ref: a09cfc0c36d01de5e56236e348b1b81aabf1ea40
dir: /data/sprites/emotes.asm/
emote: MACRO ; graphics pointer, length, starting tile dw \1 db \2 tiles, BANK(\1) dw vTiles0 tile \3 ENDM Emotes: ; entries correspond to EMOTE_* constants emote ShockEmote, 4, $f8 emote QuestionEmote, 4, $f8 emote HappyEmote, 4, $f8 emote SadEmote, 4, $f8 emote HeartEmote, 4, $f8 emote BoltEmote, 4, $f8 emote SleepEmote, 4, $f8 emote FishEmote, 4, $f8 emote JumpShadowGFX, 1, $fc emote FishingRodGFX, 2, $fc emote BoulderDustGFX, 2, $fe emote GrassRustleGFX, 1, $fe