ref: a3119736fa93e51722c28f479619a1d30fc33a5e
dir: /engine/battle/move_effects/lock_on.asm/
BattleCommand_LockOn: ; lockon call CheckSubstituteOpp jr nz, .fail ld a, [wAttackMissed] and a jr nz, .fail ld a, BATTLE_VARS_SUBSTATUS5_OPP call GetBattleVarAddr set SUBSTATUS_LOCK_ON, [hl] call AnimateCurrentMove ld hl, TookAimText jp StdBattleTextBox .fail call AnimateFailedMove jp PrintDidntAffect