ref: c5527a02ae1423479af567acf7dc38708f50f9b3
dir: /text/phone/trainers1.asm/
UnknownText_0x1b4dc5: ; 0x1b4dc5 text "Hello. This is" line "@" text_from_ram StringBuffer3 text "…" para "Good morning," line "<PLAY_G>!" done UnknownText_0x1b4ded: ; 0x1b4ded text "Hello. This is" line "@" text_from_ram StringBuffer3 text "…" para "How's it going," line "<PLAY_G>?" done UnknownText_0x1b4e16: ; 0x1b4e16 text "Hello. This is" line "@" text_from_ram StringBuffer3 text "…" para "Good evening," line "<PLAY_G>!" done UnknownText_0x1b4e3e: ; 0x1b4e3e text "<PLAY_G>, good" line "morning!" para "It's me, @" text_from_ram StringBuffer3 text "." line "How are you doing?" done UnknownText_0x1b4e72: ; 0x1b4e72 text "<PLAY_G>, howdy!" para "It's me, @" text_from_ram StringBuffer3 text "." line "Isn't it nice out?" done UnknownText_0x1b4e9e: ; 0x1b4e9e text "<PLAY_G>, good" line "evening!" para "It's me, @" text_from_ram StringBuffer3 text "." line "Got a minute?" done UnknownText_0x1b4ecd: ; 0x1b4ecd text "How are your" line "#MON doing?" para "My @" text_from_ram StringBuffer4 text " is" line "so curious, it's a" para "problem. Maybe" line "it's like me…" done UnknownText_0x1b4f21: ; 0x1b4f21 text "Hello, this is" line "@" text_from_ram StringBuffer3 text "." para "Oh! Good morning," line "<PLAYER>." done UnknownText_0x1b4f4d: ; 0x1b4f4d text "Hello, this is" line "@" text_from_ram StringBuffer3 text "." para "Oh! Good day," line "<PLAYER>." done UnknownText_0x1b4f75: ; 0x1b4f75 text "Hello, this is" line "@" text_from_ram StringBuffer3 text "." para "Oh! Good evening," line "<PLAYER>." done UnknownText_0x1b4fa1: ; 0x1b4fa1 text "Hello, <PLAYER>." line "Good morning." para "This is @" text_from_ram StringBuffer3 text "." line "Were you asleep?" done UnknownText_0x1b4fda: ; 0x1b4fda text "Hi, <PLAYER>." line "This is @" text_from_ram StringBuffer3 text "." para "How are you doing?" done UnknownText_0x1b5004: ; 0x1b5004 text "Hi, <PLAYER>." line "This is @" text_from_ram StringBuffer3 text "." para "Were you awake?" done UnknownText_0x1b502b: ; 0x1b502b text "Keeping your" line "#MON happy?" para "My @" text_from_ram StringBuffer4 text " is" line "healthy. It eats a" cont "lot every day." done UnknownText_0x1b5073: ; 0x1b5073 text "Yeah, this is" line "@" text_from_ram StringBuffer3 text "." para "Huh? What's up," line "<PLAYER>?" done UnknownText_0x1b509b: ; 0x1b509b text "Yeah, this is" line "@" text_from_ram StringBuffer3 text "." para "Huh? What's up" line "<PLAYER>?" done UnknownText_0x1b50c2: ; 0x1b50c2 text "Yeah, this is" line "@" text_from_ram StringBuffer3 text "." para "Huh? What's up" line "<PLAYER>?" done UnknownText_0x1b50e9: ; 0x1b50e9 text "Yo, <PLAYER>!" line "You awake?" para "It's me, @" text_from_ram StringBuffer3 text "!" line "How's it going?" done UnknownText_0x1b511a: ; 0x1b511a text "Yo, <PLAYER>! You" line "free right now?" para "It's me, @" text_from_ram StringBuffer3 text "!" line "How's it going?" done UnknownText_0x1b5154: ; 0x1b5154 text "Yo, <PLAYER>!" line "Were you asleep?" para "It's me, @" text_from_ram StringBuffer3 text "!" line "How's it going?" done UnknownText_0x1b518b: ; 0x1b518b text "How are your" line "#MON doing?" para "My #MON are a" line "bit too energetic." para "@" text_from_ram StringBuffer4 text "," line "especially." para "Every time it" line "spots a trainer," cont "it has to battle." para "It gets to be a" line "bit much for me!" done UnknownText_0x1b522b: ; 0x1b522b text "My @" text_from_ram StringBuffer4 text "'s" line "looking tougher" cont "than ever." para "It looks even" line "tougher than me!" done UnknownText_0x1b5270: ; 0x1b5270 text "Hello, this is" line "@" text_from_ram StringBuffer3 text " speaking…" para "Hi, <PLAY_G>!" line "Good morning!" done UnknownText_0x1b52a5: ; 