ref: ae79200b1dd8ed693f968dc61048aaf9515db530
dir: /audio/music/pokemonmarch.asm/
Music_PokemonMarch: channel_count 4 channel 1, Music_PokemonMarch_Ch1 channel 2, Music_PokemonMarch_Ch2 channel 3, Music_PokemonMarch_Ch3 channel 4, Music_PokemonMarch_Ch4 Music_PokemonMarch_Ch1: tempo 144 volume 7, 7 stereo_panning TRUE, FALSE duty_cycle 3 pitch_offset 1 note_type 12, 4, 2 octave 3 note D_, 4 volume_envelope 6, 2 note D_, 4 volume_envelope 8, 2 note D_, 4 volume_envelope 10, 2 note D_, 4 note_type 8, 10, 2 .mainloop: sound_call .sub1 note D#, 2 note C_, 2 note D#, 2 note C_, 2 sound_call .sub1 note D#, 2 note C_, 2 note D#, 2 note G_, 2 sound_call .sub1 note C_, 2 note C_, 2 note D#, 2 note C_, 2 sound_call .sub1 note D#, 2 note C_, 2 note C#, 2 note D#, 2 sound_call .sub2 note F_, 2 note D_, 2 note F_, 2 note D_, 2 sound_call .sub2 note F_, 2 note D_, 2 note F_, 2 note A_, 2 sound_call .sub2 note D_, 2 note D_, 2 note F_, 2 note D_, 2 sound_call .sub2 note F_, 2 note D_, 2 note F_, 2 note G_, 2 sound_call .sub2 note F_, 2 note D_, 2 note F_, 2 note D_, 2 sound_call .sub1 note D#, 2 note C_, 2 note D#, 2 note C_, 2 octave 2 note A#, 2 note A#, 2 octave 3 note C_, 2 note D_, 2 note C#, 2 note C_, 2 octave 2 note A#, 2 rest 4 note D#, 2 rest 4 octave 3 note D#, 2 note D#, 2 note F_, 2 note G_, 2 note F#, 2 note F_, 2 note D#, 4 note F_, 2 note G_, 4 note A#, 2 sound_loop 0, .mainloop .sub1: rest 4 octave 3 note D#, 1 note D_, 1 note D#, 2 rest 2 note D#, 2 note D#, 2 rest 2 sound_ret .sub2: rest 4 note F_, 1 note E_, 1 note F_, 2 rest 2 note F_, 2 note F_, 2 rest 2 sound_ret Music_PokemonMarch_Ch2: duty_cycle 2 vibrato 16, 2, 2 note_type 12, 11, 2 octave 3 note G_, 4 note G_, 4 note G_, 4 note G_, 4 .mainloop: note_type 12, 11, 7 octave 3 note G#, 12 note_type 8, 11, 3 note D#, 2 note G#, 2 note A#, 2 octave 4 note C_, 2 rest 16 rest 6 note_type 8, 11, 7 octave 3 note G#, 16 note_type 8, 11, 3 note D#, 2 note G#, 4 note A#, 2 octave 4 note C_, 4 note C#, 2 note C_, 4 note C#, 2 note C_, 4 note C#, 2 note C_, 2 octave 3 note A#, 2 note G#, 2 note_type 8, 11, 7 note A#, 16 note_type 8, 11, 3 note A#, 2 note F_, 2 note A#, 2 octave 4 note C_, 2 note D_, 2 rest 16 rest 6 note_type 8, 11, 7 octave 3 note A#, 16 note_type 8, 11, 3 note F_, 2 note A#, 4 octave 4 note C_, 2 note D_, 4 note D#, 2 note D_, 4 note D#, 2 note D_, 4 note D#, 2 note D_, 2 note C_, 2 octave 3 note B_, 2 note_type 8, 11, 7 note A#, 16 note_type 8, 11, 3 note A_, 2 note A#, 4 octave 4 note C_, 2 note_type 8, 11, 7 octave 3 note G#, 16 note_type 8, 11, 3 note A#, 2 note G#, 4 note F_, 2 note D#, 2 note D#, 2 note F_, 2 note G_, 2 note F#, 2 note F_, 2 note D#, 2 rest 2 octave 4 note D#, 1 note D_, 1 note D#, 1 rest 5 