ref: a3c6931fa8edd09fcea678fd8d2e9988951380de
dir: /engine/map_objects.asm/
INCLUDE "engine/facings.asm" Data4273:: ; 4273 db $00, $00, $01, $02, $00, $00 db $06, $00, $01, $0c, $00, $00 db $03, $00, $01, $00, $00, $00 db $04, $00, $01, $00, $00, $00 db $01, $00, $01, $00, $00, $00 db $02, $00, $01, $00, $00, $00 db $06, $00, $01, $00, $00, $00 db $06, $01, $01, $00, $00, $00 db $06, $02, $01, $00, $00, $00 db $06, $03, $01, $00, $00, $00 db $05, $00, $01, $00, $00, $00 db $07, $00, $01, $02, $00, $00 db $08, $00, $01, $00, $00, $00 db $09, $00, $01, $00, $00, $00 db $0a, $00, $01, $00, $00, $00 db $0b, $00, $01, $00, $00, $00 db $0c, $00, $01, $00, $00, $00 db $0d, $00, $01, $00, $00, $00 db $0e, $00, $01, $00, $00, $00 db $0f, $00, $01, $02, $00, $00 db $10, $00, $01, $02, $00, $00 db $15, $00, $09, $2e, $01, $c0 db $16, $00, $0a, $2e, $00, $00 db $06, $00, $01, $0c, $00, $00 db $06, $00, $01, $2e, $10, $00 db $11, $00, $01, $2e, $00, $40 db $12, $00, $01, $02, $00, $00 db $13, $00, $00, $8e, $01, $00 db $14, $00, $08, $8e, $02, $00 db $17, $00, $00, $82, $00, $00 db $19, $02, $01, $00, $00, $00 db $18, $03, $01, $00, $00, $00 db $11, $00, $0c, $2e, $01, $c0 db $11, $00, $0d, $2e, $01, $c0 db $1a, $00, $0e, $8e, $01, $00 db $1b, $00, $0f, $8e, $02, $00 db $03, $00, $01, $00, $00, $20 db $00, $00, $01, $00, $00, $00 ; 4357 Function4357:: ; 4357 push bc ld hl, OBJECT_01 add hl, bc ld a, [hl] push af ld h, b ld l, c ld bc, ObjectStruct2 - ObjectStruct1 xor a call ByteFill pop af cp $ff jr z, .asm_4379 bit 7, a jr nz, .asm_4379 call GetMapObject ld hl, OBJECT_00 add hl, bc ld [hl], $ff .asm_4379 pop bc ret ; 437b Function437b: ; 437b call Function4386 ret c call Function43f3 call Function4427 ret ; 4386 Function4386: ; 4386 ld hl, OBJECT_FLAGS add hl, bc res 6, [hl] ld a, [XCoord] ld e, a ld hl, OBJECT_MAP_X add hl, bc ld a, [hl] add $1 sub e jr c, .asm_43b2 cp $c jr nc, .asm_43b2 ld a, [YCoord] ld e, a ld hl, OBJECT_MAP_Y add hl, bc ld a, [hl] add $1 sub e jr c, .asm_43b2 cp $b jr nc, .asm_43b2 jr .asm_43dc .asm_43b2 ld hl, OBJECT_FLAGS add hl, bc set 6, [hl] ld a, [XCoord] ld e, a ld hl, OBJECT_20 add hl, bc ld a, [hl] add $1 sub e jr c, .asm_43de cp $c jr nc, .asm_43de ld a, [YCoord] ld e, a ld hl, OBJECT_21 add hl, bc ld a, [hl] add $1 sub e jr c, .asm_43de cp $b jr nc, .asm_43de .asm_43dc and a ret .asm_43de ld hl, OBJECT_04 add hl, bc bit 1, [hl] jr nz, .asm_43eb call Function4357 scf ret .asm_43eb ld hl, OBJECT_FLAGS add hl, bc set 6, [hl] and a ret ; 43f3 Function43f3: ; 43f3 ld hl, OBJECT_09 add hl, bc ld a, [hl] and a jr z, .asm_4409 ld hl, OBJECT_FLAGS add hl, bc bit 5, [hl] jr nz, .asm_4426 cp $1 jr z, .asm_4414 jr .asm_4421 .asm_4409 call Function47bc ld hl, OBJECT_FLAGS add hl, bc bit 5, [hl] jr nz, .asm_4426 .asm_4414 call Function47dd ld hl, OBJECT_09 add hl, bc ld a, [hl] and a ret z cp $1 ret z .asm_4421 ld hl, Pointers4b45 rst JumpTable ret .asm_4426 ret ; 4427 Function4427: ; 4427 ld hl, OBJECT_04 add hl, bc bit 0, [hl] jr nz, Function44a3 ld hl, OBJECT_FLAGS add hl, bc bit 6, [hl] jr nz, Function44a3 bit 5, [hl] jr nz, Function4448 ld de, Pointers445f jr Function444d ; 4440 Function4440: ; 4440 ld hl, OBJECT_04 add hl, bc bit 0, [hl] jr nz, Function44a3 ; fallthrough ; 4448 Function4448: ; 4448 ld de, Pointers445f + 2 jr Function444d ; 444d Function444d: ; 444d ld hl, OBJECT_11 add hl, bc ld a, [hl] ld l, a ld h, 0 add hl, hl add hl, hl add hl, de ld a, [hli] ld h, [hl] ld l, a call _hl_ ret ; 445f Pointers445f: ; 445f dw Function44a3 dw Function44a3 dw Function44b5 dw Function44aa dw Function44c1 dw Function44aa dw Function4508 dw Function44aa dw Function4529 dw Function44aa dw Function4539 dw Function44a3 dw Function456e dw Function456e dw Function457b dw Function44a3 dw Function4582 dw Function4582 dw Function4589 dw Function4589 dw Function4590 dw Function45a4 dw Function45ab dw Function44aa dw Function45be dw Function45be dw Function45c5 dw Function45c5 dw Function45da dw Function44a3 dw Function45ed dw Function44a3 dw Function44e4 dw Function44aa ; 44a3 Function44a3: ; 44a3 ld hl, OBJECT_FACING add hl, bc ld [hl], $ff ret ; 44aa Function44aa: ; 44aa call GetSpriteDirection or $0 ld hl, OBJECT_FACING add hl, bc ld [hl], a ret ; 44b5 Function44b5: ; 44b5 ld hl, OBJECT_FACING add hl, bc ld a, [hl] and $1 jr nz, Function44c1 jp Function44aa ; 44c1 Function44c1: ; 44c1 ld hl, OBJECT_04 add hl, bc bit 3, [hl] jp nz, Function44aa ld hl, OBJECT_12 add hl, bc ld a, [hl] inc a and $f ld [hl], a rrca rrca and $3 ld d, a call GetSpriteDirection or $0 or d ld hl, OBJECT_FACING add hl, bc ld [hl], a ret ; 44e4 Function44e4: ; 44e4 ld hl, OBJECT_04 add hl, bc bit 3, [hl] jp nz, Function44aa ld hl, OBJECT_12 add hl, bc ld a, [hl] add $2 and $f ld [hl], a rrca rrca and $3 ld d, a call GetSpriteDirection or $0 or d ld hl, OBJECT_FACING add hl, bc ld [hl], a ret ; 4508 Function4508: ; 4508 ld hl, OBJECT_04 add hl, bc bit 3, [hl] jp nz, Function44aa ld hl, OBJECT_12 add hl, bc inc [hl] ld a, [hl] rrca rrca rrca and $3 ld d, a call GetSpriteDirection or $0 or d ld hl, OBJECT_FACING add hl, bc ld [hl], a ret ; 4529 Function4529: ; 4529 call Function453f ld hl, OBJECT_08 add hl, bc ld a, [hl] or $0 ld hl, OBJECT_FACING add hl, bc ld [hl], a ret ; 4539 Function4539: ; 4539 call Function453f jp Function44a3 ; 453f Function453f: ; 453f ld hl, OBJECT_12 add hl, bc ld