shithub: pokecrystal

ref: b97a1acf3d676ca1c776e37ff4cfa48164ffc92b
dir: /text/phone/trainers1.asm/

View raw version
UnknownText_0x1b4dc5: ; 0x1b4dc5
	text "Hello. This is"
	line "@"
	text_from_ram StringBuffer3
	text "…"

	para "Good morning,"
	line "<PLAY_G>!"
	done

UnknownText_0x1b4ded: ; 0x1b4ded
	text "Hello. This is"
	line "@"
	text_from_ram StringBuffer3
	text "…"

	para "How's it going,"
	line "<PLAY_G>?"
	done

UnknownText_0x1b4e16: ; 0x1b4e16
	text "Hello. This is"
	line "@"
	text_from_ram StringBuffer3
	text "…"

	para "Good evening,"
	line "<PLAY_G>!"
	done

UnknownText_0x1b4e3e: ; 0x1b4e3e
	text "<PLAY_G>, good"
	line "morning!"

	para "It's me, @"
	text_from_ram StringBuffer3
	text "."
	line "How are you doing?"
	done

UnknownText_0x1b4e72: ; 0x1b4e72
	text "<PLAY_G>, howdy!"

	para "It's me, @"
	text_from_ram StringBuffer3
	text "."
	line "Isn't it nice out?"
	done

UnknownText_0x1b4e9e: ; 0x1b4e9e
	text "<PLAY_G>, good"
	line "evening!"

	para "It's me, @"
	text_from_ram StringBuffer3
	text "."
	line "Got a minute?"
	done

UnknownText_0x1b4ecd: ; 0x1b4ecd
	text "How are your"
	line "#MON doing?"

	para "My @"
	text_from_ram StringBuffer4
	text " is"
	line "so curious, it's a"

	para "problem. Maybe"
	line "it's like me…"
	done

UnknownText_0x1b4f21: ; 0x1b4f21
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text "."

	para "Oh! Good morning,"
	line "<PLAYER>."
	done

UnknownText_0x1b4f4d: ; 0x1b4f4d
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text "."

	para "Oh! Good day,"
	line "<PLAYER>."
	done

UnknownText_0x1b4f75: ; 0x1b4f75
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text "."

	para "Oh! Good evening,"
	line "<PLAYER>."
	done

UnknownText_0x1b4fa1: ; 0x1b4fa1
	text "Hello, <PLAYER>."
	line "Good morning."

	para "This is @"
	text_from_ram StringBuffer3
	text "."
	line "Were you asleep?"
	done

UnknownText_0x1b4fda: ; 0x1b4fda
	text "Hi, <PLAYER>."
	line "This is @"
	text_from_ram StringBuffer3
	text "."

	para "How are you doing?"
	done

UnknownText_0x1b5004: ; 0x1b5004
	text "Hi, <PLAYER>."
	line "This is @"
	text_from_ram StringBuffer3
	text "."

	para "Were you awake?"
	done

UnknownText_0x1b502b: ; 0x1b502b
	text "Keeping your"
	line "#MON happy?"

	para "My @"
	text_from_ram StringBuffer4
	text " is"
	line "healthy. It eats a"
	cont "lot every day."
	done

UnknownText_0x1b5073: ; 0x1b5073
	text "Yeah, this is"
	line "@"
	text_from_ram StringBuffer3
	text "."

	para "Huh? What's up,"
	line "<PLAYER>?"
	done

UnknownText_0x1b509b: ; 0x1b509b
	text "Yeah, this is"
	line "@"
	text_from_ram StringBuffer3
	text "."

	para "Huh? What's up"
	line "<PLAYER>?"
	done

UnknownText_0x1b50c2: ; 0x1b50c2
	text "Yeah, this is"
	line "@"
	text_from_ram StringBuffer3
	text "."

	para "Huh? What's up"
	line "<PLAYER>?"
	done

UnknownText_0x1b50e9: ; 0x1b50e9
	text "Yo, <PLAYER>!"
	line "You awake?"

	para "It's me, @"
	text_from_ram StringBuffer3
	text "!"
	line "How's it going?"
	done

UnknownText_0x1b511a: ; 0x1b511a
	text "Yo, <PLAYER>! You"
	line "free right now?"

	para "It's me, @"
	text_from_ram StringBuffer3
	text "!"
	line "How's it going?"
	done

UnknownText_0x1b5154: ; 0x1b5154
	text "Yo, <PLAYER>!"
	line "Were you asleep?"

	para "It's me, @"
	text_from_ram StringBuffer3
	text "!"
	line "How's it going?"
	done

UnknownText_0x1b518b: ; 0x1b518b
	text "How are your"
	line "#MON doing?"

	para "My #MON are a"
	line "bit too energetic."

	para "@"
	text_from_ram StringBuffer4
	text ","
	line "especially."

	para "Every time it"
	line "spots a trainer,"
	cont "it has to battle."

	para "It gets to be a"
	line "bit much for me!"
	done

UnknownText_0x1b522b: ; 0x1b522b
	text "My @"
	text_from_ram StringBuffer4
	text "'s"
	line "looking tougher"
	cont "than ever."

	para "It looks even"
	line "tougher than me!"
	done

UnknownText_0x1b5270: ; 0x1b5270
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text " speaking…"

	para "Hi, <PLAY_G>!"
	line "Good morning!"
	done

UnknownText_0x1b52a5: ; 0x1b52a5
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text " speaking…"

	para "Hi, <PLAY_G>!"
	done

UnknownText_0x1b52cc: ; 0x1b52cc
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text " speaking…"

	para "Hi, <PLAY_G>!"
	line "Good evening!"
	done

UnknownText_0x1b5301: ; 0x1b5301
	text "<PLAY_G>, good"
	line "morning!"

