shithub: pokecrystal

ref: ab2f46baefda1eac7d2e71929f17525f2a4a5afd
dir: /engine/battle/move_effects/return.asm/

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BattleCommand_HappinessPower:
; happinesspower
	push bc
	ld hl, wBattleMonHappiness
	ldh a, [hBattleTurn]
	and a
	jr z, .ok
	ld hl, wEnemyMonHappiness
.ok
	xor a
	ldh [hMultiplicand + 0], a
	ldh [hMultiplicand + 1], a
	ld a, [hl]
	ldh [hMultiplicand + 2], a
	ld a, 10
	ldh [hMultiplier], a
	call Multiply
	ld a, 25
	ldh [hDivisor], a
	ld b, 4
	call Divide
	ldh a, [hQuotient + 3]
	ld d, a
	pop bc
	ret