a, [hl] and $f0 ld e, a ld a, [hl] inc a and $f ld d, a cp $4 jr c, .asm_4558 ld d, 0 ld a, e add $10 and $30 ld e, a .asm_4558 ld a, d or e ld [hl], a swap e ld d, 0 ld hl, .Directions add hl, de ld a, [hl] ld hl, OBJECT_08 add hl, bc ld [hl], a ret ; 456a .Directions ; 456a db $00, $0c, $04, $08 ; 456e Function456e: ; 456e call GetSpriteDirection rrca rrca add $10 ld hl, OBJECT_FACING add hl, bc ld [hl], a ret ; 457b Function457b: ; 457b ld hl, OBJECT_FACING add hl, bc ld [hl], $15 ret ; 4582 Function4582: ; 4582 ld hl, OBJECT_FACING add hl, bc ld [hl], $14 ret ; 4589 Function4589: ; 4589 ld hl, OBJECT_FACING add hl, bc ld [hl], $17 ret ; 4590 Function4590: ; 4590 ld hl, OBJECT_12 add hl, bc ld a, [hl] inc a and $f ld [hl], a and $8 jr z, Function45a4 ld hl, OBJECT_FACING add hl, bc ld [hl], $4 ret ; 45a4 Function45a4: ; 45a4 ld hl, OBJECT_FACING add hl, bc ld [hl], $0 ret ; 45ab Function45ab: ; 45ab ld hl, OBJECT_12 add hl, bc ld a, [hl] inc a ld [hl], a and $c rrca rrca add $18 ld hl, OBJECT_FACING add hl, bc ld [hl], a ret ; 45be Function45be: ; 45be ld hl, OBJECT_FACING add hl, bc ld [hl], $16 ret ; 45c5 Function45c5: ; 45c5 ld a, [VariableSprites + 3] ld d, $17 cp $33 jr z, .asm_45d4 cp $47 jr z, .asm_45d4 ld d, $16 .asm_45d4 ld hl, OBJECT_FACING add hl, bc ld [hl], d ret ; 45da Function45da: ; 45da ld hl, OBJECT_12 add hl, bc inc [hl] ld a, [hl] ld hl, OBJECT_FACING add hl, bc and 2 ld a, $1c jr z, .asm_45eb inc a .asm_45eb ld [hl], a ret ; 45ed Function45ed: ; 45ed ld hl, OBJECT_12 add hl, bc inc [hl] ld a, [hl] ld hl, OBJECT_FACING add hl, bc and 4 ld a, $1e jr z, .asm_45fe inc a .asm_45fe ld [hl], a ret ; 4600 Function4600: ; 4600 ld hl, OBJECT_MAP_X add hl, bc ld a, [hl] ld hl, OBJECT_NEXT_MAP_X add hl, bc ld [hl], a ld hl, OBJECT_MAP_Y add hl, bc ld a, [hl] ld hl, OBJECT_NEXT_MAP_Y add hl, bc ld [hl], a ld hl, OBJECT_STANDING_TILE add hl, bc ld a, [hl] ld hl, OBJECT_NEXT_TILE add hl, bc ld [hl], a call Function4661 ld hl, OBJECT_STANDING_TILE add hl, bc ld a, [hl] call Function4679 ret ; 462a Function462a: ; 462a ld hl, OBJECT_NEXT_MAP_X add hl, bc ld a, [hl] ld hl, OBJECT_MAP_X add hl, bc ld [hl], a ld hl, OBJECT_NEXT_MAP_Y add hl, bc ld a, [hl] ld hl, OBJECT_MAP_Y add hl, bc ld [hl], a ret ; 463f Function463f: ; 463f ld hl, OBJECT_FLAGS add hl, bc bit 3, [hl] jr z, .asm_464f ld hl, OBJECT_STANDING_TILE add hl, bc ld a, [hl] call Function4661 .asm_464f ld hl, OBJECT_STANDING_TILE add hl, bc ld a, [hl] call Function4679 ret c ld hl, OBJECT_NEXT_TILE add hl, bc ld a, [hl] call Function4679 ret ; 4661 Function4661: ; 4661 call Function188e jr z, .asm_466b call Function1875 jr c, .asm_4672 .asm_466b ld hl, OBJECT_FLAGS add hl, bc set 3, [hl] ret .asm_4672 ld hl, OBJECT_FLAGS add hl, bc res 3, [hl] ret ; 4679 Function4679: ; 4679 and a ret ; 467b Function467b: ; 467b xor a ld hl, OBJECT_12 add hl, bc ld [hl], a ld hl, OBJECT_27 add hl, bc ld [hli], a ld [hli], a ld [hli], a ld [hl], a ld hl, OBJECT_07 add hl, bc ld [hl], $ff ret ; 4690 Function4690: ; 4690 ld hl, OBJECT_07 add hl, bc ld [hl], a ld hl, OBJECT_04 add hl, bc bit 2, [hl] jr nz, .asm_46a6 add a add a and $c ld hl, OBJECT_08 add hl, bc ld [hl], a .asm_46a6 ; fallthrough ; 46a6 Function46a6: ; 46a6 call GetStepVector ld hl, OBJECT_STEP_DURATION add hl, bc ld [hl], a ld a, d call Function4730 ld hl, OBJECT_NEXT_MAP_X add hl, bc add [hl] ld hl, OBJECT_MAP_X add hl, bc ld [hl], a ld d, a ld a, e call Function4730 ld hl, OBJECT_NEXT_MAP_Y add hl, bc add [hl] ld hl, OBJECT_MAP_Y add hl, bc ld [hl], a ld e, a push bc call Function2a3c pop bc ld hl, OBJECT_STANDING_TILE add hl, bc ld [hl], a ret ; 46d7 Function46d7: ; 46d7 call GetStepVector ld hl, OBJECT_SPRITE_X add hl, bc ld a, [hl] add d ld [hl], a ld hl, OBJECT_SPRITE_Y add hl, bc ld a, [hl] add e ld [hl], a ret ; 46e9 GetStepVector: ; 46e9 ; Return (x, y, duration, speed) in (d, e, a, h). ld hl, OBJECT_07 add hl, bc ld a, [hl] and $f add a add a ld l, a ld h, 0 ld de, StepVectors add hl, de ld d, [hl] inc hl ld e, [hl] inc hl ld a, [hli] ld h, [hl] ret ; 4700 StepVectors: ; 4700 ; x, y, duration, speed ; slow db 0, 1, 16, 1 db 0, -1, 16, 1 db -1, 0, 16, 1 db 1, 0, 16, 1 ; normal db 0, 2, 8, 2 db 0, -2, 8, 2 db -2, 0, 8, 2 db 2, 0, 8, 2 ; fast db 0, 4, 4, 4 db 0, -4, 4, 4 db -4, 0, 4, 4 db 4, 0, 4, 4 ; 4730 Function4730: ; 4730 add a ret z ld a, 1 ret nc ld a, -1 ret ; 4738 Function4738: ; 4738 ld hl, OBJECT_07 add hl, bc ld a, [hl] and $3 ld [wd151], a call Function46d7 ld a, [wd14e] add d ld [wd14e], a ld a, [wd14f] add e ld [wd14f], a ld hl, wd150 set 5, [hl] ret ; 4759 Function4759: ; 4759 push bc ld e, a ld d, 0 ld hl, OBJECT_01 add hl, bc ld a, [hl] call GetMapObject add hl, de ld a, [hl] pop bc ret ; 4769 Function4769: ; 4769 ld hl, OBJECT_01 add hl, bc ld a, [hl] cp $ff jr z, .asm_477d push bc call GetMapObject ld hl, $0004 add hl, bc ld a, [hl] pop bc ret .asm_477d ld a, $6 ret ; 4780 Function4780: ; 4780 ld hl, OBJECT_27 add hl, bc ld [hl], $0 ret ; 4787 Function4787: ; 4787 ld hl, OBJECT_27 add hl, bc inc [hl] ret ; 478d Function478d: ; 478d ld hl, OBJECT_27 add hl, bc dec [hl] ret ; 4793 Function4793: ; 4793 ld hl, OBJECT_27 add hl, bc ld a, [hl] pop hl rst JumpTable ret ; 479b Function479b: ; 479b ld hl, OBJECT_28 add hl, bc ld [hl], $0 ret ; 47a2 Function47a2: ; 47a2 ld hl, OBJECT_28 add hl, bc inc [hl] ret ; 47a8 Function47a8: ; 47a8 ld