	para "It's me, @"
	text_from_ram StringBuffer3
	text "."
	line "How are you doing?"
	done

UnknownText_0x1b5335: ; 0x1b5335
	text "Hi, <PLAY_G>!"

	para "It's me, @"
	text_from_ram StringBuffer3
	text "."
	line "How are you doing?"
	done

UnknownText_0x1b535f: ; 0x1b535f
	text "<PLAY_G>, good"
	line "evening!"

	para "It's me, @"
	text_from_ram StringBuffer3
	text "."
	line "How are you doing?"
	done

UnknownText_0x1b5393: ; 0x1b5393
	text "How are your"
	line "#MON doing?"

	para "My @"
	text_from_ram StringBuffer4
	text "'s"
	line "doing as great as"
	cont "ever."

	para "Let's keep at it"
	line "and become #MON"
	cont "CHAMPS!"
	done

UnknownText_0x1b53f7: ; 0x1b53f7
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text "."
	para "Oh, <PLAY_G>."
	line "Good morning."
	para ""
	done

UnknownText_0x1b5424: ; 0x1b5424
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text "."

	para "Oh. Hi, <PLAY_G>."
	done

UnknownText_0x1b5446: ; 0x1b5446
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text "."

	para "Oh, <PLAY_G>."
	line "Good evening."
	done

UnknownText_0x1b5472: ; 0x1b5472
	text "Good morning,"
	line "<PLAY_G>!"

	para "This is @"
	text_from_ram StringBuffer3
	text "."
	line "Were you sleeping?"
	done

UnknownText_0x1b54a6: ; 0x1b54a6
	text "<PLAY_G>, hi!"
	line "This is @"
	text_from_ram StringBuffer3
	text "."

	para "Do you have some"
	line "time?"
	done

UnknownText_0x1b54d4: ; 0x1b54d4
	text "Hi, <PLAY_G>."
	line "Good evening."

	para "This is @"
	text_from_ram StringBuffer3
	text "."

	para "I hope you were"
	line "awake."
	done

UnknownText_0x1b5510: ; 0x1b5510
	text "Are you the kind"
	line "of person who goes"

	para "to #MON CENTERS"
	line "often?"

	para "I go every day."
	line "Watching out for"

	para "the health of your"
	line "#MON is a basic"

	para "part of being a"
	line "#MON trainer."
	done

UnknownText_0x1b55ae: ; 0x1b55ae
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text "…"

	para "Oh, <PLAY_G>?"
	line "Good morning!"
	done

UnknownText_0x1b55da: ; 0x1b55da
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text "…"

	para "Oh, <PLAY_G>? Hi!"
	done

UnknownText_0x1b55fc: ; 0x1b55fc
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text "…"

	para "Oh, <PLAY_G>?"
	line "Good evening!"
	done

UnknownText_0x1b5628: ; 0x1b5628
	text "Oh, <PLAY_G>?"

	para "Tweet! Yeah, it's"
	line "me, @"
	text_from_ram StringBuffer3
	text "."
	done

UnknownText_0x1b564c: ; 0x1b564c
	text "Oh, <PLAY_G>?"

	para "Tweet! Yeah, it's"
	line "me, @"
	text_from_ram StringBuffer3
	text "."
	done

UnknownText_0x1b5670: ; 0x1b5670
	text "Oh, <PLAY_G>?"

	para "Tweet! Yeah, it's"
	line "me, @"
	text_from_ram StringBuffer3
	text "."
	done

UnknownText_0x1b5694: ; 0x1b5694
	text "Are your #MON"
	line "still cooking?"

	para "My @"
	text_from_ram StringBuffer4
	text " has"
	line "too much energy."

	para "Once it takes off,"
	line "it won't come back"
	cont "for a while."
	done

UnknownText_0x1b5702: ; 0x1b5702
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text "…"

	para "Oh. Hi, <PLAYER>."
	line "What's up?"
	done

UnknownText_0x1b572e: ; 0x1b572e
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text "…"

	para "Oh, hi, <PLAYER>,"
	line "what's up?"
	done

UnknownText_0x1b575a: ; 0x1b575a
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text "…"

	para "Oh, hi, <PLAYER>,"
	line "what's up?"
	done

UnknownText_0x1b5786: ; 0x1b5786
	text "You're slow! Hurry"
	line "up and answer!"

	para "It's me, @"
	text_from_ram StringBuffer3
	text "!"
	done

UnknownText_0x1b57b7: ; 0x1b57b7
	text "You're slow! Hurry"
	line "up and answer!"

	para "It's me, @"
	text_from_ram StringBuffer3
	text "!"
	done

UnknownText_0x1b57e8: ; 0x1b57e8
	text "You're slow! Hurry"
	line "up and answer!"

	para "It's me, @"
	text_from_ram StringBuffer3
	text "!"
	done

UnknownText_0x1b5819: ; 0x1b5819
	text "Hey, how are your"
	line "#MON doing?"

	para "What? Great?"
	line "I see…"

	para "What? My #MON?"

	para "Of course they're"
	line "doing great! What"

	para "kind of a question"
	line "is that?"
	done

UnknownText_0x1b589a: ; 0x1b589a
	text "Hi, @"
	text_from_ram StringBuffer3
	text " here!"

