ref: bd6dc94da038500cf0f8cf179287ce71dd8e9bf6
dir: /main.asm/
INCLUDE "includes.asm" SECTION "bank1", ROMX PlaceWaitingText:: ; 4000 hlcoord 3, 10 ld b, 1 ld c, 11 ld a, [wBattleMode] and a jr z, .notinbattle call TextBox jr .proceed .notinbattle predef Predef_LinkTextbox .proceed hlcoord 4, 11 ld de, .Waiting call PlaceString ld c, 50 jp DelayFrames .Waiting: ; 4025 db "Waiting...!@" LoadPushOAM:: ; 4031 ld c, hPushOAM - $ff00 ld b, PushOAMEnd - PushOAM ld hl, PushOAM .loop ld a, [hli] ld [$ff00+c], a inc c dec b jr nz, .loop ret PushOAM: ; 403f ld a, Sprites / $100 ld [rDMA], a ld a, (SpritesEnd - Sprites) / 4 ; 40 .loop dec a jr nz, .loop ret PushOAMEnd INCLUDE "engine/map_objects.asm" INCLUDE "engine/intro_menu.asm" INCLUDE "engine/init_map.asm" INCLUDE "engine/learn.asm" INCLUDE "engine/check_nick_errors.asm" INCLUDE "engine/math.asm" INCLUDE "data/items/item_attributes.asm" INCLUDE "engine/npc_movement.asm" INCLUDE "event/happiness_egg.asm" INCLUDE "event/special.asm" SECTION "bank2", ROMX INCLUDE "engine/player_object.asm" INCLUDE "engine/sine.asm" INCLUDE "engine/predef.asm" INCLUDE "engine/color.asm" SECTION "bank3", ROMX INCLUDE "engine/check_time.asm" INCLUDE "engine/specials.asm" INCLUDE "engine/printnum.asm" INCLUDE "engine/health.asm" INCLUDE "event/overworld.asm" INCLUDE "engine/items.asm" INCLUDE "engine/player_step.asm" INCLUDE "engine/anim_hp_bar.asm" INCLUDE "engine/move_mon.asm" INCLUDE "engine/billspctop.asm" GetBreedMon1LevelGrowth: ; e698 ld hl, wBreedMon1Stats ld de, TempMon ld bc, BOXMON_STRUCT_LENGTH call CopyBytes callab CalcLevel ld a, [wBreedMon1Level] ld b, a ld a, d ld e, a sub b ld d, a ret GetBreedMon2LevelGrowth: ; e6b3 ld hl, wBreedMon2Stats ld de, TempMon ld bc, BOXMON_STRUCT_LENGTH call CopyBytes callab CalcLevel ld a, [wBreedMon2Level] ld b, a ld a, d ld e, a sub b ld d, a ret INCLUDE "event/bug_contest/caught_mon.asm" INCLUDE "engine/item_effects.asm" KnowsMove: ; f9ea ld a, MON_MOVES call GetPartyParamLocation ld a, [wPutativeTMHMMove] ld b, a ld c, NUM_MOVES .loop ld a, [hli] cp b jr z, .knows_move dec c jr nz, .loop and a ret .knows_move ld hl, .Text_knows call PrintText scf ret .Text_knows: ; 0xfa06 ; knows @ . text_jump UnknownText_0x1c5ea8 db "@" SECTION "bank4", ROMX INCLUDE "engine/pack.asm" INCLUDE "engine/time.asm" INCLUDE "engine/tmhm.asm" INCLUDE "engine/namingscreen.asm" Script_AbortBugContest: ; 0x122c1 checkflag ENGINE_BUG_CONTEST_TIMER iffalse .finish setflag ENGINE_DAILY_BUG_CONTEST special ContestReturnMons .finish end INCLUDE "event/itemball.asm" INCLUDE "event/heal_machine_anim.asm" INCLUDE "event/whiteout.asm" INCLUDE "event/forced_movement.asm" INCLUDE "event/itemfinder.asm" INCLUDE "engine/start_menu.asm" INCLUDE "engine/select_menu.asm" INCLUDE "event/elevator.asm" INCLUDE "event/bug_contest/contest.asm" INCLUDE "event/hidden_items.asm" INCLUDE "engine/collision_stdscripts.asm" INCLUDE "event/bug_contest/judging.asm" INCLUDE "engine/pokerus_tick.asm" INCLUDE "event/bug_contest/contest_2.asm" INCLUDE "engine/unused_correct_party.asm" INCLUDE "engine/square_root.asm" SECTION "bank5", ROMX INCLUDE "engine/rtc.asm" INCLUDE "engine/overworld.asm" INCLUDE "engine/tile_events.asm" INCLUDE "engine/save.asm" INCLUDE "engine/spawn_points.asm" INCLUDE "engine/map_setup.asm" INCLUDE "engine/pokecenter_pc.asm" INCLUDE "engine/mart.asm" INCLUDE "engine/money.asm" INCLUDE "data/items/marts.asm" INCLUDE "event/mom.asm" INCLUDE "event/daycare.asm" INCLUDE "event/print_unown.asm" INCLUDE "event/print_photo.asm" INCLUDE "engine/breeding.asm" INCLUDE "tilesets/data.asm" SECTION "Clock Reset", ROMX INCLUDE "engine/clock_reset.asm" SECTION "bank9", ROMX StringBufferPointers:: ; 24000 dw StringBuffer3 dw StringBuffer4 dw StringBuffer5 dw StringBuffer2 dw StringBuffer1 dw EnemyMonNick dw BattleMonNick INCLUDE "engine/menu.asm" UpdateItemDescription: ; 0x244c3 ld a, [MenuSelection] ld [CurSpecies], a hlcoord 0, 12 ld b, 4 ld c, SCREEN_WIDTH - 2 call TextBox ld a, [MenuSelection] cp -1 ret z decoord 1, 14 callba PrintItemDescription ret INCLUDE "engine/pokepic.asm" INCLUDE "engine/map_objects_2.asm" INCLUDE "engine/scrolling_menu.asm" INCLUDE "engine/switch_items.asm" INCLUDE "engine/menu_2.asm" INCLUDE "engine/mon_menu.asm" INCLUDE "battle/menu.asm" INCLUDE "engine/buy_sell_toss.asm" INCLUDE "engine/trainer_card.asm" INCLUDE "engine/prof_oaks_pc.asm" INCLUDE "engine/decorations.asm" LevelUpHappinessMod: ; 2709e ld a, [CurPartyMon] ld hl, PartyMon1CaughtLocation call GetPartyLocation ld a, [hl] and $7f ld d, a ld a, [MapGroup] ld b, a ld a, [MapNumber] ld c, a call GetWorldMapLocation cp d ld c, HAPPINESS_GAINLEVEL jr nz, .ok ld c, HAPPINESS_GAINLEVELATHOME .ok callab ChangeHappiness ret INCLUDE "data/trainers/trainer_dvs.asm" _ReturnToBattle_UseBall: ; 2715c call ClearBGPalettes call ClearTileMap ld a, [BattleType] cp BATTLETYPE_TUTORIAL jr z, .gettutorialbackpic callba GetMonBackpic jr .continue .gettutorialbackpic callba GetTrainerBackpic .continue callba GetMonFrontpic callba _LoadBattleFontsHPBar call GetMemSGBLayout call CloseWindow call LoadStandardMenuDataHeader call WaitBGMap jp SetPalettes INCLUDE "engine/consume_held_item.asm" INCLUDE "battle/moves/move_effects_pointers.asm" INCLUDE "battle/moves/move_effects.asm" Kurt_SelectQuantity_InterpretJoypad: ; 27a28 call BuySellToss_InterpretJoypad ld b, a ret SECTION "bankA", ROMX INCLUDE "engine/link.asm" INCLUDE "engine/wildmons.asm" INCLUDE "battle/link_result.asm" ChrisBackpic: ; 2ba1a INCBIN "gfx/player/chris_back.2bpp.lz" DudeBackpic: ; 2bbaa INCBIN "gfx/battle/dude.2bpp.lz" SECTION "bankB", ROMX