ref: bde9ffff6e8d174d6c76cea3f0c42f903b38abd1
dir: /engine/battle/move_effects/focus_energy.asm/
BattleCommand_FocusEnergy: ; 36c98 ; focusenergy ld a, BATTLE_VARS_SUBSTATUS4 call GetBattleVarAddr bit SUBSTATUS_FOCUS_ENERGY, [hl] jr nz, .already_pumped set SUBSTATUS_FOCUS_ENERGY, [hl] call AnimateCurrentMove ld hl, GettingPumpedText jp StdBattleTextBox .already_pumped call AnimateFailedMove jp PrintButItFailed ; 36cb2