	para "Oh, <PLAYER>? You"
	line "doing well?"
	done

UnknownText_0x1b58c2: ; 0x1b58c2
	text "Hi, @"
	text_from_ram StringBuffer3
	text " here!"

	para "Oh, <PLAYER>? You"
	line "doing well?"
	done

UnknownText_0x1b58ea: ; 0x1b58ea
	text "Hi, @"
	text_from_ram StringBuffer3
	text " here!"

	para "Oh, <PLAYER>? You"
	line "doing well?"
	done

UnknownText_0x1b5912: ; 0x1b5912
	text "Yo, <PLAYER>!"
	line "How're you doing?"

	para "This is @"
	text_from_ram StringBuffer3
	text ","
	line "got a minute?"
	done

UnknownText_0x1b5948: ; 0x1b5948
	text "Yo, <PLAYER>! How's"
	line "it going?"

	para "This is @"
	text_from_ram StringBuffer3
	text "."
	line "Got a minute?"
	done

UnknownText_0x1b597c: ; 0x1b597c
	text "Yo, <PLAYER>!"
	line "How're you doing?"

	para "This is @"
	text_from_ram StringBuffer3
	text ","
	line "got a minute?"
	done

UnknownText_0x1b59b2: ; 0x1b59b2
	text "How are your"
	line "#MON doing?"

	para "My @"
	text_from_ram StringBuffer4
	text "'s"
	line "raring to go, just"
	cont "like always."

	para "It's the only one"
	line "I have. I'm going"

	para "to become a great"
	line "trainer with it!"
	done

UnknownText_0x1b5a3b: ; 0x1b5a3b
	text "Hello? This is"
	line "@"
	text_from_ram StringBuffer3
	text " speaking."

	para "Oh. Hi, <PLAY_G>!"
	line "Good morning!"
	done

UnknownText_0x1b5a74: ; 0x1b5a74
	text "Hello? This is"
	line "@"
	text_from_ram StringBuffer3
	text " speaking."

	para "Oh, hi, <PLAY_G>!"
	done

UnknownText_0x1b5a9f: ; 0x1b5a9f
	text "Hello? This is"
	line "@"
	text_from_ram StringBuffer3
	text " speaking."

	para "Oh, hi, <PLAY_G>!"
	line "Good evening!"
	done

UnknownText_0x1b5ad8: ; 0x1b5ad8
	text "<PLAY_G>, good"
	line "morning!"

	para "It's me, @"
	text_from_ram StringBuffer3
	text "."
	line "Isn't it nice out?"
	done

UnknownText_0x1b5b0b: ; 0x1b5b0b
	text "<PLAY_G>, howdy!"

	para "It's me, @"
	text_from_ram StringBuffer3
	text "."
	line "Isn't it nice out?"
	done

UnknownText_0x1b5b37: ; 0x1b5b37
	text "Good evening,"
	line "<PLAY_G>!"

	para "It's me, @"
	text_from_ram StringBuffer3
	text "."
	line "Were you awake?"
	done

UnknownText_0x1b5b68: ; 0x1b5b68
	text "How are your"
	line "#MON doing?"

	para "My #MON have"
	line "too much energy to"

	para "burn. It gets to"
	line "be a problem."

	para "Of all my #MON,"
	line "@"
	text_from_ram StringBuffer4
	text " is the"
	cont "hardest to handle."

	para "Working with it is"
	line "exhausting."
	done

UnknownText_0x1b5c10: ; 0x1b5c10
	text "Yes? Ah, <PLAY_G>."

	para "You're courteous"
	line "enough to state"

	para "your name when you"
	line "call on the phone."
	done

UnknownText_0x1b5c63: ; 0x1b5c63
	text "Yes? Ah, <PLAY_G>."

	para "You're courteous"
	line "enough to state"

	para "your name when you"
	line "call on the phone."
	done

UnknownText_0x1b5cb6: ; 0x1b5cb6
	text "Yes? Ah, <PLAY_G>."

	para "You're courteous"
	line "enough to state"

	para "your name when you"
	line "call on the phone."
	done

UnknownText_0x1b5d09: ; 0x1b5d09
	text "Hiya, it's Uncle"
	line "@"
	text_from_ram StringBuffer3
	text "."
	done

UnknownText_0x1b5d21: ; 0x1b5d21
	text "Hiya, it's Uncle"
	line "@"
	text_from_ram StringBuffer3
	text "."
	done

UnknownText_0x1b5d39: ; 0x1b5d39
	text "Hiya, it's Uncle"
	line "@"
	text_from_ram StringBuffer3
	text "."
	done

UnknownText_0x1b5d51: ; 0x1b5d51
	text "Are you taking"
	line "good care of your"

	para "#MON? You have"
	line "to be good to your"
	cont "partners!"
	done

UnknownText_0x1b5d9f: ; 0x1b5d9f
	text "Hello, @"
	text_from_ram StringBuffer3
	text ""
	line "speaking."

	para "Oh, <PLAY_G>."
	line "Good morning."
	done

UnknownText_0x1b5dcc: ; 0x1b5dcc
	text "Hello, @"
	text_from_ram StringBuffer3
	text ""
	line "speaking."

	para "Oh, <PLAY_G>."
	line "How are you?"
	done

UnknownText_0x1b5df8: ; 0x1b5df8
	text "Hello, @"
	text_from_ram StringBuffer3
	text ""
	line "speaking."

