ref: b58f82e12f42c98693cef1c35c1aa4cd8aeaaa22
dir: /engine/pokedex/pokedex.asm/
; Pokedex_RunJumptable.Jumptable indexes const_def const DEXSTATE_MAIN_SCR const DEXSTATE_UPDATE_MAIN_SCR const DEXSTATE_DEX_ENTRY_SCR const DEXSTATE_UPDATE_DEX_ENTRY_SCR const DEXSTATE_REINIT_DEX_ENTRY_SCR const DEXSTATE_SEARCH_SCR const DEXSTATE_UPDATE_SEARCH_SCR const DEXSTATE_OPTION_SCR const DEXSTATE_UPDATE_OPTION_SCR const DEXSTATE_SEARCH_RESULTS_SCR const DEXSTATE_UPDATE_SEARCH_RESULTS_SCR const DEXSTATE_UNOWN_MODE const DEXSTATE_UPDATE_UNOWN_MODE const DEXSTATE_EXIT POKEDEX_SCX EQU 5 GLOBAL POKEDEX_SCX Pokedex: ld a, [hWX] ld l, a ld a, [hWY] ld h, a push hl ld a, [hSCX] push af ld hl, wOptions ld a, [hl] push af set NO_TEXT_SCROLL, [hl] ld a, [wVramState] push af xor a ld [wVramState], a ld a, [hInMenu] push af ld a, $1 ld [hInMenu], a xor a ld [hMapAnims], a call InitPokedex call DelayFrame .main call JoyTextDelay ld a, [wJumptableIndex] bit 7, a jr nz, .exit call Pokedex_RunJumptable call DelayFrame jr .main .exit ld de, SFX_READ_TEXT_2 call PlaySFX call WaitSFX call ClearSprites ld a, [wCurrentDexMode] ld [wLastDexMode], a pop af ld [hInMenu], a pop af ld [wVramState], a pop af ld [wOptions], a pop af ld [hSCX], a pop hl ld a, l ld [hWX], a ld a, h ld [hWY], a ret InitPokedex: call ClearBGPalettes call ClearSprites call ClearTileMap call Pokedex_LoadGFX ld hl, wPokedexDataStart ld bc, wPokedexDataEnd - wPokedexDataStart xor a call ByteFill xor a ld [wJumptableIndex], a ld [wPrevDexEntryJumptableIndex], a ld [wPrevDexEntryBackup], a ld [wcf66], a call Pokedex_CheckUnlockedUnownMode ld a, [wLastDexMode] ld [wCurrentDexMode], a call Pokedex_OrderMonsByMode call Pokedex_InitCursorPosition call Pokedex_GetLandmark farcall DrawDexEntryScreenRightEdge call Pokedex_ResetBGMapMode ret Pokedex_CheckUnlockedUnownMode: ld a, [wStatusFlags] bit STATUSFLAGS_UNOWN_DEX_F, a jr nz, .unlocked xor a ld [wUnlockedUnownMode], a ret .unlocked ld a, TRUE ld [wUnlockedUnownMode], a ret Pokedex_InitCursorPosition: ld hl, wPokedexOrder ld a, [wPrevDexEntry] and a jr z, .done cp NUM_POKEMON + 1 jr nc, .done ld b, a ld a, [wDexListingEnd] cp $8 jr c, .only_one_page sub $7 ld c, a .loop1 ld a, b cp [hl] jr z, .done inc hl ld a, [wDexListingScrollOffset] inc a ld [wDexListingScrollOffset], a dec c jr nz, .loop1 .only_one_page ld c, $7 .loop2 ld a, b cp [hl] jr z, .done inc hl ld a, [wDexListingCursor] inc a ld [wDexListingCursor], a dec c jr nz, .loop2 .done ret Pokedex_GetLandmark: ld a, [wMapGroup] ld b, a ld a, [wMapNumber] ld c, a call GetWorldMapLocation cp SPECIAL_MAP jr nz, .load ld a, [wBackupMapGroup] ld b, a ld a, [wBackupMapNumber] ld c, a call GetWorldMapLocation .load ld [wDexCurrentLocation], a ret Pokedex_RunJumptable: ld a, [wJumptableIndex] ld hl, .Jumptable call Pokedex_LoadPointer jp hl .Jumptable: ; entries correspond to DEXSTATE_* constants dw Pokedex_InitMainScreen dw Pokedex_UpdateMainScreen dw Pokedex_InitDexEntryScreen dw Pokedex_UpdateDexEntryScreen dw Pokedex_ReinitDexEntryScreen dw Pokedex_InitSearchScreen dw Pokedex_UpdateSearchScreen dw Pokedex_InitOptionScreen dw Pokedex_UpdateOptionScreen dw Pokedex_InitSearchResultsScreen dw Pokedex_UpdateSearchResultsScreen dw Pokedex_InitUnownMode dw Pokedex_UpdateUnownMode dw Pokedex_Exit Pokedex_IncrementDexPointer: ld hl, wJumptableIndex inc [hl] ret Pokedex_Exit: ld hl, wJumptableIndex set 7, [hl] ret Pokedex_InitMainScreen: xor a ld [hBGMapMode], a call ClearSprites xor a hlcoord 0, 0, wAttrMap ld bc, SCREEN_HEIGHT * SCREEN_WIDTH call ByteFill farcall DrawPokedexListWindow hlcoord 0, 17 ld de, String_START_SEARCH call Pokedex_PlaceString ld a, 7 ld [wDexListingHeight], a call Pokedex_PrintListing call Pokedex_SetBGMapMode_3ifDMG_4ifCGB call Pokedex_ResetBGMapMode call Pokedex_DrawMainScreenBG ld a, POKEDEX_SCX ld [hSCX], a ld a, [wCurrentDexMode] cp DEXMODE_OLD ld a, $4a jr z, .okay ld a, $47 .okay ld [hWX], a xor a ld [hWY], a call WaitBGMap call Pokedex_ResetBGMapMode ld a, -1 ld [wCurPartySpecies], a ld a, SCGB_POKEDEX call Pokedex_GetSGBLayout call Pokedex_UpdateCursorOAM farcall DrawPokedexListWindow hlcoord 0, 17 ld de, String_START_SEARCH call Pokedex_PlaceString ld a, 7 ld [wDexListingHeight], a call Pokedex_PrintListing call Pokedex_IncrementDexPointer ret Pokedex_UpdateMainScreen: ld hl, hJoyPressed ld a, [hl] and B_BUTTON jr nz, .b ld a, [hl] and A_BUTTON jr nz, .a ld a, [hl] and SELECT jr nz, .select ld a, [hl] and START jr nz, .start call Pokedex_ListingHandleDPadInput ret nc call Pokedex_UpdateCursorOAM xor a ld [hBGMapMode], a call Pokedex_PrintListing call Pokedex_SetBGMapMode3 call Pokedex_ResetBGMapMode ret .a call Pokedex_GetSelectedMon call Pokedex_CheckSeen ret z ld a, DEXSTATE_DEX_ENTRY_SCR ld [wJumptableIndex], a ld a, DEXSTATE_MAIN_SCR ld [wPrevDexEntryJumptableIndex], a ret .select call Pokedex_BlackOutBG ld a, DEXSTATE_OPTION_SCR ld [wJumptableIndex], a xor a ld [hSCX], a ld a, $a7 ld [hWX], a call DelayFrame ret .start call Pokedex_BlackOutBG ld a, DEXSTATE_SEARCH_SCR ld [wJumptableIndex], a xor a ld [hSCX], a ld a, $a7 ld [hWX], a call DelayFrame ret .b ld a, DEXSTATE_EXIT ld [wJumptableIndex], a ret Pokedex_InitDexEntryScreen: call LowVolume xor a ; page 1 ld [wPokedexStatus], a xor a ld [hBGMapMode], a call ClearSprites call Pokedex_LoadCurrentFootprint call Pokedex_DrawDexEntryScreenBG call Pokedex_InitArrowCursor