hl, OBJECT_28 add hl, bc ld a, [hl] pop hl rst JumpTable ret ; 47b0 Function47b0: ; 47b0 ld hl, OBJECT_28 add hl, bc ld a, [hl] ret ; 47b6 Function47b6: ; 47b6 ld hl, OBJECT_28 add hl, bc ld [hl], a ret ; 47bc Function47bc: ; 47bc ld hl, OBJECT_MAP_X add hl, bc ld d, [hl] ld hl, OBJECT_MAP_Y add hl, bc ld e, [hl] push bc call Function2a3c pop bc ld hl, OBJECT_STANDING_TILE add hl, bc ld [hl], a call Function4600 call Function467b ld hl, OBJECT_09 add hl, bc ld [hl], $1 ret ; 47dd Function47dd: ; 47dd call Function479b call Function1a2f ld a, [hl] ld hl, .Pointers rst JumpTable ret ; 47e9 .Pointers ; 47e9 dw Function4821 dw Function4822 dw Function482c dw Function4838 dw Function4842 dw Function4851 dw Function4869 dw Function487c dw Function4882 dw Function4888 dw Function488e dw Function4891 dw Function4894 dw Function4897 dw Function489d dw Function48a0 dw Function48a6 dw Function48ac dw Function48ff dw Function49e5 dw Function4a21 dw Function4958 dw Function496e dw Function4abc dw Function498d dw Function4984 dw Function4a46 dw Function4a89 ; 4821 Function4821: ; 4821 ret ; 4822 Function4822: ; 4822 call Random ld a, [hRandomAdd] and 1 jp Function4af0 ; 482c Function482c: ; 482c call Random ld a, [hRandomAdd] and 1 or 2 jp Function4af0 ; 4838 Function4838: ; 4838 call Random ld a, [hRandomAdd] and 3 jp Function4af0 ; 4842 Function4842: ; 4842 call Random ld a, [hRandomAdd] and $c ld hl, OBJECT_08 add hl, bc ld [hl], a jp Function4b1d ; 4851 Function4851: ; 4851 ld hl, OBJECT_08 add hl, bc ld a, [hl] and $c ld d, a call Random ld a, [hRandomAdd] and $c cp d jr nz, .asm_4865 xor $c .asm_4865 ld [hl], a jp Function4b26 ; 4869 Function4869: ; 4869 call Function462a call Function467b ld hl, OBJECT_11 add hl, bc ld [hl], $1 ld hl, OBJECT_09 add hl, bc ld [hl], $5 ret ; 487c Function487c: ; 487c ld hl, Function5000 jp Function5041 ; 4882 Function4882: ; 4882 ld hl, Function5015 jp Function5041 ; 4888 Function4888: ; 4888 ld hl, Function5026 jp Function5041 ; 488e Function488e: ; 488e jp Function5037 ; 4891 Function4891: ; 4891 jp Function5037 ; 4894 Function4894: ; 4894 jp Function5037 ; 4897 Function4897: ; 4897 ld hl, Function5000 jp Function5041 ; 489d Function489d: ; 489d jp Function5037 ; 48a0 Function48a0: ; 48a0 ld hl, Function54e6 jp Function5041 ; 48a6 Function48a6: ; 48a6 ld hl, Function500e jp Function5041 ; 48ac Function48ac: ; 48ac call Function4793 dw Function48b3 dw Function48f8 ; 48b3 Function48b3: ; 48b3 ld hl, OBJECT_STANDING_TILE add hl, bc ld a, [hl] call CheckPitTile jr z, .asm_48f5 ld hl, OBJECT_FLAGS add hl, bc bit 2, [hl] res 2, [hl] jr z, .asm_48ee ld hl, OBJECT_32 add hl, bc ld a, [hl] and $3 or $0 call Function4690 call Function6ec1 jr c, .asm_48eb ld de, SFX_STRENGTH call PlaySFX call Function5538 call Function463f ld hl, OBJECT_09 add hl, bc ld [hl], $f ret .asm_48eb call Function462a .asm_48ee ld hl, OBJECT_07 add hl, bc ld [hl], $ff ret .asm_48f5 call Function4787 ; fallthrough ; 48f8 Function48f8: ; 48f8 ld hl, OBJECT_07 add hl, bc ld [hl], $ff ret ; 48ff Function48ff: ; 48ff ld hl, OBJECT_MAP_X add hl, bc ld d, [hl] ld hl, OBJECT_MAP_Y add hl, bc ld e, [hl] ld hl, OBJECT_32 add hl, bc ld a, [hl] push bc call Function1ae5 ld hl, OBJECT_07 add hl, bc ld a, [hl] cp $ff jr z, .asm_494a ld hl, OBJECT_NEXT_MAP_X add hl, bc ld a, [hl] cp d jr z, .asm_492d jr c, .asm_4929 ld a, $3 jr .asm_493d .asm_4929 ld a, $2 jr .asm_493d .asm_492d ld hl, OBJECT_NEXT_MAP_Y add hl, bc ld a, [hl] cp e jr z, .asm_494a jr c, .asm_493b ld a, $0 jr .asm_493d .asm_493b ld a, $1 .asm_493d ld d, a ld hl, OBJECT_07 add hl, bc ld a, [hl] and $c or d pop bc jp Function5412 .asm_494a pop bc ld hl, OBJECT_07 add hl, bc ld [hl], $ff ld hl, OBJECT_11 add hl, bc ld [hl], $1 ret ; 4958 Function4958: ; 4958 call Function467b ld hl, OBJECT_07 add hl, bc ld [hl], $ff ld hl, OBJECT_11 add hl, bc ld [hl], $9 ld hl, OBJECT_09 add hl, bc ld [hl], $4 ret ; 496e Function496e: ; 496e call Function467b ld hl, OBJECT_07 add hl, bc ld [hl], $ff ld hl, OBJECT_11 add hl, bc ld [hl], $a ld hl, OBJECT_09 add hl, bc ld [hl], $4 ret ; 4984 Function4984: ; 4984 call Function4793 dw Function4996 dw Function499c dw Function49b8 ; 498d Function498d: ; 498d call Function4793 dw Function4996 dw Function499c dw Function49c4 ; 4996 Function4996: ; 4996 call Function467b call Function4787 ; fallthrough ; 499c Function499c: ; 499c ld hl, OBJECT_11 add hl, bc ld [hl], $1 ld hl, OBJECT_32 add hl, bc ld a, [hl] ld a, $10 ld hl, OBJECT_STEP_DURATION add hl, bc ld [hl], a ld hl, OBJECT_09 add hl, bc ld [hl], $3 call Function4787 ret ; 49b8 Function49b8: ; 49b8 ld de, .data_49c0 call Function49d0 jr Function4984 ; 49c0 .data_49c0 ; 49c0 db $0c, $08, $00, $04 ; 49c4 Function49c4: ; 49c4 ld de, .data_49cc call Function49d0 jr Function498d ; 49cc .data_49cc ; 49cc db $08, $0c, $04, $00 ; 49d0 Function49d0: ; 49d0 ld hl, OBJECT_08 add hl, bc ld a, [hl] and $c rrca rrca push hl ld l, a ld h, $0 add hl, de ld a, [hl] pop hl ld [hl], a call Function478d ret ; 49e5 Function49e5: ; 49e5 call Function4aa8 ld hl, OBJECT_11 add hl, bc ld [hl], $7 ld hl, OBJECT_STEP_DURATION add hl, de ld a, [hl] inc a add a add $0 ld hl, OBJECT_STEP_DURATION add hl, bc ld [hl], a ld hl, OBJECT_07 add hl, de ld a, [hl] and 3 ld d, $e cp 0 jr z, .asm_4a0f cp 1 jr z, .asm_4a0f ld d, $c .asm_4a0f ld hl, OBJECT_SPRITE_Y_OFFSET add hl, bc ld [hl], d ld hl, OBJECT_SPRITE_X_OFFSET add hl, bc ld [hl], $0 ld hl, OBJECT_09 add hl, bc ld [hl], $13 ret ; 4a21 Function4a21: ; 4a21 call Function467b call Function4aa8 ld hl, OBJECT_11 add hl, bc ld [hl], $8 ld hl, OBJECT_STEP_DURATION add hl, bc ld [hl], $0 ld hl, OBJECT_SPRITE_Y_OFFSET add hl, bc ld [hl], $f0 ld hl, OBJECT_SPRITE_X_OFFSET add hl, bc ld [hl], $0 ld hl, OBJECT_09 add hl, bc ld [hl], $13 ret ; 4a46 Function4a46: ; 4a46 call Function467b call Function4aa8 ld hl, OBJECT_11 add hl, bc ld [hl], $e ld hl, OBJECT_STEP_DURATION add hl, de ld a, [hl] inc a add a ld hl, OBJECT_STEP_DURATION add hl, bc ld [hl], a ld hl, OBJECT_07 add hl, de ld a, [hl] and 3 ld e, a ld d, 0 ld hl, .data_4a81 add hl, de add hl, de ld d, [hl] inc hl ld e, [hl] ld hl, OBJECT_SPRITE_X_OFFSET add hl, bc ld [hl], d ld hl, OBJECT_SPRITE_Y_OFFSET add hl, bc ld [hl], e ld hl, OBJECT_09 add hl, bc ld [hl], $13 ret ; 4a81 .data_4a81 ; 4a81 ; x, y db 0, -4 db 0, 8 db 6, 2 db -6, 2 ; 4a89 Function4a89: ; 4a89 call Function467b call Function4aa8 ld hl, OBJECT_11 add hl, bc ld [hl], $f ld hl, OBJECT_STEP_DURATION add hl, de ld a, [hl] add $ff ld hl, OBJECT_STEP_DURATION add hl, bc ld [hl], a ld hl, OBJECT_09 add hl, bc ld [hl], $13 ret ; 4aa8 Function4aa8: ; 4aa8 ld hl, OBJECT_32 add hl, bc ld a, [hl] push bc call Function1ae5 ld d, b ld e, c pop bc ld hl, OBJECT_29 add hl, bc ld [hl], e inc hl ld [hl], d ret ; 4abc Function4abc: ; 4abc call Function467b ld hl, OBJECT_11 add hl, bc ld [hl], $0 ld hl, OBJECT_32 add hl, bc ld a, [hl] call Function4ade ld hl, OBJECT_STEP_DURATION add hl, bc ld [hl], e ld hl, OBJECT_30 add hl, bc ld [hl], a ld hl, OBJECT_09 add hl, bc ld [hl], $15 ret ; 4ade Function4ade: ; 4ade ld d, a and $3f ld e, a ld a, d rlca rlca and $3 ld d, a inc d ld a, $1 .asm_4aeb dec d ret z add a jr .asm_4aeb ; 4af0 Function4af0: ; 4af0 call Function4690 call Function6ec1 jr c, Function4b17 call Function463f ld hl, OBJECT_11 add hl, bc ld [hl], $2 ld hl, wd4cf ld a, [$ffaf] cp [hl] jr z, .asm_4b10 ld hl, OBJECT_09 add hl, bc ld [hl], $7 ret .asm_4b10 ld hl, OBJECT_09 add hl, bc ld [hl], $6 ret Function4b17: ; 4b17 call Function467b call Function462a ; fallthrough ; 4b1d Function4b1d: ; 4b1d call Random ld a, [hRandomAdd] and $7f jr Function4b2d ; 4b26 Function4b26: ; 4b26 call Random ld a, [hRandomAdd] and $1f ; fallthrough ; 4b2d Function4b2d: ; 4b2d ld hl, OBJECT_STEP_DURATION add hl, bc ld [hl], a ld hl, OBJECT_07 add hl, bc ld [hl], $ff ld hl, OBJECT_11 add hl, bc ld [hl], $1 ld hl, OBJECT_09 add hl, bc ld [hl], $3 ret ; 4b45 Pointers4b45: ; 4b45 dw Function47bc dw Function47dd dw Function4e2b dw Function4ddd dw Function4e21 dw Function4e0c dw Function4e56 dw Function4e47 dw Function4b86 dw Function4bbf dw Function4e83 dw Function4dff dw Function4c18 dw Function4c89 dw Function4d14 dw Function4ecd dw Function4d7e dw Function4daf dw Function4dc8 dw Function4f04 dw Function4f33 dw Function4f33 dw Function4f77 dw Function4f7a dw Function4df0 dw Function4f83 ; 4b79 Function4b79: ; 4b79 ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz ld hl, OBJECT_09 add hl, bc ld [hl], $1 ret ; 4b86 Function4b86: ; 4b86 call Function47a8 dw Function4b8d dw Function4ba9 ; 4b8d Function4b8d: ; 4b8d call Function46d7 call UpdateJumpPosition ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz call Function4600 call Function46a6 ld hl, OBJECT_FLAGS add hl, bc res 3, [hl] call Function47a2 ret ; 4ba9 Function4ba9: ; 4ba9 call Function46d7 call UpdateJumpPosition ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz call Function4600 ld hl, OBJECT_09 add hl, bc ld [hl], $1 ret ; 4bbf Function4bbf: ; 4bbf call Function47a8 dw Function4bca dw Function4bd2 dw Function4bf2 dw Function4bfd ; 4bca Function4bca: ; 4bca ld hl, wd150 set 7, [hl] call Function47a2 ; fallthrough ; 4bd2 Function4bd2: ; 4bd2 call UpdateJumpPosition call Function4738 ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz call Function4600 ld hl, OBJECT_FLAGS add hl, bc res 3, [hl] ld hl, wd150 set 6, [hl] set 4, [hl] call Function47a2 ret ; 4bf2 Function4bf2: ; 4bf2 call Function46a6 ld hl, wd150 set 7, [hl] call Function47a2 ; fallthrough ; 4bfd Function4bfd: ; 4bfd call UpdateJumpPosition call Function4738 ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz ld hl, wd150 set 6, [hl] call Function4600 ld hl, OBJECT_09 add hl, bc ld [hl], $1 ret ; 4c18 Function4c18: ; 4c18 call Function47a8 dw Function4c23 dw Function4c32 dw Function4c42 dw Function4c5d ; 4c23 Function4c23: ; 4c23 ld hl, OBJECT_12 add hl, bc ld [hl], $0 ld hl, OBJECT_STEP_DURATION add hl, bc ld [hl], $10 call Function47a2 ; fallthrough ; 4c32 Function4c32: ; 4c32 ld hl, OBJECT_11 add hl, bc ld [hl], $4 ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz call Function47a2 ret ; 4c42 Function4c42: ; 4c42 ld hl, OBJECT_12 add hl, bc ld [hl], $0 ld hl, OBJECT_31 add hl, bc ld [hl], $10 ld hl, OBJECT_STEP_DURATION add hl, bc ld [hl], $10 ld hl, OBJECT_FLAGS add hl, bc res 3, [hl] call Function47a2 ; fallthrough ; 4c5d Function4c5d: ; 4c5d ld hl, OBJECT_11 add hl, bc ld [hl], $4 ld hl, OBJECT_31 add hl, bc inc [hl] ld a, [hl] ld d, $60 call Sine ld a, h sub $60 ld hl, OBJECT_SPRITE_Y_OFFSET add hl, bc ld [hl], a ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz ld hl, OBJECT_12 add hl, bc ld [hl], $0 ld hl, OBJECT_09 add hl, bc ld [hl], $1 ret ; 4c89 