	para "Oh, <PLAY_G>."
	line "Good evening."
	done

UnknownText_0x1b5e25: ; 0x1b5e25
	text "Good morning,"
	line "<PLAY_G>."

	para "This is @"
	text_from_ram StringBuffer3
	text "."
	line "Were you sleeping?"
	done

UnknownText_0x1b5e59: ; 0x1b5e59
	text "Hi, <PLAY_G>."
	line "This is @"
	text_from_ram StringBuffer3
	text "."

	para "How are things"
	line "going for you?"
	done

UnknownText_0x1b5e8e: ; 0x1b5e8e
	text "Good evening,"
	line "<PLAY_G>."

	para "This is @"
	text_from_ram StringBuffer3
	text "."
	line "Are you awake?"
	done

UnknownText_0x1b5ebe: ; 0x1b5ebe
	text "I had some time,"
	line "so I called you."

	para "So anyway, how are"
	line "your #MON?"

	para "Me, I take my"
	line "@"
	text_from_ram StringBuffer4
	text " to the"

	para "#MON CENTER in"
	line "VIOLET every day,"

	para "so it's doing just"
	line "fantastic!"

	para "I'm friends with"
	line "the receptionist!"
	done

UnknownText_0x1b5f7a: ; 0x1b5f7a
	text "Yeah, @"
	text_from_ram StringBuffer3
	text " the"
	line "HIKER here."

	para "Ah, <PLAYER>!"
	done

UnknownText_0x1b5f9e: ; 0x1b5f9e
	text "Yeah, @"
	text_from_ram StringBuffer3
	text " the"
	line "HIKER here."

	para "Ah, <PLAYER>,"
	line "right?"
	done

UnknownText_0x1b5fc9: ; 0x1b5fc9
	text "Yeah, @"
	text_from_ram StringBuffer3
	text " the"
	line "HIKER here."

	para "Ah, <PLAYER>, isn't"
	line "it?"
	done

UnknownText_0x1b5ff6: ; 0x1b5ff6
	text "Yo, <PLAYER>?"

	para "This is @"
	text_from_ram StringBuffer3
	text ""
	line "the HIKER!"
	done

UnknownText_0x1b6017: ; 0x1b6017
	text "Hey, is this"
	line "<PLAYER>?"

	para "This is @"
	text_from_ram StringBuffer3
	text ""
	line "the HIKER!"
	done

UnknownText_0x1b6041: ; 0x1b6041
	text "<PLAYER>, you still"
	line "awake?"

	para "This is @"
	text_from_ram StringBuffer3
	text ""
	line "the HIKER!"
	done

UnknownText_0x1b606f: ; 0x1b606f
	text "Are your #MON"
	line "as feisty as ever?"

	para "My @"
	text_from_ram StringBuffer4
	text " and"
	line "me--we have energy"

	para "to burn. We hike"
	line "up mountains every"

	para "day to work out"
	line "all our energy."
	done

UnknownText_0x1b60f5: ; 0x1b60f5
	text "Yes? This is"
	line "@"
	text_from_ram StringBuffer3
	text " speaking."

	para "Hey, <PLAY_G>!"
	done

UnknownText_0x1b611b: ; 0x1b611b
	text "Yes? This is"
	line "@"
	text_from_ram StringBuffer3
	text " speaking."

	para "This must be"
	line "<PLAY_G>."
	done

UnknownText_0x1b6149: ; 0x1b6149
	text "Yes? This is"
	line "@"
	text_from_ram StringBuffer3
	text " speaking."

	para "Ah, <PLAY_G>!"
	done

UnknownText_0x1b616e: ; 0x1b616e
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text "."

	para "<PLAY_G>, right?"
	done

UnknownText_0x1b618f: ; 0x1b618f
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text "."

	para "<PLAY_G>, what are"
	line "you doing?"
	done

UnknownText_0x1b61bd: ; 0x1b61bd
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text "."

	para "<PLAY_G>, sorry to"
	line "call you so late."
	done

UnknownText_0x1b61f2: ; 0x1b61f2
	text "How do you raise"
	line "your #MON?"

	para "I do all sorts"
	line "of things, like"

	para "leaving them in"
	line "DAY-CARE and"

	para "toughening them up"
	line "with items."
	done

UnknownText_0x1b626a: ; 0x1b626a
	text "Hello? This is"
	line "@"
	text_from_ram StringBuffer3
	text "…"

	para "Oh, <PLAY_G>!"
	line "Good morning!"
	done

UnknownText_0x1b6296: ; 0x1b6296
	text "Hello? This is"
	line "@"
	text_from_ram StringBuffer3
	text "…"

	para "Oh, <PLAY_G>!"
	line "Hi, how are you?"
	done

UnknownText_0x1b62c5: ; 0x1b62c5
	text "Hello? This is"
	line "@"
	text_from_ram StringBuffer3
	text "…"

	para "Oh, <PLAY_G>!"
	line "Good evening!"
	done

UnknownText_0x1b62f1: ; 0x1b62f1
	text "<PLAY_G>?"

	para "It's @"
	text_from_ram StringBuffer3
	text "."
	line "Good morning!"
	done

UnknownText_0x1b630e: ; 0x1b630e
	text "<PLAY_G>?"

	para "It's @"
	text_from_ram StringBuffer3
	text ". Is"
	line "this a bad time?"
	done

UnknownText_0x1b6331: ; 0x1b6331
	text "<PLAY_G>?"

