jump UnknownText_0x1bcdc9 db "@" ; 0xb8ed4 UnknownText_0xb8ed4: ; 0xb8ed4 ; of preparation, we text_jump UnknownText_0x1bcddd db "@" ; 0xb8ed9 UnknownText_0xb8ed9: ; 0xb8ed9 ; have risen again text_jump UnknownText_0x1bcdf2 db "@" ; 0xb8ede UnknownText_0xb8ede: ; 0xb8ede ; from the ashes! text_jump UnknownText_0x1bce05 db "@" ; 0xb8ee3 UnknownText_0xb8ee3: ; 0xb8ee3 ; GIOVANNI! @ Can you text_jump UnknownText_0x1bce17 db "@" ; 0xb8ee8 UnknownText_0xb8ee8: ; 0xb8ee8 ; hear?@ We did it! text_jump UnknownText_0x1bce2e db "@" ; 0xb8eed UnknownText_0xb8eed: ; 0xb8eed ; @ Where is our boss? text_jump UnknownText_0x1bce44 db "@" ; 0xb8ef2 UnknownText_0xb8ef2: ; 0xb8ef2 ; @ Is he listening? text_jump UnknownText_0x1bce5c db "@" ; 0xb8ef7 Functionb8ef7: ; b8ef7 (2e:4ef7) call Functionb91eb ld a, $1 ld [wd005], a ret Functionb8f00: ; b8f00 (2e:4f00) call Functionb91eb ld a, $1 ld [wd005], a ret Functionb8f09: ; b8f09 (2e:4f09) call Functionb91eb ld a, $1 ld [wd005], a ret Functionb8f12: ; b8f12 (2e:4f12) call Functionb9169 jp nc, Functionb8f22 ld a, [wd005] and a jp z, Functionb912a jp Functionb90c5 Functionb8f22: ; b8f22 (2e:4f22) call Functionb91eb ld a, [hBGMapMode] ; $ff00+$d4 push af xor a ld [hBGMapMode], a ; $ff00+$d4 ld de, String_b9171 hlcoord 2, 9 call PlaceString pop af ld [hBGMapMode], a ; $ff00+$d4 ld hl, UnknownText_0xb9182 ld a, $40 jp NextRadioLine Functionb8f3f: ; b8f3f (2e:4f3f) ld hl, UnknownText_0xb9187 ld a, $41 jp NextRadioLine Functionb8f47: ; b8f47 (2e:4f47) call Functionb9169 ld hl, UnknownText_0xb918c jp c, Functionb90b9 ld a, $42 jp NextRadioLine Functionb8f55: ; b8f55 (2e:4f55) call Functionb9169 jp c, Functionb90c5 ld a, [wdc4a] ld hl, WeeklyFlags bit 7, [hl] jr nz, .asm_b8f83 .asm_b8f65 call Random and $f cp $b jr nc, .asm_b8f65 swap a ld e, a .asm_b8f71 call Random and $3 cp $3 jr nc, .asm_b8f71 add e ld [wdc4a], a ld hl, WeeklyFlags set 7, [hl] .asm_b8f83 ld c, a call Functionb8f8f ld hl, UnknownText_0xb9191 ld a, $43 jp NextRadioLine Functionb8f8f: ; b8f8f ld a, c swap a and $f ld hl, Unknown_b8ff9 ld d, 0 ld e, a rept 2 add hl, de endr ld a, [hli] ld h, [hl] ld l, a ld a, [hli] ld b, a push hl inc hl ld a, c and $f ld c, a push hl ld hl, Jumptable_b8fb8 ld e, b rept 2 add hl, de endr ld a, [hli] ld h, [hl] ld l, a pop de call _hl_ pop hl ld c, [hl] ret ; b8fb8 Jumptable_b8fb8: ; b8fb8 (2e:4fb8) dw Functionb8fc0 dw Functionb8fc7 dw Functionb8fce dw Functionb8fde Functionb8fc0: ; b8fc0 (2e:4fc0) call Functionb8fd5 call GetPokemonName ret Functionb8fc7: ; b8fc7 (2e:4fc7) call Functionb8fd5 call GetItemName ret Functionb8fce: ; b8fce (2e:4fce) call Functionb8fd5 call GetMoveName ret Functionb8fd5: ; b8fd5 (2e:4fd5) ld h, 0 ld l, c add hl, de ld a, [hl] ld [wd265], a ret Functionb8fde: ; b8fde (2e:4fde) ld a, c and a jr z, .asm_b8feb .asm_b8fe2 