call Pokedex_GetSelectedMon ld [wPrevDexEntry], a farcall DisplayDexEntry call Pokedex_DrawFootprint call WaitBGMap ld a, $a7 ld [hWX], a call Pokedex_GetSelectedMon ld [wCurPartySpecies], a ld a, SCGB_POKEDEX call Pokedex_GetSGBLayout ld a, [wCurPartySpecies] call PlayMonCry call Pokedex_IncrementDexPointer ret Pokedex_UpdateDexEntryScreen: ld de, DexEntryScreen_ArrowCursorData call Pokedex_MoveArrowCursor ld hl, hJoyPressed ld a, [hl] and B_BUTTON jr nz, .return_to_prev_screen ld a, [hl] and A_BUTTON jr nz, .do_menu_action call Pokedex_NextOrPreviousDexEntry ret nc call Pokedex_IncrementDexPointer ret .do_menu_action ld a, [wDexArrowCursorPosIndex] ld hl, DexEntryScreen_MenuActionJumptable call Pokedex_LoadPointer jp hl .return_to_prev_screen ld a, [wLastVolume] and a jr z, .max_volume ld a, $77 ld [wLastVolume], a .max_volume call MaxVolume ld a, [wPrevDexEntryJumptableIndex] ld [wJumptableIndex], a ret Pokedex_Page: ld a, [wPokedexStatus] xor 1 ; toggle page ld [wPokedexStatus], a call Pokedex_GetSelectedMon ld [wPrevDexEntry], a farcall DisplayDexEntry call WaitBGMap ret Pokedex_ReinitDexEntryScreen: ; Reinitialize the Pokédex entry screen after changing the selected mon. call Pokedex_BlackOutBG xor a ; page 1 ld [wPokedexStatus], a xor a ld [hBGMapMode], a call Pokedex_DrawDexEntryScreenBG call Pokedex_InitArrowCursor call Pokedex_LoadCurrentFootprint call Pokedex_GetSelectedMon ld [wPrevDexEntry], a farcall DisplayDexEntry call Pokedex_DrawFootprint call Pokedex_LoadSelectedMonTiles call WaitBGMap call Pokedex_GetSelectedMon ld [wCurPartySpecies], a ld a, SCGB_POKEDEX call Pokedex_GetSGBLayout ld a, [wCurPartySpecies] call PlayMonCry ld hl, wJumptableIndex dec [hl] ret DexEntryScreen_ArrowCursorData: db D_RIGHT | D_LEFT, 4 dwcoord 1, 17 ; PAGE dwcoord 6, 17 ; AREA dwcoord 11, 17 ; CRY dwcoord 15, 17 ; PRNT DexEntryScreen_MenuActionJumptable: dw Pokedex_Page dw .Area dw .Cry dw .Print .Area: call Pokedex_BlackOutBG xor a ld [hSCX], a call DelayFrame ld a, $7 ld [hWX], a ld a, $90 ld [hWY], a call Pokedex_GetSelectedMon ld a, [wDexCurrentLocation] ld e, a predef Pokedex_GetArea call Pokedex_BlackOutBG call DelayFrame xor a ld [hBGMapMode], a ld a, $90 ld [hWY], a ld a, POKEDEX_SCX ld [hSCX], a call DelayFrame call Pokedex_RedisplayDexEntry call Pokedex_LoadSelectedMonTiles call WaitBGMap call Pokedex_GetSelectedMon ld [wCurPartySpecies], a ld a, SCGB_POKEDEX call Pokedex_GetSGBLayout ret .Cry: call Pokedex_GetSelectedMon ld a, [wd265] call GetCryIndex ld e, c ld d, b call PlayCry ret .Print: call Pokedex_ApplyPrintPals xor a ld [hSCX], a ld a, [wPrevDexEntryBackup] push af ld a, [wPrevDexEntryJumptableIndex] push af ld a, [wJumptableIndex] push af farcall PrintDexEntry pop af ld [wJumptableIndex], a pop af ld [wPrevDexEntryJumptableIndex], a pop af ld [wPrevDexEntryBackup], a call ClearBGPalettes call DisableLCD call Pokedex_LoadInvertedFont call Pokedex_RedisplayDexEntry call EnableLCD call WaitBGMap ld a, POKEDEX_SCX ld [hSCX], a call Pokedex_ApplyUsualPals ret Pokedex_RedisplayDexEntry: call Pokedex_DrawDexEntryScreenBG call Pokedex_GetSelectedMon farcall DisplayDexEntry call Pokedex_DrawFootprint ret Pokedex_InitOptionScreen: xor a ld [hBGMapMode], a call ClearSprites call Pokedex_DrawOptionScreenBG call Pokedex_InitArrowCursor ld a, [wCurrentDexMode] ; Index of the topmost visible item in a scrolling menu ??? ld [wDexArrowCursorPosIndex], a call Pokedex_DisplayModeDescription call WaitBGMap ld a, SCGB_POKEDEX_SEARCH_OPTION call Pokedex_GetSGBLayout call Pokedex_IncrementDexPointer ret Pokedex_UpdateOptionScreen: ld a, [wUnlockedUnownMode] and a jr nz, .okay ld de, .NoUnownModeArrowCursorData jr .okay2 .okay ld de, .ArrowCursorData .okay2 call Pokedex_MoveArrowCursor call c, Pokedex_DisplayModeDescription ld hl, hJoyPressed ld a, [hl] and SELECT | B_BUTTON jr nz, .return_to_main_screen ld a, [hl] and A_BUTTON jr nz, .do_menu_action ret .do_menu_action ld a, [wDexArrowCursorPosIndex] ld hl, .MenuActionJumptable call Pokedex_LoadPointer jp hl .return_to_main_screen call Pokedex_BlackOutBG ld a, DEXSTATE_MAIN_SCR ld [wJumptableIndex], a ret .NoUnownModeArrowCursorData: db D_UP | D_DOWN, 3 dwcoord 2, 4 ; NEW dwcoord 2, 6 ; OLD dwcoord 2, 8 ; ABC .ArrowCursorData: db D_UP | D_DOWN, 4 dwcoord 2, 4 ; NEW dwcoord 2, 6 ; OLD dwcoord 2, 8 ; ABC dwcoord 2, 10 ; UNOWN .MenuActionJumptable: dw .MenuAction_NewMode dw .MenuAction_OldMode dw .MenuAction_ABCMode dw .MenuAction_UnownMode .MenuAction_NewMode: ld b, DEXMODE_NEW jr .ChangeMode .MenuAction_OldMode: ld b, DEXMODE_OLD jr .ChangeMode .MenuAction_ABCMode: ld b, DEXMODE_ABC .ChangeMode: ld a, [wCurrentDexMode] cp b jr z, .skip_changing_mode ; Skip if new mode is same as current. ld a, b ld [wCurrentDexMode], a call Pokedex_OrderMonsByMode call Pokedex_DisplayChangingModesMessage xor a ld [wDexListingScrollOffset], a ld [wDexListingCursor], a call Pokedex_InitCursorPosition .skip_changing_mode call Pokedex_BlackOutBG ld a, DEXSTATE_MAIN_SCR ld [wJumptableIndex], a ret .MenuAction_UnownMode: call Pokedex_BlackOutBG ld a, DEXSTATE_UNOWN_MODE ld [wJumptableIndex], a ret Pokedex_InitSearchScreen: xor a ld [hBGMapMode], a call ClearSprites call Pokedex_DrawSearchScreenBG call Pokedex_InitArrowCursor ld a, NORMAL + 1 ld [wDexSearchMonType1], a xor a ld [wDexSearchMonType2], a call Pokedex_PlaceSearchScreenTypeStrings