	para "It's @"
	text_from_ram StringBuffer3
	text "."
	line "Got time to chat?"
	done

UnknownText_0x1b6352: ; 0x1b6352
	text "Are your #MON"
	line "still tough?"

	para "I train every day"
	line "with @"
	text_from_ram StringBuffer4
	text "."
	done

UnknownText_0x1b638c: ; 0x1b638c
	text "Hello? @"
	text_from_ram StringBuffer3
	text ""
	line "here…"

	para "Hey, <PLAY_G>!"
	done

UnknownText_0x1b63a8: ; 0x1b63a8
	text "Hello? @"
	text_from_ram StringBuffer3
	text ""
	line "here…"

	para "Wow, <PLAY_G>!"
	done

UnknownText_0x1b63c4: ; 0x1b63c4
	text "Hello? @"
	text_from_ram StringBuffer3
	text ""
	line "here…"

	para "Yippee, <PLAY_G>!"
	done

UnknownText_0x1b63e3: ; 0x1b63e3
	text "Uh, hello."
	line "<PLAY_G>?"

	para "It's your pal,"
	line "@"
	text_from_ram StringBuffer3
	text "!"
	done

UnknownText_0x1b6407: ; 0x1b6407
	text "Uh, hello,"
	line "<PLAY_G>?"

	para "It's your buddy"
	line "@"
	text_from_ram StringBuffer3
	text "!"
	done

UnknownText_0x1b642c: ; 0x1b642c
	text "Uh, hello,"
	line "<PLAY_G>?"

	para "It's your sidekick"
	line "@"
	text_from_ram StringBuffer3
	text "!"
	done

UnknownText_0x1b6454: ; 0x1b6454
	text "Yeah, hello."
	line "This is @"
	text_from_ram StringBuffer3
	text "."

	para "…Huh, <PLAY_G>? Yo!"
	done

UnknownText_0x1b647e: ; 0x1b647e
	text "Yeah, hello, you"
	line "got @"
	text_from_ram StringBuffer3
	text "."

	para "…Huh, <PLAY_G>? Yo!"
	done

UnknownText_0x1b64a8: ; 0x1b64a8
	text "Yeah, hello, you"
	line "got @"
	text_from_ram StringBuffer3
	text "."

	para "…Huh, <PLAY_G>? Yo!"
	done

UnknownText_0x1b64d2: ; 0x1b64d2
	text "Yeah, hello?"
	line "@"
	text_from_ram StringBuffer3
	text " calling."

	para "What are you up"
	line "to, <PLAY_G>?"
	done

UnknownText_0x1b6506: ; 0x1b6506
	text "Yeah, hello?"
	line "@"
	text_from_ram StringBuffer3
	text " calling."

	para "Where are you now,"
	line "<PLAY_G>?"
	done

UnknownText_0x1b6539: ; 0x1b6539
	text "Yeah, hello?"
	line "@"
	text_from_ram StringBuffer3
	text " calling."

	para "Are you awake now,"
	line "<PLAY_G>?"
	done

UnknownText_0x1b656c: ; 0x1b656c
	text "I bet your #MON"
	line "are a lot stronger"
	cont "than before."
	done

UnknownText_0x1b659d: ; 0x1b659d
	text "Yup, it's @"
	text_from_ram StringBuffer3
	text "!"

	para "Is this <PLAY_G>?"
	line "Good morning!"
	done

UnknownText_0x1b65c7: ; 0x1b65c7
	text "Yup, it's @"
	text_from_ram StringBuffer3
	text "!"

	para "Is that <PLAY_G>?"
	done

UnknownText_0x1b65e3: ; 0x1b65e3
	text "Yup, it's @"
	text_from_ram StringBuffer3
	text "!"

	para "Is that <PLAY_G>?"
	line "Good evening!"
	done

UnknownText_0x1b660d: ; 0x1b660d
	text "Hello! It's me,"
	line "@"
	text_from_ram StringBuffer3
	text "!"
	done

UnknownText_0x1b6624: ; 0x1b6624
	text "Hello! It's me,"
	line "@"
	text_from_ram StringBuffer3
	text "!"
	done

UnknownText_0x1b663b: ; 0x1b663b
	text "Hello! It's me,"
	line "@"
	text_from_ram StringBuffer3
	text "!"
	done

UnknownText_0x1b6652: ; 0x1b6652
	text "<PLAY_G>, are you"
	line "raising your"
	cont "#MON properly?"

	para "I read in a book"
	line "that you should"

	para "raise any #MON"
	line "you catch with"
	cont "love and care."
	done

UnknownText_0x1b66c8: ; 0x1b66c8
	text "Hi, @"
	text_from_ram StringBuffer3
	text " on the"
	line "line."

	para "Hey! It's <PLAY_G>!"
	done

UnknownText_0x1b66ec: ; 0x1b66ec
	text "Hi, @"
	text_from_ram StringBuffer3
	text " on the"
	line "line."

	para "I know!"
	line "It's <PLAY_G>!"
	done

UnknownText_0x1b6713: ; 0x1b6713
	text "Hi, @"
	text_from_ram StringBuffer3
	text " on the"
	line "line."

	para "<PLAY_G>?"
	line "What's up?"
	done

UnknownText_0x1b6738: ; 0x1b6738
	text "Uh, <PLAY_G>?"

	para "It's me!"
	line "It's me, @"
	text_from_ram StringBuffer3
	text "!"
	done

UnknownText_0x1b6757: ; 0x1b6757
	text "Uh, <PLAY_G>?"