ld a, [de] inc de cp $50 jr nz, .asm_b8fe2 dec c jr nz, .asm_b8fe2 .asm_b8feb ld hl, StringBuffer1 .asm_b8fee ld a, [de] inc de ld [hli], a cp $50 jr nz, .asm_b8fee ld de, StringBuffer1 ret ; b8ff9 (2e:4ff9) Unknown_b8ff9: ; b8ff9 dw Unknown_b900f dw Unknown_b9014 dw Unknown_b9019 dw Unknown_b901e dw Unknown_b9023 dw Unknown_b9028 dw Unknown_b902d dw Unknown_b905a dw Unknown_b906d dw Unknown_b9072 dw Unknown_b9077 ; b900f Unknown_b900f: db 0, 10, CYNDAQUIL, TOTODILE, CHIKORITA Unknown_b9014: db 1, 12, FRESH_WATER, SODA_POP, LEMONADE Unknown_b9019: db 1, 12, POTION, ANTIDOTE, PARLYZ_HEAL Unknown_b901e: db 1, 12, POKE_BALL, GREAT_BALL, ULTRA_BALL Unknown_b9023: db 0, 10, PIKACHU, RATTATA, GEODUDE Unknown_b9028: db 0, 10, HOOTHOOT, SPINARAK, DROWZEE Unknown_b902d: db 3, 16, "NEW BARK TOWN@", "CHERRYGROVE CITY@", "AZALEA TOWN@" Unknown_b905a: db 3, 6, "FLYING@", "BUG@", "GRASS@" Unknown_b906d: db 2, 12, TACKLE, GROWL, MUD_SLAP Unknown_b9072: db 1, 12, X_ATTACK, X_DEFEND, X_SPEED Unknown_b9077: db 3, 13, "#MON Talk@", "#MON Music@", "Lucky Channel@" ; b909c Functionb909c: ; b909c (2e:509c) ld hl, UnknownText_0xb9196 ld a, $44 jp NextRadioLine Functionb90a4: ; b90a4 (2e:50a4) ld hl, UnknownText_0xb919b ld a, $45 jp NextRadioLine Functionb90ac: ; b90ac (2e:50ac) call Functionb9169 ld hl, UnknownText_0xb91a0 jr c, Functionb90b9 ld a, $4 jp NextRadioLine Functionb90b9: ; b90b9 (2e:50b9) push hl ld hl, WeeklyFlags res 7, [hl] pop hl ld a, $46 jp NextRadioLine Functionb90c5: ; b90c5 (2e:50c5) ld hl, WeeklyFlags res 7, [hl] ld hl, UnknownText_0xb91d2 ld a, $47 jp NextRadioLine Functionb90d2: ; b90d2 (2e:50d2) ld hl, UnknownText_0xb91a5 ld a, $48 jp NextRadioLine Functionb90da: ; b90da (2e:50da) ld hl, UnknownText_0xb91aa ld a, $49 jp NextRadioLine Functionb90e2: ; b90e2 (2e:50e2) ld hl, UnknownText_0xb91af ld a, $4a jp NextRadioLine Functionb90ea: ; b90ea (2e:50ea) ld hl, UnknownText_0xb91b4 ld a, $4b jp NextRadioLine Functionb90f2: ; b90f2 (2e:50f2) ld hl, UnknownText_0xb91b9 ld a, $4c jp NextRadioLine Functionb90fa: ; b90fa (2e:50fa) ld hl, UnknownText_0xb91be ld a, $4d jp NextRadioLine Functionb9102: ; b9102 (2e:5102) ld hl, UnknownText_0xb91c3 ld a, $4e jp NextRadioLine Functionb910a: ; b910a (2e:510a) ld hl, UnknownText_0xb91c8 ld a, $4f jp NextRadioLine Functionb9112: ; b9112 (2e:5112) ld hl, UnknownText_0xb91cd ld a, $50 jp NextRadioLine Functionb911a: ; b911a (2e:511a) ld hl, UnknownText_0xb91d2 ld a, $51 jp NextRadioLine Functionb9122: ; b9122 (2e:5122) ld hl, UnknownText_0xb91d2 ld a, $52 jp NextRadioLine Functionb912a: ; b912a (2e:512a) ld a, [hBGMapMode] ; $ff00+$d4 push af callba NoRadioMusic callba NoRadioName pop af ld [hBGMapMode], a ; $ff00+$d4 ld hl, WeeklyFlags res 7, [hl] ld a, $4 ld [wd002], a xor a ld [wd005], a ld hl, UnknownText_0xb91d7 ld a, $53 