0x1b52a5 text "Hello, this is" line "@" text_from_ram StringBuffer3 text " speaking…" para "Hi, <PLAY_G>!" done UnknownText_0x1b52cc: ; 0x1b52cc text "Hello, this is" line "@" text_from_ram StringBuffer3 text " speaking…" para "Hi, <PLAY_G>!" line "Good evening!" done UnknownText_0x1b5301: ; 0x1b5301 text "<PLAY_G>, good" line "morning!" para "It's me, @" text_from_ram StringBuffer3 text "." line "How are you doing?" done UnknownText_0x1b5335: ; 0x1b5335 text "Hi, <PLAY_G>!" para "It's me, @" text_from_ram StringBuffer3 text "." line "How are you doing?" done UnknownText_0x1b535f: ; 0x1b535f text "<PLAY_G>, good" line "evening!" para "It's me, @" text_from_ram StringBuffer3 text "." line "How are you doing?" done UnknownText_0x1b5393: ; 0x1b5393 text "How are your" line "#MON doing?" para "My @" text_from_ram StringBuffer4 text "'s" line "doing as great as" cont "ever." para "Let's keep at it" line "and become #MON" cont "CHAMPS!" done UnknownText_0x1b53f7: ; 0x1b53f7 text "Hello, this is" line "@" text_from_ram StringBuffer3 text "." para "Oh, <PLAY_G>." line "Good morning." para "" done UnknownText_0x1b5424: ; 0x1b5424 text "Hello, this is" line "@" text_from_ram StringBuffer3 text "." para "Oh. Hi, <PLAY_G>." done UnknownText_0x1b5446: ; 0x1b5446 text "Hello, this is" line "@" text_from_ram StringBuffer3 text "." para "Oh, <PLAY_G>." line "Good evening." done UnknownText_0x1b5472: ; 0x1b5472 text "Good morning," line "<PLAY_G>!" para "This is @" text_from_ram StringBuffer3 text "." line "Were you sleeping?" done UnknownText_0x1b54a6: ; 0x1b54a6 text "<PLAY_G>, hi!" line "This is @" text_from_ram StringBuffer3 text "." para "Do you have some" line "time?" done UnknownText_0x1b54d4: ; 0x1b54d4 text "Hi, <PLAY_G>." line "Good evening." para "This is @" text_from_ram StringBuffer3 text "." para "I hope you were" line "awake." done UnknownText_0x1b5510: ; 0x1b5510 text "Are you the kind" line "of person who goes" para "to #MON CENTERS" line "often?" para "I go every day." line "Watching out for" para "the health of your" line "#MON is a basic" para "part of being a" line "#MON trainer." done UnknownText_0x1b55ae: ; 0x1b55ae text "Hello, this is" line "@" text_from_ram StringBuffer3 text "…" para "Oh, <PLAY_G>?" line "Good morning!" done UnknownText_0x1b55da: ; 0x1b55da text "Hello, this is" line "@" text_from_ram StringBuffer3 text "…" para "Oh, <PLAY_G>? Hi!" done UnknownText_0x1b55fc: ; 0x1b55fc text "Hello, this is" line "@" text_from_ram StringBuffer3 text "…" para "Oh, <PLAY_G>?" line "Good evening!" done UnknownText_0x1b5628: ; 0x1b5628 text "Oh, <PLAY_G>?" para "Tweet! Yeah, it's" line "me, @" text_from_ram StringBuffer3 text "." done UnknownText_0x1b564c: ; 0x1b564c text "Oh, <PLAY_G>?" para "Tweet! Yeah, it's" line "me, @" text_from_ram StringBuffer3 text "." done UnknownText_0x1b5670: ; 0x1b5670 text "Oh, <PLAY_G>?" para "Tweet! Yeah, it's" line "me, @" text_from_ram StringBuffer3 text "." done UnknownText_0x1b5694: ; 0x1b5694 text "Are your #MON" line "still cooking?" para "My @" text_from_ram StringBuffer4 text " has" line "too much energy." para "Once it takes off," line "it won't come back" cont "for a while." done UnknownText_0x1b5702: ; 0x1b5702 text "Hello, this is" line "@" text_from_ram StringBuffer3 text "…" para "Oh. Hi, <PLAYER>." line "What's up?" done UnknownText_0x1b572e: ; 0x1b572e text "Hello, this is" line "@" text_from_ram StringBuffer3 text "…" para "Oh, hi, <PLAYER>," line "what's up?" done UnknownText_0x1b575a: ; 0x1b575a text "Hello, this is" line "@" text_from_ram StringBuffer3 text "…" para "Oh, hi, <PLAYER>," line "what's up?" done UnknownText_0x1b5786: ; 0x1b5786 text "You're slow! Hurry" line "up and answer!" para "It's me, @" text_from_ram StringBuffer3 text "!" done UnknownText_0x1b57b7: ; 0x1b57b7 text "You're slow! Hurry" line "up and answer!" para "It's me, @" text_from_ram StringBuffer3 text "!" done UnknownText_0x1b57e8: ; 0x1b57e8 text "You're slow! Hurry" line "up and answer!" para "It's me, @" text_from_ram StringBuffer3 text "!" done UnknownText_0x1b5819: ; 0x1b5819 text "Hey, how are your" line "#MON doing?" para "What? Great?" line "I see…" para "What? My #MON?" para "Of course they're" line "doing great! What" para "kind of a question" line "is that?" done UnknownText_0x1b589a: ; 0x1b589a text "Hi, @" text_from_ram StringBuffer3 text " here!" para "Oh, <PLAYER>? You" line "doing well?" done UnknownText_0x1b58c2: ; 0x1b58c2 text "Hi, @" text_from_ram StringBuffer3 text " here!" para "Oh, <PLAYER>? You" line "doing well?" done UnknownText_0x1b58ea: ; 0x1b58ea text "Hi, @" text_from_ram StringBuffer3 text " here!" para "Oh, <PLAYER>? You" line "doing well?" done UnknownText_0x1b5912: ; 0x1b5912 text "Yo, <PLAYER>!" line "How're you doing?" para "This is @" text_from_ram StringBuffer3 text "," line "got a minute?" done UnknownText_0x1b5948: ; 0x1b5948 text "Yo, <PLAYER>! How's" line "it going?" para "This is @" text_from_ram StringBuffer3 text "." line "Got a minute?" done UnknownText_0x1b597c: ; 0x1b597c text "Yo, <PLAYER>!" line "How're you doing?" para "This is @" text_from_ram StringBuffer3 text "," line "got a minute?" done UnknownText_0x1b59b2: ; 0x1b59b2 text "How are your" line "#MON doing?" para "My @" text_from_ram StringBuffer4 text "'s" line "raring to go, just" cont "like always." para "It's the only one" line "I have. I'm going" para "to become a great" line "trainer with it!" done UnknownText_0x1b5a3b: ; 0x1b5a3b text "Hello? This is" line "@" text_from_ram StringBuffer3 text " speaking." para "Oh. Hi, <PLAY_G>!" line "Good morning!" done UnknownText_0x1b5a74: ; 0x1b5a74 text "Hello? This is" line "@" text_from_ram StringBuffer3 text " speaking." para "Oh, hi, <PLAY_G>!" done UnknownText_0x1b5a9f: ; 0x1b5a9f text "Hello? This is" line "@" text_from_ram StringBuffer3 text " speaking." para "Oh, hi, <PLAY_G>!" line "Good evening!" done UnknownText_0x1b5ad8: ; 0x1b5ad8 text "<PLAY_G>, good" line "morning!" para "It's me, @" text_from_ram StringBuffer3 text "." line "Isn't it nice out?" done UnknownText_0x1b5b0b: ; 0x1b5b0b text "<PLAY_G>, howdy!" para "It's me, @" text_from_ram StringBuffer3 text "." line "Isn't it nice out?" done UnknownText_0x1b5b37: ; 0x1b5b37 text "Good evening," line "<PLAY_G>!" para "It's me, @" text_from_ram StringBuffer3 text "." line "Were you awake?" done UnknownText_0x1b5b68: ; 0x1b5b68 text "How are your" line "#MON doing?" para "My #MON have" line "too much energy to" para "burn. It gets to" line "be a problem." para "Of all my #MON," line "@" text_from_ram StringBuffer4 text " is the" cont "hardest to handle." para "Working with it is" line "exhausting." done UnknownText_0x1b5c10: ; 0x1b5c10 text "Yes? Ah, <PLAY_G>." para "You're courteous" line "enough to state" para "your name when you" line "call on the phone." done UnknownText_0x1b5c63: ; 0x1b5c63 text "Yes? Ah, <PLAY_G>." para "You're courteous" line "enough to state" para "your name when you" line "call on the phone." done UnknownText_0x1b5cb6: ; 0x1b5cb6 text "Yes? Ah, <PLAY_G>." para "You're courteous" line "enough to state" para "your name when you" line "call on the phone." done UnknownText_0x1b5d09: ; 0x1b5d09 text "Hiya, it's Uncle" line "@" text_from_ram StringBuffer3 text "." done UnknownText_0x1b5d21: ; 0x1b5d21 text "Hiya, it's Uncle" line "@" text_from_ram StringBuffer3 text "." done UnknownText_0x1b5d39: ; 0x1b5d39 text "Hiya, it's Uncle" line "@" text_from_ram StringBuffer3 text "." done UnknownText_0x1b5d51: ; 0x1b5d51 text "Are you taking" line "good care of your" para "#MON? You