	para "It's me!"
	line "It's me, @"
	text_from_ram StringBuffer3
	text "!"
	done

UnknownText_0x1b6776: ; 0x1b6776
	text "Uh, <PLAY_G>?"

	para "It's me!"
	line "It's me, @"
	text_from_ram StringBuffer3
	text "!"
	done

UnknownText_0x1b6795: ; 0x1b6795
	text "My @"
	text_from_ram StringBuffer4
	text " is"
	line "so full of energy,"

	para "it's a little"
	line "scary."

	para "How are your"
	line "#MON doing?"
	done

UnknownText_0x1b67e2: ; 0x1b67e2
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text "…"

	para "Hi, <PLAY_G>!"
	line "Good morning!"
	done

UnknownText_0x1b680e: ; 0x1b680e
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text "…"

	para "Hi, <PLAY_G>, good"
	line "day!"
	done

UnknownText_0x1b6836: ; 0x1b6836
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text "…"

	para "Hi, <PLAY_G>, good"
	line "evening!"
	done

UnknownText_0x1b6862: ; 0x1b6862
	text "Hi, <PLAY_G>, good"
	line "morning!"

	para "It's @"
	text_from_ram StringBuffer3
	text "."
	line "How are you?"
	done

UnknownText_0x1b6890: ; 0x1b6890
	text "Hi, <PLAY_G>, good"
	line "day!"

	para "It's @"
	text_from_ram StringBuffer3
	text "."
	line "How are you?"
	done

UnknownText_0x1b68ba: ; 0x1b68ba
	text "Hi, <PLAY_G>, good"
	line "evening!"

	para "It's @"
	text_from_ram StringBuffer3
	text "."
	line "How are you?"
	done

UnknownText_0x1b68e8: ; 0x1b68e8
	text "How are your"
	line "#MON doing?"

	para "You know PROF.OAK,"
	line "so of course your"
	cont "#MON are fine!"

	para "My #MON are"
	line "doing well too."

	para "But then, I am"
	line "trying to become a"

	para "#MON professor,"
	line "so that shouldn't"
	cont "be a big surprise."
	done

UnknownText_0x1b69a8: ; 0x1b69a8
	text "Hi, <PLAY_G>?"

	para "Good morning pika."
	line "What's up pika?"
	done

UnknownText_0x1b69d2: ; 0x1b69d2
	text "Hi, <PLAY_G>?"

	para "Good day pika,"
	line "what's up pika?"
	done

UnknownText_0x1b69f8: ; 0x1b69f8
	text "Hi, <PLAY_G>?"

	para "Good evening pika,"
	line "what's up pika?"
	done

UnknownText_0x1b6a22: ; 0x1b6a22
	text "<PLAY_G> pika, good"
	line "morning!"

	para "It's @"
	text_from_ram StringBuffer3
	text ", how"
	line "pika are you?"
	done

UnknownText_0x1b6a56: ; 0x1b6a56
	text "<PLAY_G> pika, good"
	line "pika day!"

	para "It's @"
	text_from_ram StringBuffer3
	text ", how"
	line "pika are you?"
	done

UnknownText_0x1b6a8b: ; 0x1b6a8b
	text "<PLAY_G> pika, good"
	line "evening!"

	para "It's @"
	text_from_ram StringBuffer3
	text ". Were"
	line "you pika awake?"
	done

UnknownText_0x1b6ac2: ; 0x1b6ac2
	text "You have to hear"
	line "this! My lovable"

	para "@"
	text_from_ram StringBuffer4
	text " looked"
	line "at me and grinned!"

	para "It must be because"
	line "our hearts beat"
	cont "together as one!"
	done

UnknownText_0x1b6b39: ; 0x1b6b39
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text "…"

	para "Oh, Good morning,"
	line "<PLAY_G>."
	done

UnknownText_0x1b6b65: ; 0x1b6b65
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text "…"

	para "That voice…"
	line "<PLAY_G>, right?"
	done

UnknownText_0x1b6b92: ; 0x1b6b92
	text "Hello, this is"
	line "@"
	text_from_ram StringBuffer3
	text "…"

	para "This must be"
	line "<PLAY_G>!"
	done

UnknownText_0x1b6bb9: ; 0x1b6bb9
	text "Hello!"
	line "@"
	text_from_ram StringBuffer3
	text " here…"

	para "Good morning! The"
	line "weather's great!"
	done

UnknownText_0x1b6bef: ; 0x1b6bef
	text "Hello!"
	line "@"
	text_from_ram StringBuffer3
	text " here…"

	para "What a perfect day"
	line "for fishing!"
	done

UnknownText_0x1b6c23: ; 0x1b6c23
	text "Hello!"
	line "@"
	text_from_ram StringBuffer3
	text " here…"

	para "It's a great night"
	line "for fishing!"
	done

UnknownText_0x1b6c56: ; 0x1b6c56
	text "How's your trip"
	line "coming along?"

	para "I can't complain"
	line "about my fishing!"
	done

UnknownText_0x1b6c96: ; 0x1b6c96
	text "Yes? @"
	text_from_ram StringBuffer3
	text " here…"

	para "Ah, <PLAYER>. What"
	line "can I do for you?"
	done

UnknownText_0x1b6cc6: ; 0x1b6cc6
	text "Yes? @"
	text_from_ram StringBuffer3
	text " here…"

	para "Ah, <PLAYER>. What"
	line "can I do for you?"
	done

UnknownText_0x1b6cf6: ; 0x1b6cf6
	text "Yes? @"
	text_from_ram StringBuffer3
	text " here…"

	para "Ah, <PLAYER>. What"
	line "can I do for you?"
	done

UnknownText_0x1b6d26: ; 0x1b6d26
	text "Hiya, <PLAYER>. How"
	line "are you doing?"