jp NextRadioLine Functionb9152: ; b9152 (2e:5152) ld a, $4 ld [wd002], a xor a ld [wd005], a call Functionb9169 jp nc, Functionb8f12 ld hl, UnknownText_0xb91d7 ld a, $53 jp NextRadioLine Functionb9169: ; b9169 (2e:5169) call UpdateTime ld a, [hHours] ; $ff00+$94 cp $12 ret ; b9171 (2e:5171) String_b9171: db "BUENA'S PASSWORD@" ; b9182 UnknownText_0xb9182: ; 0xb9182 ; BUENA: BUENA here! text_jump UnknownText_0x1bce72 db "@" ; 0xb9187 UnknownText_0xb9187: ; 0xb9187 ; Today's password! text_jump UnknownText_0x1bce87 db "@" ; 0xb918c UnknownText_0xb918c: ; 0xb918c ; Let me think… It's text_jump UnknownText_0x1bce9a db "@" ; 0xb9191 UnknownText_0xb9191: ; 0xb9191 ; @ ! text_jump UnknownText_0x1bceae db "@" ; 0xb9196 UnknownText_0xb9196: ; 0xb9196 ; Don't forget it! text_jump UnknownText_0x1bceb7 db "@" ; 0xb919b UnknownText_0xb919b: ; 0xb919b ; I'm in GOLDENROD's text_jump UnknownText_0x1bcec9 db "@" ; 0xb91a0 UnknownText_0xb91a0: ; 0xb91a0 ; RADIO TOWER! text_jump UnknownText_0x1bcedc db "@" ; 0xb91a5 UnknownText_0xb91a5: ; 0xb91a5 ; BUENA: Oh my… text_jump UnknownText_0x1bceeb db "@" ; 0xb91aa UnknownText_0xb91aa: ; 0xb91aa ; It's midnight! I text_jump UnknownText_0x1bcefb db "@" ; 0xb91af UnknownText_0xb91af: ; 0xb91af ; have to shut down! text_jump UnknownText_0x1bcf0d db "@" ; 0xb91b4 UnknownText_0xb91b4: ; 0xb91b4 ; Thanks for tuning text_jump UnknownText_0x1bcf22 db "@" ; 0xb91b9 UnknownText_0xb91b9: ; 0xb91b9 ; in to the end! But text_jump UnknownText_0x1bcf36 db "@" ; 0xb91be UnknownText_0xb91be: ; 0xb91be ; don't stay up too text_jump UnknownText_0x1bcf4b db "@" ; 0xb91c3 UnknownText_0xb91c3: ; 0xb91c3 ; late! Presented to text_jump UnknownText_0x1bcf5e db "@" ; 0xb91c8 UnknownText_0xb91c8: ; 0xb91c8 ; you by DJ BUENA! text_jump UnknownText_0x1bcf73 db "@" ; 0xb91cd UnknownText_0xb91cd: ; 0xb91cd ; I'm outta here! text_jump UnknownText_0x1bcf86 db "@" ; 0xb91d2 UnknownText_0xb91d2: ; 0xb91d2 ; … text_jump UnknownText_0x1bcf96 db "@" ; 0xb91d7 UnknownText_0xb91d7: ; 0xb91d7 ; text_jump UnknownText_0x1bcf99 db "@" ; 0xb91dc Functionb91dc: ; b91dc (2e:51dc) ld a, [hl] cp $16 ; TX_FAR jp z, FarJumpText ld de, wd00c ld bc, $28 jp CopyBytes Functionb91eb: ; b91eb (2e:51eb) ld a, [wd005] and a ret nz call Function1052 call PrintText ld hl, RadioChannelSongs ld a, [wd002] ld c, a ld b, 0 rept 2 add hl, bc endr ld e, [hl] inc hl ld d, [hl] callab Function91854 ret ; b920b (2e:520b) RadioChannelSongs: ; b920b dw MUSIC_POKEMON_TALK dw MUSIC_POKEMON_CENTER dw MUSIC_TITLE dw MUSIC_GAME_CORNER dw MUSIC_BUENAS_PASSWORD dw MUSIC_VIRIDIAN_CITY dw MUSIC_BICYCLE dw MUSIC_ROCKET_OVERTURE dw MUSIC_POKE_FLUTE_CHANNEL dw MUSIC_RUINS_OF_ALPH_RADIO dw MUSIC_LAKE_OF_RAGE_ROCKET_RADIO ; b9221 NextRadioLine: ; b9221 (2e:5221) push af call Functionb91dc pop af jp Functionb86ea ; b9229