octave 3 note G_, 2 note G_, 2 note G#, 2 note A#, 2 note A_, 2 note G#, 2 note G_, 2 rest 2 octave 4 note G_, 1 note F#, 1 note G_, 1 rest 5 sound_loop 0, .mainloop Music_PokemonMarch_Ch3: stereo_panning FALSE, TRUE note_type 12, 1, 6 rest 16 note_type 8, 1, 6 .mainloop: sound_call .sub1 rest 2 octave 4 note D#, 2 sound_call .sub1 octave 4 note G#, 2 note D#, 2 sound_call .sub1 rest 2 octave 4 note D#, 2 octave 3 note G#, 2 rest 2 octave 4 note D#, 2 octave 3 note D#, 2 rest 2 octave 4 note D#, 2 octave 3 note G#, 2 rest 2 octave 4 note D#, 2 octave 3 note D#, 2 note G_, 2 note G#, 2 .loop1: octave 3 note A#, 2 rest 2 octave 4 note F_, 2 octave 3 note F_, 2 rest 2 octave 4 note F_, 2 octave 3 note G_, 2 rest 2 octave 4 note F_, 2 octave 3 note A_, 2 rest 1 octave 4 note F_, 2 rest 1 sound_loop 3, .loop1 octave 3 note A#, 2 rest 2 octave 4 note F_, 2 octave 3 note F_, 2 rest 2 octave 4 note F_, 2 octave 3 note A#, 2 rest 2 octave 4 note F_, 2 note D_, 2 note C_, 2 octave 3 note B_, 2 note A#, 2 rest 2 octave 4 note F_, 2 octave 3 note F_, 2 rest 2 octave 4 note F_, 2 octave 3 note G_, 2 rest 2 octave 4 note F_, 2 octave 3 note F_, 2 note G_, 2 note A#, 2 note G#, 2 rest 2 octave 4 note D#, 2 octave 3 note D#, 2 rest 2 octave 4 note D#, 2 octave 3 note F_, 2 rest 2 octave 4 note D#, 2 octave 3 note G#, 2 rest 2 octave 4 note C_, 2 note D#, 2 note D#, 2 note F_, 2 note G_, 2 note F#, 2 note F_, 2 note D#, 2 rest 4 octave 3 note D#, 2 rest 4 octave 4 note G_, 2 note G_, 2 note G#, 2 note A#, 2 note A_, 2 note G#, 2 note G_, 2 rest 2 note D#, 2 note F_, 2 rest 2 note G#, 2 sound_loop 0, .mainloop .sub1: octave 3 note G#, 2 rest 2 octave 4 note D#, 2 octave 3 note D#, 2 rest 2 octave 4 note D#, 2 octave 3 note F_, 2 rest 2 octave 4 note D#, 2 octave 3 note G_, 2 sound_ret Music_PokemonMarch_Ch4: stereo_panning TRUE, FALSE toggle_noise 5 drum_speed 8 sound_call .sub2 .mainloop: sound_call .sub1 drum_note 1, 4 drum_note 1, 2 drum_note 1, 4 drum_note 1, 2 drum_note 1, 4 drum_note 1, 5 drum_speed 6 drum_note 3, 1 drum_note 3, 1 drum_note 2, 1 drum_note 2, 1 drum_speed 8 sound_call .sub1 sound_call .sub2 sound_call .sub1 sound_call .sub2 sound_call .sub1 sound_call .sub2 sound_call .sub1 sound_call .sub2 drum_note 2, 4 drum_note 2, 2 drum_note 2, 4 drum_note 2, 2 drum_note 2, 6 drum_note 1, 2 drum_speed 4 rest 5 drum_speed 6 drum_note 3, 1 drum_note 3, 1 drum_speed 8 sound_call .sub2 sound_loop 0, .mainloop .sub1: drum_note 1, 4 drum_note 1, 2 drum_note 1, 4 drum_note 1, 2 drum_note 1, 4 drum_note 3, 2 drum_note 3, 2 drum_note 2, 2 drum_note 2, 2 sound_ret .sub2: drum_note 1, 4 drum_note 1, 2 drum_note 1, 4 drum_note 1, 4 drum_note 1, 4 drum_note 2, 2 drum_note 3, 2 drum_note 2, 2 sound_ret