	para "Hey! It's me,"
	line "@"
	text_from_ram StringBuffer3
	text "."
	done

UnknownText_0x1b6d57: ; 0x1b6d57
	text "Hiya, <PLAYER>, how"
	line "are you doing?"

	para "Hey, it's me,"
	line "@"
	text_from_ram StringBuffer3
	text "."
	done

UnknownText_0x1b6d88: ; 0x1b6d88
	text "Hiya, <PLAYER>, how"
	line "are you doing?"

	para "Hey, it's me,"
	line "@"
	text_from_ram StringBuffer3
	text "."
	done

UnknownText_0x1b6db9: ; 0x1b6db9
	text "Oh yeah, I saw you"
	line "coming out of a"

	para "#MON CENTER the"
	line "other day."

	para "You heal your"
	line "#MON regularly,"

	para "don't you?"
	line "I'm impressed."

	para "Heh, my @"
	text_from_ram StringBuffer4
	text ""
	line "is so tough, it"

	para "doesn't need to go"
	line "to #MON CENTERS"
	cont "often. Heheh!"
	done

UnknownText_0x1b6e7c: ; 0x1b6e7c
	text "Yes? This is"
	line "@"
	text_from_ram StringBuffer3
	text "."

	para "Oh, <PLAY_G>."
	line "Good morning."
	done

UnknownText_0x1b6ea6: ; 0x1b6ea6
	text "Yes? This is"
	line "@"
	text_from_ram StringBuffer3
	text "."

	para "Oh, <PLAY_G>."
	line "Hello."
	done

UnknownText_0x1b6ec9: ; 0x1b6ec9
	text "Yes? This is"
	line "@"
	text_from_ram StringBuffer3
	text "."

	para "Oh, <PLAY_G>, good"
	line "evening."
	done

UnknownText_0x1b6ef3: ; 0x1b6ef3
	text "Is this <PLAY_G>?"

	para "Good morning. This"
	line "is @"
	text_from_ram StringBuffer3
	text "."
	done

UnknownText_0x1b6f1c: ; 0x1b6f1c
	text "Is this <PLAY_G>?"

	para "Hi, it's @"
	text_from_ram StringBuffer3
	text "."
	done

UnknownText_0x1b6f37: ; 0x1b6f37
	text "Is this <PLAY_G>?"

	para "Good evening. This"
	line "is @"
	text_from_ram StringBuffer3
	text "."
	done

UnknownText_0x1b6f60: ; 0x1b6f60
	text "Are your #MON"
	line "doing well?"

	para "I hope you take"
	line "them to a #MON"
	cont "CENTER every day."

	para "Don't push them"
	line "too hard."

	para "My @"
	text_from_ram StringBuffer4
	text " is"
	line "cute and lively"

	para "precisely because"
	line "I take it to a"

	para "#MON CENTER"
	line "every day."
	done

UnknownText_0x1b7019: ; 0x1b7019
	text "Yes, hello?"
	line "@"
	text_from_ram StringBuffer3
	text " here!"

	para "Morning, <PLAY_G>!"

	para "Are you using bird"
	line "#MON?"
	done

UnknownText_0x1b7057: ; 0x1b7057
	text "Yes, hello?"
	line "@"
	text_from_ram StringBuffer3
	text " here!"

	para "Hi, <PLAY_G>!"

	para "Are your bird"
	line "#MON flying?"
	done

UnknownText_0x1b7092: ; 0x1b7092
	text "Yes, hello?"
	line "@"
	text_from_ram StringBuffer3
	text " here!"

	para "Evening, <PLAY_G>!"
	line "Are you letting"

	para "your bird #MON"
	line "see some action?"
	done

UnknownText_0x1b70e7: ; 0x1b70e7
	text "Good morning,"
	line "<PLAY_G>!"

	para "It's @"
	text_from_ram StringBuffer3
	text "!"
	line "Good morning!"
	done

UnknownText_0x1b7112: ; 0x1b7112
	text "Hi, <PLAY_G>!"

	para "It's @"
	text_from_ram StringBuffer3
	text "!"
	line "Remember me?"
	done

UnknownText_0x1b7132: ; 0x1b7132
	text "Good evening,"
	line "<PLAY_G>!"

	para "It's @"
	text_from_ram StringBuffer3
	text "!"
	line "Are you free now?"
	done

UnknownText_0x1b7161: ; 0x1b7161
	text "Are you and your"
	line "#MON fine?"