Function4c89: ; 4c89 call Function47a8 dw Function4c9a dw Function4caa dw Function4cb3 dw Function4cc9 dw Function4ceb dw Function4cf5 dw Function4d01 ; 4c9a Function4c9a: ; 4c9a ld hl, OBJECT_11 add hl, bc ld [hl], $0 ld hl, OBJECT_STEP_DURATION add hl, bc ld [hl], $10 call Function47a2 ret ; 4caa Function4caa: ; 4caa ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz call Function47a2 ; fallthrough ; 4cb3 Function4cb3: ; 4cb3 ld hl, OBJECT_12 add hl, bc ld [hl], $0 ld hl, OBJECT_31 add hl, bc ld [hl], $0 ld hl, OBJECT_STEP_DURATION add hl, bc ld [hl], $10 call Function47a2 ret ; 4cc9 Function4cc9: ; 4cc9 ld hl, OBJECT_11 add hl, bc ld [hl], $4 ld hl, OBJECT_31 add hl, bc inc [hl] ld a, [hl] ld d, $60 call Sine ld a, h sub $60 ld hl, OBJECT_SPRITE_Y_OFFSET add hl, bc ld [hl], a ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz call Function47a2 ; fallthrough ; 4ceb Function4ceb: ; 4ceb ld hl, OBJECT_STEP_DURATION add hl, bc ld [hl], $10 call Function47a2 ret ; 4cf5 Function4cf5: ; 4cf5 ld hl, OBJECT_11 add hl, bc ld [hl], $4 ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz ; 4d01 Function4d01: ; 4d01 ld hl, OBJECT_12 add hl, bc ld [hl], $0 ld hl, OBJECT_SPRITE_Y_OFFSET add hl, bc ld [hl], $0 ld hl, OBJECT_09 add hl, bc ld [hl], $1 ret ; 4d14 Function4d14: ; 4d14 call Function47a8 dw Function4d1f dw Function4d2e dw Function4d4f dw Function4d6b ; 4d1f Function4d1f: ; 4d1f ld hl, OBJECT_11 add hl, bc ld [hl], $0 ld hl, OBJECT_STEP_DURATION add hl, bc ld [hl], $10 call Function47a2 ; fallthrough ; 4d2e Function4d2e: ; 4d2e ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz ld hl, OBJECT_11 add hl, bc ld [hl], $2 ld hl, OBJECT_12 add hl, bc ld [hl], $0 ld hl, OBJECT_31 add hl, bc ld [hl], $0 ld hl, OBJECT_STEP_DURATION add hl, bc ld [hl], $10 call Function47a2 ; fallthrough ; 4d4f Function4d4f: ; 4d4f ld hl, OBJECT_31 add hl, bc inc [hl] ld a, [hl] ld d, $60 call Sine ld a, h sub $60 ld hl, OBJECT_SPRITE_Y_OFFSET add hl, bc ld [hl], a ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz call Function47a2 ; fallthrough ; 4d6b Function4d6b: ; 4d6b ld hl, OBJECT_12 add hl, bc ld [hl], $0 ld hl, OBJECT_SPRITE_Y_OFFSET add hl, bc ld [hl], $0 ld hl, OBJECT_09 add hl, bc ld [hl], $1 ret ; 4d7e Function4d7e: ; 4d7e call Function47a8 dw Function4d85 dw Function4d94 ; 4d85 Function4d85: ; 4d85 ld hl, OBJECT_STEP_DURATION add hl, bc ld [hl], $8 ld hl, OBJECT_SPRITE_Y_OFFSET add hl, bc ld [hl], $0 call Function47a2 ; fallthrough ; 4d94 Function4d94: ; 4d94 ld hl, OBJECT_SPRITE_Y_OFFSET add hl, bc ld a, [hl] xor 1 ld [hl], a ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz ld hl, OBJECT_SPRITE_Y_OFFSET add hl, bc ld [hl], $0 ld hl, OBJECT_09 add hl, bc ld [hl], $1 ret ; 4daf Function4daf: ; 4daf call Function4db5 jp Function4b79 ; 4db5 Function4db5: ; 4db5 ld hl, OBJECT_STEP_DURATION add hl, bc ld a, [hl] and $1 ld a, $1 jr z, .asm_4dc2 ld a, $0 .asm_4dc2 ld hl, OBJECT_11 add hl, bc ld [hl], a ret ; 4dc8 Function4dc8: ; 4dc8 ld hl, OBJECT_STEP_DURATION add hl, bc ld a, [hl] and $1 ld a, $4 jr z, .asm_4dd5 ld a, $5 .asm_4dd5 ld hl, OBJECT_11 add hl, bc ld [hl], a jp Function4b79 ; 4ddd Function4ddd: ; 4ddd ld hl, OBJECT_07 add hl, bc ld [hl], $ff ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz ld hl, OBJECT_09 add hl, bc ld [hl], $1 ret ; 4df0 Function4df0: ; 4df0 ld hl, OBJECT_07 add hl, bc ld [hl], $ff ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz jp Function4357 ; 4dff Function4dff: ; 4dff ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz ld hl, OBJECT_09 add hl, bc ld [hl], $1 ret ; 4e0c Function4e0c: ; 4e0c call Function47a8 dw Function4e13 dw Function4e21 ; 4e13 Function4e13: ; 4e13 call Function4769 call Function1a47 ld hl, OBJECT_08 add hl, bc ld [hl], a call Function47a2 ; fallthrough ; 4e21 Function4e21: ; 4e21 call Function4fb2 ld hl, OBJECT_07 add hl, bc ld [hl], $ff ret ; 4e2b Function4e2b: ; 4e2b call Function4fb2 call Function46d7 ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz call Function4600 ld hl, OBJECT_07 add hl, bc ld [hl], $ff ld hl, OBJECT_09 add hl, bc ld [hl], $1 ret ; 4e47 Function4e47: ; 4e47 call Function46d7 ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz call Function4600 jp Function4b1d ; 4e56 Function4e56: ; 4e56 ; AnimateStep? call Function47a8 dw Function4e5d dw Function4e65 ; 4e5d Function4e5d: ; 4e5d ld hl, wd150 set 7, [hl] call Function47a2 ; fallthrough ; 4e65 Function4e65: ; 4e65 call Function4738 ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz ld hl, wd150 set 6, [hl] call Function4600 ld hl, OBJECT_07 add hl, bc ld [hl], $ff ld hl, OBJECT_09 add hl, bc ld [hl], $1 ret ; 4e83 Function4e83: ; 4e83 call Function47a8 dw Function4e8e dw Function4ea4 dw Function4ead dw Function4ec0 ; 4e8e Function4e8e: ; 4e8e ld hl, OBJECT_07 add hl, bc ld [hl], $ff ld hl, OBJECT_12 add hl, bc ld a, [hl] ld [hl], $2 ld hl, OBJECT_STEP_DURATION add hl, bc ld [hl], $2 call Function47a2 ; fallthrough ; 4ea4 Function4ea4: ; 4ea4 ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz call Function47a2 ; fallthrough ; 4ead Function4ead: ; 4ead ld hl, OBJECT_29 add hl, bc ld a, [hl] ld hl, OBJECT_08 add hl, bc ld [hl], a ld hl, OBJECT_STEP_DURATION add hl, bc ld [hl], $2 call Function47a2 ; fallthrough ; 4ec0 Function4ec0: ; 4ec0 ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz ld hl, OBJECT_09 add