shithub: pokecrystal

ref: add58fb00d73495655243c4cf13b730bbc1b3242
dir: /engine/battle/move_effects/mist.asm/

View raw version
BattleCommand_Mist:
; mist

	ld a, BATTLE_VARS_SUBSTATUS4
	call GetBattleVarAddr
	bit SUBSTATUS_MIST, [hl]
	jr nz, .already_mist
	set SUBSTATUS_MIST, [hl]
	call AnimateCurrentMove
	ld hl, MistText
	jp StdBattleTextBox

.already_mist
	call AnimateFailedMove
	jp PrintButItFailed