xor a ld [wDexSearchSlowpokeFrame], a farcall DoDexSearchSlowpokeFrame call WaitBGMap ld a, SCGB_POKEDEX_SEARCH_OPTION call Pokedex_GetSGBLayout call Pokedex_IncrementDexPointer ret Pokedex_UpdateSearchScreen: ld de, .ArrowCursorData call Pokedex_MoveArrowCursor call Pokedex_UpdateSearchMonType call c, Pokedex_PlaceSearchScreenTypeStrings ld hl, hJoyPressed ld a, [hl] and START | B_BUTTON jr nz, .cancel ld a, [hl] and A_BUTTON jr nz, .do_menu_action ret .do_menu_action ld a, [wDexArrowCursorPosIndex] ld hl, .MenuActionJumptable call Pokedex_LoadPointer jp hl .cancel call Pokedex_BlackOutBG ld a, DEXSTATE_MAIN_SCR ld [wJumptableIndex], a ret .ArrowCursorData: db D_UP | D_DOWN, 4 dwcoord 2, 4 ; TYPE 1 dwcoord 2, 6 ; TYPE 2 dwcoord 2, 13 ; BEGIN SEARCH dwcoord 2, 15 ; CANCEL .MenuActionJumptable: dw .MenuAction_MonSearchType dw .MenuAction_MonSearchType dw .MenuAction_BeginSearch dw .MenuAction_Cancel .MenuAction_MonSearchType: call Pokedex_NextSearchMonType call Pokedex_PlaceSearchScreenTypeStrings ret .MenuAction_BeginSearch: call Pokedex_SearchForMons farcall AnimateDexSearchSlowpoke ld a, [wDexSearchResultCount] and a jr nz, .show_search_results ; No mon with matching types was found. call Pokedex_OrderMonsByMode call Pokedex_DisplayTypeNotFoundMessage xor a ld [hBGMapMode], a call Pokedex_DrawSearchScreenBG call Pokedex_InitArrowCursor call Pokedex_PlaceSearchScreenTypeStrings call WaitBGMap ret .show_search_results ld [wDexListingEnd], a ld a, [wDexListingScrollOffset] ld [wDexListingScrollOffsetBackup], a ld a, [wDexListingCursor] ld [wDexListingCursorBackup], a ld a, [wPrevDexEntry] ld [wPrevDexEntryBackup], a xor a ld [wDexListingScrollOffset], a ld [wDexListingCursor], a call Pokedex_BlackOutBG ld a, DEXSTATE_SEARCH_RESULTS_SCR ld [wJumptableIndex], a ret .MenuAction_Cancel: call Pokedex_BlackOutBG ld a, DEXSTATE_MAIN_SCR ld [wJumptableIndex], a ret Pokedex_InitSearchResultsScreen: xor a ld [hBGMapMode], a xor a hlcoord 0, 0, wAttrMap ld bc, SCREEN_WIDTH * SCREEN_HEIGHT call ByteFill call Pokedex_SetBGMapMode4 call Pokedex_ResetBGMapMode farcall DrawPokedexSearchResultsWindow call Pokedex_PlaceSearchResultsTypeStrings ld a, 4 ld [wDexListingHeight], a call Pokedex_PrintListing call Pokedex_SetBGMapMode3 call Pokedex_ResetBGMapMode call Pokedex_DrawSearchResultsScreenBG ld a, POKEDEX_SCX ld [hSCX], a ld a, $4a ld [hWX], a xor a ld [hWY], a call WaitBGMap call Pokedex_ResetBGMapMode farcall DrawPokedexSearchResultsWindow call Pokedex_PlaceSearchResultsTypeStrings call Pokedex_UpdateSearchResultsCursorOAM ld a, -1 ld [wCurPartySpecies], a ld a, SCGB_POKEDEX call Pokedex_GetSGBLayout call Pokedex_IncrementDexPointer ret Pokedex_UpdateSearchResultsScreen: ld hl, hJoyPressed ld a, [hl] and B_BUTTON jr nz, .return_to_search_screen ld a, [hl] and A_BUTTON jr nz, .go_to_dex_entry call Pokedex_ListingHandleDPadInput ret nc call Pokedex_UpdateSearchResultsCursorOAM xor a ld [hBGMapMode], a call Pokedex_PrintListing call Pokedex_SetBGMapMode3 call Pokedex_ResetBGMapMode ret .go_to_dex_entry call Pokedex_GetSelectedMon call Pokedex_CheckSeen ret z ld a, DEXSTATE_DEX_ENTRY_SCR ld [wJumptableIndex], a ld a, DEXSTATE_SEARCH_RESULTS_SCR ld [wPrevDexEntryJumptableIndex], a ret .return_to_search_screen ld a, [wDexListingScrollOffsetBackup] ld [wDexListingScrollOffset], a ld a, [wDexListingCursorBackup] ld [wDexListingCursor], a ld a, [wPrevDexEntryBackup] ld [wPrevDexEntry], a call Pokedex_BlackOutBG call ClearSprites call Pokedex_OrderMonsByMode ld a, DEXSTATE_SEARCH_SCR ld [wJumptableIndex], a xor a ld [hSCX], a ld a, $a7 ld [hWX], a ret Pokedex_InitUnownMode: call Pokedex_LoadUnownFont call Pokedex_DrawUnownModeBG xor a ld [wDexCurrentUnownIndex], a call Pokedex_LoadUnownFrontpicTiles call Pokedex_UnownModePlaceCursor farcall PrintUnownWord call WaitBGMap ld a, SCGB_POKEDEX_UNOWN_MODE call Pokedex_GetSGBLayout call Pokedex_IncrementDexPointer ret Pokedex_UpdateUnownMode: ld hl, hJoyPressed ld a, [hl] and A_BUTTON | B_BUTTON jr nz, .a_b call Pokedex_UnownModeHandleDPadInput ret .a_b call Pokedex_BlackOutBG ld a, DEXSTATE_OPTION_SCR ld [wJumptableIndex], a call DelayFrame call Pokedex_CheckSGB jr nz, .decompress farcall LoadSGBPokedexGFX2 jr .done .decompress ld hl, PokedexLZ ld de, vTiles2 tile $31 lb bc, BANK(PokedexLZ), 58 call DecompressRequest2bpp .done ret Pokedex_UnownModeHandleDPadInput: ld hl, hJoyLast ld a, [hl] and D_RIGHT jr nz, .right ld a, [hl] and D_LEFT jr nz, .left ret .right ld a, [wDexUnownCount] ld e, a ld hl, wDexCurrentUnownIndex ld a, [hl] inc a cp e ret nc ld a, [hl] inc [hl] jr .update .left ld hl, wDexCurrentUnownIndex ld a, [hl] and a ret z ld a, [hl] dec [hl] .update push af xor a ld [hBGMapMode], a pop af call Pokedex_UnownModeEraseCursor call Pokedex_LoadUnownFrontpicTiles call Pokedex_UnownModePlaceCursor farcall PrintUnownWord ld a, $1 ld [hBGMapMode], a call DelayFrame call DelayFrame ret Pokedex_UnownModeEraseCursor: ld c, " " jr Pokedex_UnownModeUpdateCursorGfx Pokedex_UnownModePlaceCursor: ld a, [wDexCurrentUnownIndex] ld c, $5a ; diamond cursor Pokedex_UnownModeUpdateCursorGfx: ld e, a ld d, 0 ld hl, UnownModeLetterAndCursorCoords + 2 rept 4 add hl, de endr ld a, [hli] ld h, [hl] ld l, a ld [hl], c ret Pokedex_NextOrPreviousDexEntry: ld a, [wDexListingCursor] ld [wBackupDexListingCursor], a ld a, [wDexListingScrollOffset] ld [wBackupDexListingPage], a ld hl, hJoyLast ld a, [hl] and D_UP jr nz, .up ld a, [hl] and D_DOWN jr nz, .down and a ret .up ld a, [wDexListingHeight] ld d, a ld a, [wDexListingEnd] ld e, a call Pokedex_ListingMoveCursorUp jr nc, .nope call Pokedex_GetSelectedMon call Pokedex_CheckSeen jr nz, .yep jr .up .down ld a, [wDexListingHeight] ld d, a ld a, [wDexListingEnd] ld e, a call Pokedex_ListingMoveCursorDown jr nc, .nope call Pokedex_GetSelectedMon call Pokedex_CheckSeen jr nz, .yep jr .down .yep scf ret .nope ld a, [wBackupDexListingCursor] ld [wDexListingCursor], a ld a, [wBackupDexListingPage] ld [wDexListingScrollOffset], a and a ret Pokedex_ListingHandleDPadInput: ; Handles D-pad input for a list of Pokémon. ld a, [wDexListingHeight] ld d, a ld a, [wDexListingEnd] ld e, a ld hl, hJoyLast ld a, [hl] and D_UP jr nz, Pokedex_ListingMoveCursorUp ld a, [hl] and D_DOWN jr nz, Pokedex_ListingMoveCursorDown ld a, d cp e jr nc, Pokedex_ListingPosStayedSame ld a, [hl] and D_LEFT jr nz, Pokedex_ListingMoveUpOnePage ld a, [hl] and D_RIGHT jr nz, Pokedex_ListingMoveDownOnePage jr Pokedex_ListingPosStayedSame Pokedex_ListingMoveCursorUp: ld hl, wDexListingCursor ld a, [hl] and a jr z, .try_scrolling dec [hl] jr Pokedex_ListingPosChanged .try_scrolling ld hl, wDexListingScrollOffset ld a, [hl] and a jr z, Pokedex_ListingPosStayedSame dec [hl] jr Pokedex_ListingPosChanged Pokedex_ListingMoveCursorDown: ld hl, wDexListingCursor ld a, [hl] inc a cp e jr nc, Pokedex_ListingPosStayedSame cp d jr nc, .try_scrolling inc [hl] jr Pokedex_ListingPosChanged .try_scrolling ld hl, wDexListingScrollOffset add [hl] cp e jr nc, Pokedex_ListingPosStayedSame inc [hl] jr Pokedex_ListingPosChanged Pokedex_ListingMoveUpOnePage: ld hl, wDexListingScrollOffset ld a, [hl] and a jr z, Pokedex_ListingPosStayedSame cp d jr nc, .not_near_top ; If we're already less than page away from the top, go to the top. xor a ld [hl], a jr Pokedex_ListingPosChanged .not_near_top sub d ld [hl], a jr Pokedex_ListingPosChanged Pokedex_ListingMoveDownOnePage: ; When moving down a page, the return value always report a change in position. ld hl, wDexListingScrollOffset ld a, d add a add [hl] jr c, .near_bottom cp e jr c, .not_near_bottom .near_bottom ld a, e sub d ld [hl], a jr Pokedex_ListingPosChanged .not_near_bottom ld a, [hl] add d ld [hl], a jr Pokedex_ListingPosChanged Pokedex_ListingPosStayedSame: and a ret Pokedex_ListingPosChanged: scf ret Pokedex_FillColumn: ; Fills a column starting at HL, going downwards. ; B is the height of the column and A is the tile it's filled with. push de ld de, SCREEN_WIDTH .loop ld [hl], a add hl, de dec b jr nz, .loop pop de ret Pokedex_DrawMainScreenBG: ; Draws the left sidebar and the bottom bar on the main screen. hlcoord 0, 17 ld de, String_START_SEARCH call Pokedex_PlaceString ld a, $32 hlcoord 0, 0 ld bc, SCREEN_WIDTH * SCREEN_HEIGHT call ByteFill hlcoord 0, 0 lb bc, 7, 7 call Pokedex_PlaceBorder hlcoord 0, 9 lb bc, 6, 7 call Pokedex_PlaceBorder hlcoord 1, 11 ld de, String_SEEN call Pokedex_PlaceString ld hl, wPokedexSeen ld b, wEndPokedexSeen - wPokedexSeen call CountSetBits ld de, wd265 hlcoord 5, 12 lb bc, 1, 3 call PrintNum hlcoord 1, 14 ld de, String_OWN call Pokedex_PlaceString ld hl, wPokedexCaught ld b, wEndPokedexCaught - wPokedexCaught call CountSetBits ld de, wd265 hlcoord 5, 15 lb bc, 1, 3 call PrintNum hlcoord 1, 17 ld de, String_SELECT_OPTION call Pokedex_PlaceString hlcoord 8, 1 ld b, 7 ld a, $5a call Pokedex_FillColumn hlcoord 8, 10 ld b, 6 ld a, $5a call Pokedex_FillColumn hlcoord 8, 0 ld [hl], $59 hlcoord 8, 8 ld [hl], $53 hlcoord 8, 9 ld [hl], $54 hlcoord 8, 16 ld [hl], $5b call Pokedex_PlaceFrontpicTopLeftCorner ret String_SEEN: db "SEEN", -1 String_OWN: db "OWN", -1 String_SELECT_OPTION: db $3b, $48, $49, $4a, $44, $45, $46, $47 ; SELECT > OPTION ; fallthrough String_START_SEARCH: db $3c, $3b, $41, $42, $43, $4b, $4c, $4d, $4e, $3c, -1 ; START > SEARCH Pokedex_DrawDexEntryScreenBG: call Pokedex_FillBackgroundColor2 hlcoord 0, 0 lb bc, 15, 18 call Pokedex_PlaceBorder hlcoord 19, 0 ld [hl], $34 hlcoord 19, 1 ld a, " " ld b, 15 call Pokedex_FillColumn ld [hl], $39 hlcoord 1, 10 ld bc, 19 ld a, $61 call ByteFill hlcoord 1, 17 ld bc, 18 ld a, " " call ByteFill hlcoord 9, 7 ld de, .Height call Pokedex_PlaceString hlcoord 9, 9 ld de, .Weight call Pokedex_PlaceString hlcoord 0, 17 ld de, .MenuItems call Pokedex_PlaceString call Pokedex_PlaceFrontpicTopLeftCorner ret .Unused: db $5c, $5d, -1 ; No. .Height: db "HT ?", $5e, "??", $5f, -1 ; HT ?'??" .Weight: db "WT ???lb", -1 ; WT ???lb .MenuItems: db $3b, " PAGE AREA CRY PRNT", -1 Pokedex_DrawOptionScreenBG: call Pokedex_FillBackgroundColor2 hlcoord 0, 2 lb bc, 8, 18 call Pokedex_PlaceBorder hlcoord 0, 12 lb bc, 4, 18 call Pokedex_PlaceBorder hlcoord 0, 1 ld de, .Title call Pokedex_PlaceString hlcoord 3, 4 ld de, .Modes call PlaceString ld a, [wUnlockedUnownMode] and a ret z hlcoord 3, 10 ld de, .UnownMode call PlaceString ret .Title: db $3b, " OPTION ", $3c, -1 .Modes: db "NEW #DEX MODE" next "OLD #DEX MODE" next "A to Z MODE" db "@" .UnownMode: db "UNOWN MODE@" Pokedex_DrawSearchScreenBG: call Pokedex_FillBackgroundColor2 hlcoord 0, 2 lb bc, 14, 18 call Pokedex_PlaceBorder hlcoord 0, 1 ld de, .Title call Pokedex_PlaceString hlcoord 8, 4 ld de, .TypeLeftRightArrows call Pokedex_PlaceString hlcoord 8, 6 ld de, .TypeLeftRightArrows