hl, bc ld [hl], $1 ret ; 4ecd Function4ecd: ; 4ecd call Function46d7 ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz push bc ld hl, OBJECT_MAP_X add hl, bc ld d, [hl] ld hl, OBJECT_MAP_Y add hl, bc ld e, [hl] ld hl, OBJECT_01 add hl, bc ld a, [hl] ld b, a callba Function807e pop bc ld hl, OBJECT_FLAGS add hl, bc res 2, [hl] call Function4600 ld hl, OBJECT_07 add hl, bc ld [hl], $ff ld hl, OBJECT_09 add hl, bc ld [hl], $1 ret ; 4f04 Function4f04: ; 4f04 ld hl, OBJECT_29 add hl, bc ld e, [hl] inc hl ld d, [hl] ld hl, OBJECT_00 add hl, de ld a, [hl] and a jr z, .asm_4f30 ld hl, OBJECT_SPRITE_X add hl, de ld a, [hl] ld hl, OBJECT_SPRITE_X add hl, bc ld [hl], a ld hl, OBJECT_SPRITE_Y add hl, de ld a, [hl] ld hl, OBJECT_SPRITE_Y add hl, bc ld [hl], a ld hl, OBJECT_STEP_DURATION add hl, bc ld a, [hl] and a ret z dec [hl] ret nz .asm_4f30 jp Function4357 ; 4f33 Function4f33: ; 4f33 call Function47a8 dw Function4f3a dw Function4f43 ; 4f3a Function4f3a: ; 4f3a xor a ld hl, OBJECT_29 add hl, bc ld [hl], a call Function47a2 ; fallthrough ; 4f43 Function4f43: ; 4f43 ld hl, OBJECT_29 add hl, bc ld d, [hl] ld a, [wd14f] sub d ld [wd14f], a ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] jr z, .asm_4f68 ld a, [hl] call Function4f6c ld hl, OBJECT_29 add hl, bc ld [hl], a ld d, a ld a, [wd14f] add d ld [wd14f], a ret .asm_4f68 call Function4357 ret ; 4f6c Function4f6c: ; 4f6c ld hl, OBJECT_30 add hl, bc and 1 ld a, [hl] ret z cpl inc a ret ; 4f77 Function4f77: ; 4f77 call Function47a8 ; ???? ; 4f7a Function4f7a: ; 4f7a call Function47a8 dw Function4f83 dw Function4f83 dw Function4f83 ; 4f83 Function4f83: ; 4f83 call Function47a8 dw Function4f8a dw Function4f99 ; 4f8a Function4f8a: ; 4f8a ld hl, OBJECT_11 add hl, bc ld [hl], $10 ld hl, OBJECT_STEP_DURATION add hl, bc ld [hl], $10 call Function47a2 ; 4f99 Function4f99: ; 4f99 ld hl, OBJECT_STEP_DURATION add hl, bc dec [hl] ret nz ld hl, OBJECT_SPRITE_Y_OFFSET add hl, bc ld [hl], $60 ld hl, OBJECT_12 add hl, bc ld [hl], $0 ld hl, OBJECT_09 add hl, bc ld [hl], $1 ret ; 4fb2 Function4fb2: ; 4fb2 ret ; 4fb3 Function4fb3: ; 4fb3 ld hl, OBJECT_29 add hl, bc inc [hl] ld a, [hl] srl a srl a and 7 ld l, a ld h, 0 ld de, .y add hl, de ld a, [hl] ld hl, OBJECT_SPRITE_Y_OFFSET add hl, bc ld [hl], a ret ; 4fcd .y ; 4fcd db 0, -1, -2, -3, -4, -3, -2, -1 ; 4fd5 UpdateJumpPosition: ; 4fd5 call GetStepVector ld a, h ld hl, OBJECT_31 add hl, bc ld e, [hl] add e ld [hl], a nop srl e ld d, 0 ld hl, .y add hl, de ld a, [hl] ld hl, OBJECT_SPRITE_Y_OFFSET add hl, bc ld [hl], a ret ; 4ff0 .y ; 4ff0 db -4, -6, -8, -10, -11, -12, -12, -12 db -11, -10, -9, -8, -6, -4, 0, 0 ; 5000 Function5000: ; 5000 ld a, [wc2de] ld hl, wc2df ld [hl], a ld a, $3e ld [wc2de], a ld a, [hl] ret ; 500e Function500e: ; 500e ld hl, wc2e3 call Function1aae ret ; 5015 Function5015: ; 5015 ld hl, OBJECT_27 add hl, bc ld e, [hl] inc [hl] ld d, 0 ld hl, wc2e2 ld a, [hli] ld h, [hl] ld l, a add hl, de ld a, [hl] ret ; 5026 Function5026: ; 5026 ld hl, OBJECT_27 add hl, bc ld e, [hl] inc [hl] ld d, 0 ld hl, wc2e6 ld a, [hli] ld h, [hl] ld l, a add hl, de ld a, [hl] ret ; 5037 Function5037: ; 5037 ld hl, Function503d jp Function5041 ; 503d Function503d: ; 503d ld a, [wc2e2] ret ; 5041 Function5041: ; 5041 call Function5055 .asm_5044 xor a ld [wc2ea], a call Function505e call Function506b ld a, [wc2ea] and a jr nz, .asm_5044 ret ; 5055 Function5055: ; 5055 ld a, l ld [wc2eb], a ld a, h ld [wc2ec], a ret ; 505e Function505e: ; 505e ld hl, wc2eb ld a, [hli] ld h, [hl] ld l, a jp [hl] ; 5065 Function5065: ; 5065 ld a, $1 ld [wc2ea], a ret ; 506b Function506b: ; 506b push af call Function54b8 pop af ld hl, MovementPointers rst JumpTable ret ; 5075 ; 5075 INCLUDE "engine/movement.asm" ; 54b8 Function54b8: ; 54b8 ld e, a ld a, [wd4ce] cp $ff ret z ld a, [wd4cd] ld d, a ld a, [$ffaf] cp d ret nz ld a, e cp $3e ret z cp $47 ret z cp $4b ret z cp $50 ret z cp $8 ret c push af ld hl, wd4d0 inc [hl] ld e, [hl] ld d, 0 ld hl, wd4d1 add hl, de pop af ld [hl], a ret ; 54e6 Function54e6: ; 54e6 ld hl, wd4d0 ld a, [hl] and a jr z, .asm_5503 cp $ff jr z, .asm_5503 dec [hl] ld e, a ld d, 0 ld hl, wd4d1 add hl, de inc e ld a, $ff .asm_54fc ld d, [hl] ld [hld], a ld a, d dec e jr nz, .asm_54fc ret .asm_5503 call Function550a ret c ld a, $3e ret ; 550a Function550a: ; 550a ld a, [wd4cd] cp $ff jr z, .asm_5520 push bc call Function1ae5 ld hl, OBJECT_00 add hl, bc ld a, [hl] pop bc and a jr z, .asm_5520 and a ret .asm_5520 ld a, $ff ld [wd4ce], a ld a, $47 scf ret ; 5529 Function5529: ; 5529 push bc ld de, .data_5535 call Function55b9 call Function55ac pop bc ret .data_5535 db $00, $05, $1b ; 5538 Function5538: ; 5538 push bc ld de, .data_5544 call Function55b9 call Function55ac pop bc ret .data_5544 db $00, $05, $22 ; 5547 Function5547: ; 5547 push bc ld de, .data_5553 call Function55b9 call Function55ac pop bc ret .data_5553 db $00, $05, $1c ; 5556 Function5556: ; 5556 push bc ld de, .data_5562 call Function55b9 call Function55ac pop bc ret .data_5562 db $00, $06, $23 ; 5565 Function5565: ; 5565 push bc push af ld de, .data_5576 call Function55b9 pop af ld [wc2f5], a call Function55ac pop bc ret .data_5576 db $00, $05, $1d ; 5579 Function5579: ; 5579 push bc ld a, [$ffaf] ld c, a call Function5582 pop bc ret ; 5582 Function5582: ; 5582 ld de, ObjectStructs ld a, $d .asm_5587 push af ld hl, OBJECT_04 add