ref: b53b03eed056883c539267a1924cf3d3c5cda5b1
dir: /maps/Route31VioletGate.asm/
const_value set 2 const ROUTE31VIOLETGATE_OFFICER const ROUTE31VIOLETGATE_COOLTRAINER_F Route31VioletGate_MapScripts: .SceneScripts: db 0 .MapCallbacks: db 0 Route31VioletGateOfficerScript: jumptextfaceplayer Route31VioletGateOfficerText Route31VioletGateCooltrainerFScript: jumptextfaceplayer Route31VioletGateCooltrainerFText Route31VioletGateOfficerText: text "Hi there!" line "Did you visit" cont "SPROUT TOWER?" done Route31VioletGateCooltrainerFText: text "I came too far" line "out. I'd better" cont "phone home!" done Route31VioletGate_MapEvents: ; filler db 0, 0 .Warps: db 4 warp_def 0, 4, 8, VIOLET_CITY warp_def 0, 5, 9, VIOLET_CITY warp_def 9, 4, 1, ROUTE_31 warp_def 9, 5, 2, ROUTE_31 .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 2 object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route31VioletGateOfficerScript, -1 object_event 1, 2, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route31VioletGateCooltrainerFScript, -1