call Pokedex_PlaceString hlcoord 3, 4 ld de, .Types call PlaceString hlcoord 3, 13 ld de, .Menu call PlaceString ret .Title: db $3b, " SEARCH ", $3c, -1 .TypeLeftRightArrows: db $3d, " ", $3e, -1 .Types: db "TYPE1" next "TYPE2" db "@" .Menu: db "BEGIN SEARCH!!" next "CANCEL" db "@" Pokedex_DrawSearchResultsScreenBG: call Pokedex_FillBackgroundColor2 hlcoord 0, 0 lb bc, 7, 7 call Pokedex_PlaceBorder hlcoord 0, 11 lb bc, 5, 18 call Pokedex_PlaceBorder hlcoord 1, 12 ld de, .BottomWindowText call PlaceString ld de, wDexSearchResultCount hlcoord 1, 16 lb bc, 1, 3 call PrintNum hlcoord 8, 0 ld [hl], $59 hlcoord 8, 1 ld b, 7 ld a, $5a call Pokedex_FillColumn hlcoord 8, 8 ld [hl], $53 hlcoord 8, 9 ld [hl], $69 hlcoord 8, 10 ld [hl], $6a call Pokedex_PlaceFrontpicTopLeftCorner ret .BottomWindowText: db "SEARCH RESULTS" next " TYPE" next " FOUND!" db "@" Pokedex_PlaceSearchResultsTypeStrings: ld a, [wDexSearchMonType1] hlcoord 0, 14 call Pokedex_PlaceTypeString ld a, [wDexSearchMonType1] ld b, a ld a, [wDexSearchMonType2] and a jr z, .done cp b jr z, .done hlcoord 2, 15 call Pokedex_PlaceTypeString hlcoord 1, 15 ld [hl], "/" .done ret Pokedex_DrawUnownModeBG: call Pokedex_FillBackgroundColor2 hlcoord 2, 1 lb bc, 10, 13 call Pokedex_PlaceBorder hlcoord 2, 14 lb bc, 1, 13 call Pokedex_PlaceBorder hlcoord 2, 15 ld [hl], $3d hlcoord 16, 15 ld [hl], $3e hlcoord 6, 5 call Pokedex_PlaceFrontpicAtHL ld de, 0 ld b, 0 ld c, NUM_UNOWN .loop ld hl, wUnownDex add hl, de ld a, [hl] and a jr z, .done push af ld hl, UnownModeLetterAndCursorCoords rept 4 add hl, de endr ld a, [hli] ld h, [hl] ld l, a pop af add $40 - 1 ; Unown A ld [hl], a inc de inc b dec c jr nz, .loop .done ld a, b ld [wDexUnownCount], a ret UnownModeLetterAndCursorCoords: ; entries correspond to Unown forms ; letter, cursor dwcoord 4,11, 3,11 ; A dwcoord 4,10, 3,10 ; B dwcoord 4, 9, 3, 9 ; C dwcoord 4, 8, 3, 8 ; D dwcoord 4, 7, 3, 7 ; E dwcoord 4, 6, 3, 6 ; F dwcoord 4, 5, 3, 5 ; G dwcoord 4, 4, 3, 4 ; H dwcoord 4, 3, 3, 2 ; I dwcoord 5, 3, 5, 2 ; J dwcoord 6, 3, 6, 2 ; K dwcoord 7, 3, 7, 2 ; L dwcoord 8, 3, 8, 2 ; M dwcoord 9, 3, 9, 2 ; N dwcoord 10, 3, 10, 2 ; O dwcoord 11, 3, 11, 2 ; P dwcoord 12, 3, 12, 2 ; Q dwcoord 13, 3, 13, 2 ; R dwcoord 14, 3, 15, 2 ; S dwcoord 14, 4, 15, 4 ; T dwcoord 14, 5, 15, 5 ; U dwcoord 14, 6, 15, 6 ; V dwcoord 14, 7, 15, 7 ; W dwcoord 14, 8, 15, 8 ; X dwcoord 14, 9, 15, 9 ; Y dwcoord 14,10, 15,10 ; Z Pokedex_FillBackgroundColor2: hlcoord 0, 0 ld a, $32 ld bc, SCREEN_WIDTH * SCREEN_HEIGHT call ByteFill ret Pokedex_PlaceFrontpicTopLeftCorner: hlcoord 1, 1 Pokedex_PlaceFrontpicAtHL: xor a ld b, $7 .row ld c, $7 push af push hl .col ld [hli], a add $7 dec c jr nz, .col pop hl ld de, SCREEN_WIDTH add hl, de pop af inc a dec b jr nz, .row ret Pokedex_PlaceString: .loop ld a, [de] cp -1 ret z inc de ld [hli], a jr .loop Pokedex_PlaceBorder: push hl ld a, $33 ld [hli], a ld d, $34 call .FillRow ld a, $35 ld [hl], a pop hl ld de, SCREEN_WIDTH add hl, de .loop push hl ld a, $36 ld [hli], a ld d, $7f call .FillRow ld a, $37 ld [hl], a pop hl ld de, SCREEN_WIDTH add hl, de dec b jr nz, .loop ld a, $38 ld [hli], a ld d, $39 call .FillRow ld a, $3a ld [hl], a ret .FillRow: ld e, c .row_loop ld a, e and a ret z ld a, d ld [hli], a dec e jr .row_loop Pokedex_PrintListing: ; Prints the list of Pokémon on the main Pokédex screen. ; This check is completely useless. ld a, [wCurrentDexMode] cp DEXMODE_OLD jr z, .okay ld c, 11 jr .resume .okay ld c, 11 ; End useless check .resume ; Clear (2 * [wDexListingHeight] + 1) by 11 box starting at 0,1 hlcoord 0, 1 ld a, [wDexListingHeight] add a inc a ld b, a ld a, " " call Pokedex_FillBox ; Load de with wPokedexOrder + [wDexListingScrollOffset] ld a, [wDexListingScrollOffset] ld e, a ld d, $0 ld hl, wPokedexOrder add hl, de ld e, l ld d, h hlcoord 0, 2 ld a, [wDexListingHeight] .loop push af ld a, [de] ld [wd265], a push de push hl call .PrintEntry pop hl ld de, 2 * SCREEN_WIDTH add hl, de pop de inc de pop af dec a jr nz, .loop call Pokedex_LoadSelectedMonTiles ret .PrintEntry: ; Prints one entry in the list of Pokémon on the main Pokédex screen. and a ret z call Pokedex_PrintNumberIfOldMode call Pokedex_PlaceDefaultStringIfNotSeen ret c call Pokedex_PlaceCaughtSymbolIfCaught push hl call GetPokemonName pop hl call PlaceString ret Pokedex_PrintNumberIfOldMode: ld a, [wCurrentDexMode] cp DEXMODE_OLD jr z, .printnum ret .printnum push hl ld de, -SCREEN_WIDTH add hl, de ld de, wd265 lb bc, PRINTNUM_LEADINGZEROS | 1, 3 call PrintNum pop hl ret Pokedex_PlaceCaughtSymbolIfCaught: call Pokedex_CheckCaught jr nz, .place_caught_symbol inc hl ret .place_caught_symbol ld a, $4f ld [hli], a ret Pokedex_PlaceDefaultStringIfNotSeen: call Pokedex_CheckSeen ret nz inc hl ld de, .NameNotSeen call PlaceString scf ret .NameNotSeen: db "-----@" Pokedex_DrawFootprint: hlcoord 18, 1 ld a, $62 ld [hli], a inc a ld [hl], a hlcoord 18, 2 ld a, $64 ld [hli], a inc a ld [hl], a ret Pokedex_GetSelectedMon: ; Gets the species of the currently selected Pokémon. This corresponds to the ; position of the cursor in the main listing, but this function can be used ; on all Pokédex screens. ld a, [wDexListingCursor] ld hl, wDexListingScrollOffset add [hl] ld e, a ld d, $0 ld hl, wPokedexOrder add hl, de ld a, [hl] ld [wd265], a ret Pokedex_CheckCaught: push de push hl ld a, [wd265] dec a call