hl, de bit 7, [hl] jr z, .asm_55a1 ld hl, OBJECT_00 add hl, de ld a, [hl] and a jr z, .asm_55a1 push bc xor a ld bc, ObjectStruct2 - ObjectStruct1 call ByteFill pop bc .asm_55a1 ld hl, ObjectStruct2 - ObjectStruct1 add hl, de ld d, h ld e, l pop af dec a jr nz, .asm_5587 ret ; 55ac Function55ac: ; 55ac call Function1a13 ret nc ld d, h ld e, l callba Function8286 ret ; 55b9 Function55b9: ; 55b9 ld hl, wc2f0 ld [hl], $ff inc hl ld [hl], $ff inc hl ld a, [de] inc de ld [hli], a ld a, [de] inc de ld [hli], a ld a, [de] ld [hli], a ld a, [$ffaf] ld [hli], a push hl ld hl, OBJECT_MAP_X add hl, bc ld d, [hl] ld hl, OBJECT_MAP_Y add hl, bc ld e, [hl] pop hl ld [hl], d inc hl ld [hl], e inc hl ld [hl], $ff ret ; 55e0 Function55e0:: ; 55e0 ld a, [VramState] bit 0, a ret z ld bc, ObjectStructs xor a .asm_55ea ld [$ffaf], a call Function1af1 jr z, .asm_55f4 call Function565c .asm_55f4 ld hl, ObjectStruct2 - ObjectStruct1 add hl, bc ld b, h ld c, l ld a, [$ffaf] inc a cp $d jr nz, .asm_55ea ret ; 5602 Function5602: ; 5602 call Function5645 ld a, $0 call Function5629 ld a, [wd459] bit 7, a jr z, .asm_5619 ld a, [$ffe0] and a jr z, .asm_5619 call Function5629 .asm_5619 call Function5920 ret ; 561d Function561d: ; 561d call Function5645 ld a, $0 call Function5629 call Function5920 ret ; 5629 Function5629: ; 5629 cp $10 ret nc call GetMapObject ld hl, $0000 add hl, bc ld a, [hl] cp $ff ret z cp $d ret nc call Function1ae5 call Function1af1 ret z call Function5673 ret ; 5645 Function5645: ; 5645 xor a ld bc, ObjectStructs .asm_5649 ld [$ffaf], a call Function5680 ld hl, ObjectStruct2 - ObjectStruct1 add hl, bc ld b, h ld c, l ld a, [$ffaf] inc a cp $d jr nz, .asm_5649 ret ; 565c Function565c: ; 565c push bc call Function56cd pop bc jr c, Function5680 call Function56a3 jr c, Function5680 call Function5688 callba Function4440 xor a ret ; 5673 Function5673: ; 5673 call Function56a3 jr c, Function5680 callba Function4440 xor a ret ; 5680 Function5680: ; 5680 ld hl, OBJECT_FACING add hl, bc ld [hl], $ff scf ret ; 5688 Function5688: ; 5688 push bc ld hl, OBJECT_MAP_X add hl, bc ld d, [hl] ld hl, OBJECT_MAP_Y add hl, bc ld e, [hl] call Function2a3c pop bc ld hl, OBJECT_STANDING_TILE add hl, bc ld [hl], a callba Function463f ret ; 56a3 Function56a3: ; 56a3 ld hl, OBJECT_MAP_X add hl, bc ld d, [hl] ld hl, OBJECT_MAP_Y add hl, bc ld e, [hl] inc d inc e ld a, [XCoord] cp d jr z, .asm_56bc jr nc, .asm_56cb add $b cp d jr c, .asm_56cb .asm_56bc ld a, [YCoord] cp e jr z, .asm_56c9 jr nc, .asm_56cb add $a cp e jr c, .asm_56cb .asm_56c9 xor a ret .asm_56cb scf ret ; 56cd Function56cd: ; 56cd ld a, [wd14c] ld d, a ld hl, OBJECT_SPRITE_X_OFFSET add hl, bc ld a, [hl] ld hl, OBJECT_SPRITE_X add hl, bc add [hl] add d cp $f0 jr nc, .asm_56e5 cp $a0 jp nc, .asm_5768 .asm_56e5 and $7 ld d, $2 cp $4 jr c, .asm_56ef ld d, $3 .asm_56ef ld a, [hl] srl a srl a srl a cp $14 jr c, .asm_56fc sub $20 .asm_56fc ld [$ffbd], a ld a, [wd14d] ld e, a ld hl, OBJECT_SPRITE_Y_OFFSET add hl, bc ld a, [hl] ld hl, OBJECT_SPRITE_Y add hl, bc add [hl] add e cp $f0 jr nc, .asm_5715 cp $90 jr nc, .asm_5768 .asm_5715 and $7 ld e, $2 cp $4 jr c, .asm_571f ld e, $3 .asm_571f ld a, [hl] srl a srl a srl a cp $12 jr c, .asm_572c sub $20 .asm_572c ld [$ffbe], a ld hl, OBJECT_PALETTE add hl, bc bit 7, [hl] jr z, .asm_573e ld a, d add $2 ld d, a ld a, e add $2 ld e, a .asm_573e ld a, d ld [$ffbf], a .asm_5741 ld a, [$ffbf] ld d, a ld a, [$ffbe] add e dec a cp $12 jr nc, .asm_5763 ld b, a .asm_574d ld a, [$ffbd] add d dec a cp $14 jr nc, .asm_5760 ld c, a push bc call GetTileCoord pop bc ld a, [hl] cp $60 jr nc, .asm_5768 .asm_5760 dec d jr nz, .asm_574d .asm_5763 dec e jr nz, .asm_5741 and a ret .asm_5768 scf ret ; 576a Function576a:: ; 576a call Function5771 call Function5781 ret ; 5771 Function5771: ; 5771 xor a ld [wd14e], a ld [wd14f], a ld [wd150], a ld a, $ff ld [wd151], a ret ; 5781 Function5781: ; 5781 ld bc, ObjectStructs xor a .asm_5785 ld [$ffaf], a call Function1af1 jr z, .asm_578f call Function437b .asm_578f ld hl, ObjectStruct2 - ObjectStruct1 add hl, bc ld b, h ld c, l ld a, [$ffaf] inc a cp $d jr nz, .asm_5785 ret ; 579d Function579d: ; 579d ld a, $3e ld [wc2de], a ld [wc2df], a xor a ld [wd04e], a ld [wd4e2], a call Function57bc callba Function149c6 call c, Function57d9 call Function57ca ret ; 57bc Function57bc: ; 57bc ld hl, wd45b bit 7, [hl] jr nz, .asm_57c4 ret .asm_57c4 ld a, $0 ld [PlayerAction], a ret ; 57ca Function57ca: ; 57ca ld hl, wd45b bit 5, [hl] ret z ld a, [wd45b] and $3 add a add a jr Function57db ; 57d9 Function57d9: ; 57d9 ld a, $0 ; fallthrough ; 57db Function57db: ; 57db ld bc, PlayerStruct call Function1af8 ret ; 57e2 Function57e2: ; 57e2 ld a, d and $80 ret z ld bc, $0000 ; debug? ld hl, OBJECT_08 add hl, bc ld a, [hl] or d ld [hl], a ld a, d swap a and $7 ld d, a ld bc, PlayerStruct ld hl, OBJECT_PALETTE add hl, bc ld a, [hl] and $f8 or d ld [hl], a ret ; 5803 Function5803:: ; 5803 push bc ld a, b call Function5815 pop bc ret c ld a, c call Function582c callba Function848a ret ; 5815 Function5815: ; 5815 call Function18de ret c ld a, [$ffb0] ld [wd4cd], a ret ; 581f Function581f:: ; 581f call Function5826 call Function5847 ret ; 5826 Function5826: ; 5826 ld a, $ff ld [wd4cd], a ret ; 582c Function582c: ; 582c push af call Function5847 pop af call Function18de ret c ld hl, OBJECT_03 add hl, bc ld [hl], $13 