INCLUDE "battle/trainer_huds.asm" INCLUDE "data/trainers/trainer_class_names.asm" INCLUDE "battle/ai/redundant.asm" INCLUDE "event/move_deleter.asm" INCLUDE "engine/mystery_gift_2.asm" INCLUDE "engine/tmhm2.asm" INCLUDE "battle/moves/move_descriptions.asm" INCLUDE "engine/pokerus.asm" INCLUDE "engine/start_battle.asm" INCLUDE "engine/place_graphics.asm" SECTION "Effect Commands", ROMX INCLUDE "battle/effect_commands.asm" SECTION "Enemy Trainers", ROMX INCLUDE "battle/ai/items.asm" INCLUDE "battle/ai/scoring.asm" INCLUDE "engine/read_trainer_attributes.asm" INCLUDE "data/trainers/trainer_attributes.asm" INCLUDE "engine/read_trainer_party.asm" INCLUDE "data/trainers/party_pointers.asm" INCLUDE "data/trainers/parties.asm" SECTION "Battle Core", ROMX INCLUDE "battle/core.asm" INCLUDE "battle/effect_command_pointers.asm" SECTION "bank10", ROMX INCLUDE "engine/pokedex.asm" INCLUDE "battle/moves/moves.asm" INCLUDE "engine/evolve.asm" SECTION "bank11", ROMX INCLUDE "engine/fruit_trees.asm" INCLUDE "battle/ai/move.asm" INCLUDE "engine/pokedex_2.asm" INCLUDE "data/pokemon/dex_entry_pointers.asm" INCLUDE "engine/mail.asm" SECTION "Crystal Unique", ROMX INCLUDE "engine/init_gender.asm" INCLUDE "engine/pack_f.asm" INCLUDE "event/move_tutor.asm" INCLUDE "engine/crystal_colors.asm" INCLUDE "event/celebi.asm" INCLUDE "engine/main_menu.asm" INCLUDE "mobile/mobile_menu.asm" INCLUDE "engine/search.asm" INCLUDE "mobile/mobile_12_2.asm" INCLUDE "event/buena_menu.asm" SECTION "bank13", ROMX INCLUDE "engine/map_palettes.asm" INCLUDE "tilesets/palette_maps.asm" Unknown_4ce05: ; unreferenced rept 26 db $06 endr ; 0x4ce1f INCLUDE "data/collision_permissions.asm" INCLUDE "engine/empty_sram.asm" SaveMenu_LoadEDTile: ; 4cf45 (13:4f45) ld a, [hCGB] and a jp z, WaitBGMap ; The following is a modified version of LoadEDTile. ld a, [hBGMapMode] push af xor a ld [hBGMapMode], a ld a, [hMapAnims] push af xor a ld [hMapAnims], a .WaitLY: ld a, [rLY] cp $60 jr c, .WaitLY di ld a, 1 ; BANK(VBGMap2) ld [rVBK], a hlcoord 0, 0, AttrMap call .LoadEDTile ld a, 0 ; BANK(VBGMap0) ld [rVBK], a hlcoord 0, 0 call .LoadEDTile .WaitLY2: ld a, [rLY] cp $60 jr c, .WaitLY2 ei pop af ld [hMapAnims], a pop af ld [hBGMapMode], a ret .LoadEDTile: ; 4cf80 (13:4f80) ld [hSPBuffer], sp ; $ffd9 ld sp, hl ld a, [hBGMapAddress + 1] ld h, a ld l, 0 ld a, SCREEN_HEIGHT ld [hTilesPerCycle], a ld b, 1 << 1 ld c, rSTAT % $100 .loop rept SCREEN_WIDTH / 2 pop de .loop\@ ld a, [$ff00+c] and b jr nz, .loop\@ ld [hl], e inc l ld [hl], d inc l endr ld de, $20 - SCREEN_WIDTH add hl, de ld a, [hTilesPerCycle] dec a ld [hTilesPerCycle], a jr nz, .loop ld a, [hSPBuffer] ld l, a ld a, [hSPBuffer + 1] ld h, a ld sp, hl ret CheckSave:: ; 4cffe ld a, BANK(sCheckValue1) ; BANK(sCheckValue2) call GetSRAMBank ld a, [sCheckValue1] ld