ref: a4bf94e1d770cadb9a52b94142fd7eb517e4b1df
dir: /engine/battle/move_effects/foresight.asm/
BattleCommand_Foresight: ; 376a0 ; foresight ld a, [wAttackMissed] and a jr nz, .failed call CheckHiddenOpponent jr nz, .failed ld a, BATTLE_VARS_SUBSTATUS1_OPP call GetBattleVarAddr bit SUBSTATUS_IDENTIFIED, [hl] jr nz, .failed set SUBSTATUS_IDENTIFIED, [hl] call AnimateCurrentMove ld hl, IdentifiedText jp StdBattleTextBox .failed jp FailMove ; 376c2