CheckCaughtMon pop hl pop de ret Pokedex_CheckSeen: push de push hl ld a, [wd265] dec a call CheckSeenMon pop hl pop de ret Pokedex_OrderMonsByMode: ld hl, wPokedexOrder ld bc, wPokedexOrderEnd - wPokedexOrder xor a call ByteFill ld a, [wCurrentDexMode] ld hl, .Jumptable call Pokedex_LoadPointer jp hl .Jumptable: dw .NewMode dw .OldMode dw Pokedex_ABCMode .NewMode: ld de, NewPokedexOrder ld hl, wPokedexOrder ld c, NUM_POKEMON .loopnew ld a, [de] inc de ld [hli], a dec c jr nz, .loopnew call .FindLastSeen ret .OldMode: ld hl, wPokedexOrder ld a, $1 ld c, NUM_POKEMON .loopold ld [hli], a inc a dec c jr nz, .loopold call .FindLastSeen ret .FindLastSeen: ld hl, wPokedexOrder + NUM_POKEMON - 1 ld d, NUM_POKEMON ld e, d .loopfindend ld a, [hld] ld [wd265], a call Pokedex_CheckSeen jr nz, .foundend dec d dec e jr nz, .loopfindend .foundend ld a, d ld [wDexListingEnd], a ret Pokedex_ABCMode: xor a ld [wDexListingEnd], a ld hl, wPokedexOrder ld de, AlphabeticalPokedexOrder ld c, NUM_POKEMON .loop1abc push bc ld a, [de] ld [wd265], a call Pokedex_CheckSeen jr z, .skipabc ld a, [wd265] ld [hli], a ld a, [wDexListingEnd] inc a ld [wDexListingEnd], a .skipabc inc de pop bc dec c jr nz, .loop1abc ld a, [wDexListingEnd] ld c, 0 .loop2abc cp NUM_POKEMON jr z, .doneabc ld [hl], c inc hl inc a jr .loop2abc .doneabc ret INCLUDE "data/pokemon/dex_order_alpha.asm" INCLUDE "data/pokemon/dex_order_new.asm" Pokedex_DisplayModeDescription: xor a ld [hBGMapMode], a hlcoord 0, 12 lb bc, 4, 18 call Pokedex_PlaceBorder ld a, [wDexArrowCursorPosIndex] ld hl, .Modes call Pokedex_LoadPointer ld e, l ld d, h hlcoord 1, 14 call PlaceString ld a, $1 ld [hBGMapMode], a ret .Modes: dw .NewMode dw .OldMode dw .ABCMode dw .UnownMode .NewMode: db "<PK><MN> are listed by" next "evolution type.@" .OldMode: db "<PK><MN> are listed by" next "official type.@" .ABCMode: db "<PK><MN> are listed" next "alphabetically.@" .UnownMode: db "UNOWN are listed" next "in catching order.@" Pokedex_DisplayChangingModesMessage: xor a ld [hBGMapMode], a hlcoord 0, 12 lb bc, 4, 18 call Pokedex_PlaceBorder ld de, String_ChangingModesPleaseWait hlcoord 1, 14 call PlaceString ld a, $1 ld [hBGMapMode], a ld c, 64 call DelayFrames ld de, SFX_CHANGE_DEX_MODE call PlaySFX ld c, 64 call DelayFrames ret String_ChangingModesPleaseWait: db "Changing modes." next "Please wait.@" Pokedex_UpdateSearchMonType: ld a, [wDexArrowCursorPosIndex] cp 2 jr nc, .no_change ld hl, hJoyLast ld a, [hl] and D_LEFT jr nz, Pokedex_PrevSearchMonType ld a, [hl] and D_RIGHT jr nz, Pokedex_NextSearchMonType .no_change and a ret Pokedex_PrevSearchMonType: ld a, [wDexArrowCursorPosIndex] and a jr nz, .type2 ld hl, wDexSearchMonType1 ld a, [hl] cp 1 jr z, .wrap_around dec [hl] jr .done .type2 ld hl, wDexSearchMonType2 ld a, [hl] and a jr z, .wrap_around dec [hl] jr .done .wrap_around ld [hl], NUM_TYPES - 1 .done scf ret Pokedex_NextSearchMonType: ld a, [wDexArrowCursorPosIndex] and a jr nz, .type2 ld hl, wDexSearchMonType1 ld a, [hl] cp NUM_TYPES - 1 jr nc, .type1_wrap_around inc [hl] jr .done .type1_wrap_around ld [hl], 1 jr .done .type2 ld hl, wDexSearchMonType2 ld a, [hl] cp NUM_TYPES - 1 jr nc, .type2_wrap_around inc [hl] jr .done .type2_wrap_around ld [hl], 0 .done scf ret Pokedex_PlaceSearchScreenTypeStrings: xor a ld [hBGMapMode], a hlcoord 9, 3 lb bc, 4, 8 ld a, " " call Pokedex_FillBox ld a, [wDexSearchMonType1] hlcoord 9, 4 call Pokedex_PlaceTypeString ld a, [wDexSearchMonType2] hlcoord 9, 6 call Pokedex_PlaceTypeString ld a, $1 ld [hBGMapMode], a ret Pokedex_PlaceTypeString: push hl ld e, a ld d, 0 ld hl, PokedexTypeSearchStrings rept 9 add hl, de endr ld e, l ld d, h pop hl call PlaceString ret INCLUDE "data/types/search_strings.asm" Pokedex_SearchForMons: ld a, [wDexSearchMonType2] and a call nz, .Search ld a, [wDexSearchMonType1] and a call nz, .Search ret .Search: dec a ld e, a ld d, 0 ld hl, PokedexTypeSearchConversionTable add hl, de ld a, [hl] ld [wDexConvertedMonType], a ld hl, wPokedexOrder ld de, wPokedexOrder ld c, NUM_POKEMON xor a ld [wDexSearchResultCount], a .loop push bc ld a, [hl] and a jr z, .next_mon ld [wd265], a ld [wCurSpecies], a call Pokedex_CheckCaught jr z, .next_mon push hl push de call GetBaseData pop de pop hl ld a, [wDexConvertedMonType] ld b, a ld a, [wBaseType1] cp b jr z, .match_found ld a, [wBaseType2] cp b jr nz, .next_mon .match_found ld a, [wd265] ld [de], a inc de ld a, [wDexSearchResultCount] inc a ld [wDexSearchResultCount], a .next_mon inc hl pop bc dec c jr nz, .loop ld l, e ld h, d ld a, [wDexSearchResultCount] ld c, 0 .zero_remaining_mons cp NUM_POKEMON jr z, .done ld [hl], c inc hl inc a jr .zero_remaining_mons .done ret INCLUDE "data/types/search_types.asm" Pokedex_DisplayTypeNotFoundMessage: xor a ld [hBGMapMode], a hlcoord 0, 12 lb bc, 4, 18 call Pokedex_PlaceBorder ld de, .TypeNotFound hlcoord 1, 14 call PlaceString ld a, $1 ld [hBGMapMode], a ld c, $80 call DelayFrames ret .TypeNotFound: db "The specified type" next "was not found.