b, a ld a, [sCheckValue2] ld c, a call CloseSRAM ld a, b cp SAVE_CHECK_VALUE_1 jr nz, .ok ld a, c cp SAVE_CHECK_VALUE_2 jr nz, .ok ld c, $1 ret .ok ld c, $0 ret INCLUDE "data/maps/map_triggers.asm" _LoadMapPart:: ; 4d15b ld hl, wMisc ld a, [wMetatileStandingY] and a jr z, .top_row ld bc, WMISC_WIDTH * 2 add hl, bc .top_row ld a, [wMetatileStandingX] and a jr z, .left_column inc hl inc hl .left_column decoord 0, 0 ld b, SCREEN_HEIGHT .loop ld c, SCREEN_WIDTH .loop2 ld a, [hli] ld [de], a inc de dec c jr nz, .loop2 ld a, l add 4 ld l, a jr nc, .carry inc h .carry dec b jr nz, .loop ret PhoneRing_LoadEDTile: ; 4d188 ld a, [hCGB] and a jp z, WaitBGMap ld a, [wSpriteUpdatesEnabled] cp $0 jp z, WaitBGMap ; What follows is a modified version of LoadEDTile. ld a, [hBGMapMode] push af xor a ld [hBGMapMode], a ld a, [hMapAnims] push af xor a ld [hMapAnims], a .wait ld a, [rLY] cp $8f jr c, .wait di ld a, 1 ; BANK(VBGMap2) ld [rVBK], a hlcoord 0, 0, AttrMap call .LoadEDTile ld a, 0 ; BANK(VBGMap0) ld [rVBK], a hlcoord 0, 0 call .LoadEDTile .wait2 ld a, [rLY] cp $8f jr c, .wait2 ei pop af ld [hMapAnims], a pop af ld [hBGMapMode], a ret .LoadEDTile: ; 4d1cb ld [hSPBuffer], sp ld sp, hl ld a, [hBGMapAddress + 1] ld h, a ld l, 0 ld a, SCREEN_HEIGHT ld [hTilesPerCycle], a ld b, 1 << 1 ; not in v/hblank ld c, rSTAT % $100 .loop rept SCREEN_WIDTH / 2 pop de .loop\@ ld a, [$ff00+c] and b jr nz, .loop\@ ld [hl], e inc l ld [hl], d inc l endr ld de, $20 - SCREEN_WIDTH add hl, de ld a, [hTilesPerCycle] dec a ld [hTilesPerCycle], a jr nz, .loop ld a, [hSPBuffer] ld l, a ld a, [hSPBuffer + 1] ld h, a ld sp, hl ret Shrink1Pic: ; 4d249 INCBIN "gfx/shrink/shrink1.2bpp.lz" Shrink2Pic: ; 4d2d9 INCBIN "gfx/shrink/shrink2.2bpp.lz" LinkMonStatsScreen: ; 4d319 ld a, [wMenuCursorY] dec a ld [CurPartyMon], a call LowVolume predef StatsScreenInit ld a, [CurPartyMon] inc a ld [wMenuCursorY], a call ClearScreen call ClearBGPalettes call MaxVolume callba LoadTradeScreenBorder callba Link_WaitBGMap callba InitTradeSpeciesList callba SetTradeRoomBGPals call WaitBGMap2 ret Link_WaitBGMap: ; 4d354 call WaitBGMap call WaitBGMap2 ret LinkTextbox2: ; 4d35b ld h, d ld l, e push bc push hl call .PlaceBorder pop hl pop bc ld de, AttrMap - TileMap add hl, de inc b inc b inc c inc c ld a, $7 .row push bc push hl .col ld [hli], a dec c jr nz, .col pop hl ld de, SCREEN_WIDTH add hl, de pop bc dec b jr nz, .row ret .PlaceBorder: ; 4d37e push hl ld a, $76 ld [hli], a inc a call .PlaceRow inc a ld [hl], a pop hl ld de, SCREEN_WIDTH add hl, de .loop push hl ld a, "┌" ld [hli], a ld a, " " call .PlaceRow ld [hl], "─" pop hl ld de, SCREEN_WIDTH add hl, de dec b jr nz, .loop ld a, "┐" ld [hli], a ld a, "│" call .PlaceRow ld [hl], "└" ret .PlaceRow: ; 4d3ab ld d, c .row_loop ld [hli], a dec d jr nz, .row_loop