shithub: pokecrystal

ref: a95336d9e76a60e4e2db7ef845e06c7e67e925ef
dir: /engine/battle/move_effects/foresight.asm/

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BattleCommand_Foresight:
	ld a, [wAttackMissed]
	and a
	jr nz, .failed

	call CheckHiddenOpponent
	jr nz, .failed

	ld a, BATTLE_VARS_SUBSTATUS1_OPP
	call GetBattleVarAddr
	bit SUBSTATUS_IDENTIFIED, [hl]
	jr nz, .failed

	set SUBSTATUS_IDENTIFIED, [hl]
	call AnimateCurrentMove
	ld hl, IdentifiedText
	jp StdBattleTextbox

.failed
	jp FailMove