ref: c5f16c86c80b1b486c534ec855e46d455721c813
dir: /audio/music/battletowertheme.asm/
Music_BattleTowerTheme: channel_count 4 channel 1, Music_BattleTowerTheme_Ch1 channel 2, Music_BattleTowerTheme_Ch2 channel 3, Music_BattleTowerTheme_Ch3 channel 4, Music_BattleTowerTheme_Ch4 Music_BattleTowerTheme_Ch1: tempo 141 volume 7, 7 pitch_offset 1 vibrato 18, 3, 4 stereo_panning FALSE, TRUE note_type 6, 9, 4 .mainloop: rest 16 rest 16 rest 12 rest 12 duty_cycle 2 octave 3 note C_, 2 note E_, 2 note G_, 4 sound_call .sub1 note G_, 2 rest 2 note C_, 4 rest 4 volume_envelope 9, 2 note G_, 2 note F_, 2 note C_, 2 note E_, 2 note G_, 2 octave 4 note E_, 2 note G_, 2 note E_, 2 octave 3 note G_, 2 note E_, 2 sound_call .sub1 note G_, 2 rest 2 octave 2 note A#, 4 rest 4 volume_envelope 9, 2 octave 3 note G_, 2 note D#, 2 note C_, 2 note F_, 2 note A_, 2 octave 4 note C_, 2 note F_, 2 note C_, 2 octave 3 note A_, 2 note F_, 2 volume_envelope 9, 3 note D_, 2 rest 2 note E_, 4 note F_, 4 note G_, 2 note A_, 2 note A#, 8 octave 2 note A#, 8 octave 3 note C_, 2 rest 2 note D_, 4 note E_, 4 note F_, 2 note G_, 2 note A_, 8 octave 2 note A_, 8 note A#, 2 rest 2 octave 3 note C_, 4 note D_, 4 note D#, 2 note F_, 2 note D#, 4 note F_, 4 note G_, 4 note A#, 4 octave 4 note C_, 2 rest 2 octave 3 note F_, 4 rest 4 octave 2 note A_, 2 octave 3 note C_, 2 note E_, 4 rest 4 duty_cycle 3 note C_, 2 note E_, 2 note G_, 4 note A_, 4 note F_, 8 note F_, 2 note G_, 2 note A_, 8 note G_, 4 note F_, 4 note D_, 8 note A#, 2 note D_, 2 note E_, 2 note F_, 2 note G_, 2 note A_, 2 note A#, 2 octave 4 note C_, 2 note D_, 2 note C_, 2 note D_, 2 note D#, 2 note F_, 4 octave 3 note F_, 8 note C#, 2 note D#, 2 note F_, 8 note G_, 4 note F_, 4 note F_, 4 note C_, 8 note G_, 2 note F_, 2 note E_, 8 octave 4 note C_, 2 octave 3 note A#, 2 note G_, 2 note E_, 2 note C_, 4 note F_, 8 note C_, 2 note F_, 2 note A_, 8 note A#, 4 octave 4 note C_, 4 octave 3 note A#, 4 note F_, 8 note A#, 4 octave 4 note D_, 8 octave 3 note A#, 2 note A_, 2 note F_, 4 note G#, 4 note F_, 8 note G#, 4 note F_, 4 note D#, 4 note C#, 4 note F_, 4 volume_envelope 9, 4 octave 4 note C_, 4 octave 3 note E_, 6 rest 2 note E_, 1 rest 1 note E_, 1 rest 1 note E_, 4 rest 12 sound_loop 0, .mainloop .sub1: volume_envelope 9, 4 note A_, 2 rest 2 note C_, 4 rest 4 note A_, 1 rest 1 note A_, 1 rest 1 note C_, 4 note F_, 4 rest 4 note A_, 4 sound_ret Music_BattleTowerTheme_Ch2: vibrato 18, 3, 4 .mainloop: duty_cycle 3 note_type 6, 11, 8 octave 3 note F_, 2 rest 2 octave 2 note A_, 4 rest 4 octave 3 note F_, 1 rest 1 note F_, 1 rest 1 