ref: b74abd7c21c3735a8010e5a9c6022936d9cd18b2
dir: /constants/wram_constants.asm/
; MonType: ; cf5f PARTYMON EQU 0 OTPARTYMON EQU 1 BOXMON EQU 2 BREEDMON EQU 3 WILDMON EQU 4 ; Options: ; cfcc NO_TEXT_SCROLL EQU 4 BATTLE_SHIFT EQU 6 BATTLE_SCENE EQU 7 ; WalkingDirection: ; d043 STANDING EQU -1 DOWN EQU 0 UP EQU 1 LEFT EQU 2 RIGHT EQU 3 ; FacingDirection: ; d044 FACE_CURRENT EQU 0 FACE_DOWN EQU 8 FACE_UP EQU 4 FACE_LEFT EQU 2 FACE_RIGHT EQU 1 ; TimeOfDay: ; d269 MORN EQU 0 DAY EQU 1 NITE EQU 2 DARKNESS EQU 3 ; ScriptFlags: ; d434 SCRIPT_RUNNING EQU 2 ; ScriptMode: ; d437 SCRIPT_OFF EQU 0 SCRIPT_READ EQU 1 SCRIPT_WAIT_MOVEMENT EQU 2 SCRIPT_WAIT EQU 3 ; CurDay: ; d4cb SUNDAY EQU 0 MONDAY EQU 1 TUESDAY EQU 2 WEDNESDAY EQU 3 THURSDAY EQU 4 FRIDAY EQU 5 SATURDAY EQU 6 ; MapObjects: ; d71e PLAYER_OBJECT EQU 0 NUM_OBJECTS EQU $10 OBJECT_LENGTH EQU $10 ; InputType: ; c2c7 AUTO_INPUT EQU $ff ; WhichRegisteredItem: ; d95b REGISTERED_POCKET EQU %11000000 REGISTERED_NUMBER EQU %00111111 ; PlayerState: ; d95d PLAYER_NORMAL EQU 0 PLAYER_BIKE EQU 1 PLAYER_SLIP EQU 2 PLAYER_SURF EQU 4 PLAYER_SURF_PIKA EQU 8 OBJECT_STRUCT_LENGTH EQU 40 NUM_OBJECT_STRUCTS EQU 13