shithub: pokecrystal

ref: 9ac2cea1f7b76e81def9d98761315cdf7790275a
dir: /maps/CianwoodLugiaSpeechHouse.asm/

View raw version
const_value set 2
	const CIANWOODLUGIASPEECHHOUSE_TEACHER
	const CIANWOODLUGIASPEECHHOUSE_LASS
	const CIANWOODLUGIASPEECHHOUSE_TWIN

CianwoodLugiaSpeechHouse_MapScripts:
	db 0 ; scene scripts

	db 0 ; callbacks

CianwoodLugiaSpeechHouseTeacherScript:
	jumptextfaceplayer CianwoodLugiaSpeechHouseTeacherText

CianwoodLugiaSpeechHouseLassScript:
	jumptextfaceplayer CianwoodLugiaSpeechHouseLassText

CianwoodLugiaSpeechHouseTwinScript:
	jumptextfaceplayer CianwoodLugiaSpeechHouseTwinText

CianwoodLugiaSpeechHouseBookshelf:
	jumpstd picturebookshelf

CianwoodLugiaSpeechHouseTeacherText:
	text "You came from"
	line "OLIVINE?"

	para "Do you remember"
	line "the four islands"
	cont "along the way?"

	para "I heard that a "
	line "mythical sea crea-"
	cont "ture is hiding in"
	cont "them."
	done

CianwoodLugiaSpeechHouseLassText:
	text "I heard that you"
	line "can only see it if"

	para "you have a SILVER"
	line "WING."

	para "It must have the"
	line "same scent as the"
	cont "creature."
	done

CianwoodLugiaSpeechHouseTwinText:
	text "I've heard that"
	line "the whirlpools"

	para "around the islands"
	line "are caused by the"
	cont "sea creature."

	para "You might need a"
	line "special move to"
	cont "get past them."
	done

CianwoodLugiaSpeechHouse_MapEvents:
	db 0, 0 ; filler

	db 2 ; warp events
	warp_event 2, 7, 6, CIANWOOD_CITY
	warp_event 3, 7, 6, CIANWOOD_CITY

	db 0 ; coord events

	db 2 ; bg events
	bg_event 0, 1, BGEVENT_READ, CianwoodLugiaSpeechHouseBookshelf
	bg_event 1, 1, BGEVENT_READ, CianwoodLugiaSpeechHouseBookshelf

	db 3 ; object events
	object_event 2, 4, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodLugiaSpeechHouseTeacherScript, -1
	object_event 6, 5, SPRITE_LASS, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CianwoodLugiaSpeechHouseLassScript, -1
	object_event 0, 2, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CianwoodLugiaSpeechHouseTwinScript, -1