shithub: pokecrystal

ref: bde9ffff6e8d174d6c76cea3f0c42f903b38abd1
dir: /engine/battle/move_effects/endure.asm/

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BattleCommand_Endure: ; 3766f
; endure

; Endure shares code with Protect. See protect.asm.

	call ProtectChance
	ret c

	ld a, BATTLE_VARS_SUBSTATUS1
	call GetBattleVarAddr
	set SUBSTATUS_ENDURE, [hl]

	call AnimateCurrentMove

	ld hl, BracedItselfText
	jp StdBattleTextBox
; 37683