shithub: pokecrystal

ref: a95336d9e76a60e4e2db7ef845e06c7e67e925ef
dir: /engine/battle/move_effects/rain_dance.asm/

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BattleCommand_StartRain:
	ld a, WEATHER_RAIN
	ld [wBattleWeather], a
	ld a, 5
	ld [wWeatherCount], a
	call AnimateCurrentMove
	ld hl, DownpourText
	jp StdBattleTextbox