octave 2 note A_, 4 octave 3 note F_, 4 rest 4 octave 2 note A_, 2 rest 2 octave 3 note F_, 2 rest 2 octave 2 note A_, 4 rest 4 pitch_offset 1 note A_, 1 rest 1 octave 3 note C_, 1 rest 1 note F_, 4 rest 4 pitch_offset 0 volume_envelope 11, 7 note G_, 2 octave 4 note C_, 2 note E_, 4 sound_call .sub1 note A#, 4 rest 2 note F_, 2 note_type 12, 11, 7 note C_, 12 note_type 6, 11, 7 sound_call .sub1 note_type 12, 11, 7 note A#, 2 rest 1 note G_, 1 note A_, 12 note A#, 1 rest 1 note A#, 4 note G_, 1 note A_, 1 note A#, 4 note D_, 4 note A_, 1 rest 1 note A_, 4 note G_, 1 note A_, 1 note F_, 8 note G_, 1 rest 1 note G_, 4 note A#, 1 note A_, 1 note A#, 4 note D#, 4 note F_, 1 rest 1 note F_, 4 note G_, 1 note F_, 1 note E_, 8 stereo_panning TRUE, FALSE duty_cycle 2 note F_, 6 note A_, 1 note A#, 1 octave 5 note C_, 4 octave 4 note A#, 2 note A_, 2 note A#, 16 note A#, 6 note G_, 1 note A_, 1 note A#, 4 octave 5 note C_, 2 octave 4 note A#, 2 note A_, 6 note A#, 1 note A_, 1 note G_, 8 note A_, 6 note F_, 1 note A_, 1 octave 5 note C_, 4 note D_, 2 note D#, 2 note D_, 6 note C_, 2 octave 4 note A#, 8 octave 5 note C#, 6 note C_, 2 octave 4 note A#, 2 note G#, 2 note F_, 2 note G#, 2 note G_, 5 rest 1 note_type 6, 11, 7 note G_, 1 rest 1 note G_, 1 rest 1 note G_, 4 rest 4 stereo_panning TRUE, TRUE duty_cycle 3 octave 3 note C_, 2 note D_, 2 note E_, 4 sound_loop 0, .mainloop .sub1: note F_, 2 rest 2 note F_, 8 note C_, 2 note F_, 2 octave 5 note C_, 8 octave 4 note A#, 4 note A_, 4 sound_ret Music_BattleTowerTheme_Ch3: vibrato 18, 3, 4 note_type 6, 1, 6 .mainloop: stereo_panning TRUE, TRUE sound_call .sub1 note C_, 2 rest 2 note F_, 4 rest 4 octave 2 note A_, 1 rest 1 octave 3 note C_, 1 rest 1 note F_, 4 rest 4 stereo_panning TRUE, FALSE note C_, 8 sound_call .sub1 note C_, 2 rest 2 note F_, 4 rest 4 note C_, 1 rest 1 note C_, 1 rest 1 note E_, 4 note C_, 4 rest 4 note C_, 2 rest 2 sound_call .sub1 octave 2 note A#, 2 rest 2 octave 3 note D#, 4 rest 4 octave 2 note A#, 1 rest 1 note A#, 1 rest 1 octave 3 note C_, 4 note F_, 4 rest 4 note C_, 1 rest 1 note C_, 2 octave 2 note A#, 2 rest 2 note A#, 4 note F_, 4 octave 3 note F_, 1 rest 1 note F_, 2 octave 2 note A#, 2 rest 2 octave 3 note D_, 2 rest 2 note F_, 8 note C_, 2 rest 2 note C_, 4 octave 2 note F_, 4 octave 3 note F_, 1 rest 1 note F_, 1 rest 1 octave 2 note A_, 2 rest 2 octave 3 note C_, 2 rest 2 note F_, 8 note D#, 2 rest 2 note D#, 4 octave 2 note G_, 4 octave 3 note G_, 1 rest 1 note G_, 1 rest 1 octave 2 note G_, 2 rest 2 note A#, 2 rest 2 octave 3 note D#, 8 note F_, 2 rest 2 note C_, 4 rest 4 note