have" line "to be good to your" cont "partners!" done UnknownText_0x1b5d9f: ; 0x1b5d9f text "Hello, @" text_from_ram StringBuffer3 text "" line "speaking." para "Oh, <PLAY_G>." line "Good morning." done UnknownText_0x1b5dcc: ; 0x1b5dcc text "Hello, @" text_from_ram StringBuffer3 text "" line "speaking." para "Oh, <PLAY_G>." line "How are you?" done UnknownText_0x1b5df8: ; 0x1b5df8 text "Hello, @" text_from_ram StringBuffer3 text "" line "speaking." para "Oh, <PLAY_G>." line "Good evening." done UnknownText_0x1b5e25: ; 0x1b5e25 text "Good morning," line "<PLAY_G>." para "This is @" text_from_ram StringBuffer3 text "." line "Were you sleeping?" done UnknownText_0x1b5e59: ; 0x1b5e59 text "Hi, <PLAY_G>." line "This is @" text_from_ram StringBuffer3 text "." para "How are things" line "going for you?" done UnknownText_0x1b5e8e: ; 0x1b5e8e text "Good evening," line "<PLAY_G>." para "This is @" text_from_ram StringBuffer3 text "." line "Are you awake?" done UnknownText_0x1b5ebe: ; 0x1b5ebe text "I had some time," line "so I called you." para "So anyway, how are" line "your #MON?" para "Me, I take my" line "@" text_from_ram StringBuffer4 text " to the" para "#MON CENTER in" line "VIOLET every day," para "so it's doing just" line "fantastic!" para "I'm friends with" line "the receptionist!" done UnknownText_0x1b5f7a: ; 0x1b5f7a text "Yeah, @" text_from_ram StringBuffer3 text " the" line "HIKER here." para "Ah, <PLAYER>!" done UnknownText_0x1b5f9e: ; 0x1b5f9e text "Yeah, @" text_from_ram StringBuffer3 text " the" line "HIKER here." para "Ah, <PLAYER>," line "right?" done UnknownText_0x1b5fc9: ; 0x1b5fc9 text "Yeah, @" text_from_ram StringBuffer3 text " the" line "HIKER here." para "Ah, <PLAYER>, isn't" line "it?" done UnknownText_0x1b5ff6: ; 0x1b5ff6 text "Yo, <PLAYER>?" para "This is @" text_from_ram StringBuffer3 text "" line "the HIKER!" done UnknownText_0x1b6017: ; 0x1b6017 text "Hey, is this" line "<PLAYER>?" para "This is @" text_from_ram StringBuffer3 text "" line "the HIKER!" done UnknownText_0x1b6041: ; 0x1b6041 text "<PLAYER>, you still" line "awake?" para "This is @" text_from_ram StringBuffer3 text "" line "the HIKER!" done UnknownText_0x1b606f: ; 0x1b606f text "Are your #MON" line "as feisty as ever?" para "My @" text_from_ram StringBuffer4 text " and" line "me--we have energy" para "to burn. We hike" line "up mountains every" para "day to work out" line "all our energy." done UnknownText_0x1b60f5: ; 0x1b60f5 text "Yes? This is" line "@" text_from_ram StringBuffer3 text " speaking." para "Hey, <PLAY_G>!" done UnknownText_0x1b611b: ; 0x1b611b text "Yes? This is" line "@" text_from_ram StringBuffer3 text " speaking." para "This must be" line "<PLAY_G>." done UnknownText_0x1b6149: ; 0x1b6149 text "Yes? This is" line "@" text_from_ram StringBuffer3 text " speaking." para "Ah, <PLAY_G>!" done UnknownText_0x1b616e: ; 0x1b616e text "Hello, this is" line "@" text_from_ram StringBuffer3 text "." para "<PLAY_G>, right?" done UnknownText_0x1b618f: ; 0x1b618f text "Hello, this is" line "@" text_from_ram StringBuffer3 text "." para "<PLAY_G>, what are" line "you doing?" done UnknownText_0x1b61bd: ; 0x1b61bd text "Hello, this is" line "@" text_from_ram StringBuffer3 text "." para "<PLAY_G>, sorry to" line "call you so late." done UnknownText_0x1b61f2: ; 0x1b61f2 text "How do you raise" line "your #MON?" para "I do all sorts" line "of things, like" para "leaving them in" line "DAY-CARE and" para "toughening them up" line "with items." done UnknownText_0x1b626a: ; 0x1b626a text "Hello? This is" line "@" text_from_ram StringBuffer3 text "…" para "Oh, <PLAY_G>!" line "Good morning!" done UnknownText_0x1b6296: ; 0x1b6296 text "Hello? This is" line "@" text_from_ram StringBuffer3 text "…" para "Oh, <PLAY_G>!" line "Hi, how are you?" done