@" Pokedex_UpdateCursorOAM: ld a, [wCurrentDexMode] cp DEXMODE_OLD jp z, Pokedex_PutOldModeCursorOAM call Pokedex_PutNewModeABCModeCursorOAM call Pokedex_PutScrollbarOAM ret Pokedex_PutOldModeCursorOAM: ld hl, .CursorOAM ld a, [wDexListingCursor] or a jr nz, .okay ld hl, .CursorAtTopOAM .okay call Pokedex_LoadCursorOAM ret .CursorOAM: dsprite 3, 0, 9, -1, $30, 7 dsprite 2, 0, 9, -1, $31, 7 dsprite 2, 0, 10, -1, $32, 7 dsprite 2, 0, 11, -1, $32, 7 dsprite 2, 0, 12, -1, $32, 7 dsprite 2, 0, 13, -1, $33, 7 dsprite 2, 0, 16, -2, $33, 7 | X_FLIP dsprite 2, 0, 17, -2, $32, 7 | X_FLIP dsprite 2, 0, 18, -2, $32, 7 | X_FLIP dsprite 2, 0, 19, -2, $32, 7 | X_FLIP dsprite 2, 0, 20, -2, $31, 7 | X_FLIP dsprite 3, 0, 20, -2, $30, 7 | X_FLIP dsprite 4, 0, 9, -1, $30, 7 | Y_FLIP dsprite 5, 0, 9, -1, $31, 7 | Y_FLIP dsprite 5, 0, 10, -1, $32, 7 | Y_FLIP dsprite 5, 0, 11, -1, $32, 7 | Y_FLIP dsprite 5, 0, 12, -1, $32, 7 | Y_FLIP dsprite 5, 0, 13, -1, $33, 7 | Y_FLIP dsprite 5, 0, 16, -2, $33, 7 | X_FLIP | Y_FLIP dsprite 5, 0, 17, -2, $32, 7 | X_FLIP | Y_FLIP dsprite 5, 0, 18, -2, $32, 7 | X_FLIP | Y_FLIP dsprite 5, 0, 19, -2, $32, 7 | X_FLIP | Y_FLIP dsprite 5, 0, 20, -2, $31, 7 | X_FLIP | Y_FLIP dsprite 4, 0, 20, -2, $30, 7 | X_FLIP | Y_FLIP db -1 .CursorAtTopOAM: ; OAM data for when the cursor is at the top of the list. The tiles at the top ; are cut off so they don't show up outside the list area. dsprite 3, 0, 9, -1, $30, 7 dsprite 2, 0, 9, -1, $34, 7 dsprite 2, 0, 10, -1, $35, 7 dsprite 2, 0, 11, -1, $35, 7 dsprite 2, 0, 12, -1, $35, 7 dsprite 2, 0, 13, -1, $36, 7 dsprite 2, 0, 16, -2, $36, 7 | X_FLIP dsprite 2, 0, 17, -2, $35, 7 | X_FLIP dsprite 2, 0, 18, -2, $35, 7 | X_FLIP dsprite 2, 0, 19, -2, $35, 7 | X_FLIP dsprite 2, 0, 20, -2, $34, 7 | X_FLIP dsprite 3, 0, 20, -2, $30, 7 | X_FLIP dsprite 4, 0, 9, -1, $30, 7 | Y_FLIP dsprite 5, 0, 9, -1, $31, 7 | Y_FLIP dsprite 5, 0, 10, -1, $32, 7 | Y_FLIP dsprite 5, 0, 11, -1, $32, 7 | Y_FLIP dsprite 5, 0, 12, -1, $32, 7 | Y_FLIP dsprite 5, 0, 13, -1, $33, 7 | Y_FLIP dsprite 5, 0, 16, -2, $33, 7 | X_FLIP | Y_FLIP dsprite 5, 0, 17, -2, $32, 7 | X_FLIP | Y_FLIP dsprite 5, 0, 18, -2, $32, 7 | X_FLIP | Y_FLIP dsprite 5, 0, 19, -2, $32, 7 | X_FLIP | Y_FLIP dsprite 5, 0, 20, -2, $31, 7 | X_FLIP | Y_FLIP dsprite 4, 0, 20, -2, $30, 7 | X_FLIP | Y_FLIP db -1 Pokedex_PutNewModeABCModeCursorOAM: ld hl, .CursorOAM call Pokedex_LoadCursorOAM ret .CursorOAM: dsprite 3, 3, 9, -1, $30, 7 dsprite 2, 3, 9, -1, $31, 7 dsprite 2, 3, 10, -1, $32, 7 dsprite 2, 3, 11, -1, $32, 7 dsprite 2, 3, 12, -1, $33, 7 dsprite 2, 3, 16, 0, $33, 7 | X_FLIP dsprite 2, 3, 17, 0, $32, 7 | X_FLIP dsprite 2, 3, 18, 0, $32, 7 | X_FLIP dsprite 2, 3, 19, 0, $31, 7 | X_FLIP dsprite 3, 3, 19, 0, $30, 7 | X_FLIP dsprite 4, 3, 9, -1, $30, 7 | Y_FLIP dsprite 5, 3, 9, -1, $31, 7 | Y_FLIP dsprite 5, 3, 10, -1, $32, 7 | Y_FLIP dsprite 5, 3, 11, -1, $32, 7 | Y_FLIP dsprite 5, 3, 12, -1, $33, 7 | Y_FLIP dsprite 5, 3, 16, 0, $33, 7 | X_FLIP | Y_FLIP dsprite 5, 3, 17, 0, $32, 7 | X_FLIP | Y_FLIP dsprite 5, 3, 18, 0, $32, 7 | X_FLIP | Y_FLIP dsprite 5, 3, 19, 0, $31, 7 | X_FLIP | Y_FLIP dsprite 4, 3, 19, 0, $30, 7 | X_FLIP | Y_FLIP db -1 Pokedex_UpdateSearchResultsCursorOAM: ld a, [wCurrentDexMode] cp DEXMODE_OLD jp z, Pokedex_PutOldModeCursorOAM ld hl, .CursorOAM call Pokedex_LoadCursorOAM ret .CursorOAM: dsprite 3, 3, 9, -1, $30, 7 dsprite 2, 3, 9, -1, $31, 7 dsprite 2, 3, 10, -1, $32, 7 dsprite 2, 3, 11, -1, $32, 7 dsprite 2, 3, 12, -1, $32, 7 dsprite 2, 3, 13, -1, $33, 7 dsprite 2, 3, 16, -2, $33, 7 | X_FLIP dsprite 2, 3, 17, -2, $32, 7 | X_FLIP dsprite 2, 3, 18, -2, $32, 7 | X_FLIP dsprite 2, 3, 19, -2, $32, 7 | X_FLIP dsprite 2, 3, 20, -2, $31, 7 | X_FLIP dsprite 3, 3, 20, -2, $30, 7 | X_FLIP dsprite 4, 3, 9, -1, $30, 7 | Y_FLIP dsprite 5, 3, 9, -1, $31, 7 | Y_FLIP dsprite 5, 3, 10, -1, $32, 7 | Y_FLIP dsprite 5, 3, 11, -1, $32, 7 | Y_FLIP dsprite 5, 3, 12, -1, $32, 7 | Y_FLIP dsprite 5, 3, 13, -1, $33, 7 | Y_FLIP dsprite 5, 3, 16, -2, $33, 7 | X_FLIP | Y_FLIP dsprite 5, 3, 17, -2, $32, 7 | X_FLIP | Y_FLIP dsprite 5, 3, 18, -2, $32, 7 | X_FLIP | Y_FLIP dsprite 5, 3, 19, -2, $32, 7 | X_FLIP | Y_FLIP dsprite 5, 3, 20, -2, $31, 7 | X_FLIP | Y_FLIP dsprite 4, 3, 20, -2, $30, 7 | X_FLIP | Y_FLIP db -1 Pokedex_LoadCursorOAM: ld de, wVirtualOAMSprite00 .loop ld a, [hl] cp -1 ret z ld a, [wDexListingCursor] and $7 swap a add [hl] ; y inc hl ld [de], a inc de ld a, [hli] ; x ld [de], a inc de ld a, [hli] ; tile id ld [de], a inc de ld a, [hli] ; attributes ld [de], a inc de jr .loop Pokedex_PutScrollbarOAM: ; Writes the OAM data for the scrollbar in the new mode and ABC mode. push de ld a, [wDexListingEnd] dec a ld e, a ld a, [wDexListingCursor] ld hl, wDexListingScrollOffset add [hl] cp e jr z, .asm_4133f ld hl, $0 ld bc, $79 call AddNTimes ld e, l ld d, h ld b, $0 ld a, d or e jr z, .asm_41341 ld a, [wDexListingEnd] ld c, a .asm_41333 ld a, e sub c ld e, a ld a, d sbc $0 ld d, a jr c, .asm_41341 inc b jr .asm_41333 .asm_4133f ld b, $79 .asm_41341 ld a, $14 add b pop hl ld [hli], a ld a, $a1 ld [hli], a ld a, $f ld [hli], a ld [hl], $0 ret Pokedex_InitArrowCursor: xor a ld [wDexArrowCursorPosIndex], a ld [wDexArrowCursorDelayCounter], a ld [wDexArrowCursorBlinkCounter], a ret Pokedex_MoveArrowCursor: ; bc = [de] - 1 ld a, [de] ld b, a inc de ld a, [de] dec a ld c, a inc de call Pokedex_BlinkArrowCursor ld hl, hJoyPressed ld a, [hl] and D_LEFT | D_UP and b jr nz, .move_left_or_up ld a, [hl] and D_RIGHT | D_DOWN and b jr nz, .move_right_or_down ld a, [hl] and SELECT and b jr nz, .select call Pokedex_ArrowCursorDelay jr c, .no_action ld hl, hJoyLast ld a, [hl] and D_LEFT | D_UP and b jr nz, .move_left_or_up ld a, [hl] and D_RIGHT | D_DOWN and b jr nz, .move_right_or_down jr .no_action .move_left_or_up ld a, [wDexArrowCursorPosIndex] and a jr z, .no_action call Pokedex_GetArrowCursorPos ld [hl], " " ld hl, wDexArrowCursorPosIndex dec [hl] jr .update_cursor_pos .move_right_or_down ld a, [wDexArrowCursorPosIndex] cp c jr nc, .no_action call Pokedex_GetArrowCursorPos ld [hl], " " ld hl, wDexArrowCursorPosIndex inc [hl] .update_cursor_pos call Pokedex_GetArrowCursorPos ld [hl], "▶" ld a, 12 ld [wDexArrowCursorDelayCounter], a xor a ld [wDexArrowCursorBlinkCounter], a scf ret .no_action and a ret .select call Pokedex_GetArrowCursorPos ld [hl], " " ld a, [wDexArrowCursorPosIndex] cp c jr c, .update ld a, -1 .update inc a ld [wDexArrowCursorPosIndex], a jr .update_cursor_pos Pokedex_GetArrowCursorPos: ld a, [wDexArrowCursorPosIndex] add a ld l, a ld h, 0 add hl, de ld a, [hli] ld h, [hl] ld l, a ret Pokedex_BlinkArrowCursor: ld hl, wDexArrowCursorBlinkCounter ld a, [hl] inc [hl] and $8 jr z, .blink_on call Pokedex_GetArrowCursorPos ld [hl], " " ret .blink_on call Pokedex_GetArrowCursorPos ld [hl], "▶" ret Pokedex_ArrowCursorDelay: ; Updates the delay counter set when moving the arrow cursor. ; Returns whether the delay is active in carry. ld hl, wDexArrowCursorDelayCounter ld a, [hl] and a ret z dec [hl] scf ret Pokedex_FillBox: jp FillBoxWithByte Pokedex_BlackOutBG: ; Make BG palettes black so that the BG becomes all black. ld a, [rSVBK] push af ld a, BANK(wBGPals1) ld [rSVBK], a ld hl, wBGPals1 ld bc, 8 palettes xor a call ByteFill pop af ld [rSVBK], a Pokedex_ApplyPrintPals: ld a, $ff call DmgToCgbBGPals ld a, $ff call DmgToCgbObjPal0 call DelayFrame ret Pokedex_GetSGBLayout: ld b, a call GetSGBLayout Pokedex_ApplyUsualPals: ; This applies the palettes used for most Pokédex screens. ld a, $e4 call DmgToCgbBGPals ld a, $e0 call DmgToCgbObjPal0 ret Pokedex_LoadPointer: ld e, a ld d, 0 add hl, de add hl, de ld a, [hli] ld h, [hl] ld l, a ret Pokedex_LoadSelectedMonTiles: ; Loads the tiles of the currently selected Pokémon. call Pokedex_GetSelectedMon call Pokedex_CheckSeen jr z, .QuestionMark ld a, [wFirstUnownSeen] ld [wUnownLetter], a ld a, [wd265] ld [wCurPartySpecies], a call GetBaseData ld de, vTiles2 predef GetMonFrontpic ret .QuestionMark: ld a, BANK(sScratch) call GetSRAMBank farcall LoadQuestionMarkPic ld hl, vTiles2 ld de, sScratch ld c, 7 * 7 ld a, [hROMBank] ld b, a call Get2bpp call CloseSRAM ret Pokedex_LoadCurrentFootprint: call Pokedex_GetSelectedMon Pokedex_LoadAnyFootprint: ld a, [wd265] dec a and %11111000 srl a srl a srl a ld e, 0 ld d, a ld a, [wd265] dec a and %111 swap a ; * $10 ld l, a ld h, 0 add hl, de ld de, Footprints add hl, de push hl ld e, l ld d, h ld hl, vTiles2 tile $62 lb bc, BANK(Footprints), 2 call Request1bpp pop hl ; Whoever was editing footprints forgot to fix their ; tile editor. Now each bottom half is 8 tiles off. ld de, 8 tiles add hl, de ld e, l ld d, h ld hl, vTiles2 tile $64 lb bc, BANK(Footprints), 2 call Request1bpp ret Pokedex_LoadGFX: call DisableLCD ld hl, vTiles2 ld bc, $31 tiles xor a call ByteFill call Pokedex_LoadInvertedFont call LoadFontsExtra ld hl, vTiles2 tile $60 ld bc, $20 tiles call Pokedex_InvertTiles call Pokedex_CheckSGB jr nz, .LoadPokedexLZ farcall LoadSGBPokedexGFX jr .LoadPokedexSlowpokeLZ .LoadPokedexLZ: ld hl, PokedexLZ ld de, vTiles2 tile $31 call Decompress .LoadPokedexSlowpokeLZ: ld hl, PokedexSlowpokeLZ ld de, vTiles0 call Decompress ld a, 6 call SkipMusic call EnableLCD ret Pokedex_LoadInvertedFont: call LoadStandardFont ld hl, vTiles1 ld bc, $80 tiles Pokedex_InvertTiles: .loop ld a, [hl] xor $ff ld [hli], a dec bc ld a, b or c jr nz, .loop ret PokedexLZ: INCBIN "gfx/pokedex/pokedex.2bpp.lz" PokedexSlowpokeLZ: INCBIN "gfx/pokedex/slowpoke.2bpp.lz" Pokedex_CheckSGB: ld a, [hCGB] or a ret nz ld a, [hSGB] dec a ret Pokedex_LoadUnownFont: ld a, BANK(sScratch) call GetSRAMBank ld hl, UnownFont ld de, sScratch + $188 ld bc, 39 tiles ld a, BANK(UnownFont) call FarCopyBytes ld hl, sScratch + $188 ld bc, (NUM_UNOWN + 1) tiles call Pokedex_InvertTiles ld de, sScratch + $188 ld hl, vTiles2 tile $40 lb bc, BANK(Pokedex_LoadUnownFont), NUM_UNOWN + 1 call Request2bpp call CloseSRAM ret Pokedex_LoadUnownFrontpicTiles: ld a, [wUnownLetter] push af ld a, [wDexCurrentUnownIndex] ld e, a ld d, 0 ld hl, wUnownDex add hl, de ld a, [hl] ld [wUnownLetter], a ld a, UNOWN ld [wCurPartySpecies], a call GetBaseData ld de, vTiles2 tile $00 predef GetMonFrontpic pop af ld [wUnownLetter], a ret _NewPokedexEntry: xor a ld [hBGMapMode], a farcall DrawDexEntryScreenRightEdge call Pokedex_ResetBGMapMode call DisableLCD call LoadStandardFont call LoadFontsExtra call Pokedex_LoadGFX call Pokedex_LoadAnyFootprint ld a, [wd265] ld [wCurPartySpecies], a call Pokedex_DrawDexEntryScreenBG call Pokedex_DrawFootprint hlcoord 0, 17 ld [hl], $3b inc hl ld bc, 19 ld a, " " call ByteFill farcall DisplayDexEntry call EnableLCD call WaitBGMap call GetBaseData ld de, vTiles2 predef GetMonFrontpic ld a, SCGB_POKEDEX call Pokedex_GetSGBLayout ld a, [wCurPartySpecies] call PlayMonCry ret Pokedex_SetBGMapMode3: ld a, $3 ld [hBGMapMode], a ld c, 4 call DelayFrames ret Pokedex_SetBGMapMode4: ld a, $4 ld [hBGMapMode], a ld c, 4 call DelayFrames ret Pokedex_SetBGMapMode_3ifDMG_4ifCGB: ld a, [hCGB] and a jr z, .DMG call Pokedex_SetBGMapMode4 .DMG: call Pokedex_SetBGMapMode3 ret Pokedex_ResetBGMapMode: xor a ld [hBGMapMode], a ret