ld hl, OBJECT_09 add hl, bc ld [hl], $0 ld a, [$ffb0] ld [wd4ce], a ret ; 5847 Function5847: ; 5847 ld a, [wd4ce] cp $ff ret z call Function1ae5 callba Function58e3 ld a, $ff ld [wd4ce], a ret ; 585c Function585c:: ; 585c ld a, c call Function18de ret c push bc call Function587a pop bc ld hl, OBJECT_FLAGS add hl, bc res 5, [hl] xor a ret ; 586e Function586e: ; 586e call Function18de ret c ld hl, OBJECT_FLAGS add hl, bc set 5, [hl] xor a ret ; 587a Function587a: ; 587a ld bc, ObjectStructs xor a .asm_587e push af call Function1af1 jr z, .asm_588a ld hl, OBJECT_FLAGS add hl, bc set 5, [hl] .asm_588a ld hl, ObjectStruct2 - ObjectStruct1 add hl, bc ld b, h ld c, l pop af inc a cp $d jr nz, .asm_587e ret ; 5897 Function5897:: ; 5897 ld a, [wd4cd] cp $ff ret z push bc call Function1ae5 ld hl, OBJECT_01 add hl, bc ld a, [hl] pop bc cp c ret nz ld a, [wd4ce] cp $ff ret z call Function1ae5 ld hl, OBJECT_FLAGS add hl, bc res 5, [hl] ret ; 58b9 Function58b9:: ; 58b9 push bc ld bc, ObjectStructs xor a .asm_58be push af call Function1af1 jr z, .asm_58ca ld hl, OBJECT_FLAGS add hl, bc res 5, [hl] .asm_58ca ld hl, ObjectStruct2 - ObjectStruct1 add hl, bc ld b, h ld c, l pop af inc a cp $d jr nz, .asm_58be pop bc ret ; 58d8 Function58d8: ; 58d8 call Function18de ret c ld hl, OBJECT_FLAGS add hl, bc res 5, [hl] ret ; 58e3 Function58e3: ; 58e3 ld hl, OBJECT_01 add hl, bc ld a, [hl] cp $ff jp z, Function5903 push bc call GetMapObject ld hl, $0004 add hl, bc ld a, [hl] pop bc ld hl, OBJECT_03 add hl, bc ld [hl], a ld hl, OBJECT_09 add hl, bc ld [hl], $0 ret ; 5903 Function5903: ; 5903 call GetSpriteDirection rrca rrca ld e, a ld d, 0 ld hl, .data_591c add hl, de ld a, [hl] ld hl, OBJECT_03 add hl, bc ld [hl], a ld hl, OBJECT_09 add hl, bc ld [hl], $0 ret .data_591c db 6, 7, 8, 9 ; 5920 Function5920:: ; 5920 ld a, [VramState] bit 0, a ret z xor a ld [$ffbd], a ld a, [hOAMUpdate] push af ld a, $1 ld [hOAMUpdate], a call Function5991 call Function593a pop af ld [hOAMUpdate], a ret ; 593a Function593a: ; 593a ld a, [VramState] bit 1, a ld b, $a0 jr z, .asm_5945 ld b, $70 .asm_5945 ld a, [$ffbd] cp b ret nc ld l, a ld h, $c4 ld de, OBJECT_04 ld a, b ld c, $a0 .asm_5952 ld [hl], c add hl, de cp l jr nz, .asm_5952 ret ; 5958 Function5958: ; 5958 push hl push de push bc ld a, [wd14c] ld d, a ld a, [wd14d] ld e, a ld bc, ObjectStructs ld a, $d .asm_5968 push af call Function1af1 jr z, .asm_597c ld hl, OBJECT_SPRITE_X add hl, bc ld a, [hl] add d ld [hl], a ld hl, OBJECT_SPRITE_Y add hl, bc ld a, [hl] add e ld [hl], a .asm_597c ld hl, ObjectStruct2 - ObjectStruct1 add hl, bc ld b, h ld c, l pop af dec a jr nz, .asm_5968 xor a ld [wd14c], a ld [wd14d], a pop bc pop de pop hl ret ; 5991 Function5991: ; 5991 call Function59a4 ld c, $30 call Function59f3 ld c, $20 call Function59f3 ld c, $10 call Function59f3 ret ; 59a4 Function59a4: ; 59a4 xor a ld hl, wc2eb ld bc, 13 call ByteFill ld d, 0 ld bc, ObjectStructs ld hl, wc2eb .loop push hl call Function1af1 jr z, .skip ld hl, OBJECT_FACING add hl, bc ld a, [hl] cp -1 jr z, .skip ; Define the sprite priority. ld e, $10 ld hl, OBJECT_FLAGS add hl, bc bit 0, [hl] jr nz, .add ld e, $20 bit 1, [hl] jr z, .add ld e, $30 jr .add .skip ld hl, ObjectStruct2 - ObjectStruct1 add hl, bc ld b, h ld c, l pop hl jr .next .add ld hl, ObjectStruct2 - ObjectStruct1 add hl, bc ld b, h ld c, l pop hl ld a, d or e ld [hli], a .next inc d ld a, d cp $d jr nz, .loop ret ; 59f3 Function59f3: ; 59f3 ld hl, wc2eb .next ld a, [hli] ld d, a and $f0 ret z cp c jr nz, .next push bc push hl ld a, d and $f call Function5ac2 call Function5a0d pop hl pop bc jr .next ; 5a0d Function5a0d: ; 5a0d ld hl, OBJECT_SPRITE add hl, bc ld a, [hl] and $7f ld [$ffc1], a xor a bit 7, [hl] jr nz, .asm_5a1d or 8 .asm_5a1d ld hl, OBJECT_FLAGS add hl, bc ld e, [hl] bit 7, e jr z, .asm_5a28 or $80 .asm_5a28 bit 4, e jr z, .asm_5a2e or $10 .asm_5a2e ld hl, OBJECT_PALETTE add hl, bc ld d, a ld a, [hl] and 7 or d ld d, a xor a bit 3, e jr z, .asm_5a3f or $80 .asm_5a3f ld [$ffc2], a ld hl, OBJECT_SPRITE_X add hl, bc ld a, [hl] ld hl, OBJECT_SPRITE_X_OFFSET add hl, bc add [hl] add 8 ld e, a ld a, [wd14c] add e ld [$ffbf], a ld hl, OBJECT_SPRITE_Y add hl, bc ld a, [hl] ld hl, OBJECT_SPRITE_Y_OFFSET add hl, bc add [hl] add 12 ld e, a ld a, [wd14d] add e ld [$ffc0], a ld hl, OBJECT_FACING add hl, bc ld a, [hl] cp -1 jp z, .done cp NUM_FACINGS jp nc, .done ld l, a ld h, 0 add hl, hl ld bc, Facings add hl, bc ld a, [hli] ld h, [hl] ld l, a ld a, [$ffbd] ld c, a ld b, Sprites / $100 ld a, [hli] ld [$ffbe], a add c cp SpritesEnd % $100 jr nc, .full .addsprite ld a, [$ffc0] add [hl] inc hl ld [bc], a inc c ld a, [$ffbf] add [hl] inc hl ld [bc], a inc c ld e, [hl] inc hl ld a, [$ffc1] bit 2, e jr z, .asm_5aa3 xor a .asm_5aa3 add [hl] inc hl ld [bc], a inc c ld a, e bit 1, a jr z, .asm_5aaf ld a, [$ffc2] or e .asm_5aaf and $f0 or d ld [bc], a inc c ld a, [$ffbe] dec a ld [$ffbe], a jr nz, .addsprite ld a, c ld [$ffbd], a .done xor a ret .full scf ret ; 5ac2 Function5ac2: ; 5ac2 ld c, a ld b, 0 ld hl, .Addresses add hl, bc add hl, bc ld c, [hl] inc hl ld b, [hl] ret ; 5ace .Addresses ; 5ace dw PlayerStruct dw ObjectStruct1 dw ObjectStruct2 dw ObjectStruct3 dw ObjectStruct4 dw ObjectStruct5 dw ObjectStruct6 dw ObjectStruct7 dw ObjectStruct8 dw ObjectStruct9 dw ObjectStruct10 dw ObjectStruct11 dw ObjectStruct12 ; 5ae8