UnknownText_0x1b62c5: ; 0x1b62c5 text "Hello? This is" line "@" text_from_ram StringBuffer3 text "…" para "Oh, <PLAY_G>!" line "Good evening!" done UnknownText_0x1b62f1: ; 0x1b62f1 text "<PLAY_G>?" para "It's @" text_from_ram StringBuffer3 text "." line "Good morning!" done UnknownText_0x1b630e: ; 0x1b630e text "<PLAY_G>?" para "It's @" text_from_ram StringBuffer3 text ". Is" line "this a bad time?" done UnknownText_0x1b6331: ; 0x1b6331 text "<PLAY_G>?" para "It's @" text_from_ram StringBuffer3 text "." line "Got time to chat?" done UnknownText_0x1b6352: ; 0x1b6352 text "Are your #MON" line "still tough?" para "I train every day" line "with @" text_from_ram StringBuffer4 text "." done UnknownText_0x1b638c: ; 0x1b638c text "Hello? @" text_from_ram StringBuffer3 text "" line "here…" para "Hey, <PLAY_G>!" done UnknownText_0x1b63a8: ; 0x1b63a8 text "Hello? @" text_from_ram StringBuffer3 text "" line "here…" para "Wow, <PLAY_G>!" done UnknownText_0x1b63c4: ; 0x1b63c4 text "Hello? @" text_from_ram StringBuffer3 text "" line "here…" para "Yippee, <PLAY_G>!" done UnknownText_0x1b63e3: ; 0x1b63e3 text "Uh, hello." line "<PLAY_G>?" para "It's your pal," line "@" text_from_ram StringBuffer3 text "!" done UnknownText_0x1b6407: ; 0x1b6407 text "Uh, hello," line "<PLAY_G>?" para "It's your buddy" line "@" text_from_ram StringBuffer3 text "!" done UnknownText_0x1b642c: ; 0x1b642c text "Uh, hello," line "<PLAY_G>?" para "It's your sidekick" line "@" text_from_ram StringBuffer3 text "!" done UnknownText_0x1b6454: ; 0x1b6454 text "Yeah, hello." line "This is @" text_from_ram StringBuffer3 text "." para "…Huh, <PLAY_G>? Yo!" done UnknownText_0x1b647e: ; 0x1b647e text "Yeah, hello, you" line "got @" text_from_ram StringBuffer3 text "." para "…Huh, <PLAY_G>? Yo!" done UnknownText_0x1b64a8: ; 0x1b64a8 text "Yeah, hello, you" line "got @" text_from_ram StringBuffer3 text "." para "…Huh, <PLAY_G>? Yo!" done UnknownText_0x1b64d2: ; 0x1b64d2 text "Yeah, hello?" line "@" text_from_ram StringBuffer3 text " calling." para "What are you up" line "to, <PLAY_G>?" done UnknownText_0x1b6506: ; 0x1b6506 text "Yeah, hello?" line "@" text_from_ram StringBuffer3 text " calling." para "Where are you now," line "<PLAY_G>?" done UnknownText_0x1b6539: ; 0x1b6539 text "Yeah, hello?" line "@" text_from_ram StringBuffer3 text " calling." para "Are you awake now," line "<PLAY_G>?" done UnknownText_0x1b656c: ; 0x1b656c text "I bet your #MON" line "are a lot stronger" cont "than before." done UnknownText_0x1b659d: ; 0x1b659d text "Yup, it's @" text_from_ram StringBuffer3 text "!" para "Is this <PLAY_G>?" line "Good morning!" done UnknownText_0x1b65c7: ; 0x1b65c7 text "Yup, it's @" text_from_ram StringBuffer3 text "!" para "Is that <PLAY_G>?" done UnknownText_0x1b65e3: ; 0x1b65e3 text "Yup, it's @" text_from_ram StringBuffer3 text "!" para "Is that <PLAY_G>?" line "Good evening!" done UnknownText_0x1b660d: ; 0x1b660d text "Hello! It's me," line "@" text_from_ram StringBuffer3 text "!" done UnknownText_0x1b6624: ; 0x1b6624 text "Hello! It's me," line "@" text_from_ram StringBuffer3 text "!" done UnknownText_0x1b663b: ; 0x1b663b text "Hello! It's me," line "@" text_from_ram StringBuffer3 text "!" done UnknownText_0x1b6652: ; 0x1b6652 text "<PLAY_G>, are you" line "raising your" cont "#MON properly?" para "I read in a book" line "that you should" para "raise any #MON" line "you catch with" cont "love and care." done UnknownText_0x1b66c8: ; 0x1b66c8 text "Hi, @" text_from_ram StringBuffer3 text " on the" line "line." para "Hey! It's <PLAY_G>!" done UnknownText_0x1b66ec: ; 0x1b66ec text "Hi, @" text_from_ram StringBuffer3 text " on the" line "line." para "I know!" line "It's <PLAY_G>!" done UnknownText_0x1b6713: ; 0x1b6713 text "Hi, @" text_from_ram StringBuffer3 text " on the" line "line." para "<PLAY_G>?" line "What's up?" done UnknownText_0x1b6738: ; 0x1b6738 text "Uh, <PLAY_G>?" para "It's me!" line "It's me, @" text_from_ram StringBuffer3 text "!" done UnknownText_0x1b6757: ; 0x1b6757 text "Uh, <PLAY_G>?" para "It's me!" line "It's me, @" text_from_ram StringBuffer3 text "!" done UnknownText_0x1b6776: ; 0x1b6776 text "Uh, <PLAY_G>?" para "It's me!" line "It's me, @" text_from_ram StringBuffer3 text "!" done UnknownText_0x1b6795: ; 0x1b6795 text "My @" text_from_ram StringBuffer4 text " is" line "so full of energy," para "it's a little" line "scary." para "How are your" line "#MON doing?" done UnknownText_0x1b67e2: ; 0x1b67e2 text "Hello, this is" line "@" text_from_ram StringBuffer3 text "…" para "Hi, <PLAY_G>!" line "Good morning!" done UnknownText_0x1b680e: ; 0x1b680e text "Hello, this is" line "@" text_from_ram StringBuffer3 text "…" para "Hi, <PLAY_G>, good" line "day!" done UnknownText_0x1b6836: ; 0x1b6836 text "Hello, this is" line "@" text_from_ram StringBuffer3 text "…" para "Hi, <PLAY_G>, good" line "evening!" done UnknownText_0x1b6862: ; 0x1b6862 text "Hi, <PLAY_G>, good" line "morning!" para "It's @" text_from_ram StringBuffer3 text "." line "How are you?" done UnknownText_0x1b6890: ; 0x1b6890 text "Hi, <PLAY_G>, good" line "day!" para "It's @" text_from_ram StringBuffer3 text "." line "How are you?" done UnknownText_0x1b68ba: ; 0x1b68ba text "Hi, <PLAY_G>, good" line "evening!" para "It's @" text_from_ram StringBuffer3 text "." line "How are you?" done UnknownText_0x1b68e8: ; 0x1b68e8 text "How are your" line "#MON doing?" para "You know PROF.OAK," line "so of course your" cont "#MON are fine!" para "My #MON are" line "doing well too." para "But then, I am" line "trying to become a" para "#MON professor," line "so that shouldn't" cont "be a big surprise." done UnknownText_0x1b69a8: ; 0x1b69a8 text "Hi, <PLAY_G>?" para "Good morning pika." line "What's up pika?" done UnknownText_0x1b69d2: ; 0x1b69d2 text "Hi, <PLAY_G>?" para "Good day pika," line "what's up pika?" done UnknownText_0x1b69f8: ; 0x1b69f8 text "Hi, <PLAY_G>?" para "Good evening pika," line "what's up pika?" done UnknownText_0x1b6a22: ; 0x1b6a22 text "<PLAY_G> pika, good" line "morning!" para "It's @" text_from_ram StringBuffer3 text ", how" line "pika are you?" done UnknownText_0x1b6a56: ; 0x1b6a56 text "<PLAY_G> pika, good" line "pika day!" para "It's @" text_from_ram StringBuffer3 text ", how" line "pika are you?" done UnknownText_0x1b6a8b: ; 0x1b6a8b text "<PLAY_G> pika, good" line "evening!" para "It's @" text_from_ram StringBuffer3 text ". Were" line "you pika awake?" done UnknownText_0x1b6ac2: ; 0x1b6ac2 text "You have to hear" line "this! My lovable" para "@" text_from_ram StringBuffer4 text " looked" line "at me and grinned!" para "It must be because" line "our hearts beat" cont "together as one!" done UnknownText_0x1b6b39: ; 0x1b6b39 text "Hello, this is" line "@" text_from_ram StringBuffer3 text "…" para "Oh, Good morning," line "<PLAY_G>." done UnknownText_0x1b6b65: ; 0x1b6b65 text "Hello, this is" line "@" text_from_ram StringBuffer3 text "…" para "That voice…" line "<PLAY_G>, right?" done UnknownText_0x1b6b92: ; 0x1b6b92 text "Hello, this is" line "@" text_from_ram StringBuffer3 text "…" para "This must be" line "<PLAY_G>!" done UnknownText_0x1b6bb9: ; 0x1b6bb9 text "Hello!" line "@" text_from_ram StringBuffer3 text " here…" para "Good morning! The" line "weather's great!" done UnknownText_0x1b6bef: ; 0x1b6bef text "Hello!" line "@" text_from_ram StringBuffer3 text " here…" para "What a perfect day" line "for fishing!" done UnknownText_0x1b6c23: ; 0x1b6c23 text "Hello!" line "@" text_from_ram StringBuffer3 text " here…" para "It's a great night" line "for fishing!" done UnknownText_0x1b6c56: ; 0x1b6c56 text "How's your trip" line "coming along?" para "I can't complain" line "about my fishing!" done UnknownText_0x1b6c96: ; 0x1b6c96 text "Yes? @" text_from_ram StringBuffer3 text " here…" para "Ah, <PLAYER>. What" line "can I do for you?" done UnknownText_0x1b6cc6: ; 0x1b6cc6 text "Yes? @" text_from_ram StringBuffer3 text " here…" para "Ah, <PLAYER>. What" line "can I do for you?" done UnknownText_0x1b6cf6: ; 0x1b6cf6 text "Yes? @" text_from_ram StringBuffer3 text " here…" para "Ah, <PLAYER>. What" line "can I do for you?" done UnknownText_0x1b6d26: ; 0x1b6d26 text "Hiya, <PLAYER>. How" line "are you doing?" para "Hey! It's me," line "@" text_from_ram StringBuffer3 text "." done UnknownText_0x1b6d57: ; 0x1b6d57 text "Hiya, <PLAYER>, how" line "are you doing?" para "Hey, it's me," line "@" text_from_ram StringBuffer3 text "." done UnknownText_0x1b6d88: ; 0x1b6d88 text "Hiya, <PLAYER>, how" line "are you doing?" para "Hey, it's me," line "@" text_from_ram StringBuffer3 text "." done UnknownText_0x1b6db9: ; 0x1b6db9 text "Oh yeah, I saw you" line "coming out of a" para "#MON CENTER the" line "other day." para "You heal your" line "#MON regularly," para "don't you?" line "I'm impressed." para "Heh, my @" text_from_ram StringBuffer4 text "" line "is so tough, it" para "doesn't need to go" line "to #MON CENTERS" cont "often. Heheh!" done UnknownText_0x1b6e7c: ; 0x1b6e7c text "Yes? This is" line "@" text_from_ram StringBuffer3 text "." para "Oh, <PLAY_G>." line "Good morning." done UnknownText_0x1b6ea6: ; 0x1b6ea6 text "Yes? This is" line "@" text_from_ram StringBuffer3 text "." para "Oh, <PLAY_G>." line "Hello." done UnknownText_0x1b6ec9: ; 0x1b6ec9 text "Yes? This is" line "@" text_from_ram StringBuffer3 text "." para "Oh, <PLAY_G>, good" line "evening." done UnknownText_0x1b6ef3: ; 0x1b6ef3 text "Is this <PLAY_G>?" para "Good morning. This" line "is @" text_from_ram StringBuffer3 text "." done UnknownText_0x1b6f1c: ; 0x1b6f1c text "Is this <PLAY_G>?" para "Hi, it's @" text_from_ram StringBuffer3 text "." done UnknownText_0x1b6f37: ; 0x1b6f37 text "Is this <PLAY_G>?" para "Good evening. This" line "is @" text_from_ram StringBuffer3 text "." done UnknownText_0x1b6f60: ; 0x1b6f60 text "Are your #MON" line "doing well?" para "I hope you take" line "them to a #MON" cont "CENTER every day." para "Don't push them" line "too hard." para "My @" text_from_ram StringBuffer4 text " is" line "cute and lively" para "precisely because" line "I take it to a" para "#MON CENTER" line "every day." done UnknownText_0x1b7019: ; 0x1b7019 text "Yes, hello?" line "@" text_from_ram StringBuffer3 text " here!" para "Morning, <PLAY_G>!" para "Are you using bird" line "#MON?" done UnknownText_0x1b7057: ; 0x1b7057 text "Yes, hello?" line "@" text_from_ram StringBuffer3 text " here!" para "Hi, <PLAY_G>!" para "Are your bird" line "#MON flying?" done UnknownText_0x1b7092: ; 0x1b7092 text "Yes, hello?" line "@" text_from_ram StringBuffer3 text " here!" para "Evening, <PLAY_G>!" line "Are you letting" para "your bird #MON" line "see some action?" done UnknownText_0x1b70e7: ; 0x1b70e7 text "Good morning," line "<PLAY_G>!" para "It's @" text_from_ram StringBuffer3 text "!" line "Good morning!" done UnknownText_0x1b7112: ; 0x1b7112 text "Hi, <PLAY_G>!" para "It's @" text_from_ram StringBuffer3 text "!" line "Remember me?" done UnknownText_0x1b7132: ; 0x1b7132 text "Good evening," line "<PLAY_G>!" para "It's @" text_from_ram StringBuffer3 text "!" line "Are you free now?" done UnknownText_0x1b7161: ; 0x1b7161 text "Are you and your" line "#MON fine?" para "My @" text_from_ram StringBuffer4 text "" line "looks like it will" para "get tough enough" line "to face and beat" para "the legendary bird" line "#MON!" done UnknownText_0x1b71d5: ; 0x1b71d5 text "Hello, you