ret INCLUDE "engine/delete_save_change_clock.asm" INCLUDE "tilesets/tileset_headers.asm" FlagPredef: ; 4d7c1 ; Perform action b on flag c in flag array hl. ; If checking a flag, check flag array d:hl unless d is 0. ; For longer flag arrays, see FlagAction. push hl push bc ; Divide by 8 to get the byte we want. push bc srl c srl c srl c ld b, 0 add hl, bc pop bc ; Which bit we want from the byte ld a, c and 7 ld c, a ; Shift left until we can mask the bit ld a, 1 jr z, .shifted .shift add a dec c jr nz, .shift .shifted ld c, a ; What are we doing to this flag? dec b jr z, .set ; 1 dec b jr z, .check ; 2 .reset ld a, c cpl and [hl] ld [hl], a jr .done .set ld a, [hl] or c ld [hl], a jr .done .check ld a, d cp 0 jr nz, .farcheck ld a, [hl] and c jr .done .farcheck call GetFarByte and c .done pop bc pop hl ld c, a ret GetTrademonFrontpic: ; 4d7fd ld a, [wOTTrademonSpecies] ld hl, wOTTrademonDVs ld de, VTiles2 push de push af predef GetUnownLetter pop af ld [CurPartySpecies], a ld [CurSpecies], a call GetBaseData pop de predef FrontpicPredef ret AnimateTrademonFrontpic: ; 4d81e ld a, [wOTTrademonSpecies] call IsAPokemon ret c callba ShowOTTrademonStats ld a, [wOTTrademonSpecies] ld [CurPartySpecies], a ld a, [wOTTrademonDVs] ld [TempMonDVs], a ld a, [wOTTrademonDVs + 1] ld [TempMonDVs + 1], a ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS call GetSGBLayout ld a, %11100100 ; 3,2,1,0 call DmgToCgbBGPals callba TradeAnim_ShowGetmonFrontpic ld a, [wOTTrademonSpecies] ld [CurPartySpecies], a hlcoord 7, 2 ld d, $0 ld e, ANIM_MON_TRADE predef AnimateFrontpic ret CheckPokerus: ; 4d860 ; Return carry if a monster in your party has Pokerus ; Get number of monsters to iterate over ld a, [PartyCount] and a jr z, .NoPokerus ld b, a ; Check each monster in the party for Pokerus ld hl, PartyMon1PokerusStatus ld de, PARTYMON_STRUCT_LENGTH .Check: ld a, [hl] and $0f ; only the bottom nybble is used jr nz, .HasPokerus ; Next PartyMon add hl, de dec b jr nz, .Check .NoPokerus: and a ret .HasPokerus: scf ret INCLUDE "event/lucky_number.asm" INCLUDE "engine/caught_data.asm" INCLUDE "engine/search2.asm" INCLUDE "engine/stats_screen.asm" INCLUDE "event/catch_tutorial.asm" INCLUDE "engine/evolution_animation.asm" INCLUDE "engine/init_hof_credits.asm" INCLUDE "mobile/get_trainer_class.asm" INCLUDE "battle/sliding_intro.asm" Mobile_PrintOpponentBattleMessage: ; 4ea0a ld a, c push af call SpeechTextBox call MobileTextBorder pop af dec a ld bc, $c ld hl, w5_MobileOpponentBattleMessages call AddNTimes ld de, wMobileOpponentBattleMessage ld bc, $c ld a, $5 ; BANK(w5_MobileOpponentBattleMessages) call FarCopyWRAM ld a, [rSVBK] push af ld a, $1 ld [rSVBK], a ld bc, wMobileOpponentBattleMessage decoord 1, 14 callba PrintEZChatBattleMessage pop af ld [rSVBK], a ld c, 180 call