C_, 2 octave 2 note F_, 2 note G_, 4 rest 4 stereo_panning TRUE, TRUE note G_, 2 octave 3 note C_, 2 note E_, 4 note F_, 4 note C_, 8 note F_, 1 rest 1 note F_, 1 rest 1 note A_, 4 note C_, 6 rest 2 note C_, 1 rest 1 note C_, 1 rest 1 note F_, 4 note D_, 8 note F_, 1 rest 1 note F_, 1 rest 1 note A#, 4 note A_, 4 note F_, 4 note D_, 4 note F_, 4 note C#, 8 note F_, 1 rest 1 note F_, 1 rest 1 note A#, 4 note F_, 8 note C#, 1 rest 1 note C#, 1 rest 1 note C_, 4 note F_, 8 note C_, 1 rest 1 note C_, 1 rest 1 note G_, 4 note C_, 4 note D_, 4 note E_, 4 note F_, 4 note C_, 8 note F_, 1 rest 1 note F_, 1 rest 1 note A_, 4 note C_, 8 note F_, 2 rest 2 note F_, 4 octave 2 note A#, 8 octave 3 note F_, 1 rest 1 note F_, 1 rest 1 note A#, 4 octave 2 note A#, 4 octave 3 note D_, 4 note E_, 4 note F_, 4 octave 2 note G#, 8 octave 3 note C#, 1 rest 1 note C#, 1 rest 1 note G#, 4 octave 2 note G#, 8 octave 3 note C#, 4 note C_, 4 note G_, 8 note C_, 1 rest 1 note C_, 1 rest 1 note G_, 4 rest 12 sound_loop 0, .mainloop .sub1: octave 3 note C_, 2 rest 2 note F_, 4 rest 4 note C_, 1 rest 1 note C_, 1 rest 1 note F_, 4 note C_, 4 rest 4 note C_, 2 rest 2 sound_ret Music_BattleTowerTheme_Ch4: toggle_noise 3 drum_speed 12 .mainloop: sound_call .sub1 drum_note 3, 2 drum_note 3, 4 drum_note 3, 1 drum_note 3, 1 drum_note 3, 4 drum_note 3, 1 drum_note 2, 1 drum_note 3, 1 drum_note 2, 1 .loop1: sound_call .sub1 sound_call .sub2 sound_loop 2, .loop1 sound_call .sub3 sound_call .sub2 sound_call .sub3 drum_note 3, 2 drum_note 3, 4 drum_note 3, 1 drum_note 3, 1 drum_note 3, 8 .loop2: sound_call .sub4 drum_note 3, 2 drum_note 3, 2 drum_note 3, 2 drum_note 3, 1 drum_note 3, 1 drum_note 3, 2 drum_note 3, 2 drum_note 3, 1 drum_note 2, 1 drum_note 3, 1 drum_note 2, 1 sound_loop 3, .loop2 sound_call .sub4 drum_note 3, 2 drum_note 3, 2 drum_note 3, 2 drum_note 3, 1 drum_note 3, 1 drum_note 3, 4 drum_note 3, 1 drum_note 2, 1 drum_note 3, 1 drum_note 2, 1 sound_loop 0, .mainloop .sub1: drum_note 3, 2 drum_note 3, 4 drum_note 3, 1 drum_note 3, 1 drum_note 3, 2 drum_note 3, 4 drum_note 3, 1 drum_note 3, 1 sound_ret .sub2: drum_note 3, 2 drum_note 3, 4 drum_note 3, 1 drum_note 3, 1 drum_note 3, 2 drum_note 3, 2 drum_note 3, 1 drum_note 2, 1 drum_note 3, 1 drum_note 2, 1 sound_ret .sub3: drum_note 3, 2 drum_note 3, 4 drum_note 3, 1 drum_note 3, 1 drum_note 3, 2 drum_note 3, 2 drum_note 3, 2 drum_note 3, 1 drum_note 3, 1 sound_ret .sub4: drum_note 3, 2 drum_note 2, 2 drum_note 3, 2 drum_note 3, 1 drum_note 2, 1 drum_note 3, 2 drum_note 2, 2 drum_note 3, 2 drum_note 3, 1 drum_note 2, 1 sound_ret