shithub: pokecrystal

ref: ad299b16358b5d73e24e0c12d2746936aad7f2ce
dir: /maps/Route2NuggetHouse.asm/

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	object_const_def ; object_event constants
	const ROUTE2NUGGETHOUSE_FISHER

Route2NuggetHouse_MapScripts:
	db 0 ; scene scripts

	db 0 ; callbacks

Route2NuggetHouseFisherScript:
	faceplayer
	opentext
	checkevent EVENT_GOT_NUGGET_FROM_GUY
	iftrue .GotNugget
	writetext Route2NuggetHouseFisherText
	buttonsound
	verbosegiveitem NUGGET
	iffalse .NoRoom
	setevent EVENT_GOT_NUGGET_FROM_GUY
.GotNugget:
	writetext Route2NuggetHouseFisherText_GotNugget
	waitbutton
.NoRoom:
	closetext
	end

Route2NuggetHouseBookshelf:
; unused
	jumpstd difficultbookshelf

Route2NuggetHouseFisherText:
	text "Hi! Wow, I'm glad"
	line "to see you."

	para "You're the first"
	line "visitor I've had"
	cont "in a long time."

	para "I'm super-happy!"
	line "Let me give you a"
	cont "little present."
	done

Route2NuggetHouseFisherText_GotNugget:
	text "That's a NUGGET."

	para "I can't give you"
	line "any nuggets of"

	para "wisdom, so that'll"
	line "have to do!"
	done

Route2NuggetHouse_MapEvents:
	db 0, 0 ; filler

	db 2 ; warp events
	warp_event  2,  7, ROUTE_2, 1
	warp_event  3,  7, ROUTE_2, 1

	db 0 ; coord events

	db 0 ; bg events

	db 1 ; object events
	object_event  2,  4, SPRITE_FISHER, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 2, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route2NuggetHouseFisherScript, -1