have" line "reached @" text_from_ram StringBuffer3 text "…" para "Ah, <PLAY_G>." done UnknownText_0x1b71fc: ; 0x1b71fc text "Hello, you have" line "reached @" text_from_ram StringBuffer3 text "…" para "Ah, <PLAY_G>, is" line "it?" done UnknownText_0x1b722a: ; 0x1b722a text "Hello, you have" line "reached @" text_from_ram StringBuffer3 text "…" para "Ah, if it isn't" line "<PLAY_G>." done UnknownText_0x1b725c: ; 0x1b725c text "Ah, it's @" text_from_ram StringBuffer3 text "…" para "Have you got a" line "moment?" done UnknownText_0x1b7283: ; 0x1b7283 text "Ah, it's @" text_from_ram StringBuffer3 text "…" para "Can you talk now?" done UnknownText_0x1b72a5: ; 0x1b72a5 text "Ah, it's @" text_from_ram StringBuffer3 text "…" para "Sorry for calling" line "so late." done UnknownText_0x1b72d0: ; 0x1b72d0 text "Have your #MON" line "grown any?" para "My @" text_from_ram StringBuffer4 text " has" line "grown quite a bit." done UnknownText_0x1b730b: ; 0x1b730b text_from_ram StringBuffer3 text " here…" para "<PLAYER>! Beautiful" line "morning, hey?" done UnknownText_0x1b7331: ; 0x1b7331 text_from_ram StringBuffer3 text " here…" para "<PLAYER>! Beautiful" line "weather, hey?" done UnknownText_0x1b7357: ; 0x1b7357 text_from_ram StringBuffer3 text " here…" para "<PLAYER>! Beautiful" line "moonlight, hey?" done UnknownText_0x1b737f: ; 0x1b737f text "Hey, <PLAYER>!" line "This is @" text_from_ram StringBuffer3 text "!" done UnknownText_0x1b7397: ; 0x1b7397 text "Hey, <PLAYER>!" line "This is @" text_from_ram StringBuffer3 text "!" done UnknownText_0x1b73af: ; 0x1b73af text "Hey, <PLAYER>!" line "This is @" text_from_ram StringBuffer3 text "!" done UnknownText_0x1b73c7: ; 0x1b73c7 text "Yup, yup!" line "It's @" text_from_ram StringBuffer3 text "!" para "Hah, and here's" line "<PLAY_G>!" done UnknownText_0x1b73ef: ; 0x1b73ef text "Yup, yup!" line "It's @" text_from_ram StringBuffer3 text "!" para "Hah, and here's" line "<PLAY_G>!" done UnknownText_0x1b7417: ; 0x1b7417 text "Yup, yup!" line "It's @" text_from_ram StringBuffer3 text "!" para "Hah, and here's" line "<PLAY_G>!" done UnknownText_0x1b743f: ; 0x1b743f text "<PLAY_G>, it's" line "@" text_from_ram StringBuffer3 text "!" para "Have you had a" line "proper breakfast?" done UnknownText_0x1b746f: ; 0x1b746f text "<PLAY_G>, it's" line "@" text_from_ram StringBuffer3 text "!" para "Have you had a" line "proper lunch?" done UnknownText_0x1b749b: ; 0x1b749b text "<PLAY_G>, it's" line "@" text_from_ram StringBuffer3 text "!" para "Have you had a" line "proper dinner?" done UnknownText_0x1b74c8: ; 0x1b74c8 text "Are your #MON" line "looking good?" para "My @" text_from_ram StringBuffer4 text " and" line "me--we're looking" para "mighty dandy!" line "Hahahah!" done UnknownText_0x1b751a: ; 0x1b751a text "Yes, this is" line "@" text_from_ram StringBuffer3 text "…" para "Oh. Hi, <PLAY_G>!" line "Good morning!" done UnknownText_0x1b7548: ; 0x1b7548 text "Yes, this is" line "@" text_from_ram StringBuffer3 text "…" para "Oh, hi, <PLAY_G>!" line "Yahoo!" done UnknownText_0x1b756f: ; 0x1b756f text "Yes, this is" line "@" text_from_ram StringBuffer3 text "…" para "Oh, hi, <PLAY_G>!" done UnknownText_0x1b758f: ; 0x1b758f text "<PLAY_G>!" para "It's @" text_from_ram StringBuffer3 text "!" line "Good morning!" done UnknownText_0x1b75ac: ; 0x1b75ac text "<PLAY_G>!" para "It's @" text_from_ram StringBuffer3 text "!" line "Working hard?" done UnknownText_0x1b75c9: ; 0x1b75c9 text "<PLAY_G>!" para "It's @" text_from_ram StringBuffer3 text "!" line "Were you up?" done UnknownText_0x1b75e5: ; 0x1b75e5 text "Are you raising" line "your #MON?" para "Hey, @" text_from_ram StringBuffer3 text "'s" line "@" text_from_ram StringBuffer4 text " is" cont "looking good!" done UnusedPhoneText: ; 0x1b7624 text "Good morning." done