ref: c3be6ea684cc84c3eb57f1a9c23ef53ccaf75878
dir: /home/palettes.asm/
; Functions dealing with palettes. UpdatePalsIfCGB:: ; c2f ; update bgp data from wBGPals2 ; update obp data from wOBPals2 ; return carry if successful ; check cgb ld a, [hCGB] and a ret z UpdateCGBPals:: ; c33 ; return carry if successful ; any pals to update? ld a, [hCGBPalUpdate] and a ret z ForceUpdateCGBPals:: ; c37 ld a, [rSVBK] push af ld a, BANK(wBGPals2) ld [rSVBK], a ld hl, wBGPals2 ; copy 8 pals to bgpd ld a, 1 << rBGPI_AUTO_INCREMENT ld [rBGPI], a ld c, LOW(rBGPD) ld b, 8 / 2 .bgp rept (1 palettes) * 2 ld a, [hli] ld [$ff00+c], a endr dec b jr nz, .bgp ; hl is now wOBPals2 ; copy 8 pals to obpd ld a, 1 << rOBPI_AUTO_INCREMENT ld [rOBPI], a ld c, LOW(rOBPD) ld b, 8 / 2 .obp rept (1 palettes) * 2 ld a, [hli] ld [$ff00+c], a endr dec b jr nz, .obp pop af ld [rSVBK], a ; clear pal update queue xor a ld [hCGBPalUpdate], a scf ret ; c9f DmgToCgbBGPals:: ; c9f ; exists to forego reinserting cgb-converted image data ; input: a -> bgp ld [rBGP], a push af ; Don't need to be here if DMG ld a, [hCGB] and a jr z, .end push hl push de push bc ld a, [rSVBK] push af ld a, BANK(wBGPals2) ld [rSVBK], a ; copy & reorder bg pal buffer ld hl, wBGPals2 ; to ld de, wBGPals1 ; from ; order ld a, [rBGP] ld b, a ; all pals ld c, 8 call CopyPals ; request pal update ld a, 1 ld [hCGBPalUpdate], a pop af ld [rSVBK], a pop bc pop de pop hl .end pop af ret ; ccb DmgToCgbObjPals:: ; ccb ; exists to forego reinserting cgb-converted image data ; input: d -> obp1 ; e -> obp2 ld a, e ld [rOBP0], a ld a, d ld [rOBP1], a ld a, [hCGB] and a ret z push hl push de push bc ld a, [rSVBK] push af ld a, BANK(wOBPals2) ld [rSVBK], a ; copy & reorder obj pal buffer ld hl, wOBPals2 ; to ld de, wOBPals1 ; from ; order ld a, [rOBP0] ld b, a ; all pals ld c, 8 call CopyPals ; request pal update ld a, 1 ld [hCGBPalUpdate], a pop af ld [rSVBK], a pop bc pop de pop hl ret ; cf8 DmgToCgbObjPal0:: ; cf8 ld [rOBP0], a push af ; Don't need to be here if not CGB ld a, [hCGB] and a jr z, .dmg push hl push de push bc ld a, [rSVBK] push af ld a, BANK(wOBPals2) ld [rSVBK], a ld hl, wOBPals2 palette 0 ld de, wOBPals1 palette 0 ld a, [rOBP0] ld b, a ld c, 1 call CopyPals ld a, 1 ld [hCGBPalUpdate], a pop af ld [rSVBK], a pop bc pop de pop hl .dmg pop af ret ; d24 DmgToCgbObjPal1:: ; d24 ld [rOBP1], a push af ld a, [hCGB] and a jr z, .dmg push hl push de push bc ld a, [rSVBK] push af ld a, BANK(wOBPals2) ld [rSVBK], a ld hl, wOBPals2 palette 1 ld de, wOBPals1 palette 1 ld a, [rOBP1] ld b, a ld c, 1 call CopyPals ld a, 1 ld [hCGBPalUpdate], a pop af ld [rSVBK], a pop bc pop de pop hl .dmg pop af ret ; d50 CopyPals:: ; d50 ; copy c palettes in order b from de to hl push bc ld c, NUM_PAL_COLORS .loop push de push hl ; get pal color ld a, b maskbits 1 << PAL_COLOR_SIZE ; 2 bytes per color add a ld l, a ld h, 0 add hl, de ld e, [hl] inc hl ld d, [hl] ; dest pop hl ; write color ld [hl], e inc hl ld [hl], d inc hl ; next pal color rept PAL_COLOR_SIZE srl b endr ; source pop de ; done pal? dec c jr nz, .loop ; de += 8 (next pal) ld a, PALETTE_SIZE add e jr nc, .ok inc d .ok ld e, a ; how many more pals? pop bc dec c jr nz, CopyPals ret ; d79 ClearVBank1:: ; d79 ld a, [hCGB] and a ret z ld a, 1 ld [rVBK], a ld hl, VRAM_Begin ld bc, VRAM_End - VRAM_Begin xor a call ByteFill ld a, 0 ld [rVBK], a ret ; d90 ret_d90:: ; d90 ret ; d91 ReloadSpritesNoPalettes:: ; d91 ld a, [hCGB] and a ret z ld a, [rSVBK] push af ld a, BANK(wBGPals2) ld [rSVBK], a ld hl, wBGPals2 ld bc, (8 palettes) + (2 palettes) xor a call ByteFill pop af ld [rSVBK], a ld a, 1 ld [hCGBPalUpdate], a call DelayFrame ret ; db1 FarCallSwapTextboxPalettes:: ; db1 homecall SwapTextboxPalettes ret ; dbd FarCallScrollBGMapPalettes:: ; dbd homecall ScrollBGMapPalettes ret ; dc9