	para "My @"
	text_from_ram StringBuffer4
	text ""
	line "looks like it will"

	para "get tough enough"
	line "to face and beat"

	para "the legendary bird"
	line "#MON!"
	done

UnknownText_0x1b71d5: ; 0x1b71d5
	text "Hello, you have"
	line "reached @"
	text_from_ram StringBuffer3
	text "…"

	para "Ah, <PLAY_G>."
	done

UnknownText_0x1b71fc: ; 0x1b71fc
	text "Hello, you have"
	line "reached @"
	text_from_ram StringBuffer3
	text "…"

	para "Ah, <PLAY_G>, is"
	line "it?"
	done

UnknownText_0x1b722a: ; 0x1b722a
	text "Hello, you have"
	line "reached @"
	text_from_ram StringBuffer3
	text "…"

	para "Ah, if it isn't"
	line "<PLAY_G>."
	done

UnknownText_0x1b725c: ; 0x1b725c
	text "Ah, it's @"
	text_from_ram StringBuffer3
	text "…"

	para "Have you got a"
	line "moment?"
	done

UnknownText_0x1b7283: ; 0x1b7283
	text "Ah, it's @"
	text_from_ram StringBuffer3
	text "…"

	para "Can you talk now?"
	done

UnknownText_0x1b72a5: ; 0x1b72a5
	text "Ah, it's @"
	text_from_ram StringBuffer3
	text "…"

	para "Sorry for calling"
	line "so late."
	done

UnknownText_0x1b72d0: ; 0x1b72d0
	text "Have your #MON"
	line "grown any?"

	para "My @"
	text_from_ram StringBuffer4
	text " has"
	line "grown quite a bit."
	done

UnknownText_0x1b730b: ; 0x1b730b
	text_from_ram StringBuffer3
	text " here…"

	para "<PLAYER>! Beautiful"
	line "morning, hey?"
	done

UnknownText_0x1b7331: ; 0x1b7331
	text_from_ram StringBuffer3
	text " here…"

	para "<PLAYER>! Beautiful"
	line "weather, hey?"
	done

UnknownText_0x1b7357: ; 0x1b7357
	text_from_ram StringBuffer3
	text " here…"

	para "<PLAYER>! Beautiful"
	line "moonlight, hey?"
	done

UnknownText_0x1b737f: ; 0x1b737f
	text "Hey, <PLAYER>!"
	line "This is @"
	text_from_ram StringBuffer3
	text "!"
	done

UnknownText_0x1b7397: ; 0x1b7397
	text "Hey, <PLAYER>!"
	line "This is @"
	text_from_ram StringBuffer3
	text "!"
	done

UnknownText_0x1b73af: ; 0x1b73af
	text "Hey, <PLAYER>!"
	line "This is @"
	text_from_ram StringBuffer3
	text "!"
	done

UnknownText_0x1b73c7: ; 0x1b73c7
	text "Yup, yup!"
	line "It's @"
	text_from_ram StringBuffer3
	text "!"

	para "Hah, and here's"
	line "<PLAY_G>!"
	done

UnknownText_0x1b73ef: ; 0x1b73ef
	text "Yup, yup!"
	line "It's @"
	text_from_ram StringBuffer3
	text "!"

	para "Hah, and here's"
	line "<PLAY_G>!"
	done

UnknownText_0x1b7417: ; 0x1b7417
	text "Yup, yup!"
	line "It's @"
	text_from_ram StringBuffer3
	text "!"

	para "Hah, and here's"
	line "<PLAY_G>!"
	done

UnknownText_0x1b743f: ; 0x1b743f
	text "<PLAY_G>, it's"
	line "@"
	text_from_ram StringBuffer3
	text "!"

	para "Have you had a"
	line "proper breakfast?"
	done

UnknownText_0x1b746f: ; 0x1b746f
	text "<PLAY_G>, it's"
	line "@"
	text_from_ram StringBuffer3
	text "!"

	para "Have you had a"
	line "proper lunch?"
	done

UnknownText_0x1b749b: ; 0x1b749b
	text "<PLAY_G>, it's"
	line "@"
	text_from_ram StringBuffer3
	text "!"

	para "Have you had a"
	line "proper dinner?"
	done

UnknownText_0x1b74c8: ; 0x1b74c8
	text "Are your #MON"
	line "looking good?"

	para "My @"
	text_from_ram StringBuffer4
	text " and"
	line "me--we're looking"

	para "mighty dandy!"
	line "Hahahah!"
	done

UnknownText_0x1b751a: ; 0x1b751a
	text "Yes, this is"
	line "@"
	text_from_ram StringBuffer3
	text "…"

	para "Oh. Hi, <PLAY_G>!"
	line "Good morning!"
	done

UnknownText_0x1b7548: ; 0x1b7548
	text "Yes, this is"
	line "@"
	text_from_ram StringBuffer3
	text "…"

	para "Oh, hi, <PLAY_G>!"
	line "Yahoo!"
	done

UnknownText_0x1b756f: ; 0x1b756f
	text "Yes, this is"
	line "@"
	text_from_ram StringBuffer3
	text "…"

	para "Oh, hi, <PLAY_G>!"
	done

UnknownText_0x1b758f: ; 0x1b758f
	text "<PLAY_G>!"

	para "It's @"
	text_from_ram StringBuffer3
	text "!"
	line "Good morning!"
	done

UnknownText_0x1b75ac: ; 0x1b75ac
	text "<PLAY_G>!"

	para "It's @"
	text_from_ram StringBuffer3
	text "!"
	line "Working hard?"
	done

UnknownText_0x1b75c9: ; 0x1b75c9
	text "<PLAY_G>!"

	para "It's @"
	text_from_ram StringBuffer3
	text "!"
	line "Were you up?"
	done

UnknownText_0x1b75e5: ; 0x1b75e5
	text "Are you raising"
	line "your #MON?"

	para "Hey, @"
	text_from_ram StringBuffer3
	text "'s"
	line "@"
	text_from_ram StringBuffer4
	text " is"
	cont "looking good!"
	done

UnusedPhoneText: ; 0x1b7624
	text "Good morning."
	done