DelayFrames ret CheckBattleScene: ; 4ea44 ; Return carry if battle scene is turned off. ld a, 0 ld hl, wLinkMode call GetFarWRAMByte cp LINK_MOBILE jr z, .mobile ld a, [Options] bit BATTLE_SCENE, a jr nz, .off and a ret .mobile ld a, [wcd2f] and a jr nz, .from_wram ld a, $4 call GetSRAMBank ld a, [$a60c] ld c, a call CloseSRAM ld a, c bit 0, c jr z, .off and a ret .from_wram ld a, $5 ld hl, w5_dc00 call GetFarWRAMByte bit 0, a jr z, .off and a ret .off scf ret INCLUDE "engine/gbc_only.asm" INCLUDE "event/poke_seer.asm" SECTION "bank14", ROMX INCLUDE "engine/party_menu.asm" INCLUDE "event/poisonstep.asm" INCLUDE "event/sweet_scent.asm" INCLUDE "event/squirtbottle.asm" INCLUDE "event/card_key.asm" INCLUDE "event/basement_key.asm" INCLUDE "event/sacred_ash.asm" INCLUDE "engine/tempmon.asm" INCLUDE "text/types.asm" INCLUDE "text/unused_gen_1_trainers.asm" INCLUDE "engine/mon_stats.asm" INCLUDE "engine/init_list.asm" INCLUDE "engine/experience.asm" INCLUDE "engine/switch_party_mons.asm" INCLUDE "gfx/load_pics.asm" INCLUDE "engine/move_mon_wo_mail.asm" INCLUDE "data/pokemon/base_stats.asm" INCLUDE "data/pokemon/pokemon_names.asm" Unknown_53d84: ; unreferenced db $1a, $15 db $33, $16 db $4b, $17 db $62, $18 db $79, $19 db $90, $1a db $a8, $1b db $c4, $1c db $e0, $1d db $f6, $1e db $ff, $1f db $ff, $20 UnknownEggPic:: ; 53d9c ; Another egg pic. This is shifted up a few pixels. INCBIN "gfx/unknown/unknown_egg.2bpp.lz" SECTION "Crystal Phone Text", ROMX INCLUDE "text/phone/extra.asm" SECTION "bank20", ROMX INCLUDE "engine/player_movement.asm" INCLUDE "engine/engine_flags.asm" INCLUDE "engine/variables.asm" INCLUDE "text/battle.asm" INCLUDE "engine/debug.asm" SECTION "bank21", ROMX INCLUDE "engine/printer.asm" INCLUDE "battle/anim_gfx.asm" INCLUDE "event/halloffame.asm" SECTION "bank22", ROMX INCLUDE "event/kurt.asm" INCLUDE "engine/player_gfx.asm" INCLUDE "mobile/mobile_22.asm" INCLUDE "event/unown.asm" INCLUDE "event/buena.asm" INCLUDE "event/dratini.asm" INCLUDE "event/battle_tower.asm" INCLUDE "mobile/mobile_22_2.asm" SECTION "bank23", ROMX INCLUDE "engine/timeofdaypals.asm" INCLUDE "engine/battle_transition.asm" INCLUDE "event/field_moves.asm" INCLUDE "event/magnet_train.asm" BattleStart_LoadEDTile: ; 8cf4f call CGBOnly_LoadEDTile ret INCLUDE "engine/sprites.asm" INCLUDE "engine/mon_icons.asm" SECTION "bank24", ROMX INCLUDE "engine/phone.asm" INCLUDE "engine/timeset.asm" INCLUDE "engine/pokegear.asm" INCLUDE "engine/fish.asm" INCLUDE "engine/slot_machine.asm" SECTION "Phone Engine", ROMX INCLUDE "engine/more_phone_scripts.asm" INCLUDE "engine/buena_phone_scripts.asm" SECTION "Phone Text", ROMX INCLUDE "text/phone/anthony_overworld.asm" INCLUDE "text/phone/todd_overworld.asm" INCLUDE "text/phone/gina_overworld.asm" INCLUDE "text/phone/irwin_overworld.asm" INCLUDE "text/phone/arnie_overworld.asm" INCLUDE "text/phone/alan_overworld.asm" INCLUDE "text/phone/dana_overworld.asm" INCLUDE "text/phone/chad_overworld.asm" INCLUDE "text/phone/derek_overworld.asm" INCLUDE "text/phone/tully_overworld.asm" INCLUDE "text/phone/brent_overworld.asm" INCLUDE "text/phone/tiffany_overworld.asm" INCLUDE "text/phone/vance_overworld.asm" INCLUDE "text/phone/wilton_overworld.asm" INCLUDE "text/phone/kenji_overworld.asm" INCLUDE "text/phone/parry_overworld.asm" INCLUDE "text/phone/erin_overworld.asm" SECTION "bank2E", ROMX INCLUDE "engine/events_3.asm" INCLUDE "engine/radio.asm" INCLUDE "gfx/mail.asm" SECTION "bank2F", ROMX INCLUDE "engine/std_scripts.asm" INCLUDE "engine/phone_scripts.asm" INCLUDE "engine/trainer_scripts.asm" INCLUDE "gfx/sprites.asm" SECTION "bank32", ROMX INCLUDE "battle/bg_effects.asm" INCLUDE "battle/anims.asm" INCLUDE "event/poisonstep_pals.asm" TheEndGFX:: ; cbd2e INCBIN "gfx/credits/theend.2bpp" SECTION "bank33", ROMX INCLUDE "event/bug_contest/display_stats.asm" INCLUDE "battle/anim_commands.asm" INCLUDE "battle/anim_objects.asm" SECTION "Pic Animations 1", ROMX INCLUDE "gfx/pics/animation.asm" INCLUDE "gfx/pics/anim_pointers.asm" INCLUDE "gfx/pics/anims.asm" INCLUDE "gfx/pics/extra_pointers.asm" INCLUDE "gfx/pics/extras.asm" INCLUDE "gfx/pics/unown_anim_pointers.asm" INCLUDE "gfx/pics/unown_anims.asm" INCLUDE "gfx/pics/unown_extra_pointers.asm" INCLUDE "gfx/pics/unown_extras.asm" INCLUDE "gfx/pics/bitmask_pointers.asm" INCLUDE "gfx/pics/bitmasks.asm" INCLUDE "gfx/pics/unown_bitmask_pointers.asm" INCLUDE "gfx/pics/unown_bitmasks.asm" SECTION "Pic Animations 2", ROMX INCLUDE "gfx/pics/frame_pointers.asm" INCLUDE "gfx/pics/kanto_frames.asm" SECTION "Font Inversed", ROMX FontInversed: INCBIN "gfx/font/font_inversed.1bpp" SECTION "Pic Animations 3", ROMX INCLUDE "gfx/pics/johto_frames.asm" INCLUDE "gfx/pics/unown_frame_pointers.asm" INCLUDE "gfx/pics/unown_frames.asm" SECTION "bank38", ROMX INCLUDE "event/print_unown_2.asm" Unknown_e00ed: ; Graphics for an unused Game Corner ; game were meant to be here. ret_e00ed: ; e00ed (38:40ed) ; How many coins? ret INCLUDE "engine/card_flip.asm" INCLUDE "engine/unown_puzzle.asm" INCLUDE "engine/dummy_game.asm" INCLUDE "engine/billspc.asm" SECTION "bank39", ROMX CopyrightGFX:: ; e4000 INCBIN "gfx/splash/copyright.2bpp" INCLUDE "engine/options_menu.asm" INCLUDE "engine/crystal_intro.asm" SECTION "bank3E", ROMX INCLUDE "gfx/font.asm" INCLUDE "engine/time_capsule.asm" INCLUDE "event/name_rater.asm" INCLUDE "engine/play_slow_cry.asm" INCLUDE "engine/new_pokedex_entry.asm" INCLUDE "engine/time_capsule_2.asm" INCLUDE "engine/unown_dex.asm" INCLUDE "event/magikarp.asm" INCLUDE "battle/hidden_power.asm" INCLUDE "battle/misc.asm" SECTION "bank3F", ROMX INCLUDE "tilesets/animations.asm" INCLUDE "engine/npctrade.asm" INCLUDE "event/mom_phone.asm" SECTION "mobile_40", ROMX INCLUDE "mobile/mobile_40.asm" SECTION "bank41", ROMX INCLUDE "engine/dma_transfer.asm" INCLUDE "gfx/emotes.asm" INCLUDE "engine/warp_connection.asm" INCLUDE "engine/mystery_gift.asm" INCLUDE "battle/used_move_text.asm" INCLUDE "mobile/mobile_41.asm" INCLUDE "gfx/overworld_font.asm" SECTION "mobile_42", ROMX INCLUDE "mobile/mobile_42.asm" SECTION "Intro Logo", ROMX IntroLogoGFX: ; 109407 INCBIN "gfx/intro/logo.2bpp.lz" SECTION "bank43", ROMX INCLUDE "engine/unused_title.asm" INCLUDE "engine/title.asm" INCLUDE "mobile/mobile_45.asm" INCLUDE "mobile/mobile_46.asm" SECTION "battle_tower_47", ROMX INCLUDE "mobile/battle_tower_47.asm" SECTION "bank5B", ROMX INCLUDE "mobile/mobile_5b.asm" INCLUDE "engine/link_trade.asm" SECTION "mobile_5c", ROMX INCLUDE "mobile/mobile_5c.asm" SECTION "Crystal Phone Text 2", ROMX INCLUDE "text/phone/extra2.asm" SECTION "bank5E", ROMX _UpdateBattleHUDs: callba DrawPlayerHUD ld hl, PlayerHPPal call SetHPPal callba DrawEnemyHUD ld hl, EnemyHPPal call SetHPPal callba FinishBattleAnim ret INCLUDE "mobile/mobile_5e.asm" INCLUDE "mobile/mobile_5f.asm" SECTION "Common Text 1", ROMX INCLUDE "text/stdtext.asm" INCLUDE "text/phone/jack_overworld.asm" INCLUDE "text/phone/beverly_overworld.asm" INCLUDE "text/phone/huey_overworld.asm" INCLUDE "text/phone/gaven_overworld.asm" INCLUDE "text/phone/beth_overworld.asm" INCLUDE "text/phone/jose_overworld.asm" INCLUDE "text/phone/reena_overworld.asm" INCLUDE "text/phone/joey_overworld.asm" INCLUDE "text/phone/wade_overworld.asm" INCLUDE "text/phone/ralph_overworld.asm" INCLUDE "text/phone/liz_overworld.asm" SECTION "Special Phone Text", ROMX INCLUDE "text/phone/mom.asm" INCLUDE "text/phone/bill.asm" INCLUDE "text/phone/elm.asm" INCLUDE "text/phone/trainers1.asm" SECTION "bank72", ROMX INCLUDE "data/items/item_names.asm" INCLUDE "data/items/item_descriptions.asm" INCLUDE "battle/move_names.asm" INCLUDE "engine/landmarks.asm" SECTION "bank77", ROMX UnownFont: ; 1dc000 INCBIN "gfx/font/unown_font.2bpp" INCLUDE "engine/print_party.asm" SECTION "bank77_2", ROMX INCLUDE "engine/printhoursmins.asm" INCLUDE "engine/diploma.asm" INCLUDE "engine/pokedex_3.asm" INCLUDE "event/catch_tutorial_input.asm" INCLUDE "engine/pokegear_2.asm" INCLUDE "engine/european_mail.asm" SECTION "Battle Tower Text", ROMX INCLUDE "text/battle_tower.asm" SECTION "Battle Tower Trainer Data", ROMX INCLUDE "data/battle_tower_2.asm" SECTION "Mobile News Data", ROMX INCLUDE "mobile/news/news.asm" SECTION "bank7E", ROMX INCLUDE "engine/battle_tower.asm" INCLUDE "engine/odd_eggs.asm" SECTION "bank7F", ROMX SECTION "Mobile Stadium 2", ROMX IF DEF(CRYSTAL11) INCBIN "mobile/stadium/stadium2_2.bin" ELSE INCBIN "mobile/stadium/stadium2_1.bin" ENDC