shithub: pokecrystal

ref: add58fb00d73495655243c4cf13b730bbc1b3242
dir: /engine/battle/move_effects/pay_day.asm/

View raw version
BattleCommand_PayDay:
; payday

	xor a
	ld hl, wStringBuffer1
	ld [hli], a

	ldh a, [hBattleTurn]
	and a
	ld a, [wBattleMonLevel]
	jr z, .ok
	ld a, [wEnemyMonLevel]
.ok

	add a
	ld hl, wPayDayMoney + 2
	add [hl]
	ld [hld], a
	jr nc, .done
	inc [hl]
	dec hl
	jr nz, .done
	inc [hl]
.done
	ld hl, CoinsScatteredText
	jp StdBattleTextBox