ref: c61d6a3a5a602d5594071e9446bb3d93b5d99a75
dir: /maps/CianwoodPokecenter1F.asm/
const_def 2 ; object constants const CIANWOODPOKECENTER1F_NURSE const CIANWOODPOKECENTER1F_LASS const CIANWOODPOKECENTER1F_GYM_GUY const CIANWOODPOKECENTER1F_SUPER_NERD CianwoodPokecenter1F_MapScripts: db 0 ; scene scripts db 0 ; callbacks CianwoodPokecenter1FNurseScript: jumpstd pokecenternurse CianwoodPokecenter1FLassScript: jumptextfaceplayer CianwoodPokecenter1FLassText CianwoodGymGuyScript: faceplayer checkevent EVENT_BEAT_CHUCK iftrue .CianwoodGymGuyWinScript opentext writetext CianwoodGymGuyText waitbutton closetext end .CianwoodGymGuyWinScript: opentext writetext CianwoodGymGuyWinText waitbutton closetext end CianwoodPokecenter1FSuperNerdScript: jumptextfaceplayer CianwoodPokecenter1FSuperNerdText CianwoodPokecenter1FLassText: text "Did you meet the" line "#MANIAC?" para "He's always brag-" line "ging about his" cont "rare #MON." done CianwoodGymGuyText: text "The #MON GYM" line "trainers here are" cont "macho bullies." para "If I stick around," line "they might come" cont "after me." para "Here's some ad-" line "vice: the GYM" para "LEADER uses the" line "fighting-type." para "So you should" line "confound him with" cont "psychic #MON." para "Wipe out his #-" line "MON before they" para "can use their" line "physical strength." para "And those boulders" line "in the middle of" cont "the GYM?" para "If you don't move" line "them correctly," para "you won't reach" line "the GYM LEADER." para "If you get stuck," line "go outside." done CianwoodGymGuyWinText: text "<PLAYER>! You won!" line "I could tell by" cont "looking at you!" done CianwoodPokecenter1FUnusedText1: ; unreferenced text "Don't you get the" line "urge to show off" para "your #MON to" line "friends?" para "I wish I could" line "show the #MON I" para "raised to my pal" line "in VIOLET." done CianwoodPokecenter1FUnusedText2: ; unreferenced text "I've been battling" line "my pal in VIOLET" para "using a MOBILE" line "ADAPTER link." para "I'm down 5-7" line "against him. I've" cont "gotta crank it up!" done CianwoodPokecenter1FSuperNerdText: text "I love showing off" line "the #MON that" para "I've raised." line "Don't you?" para "I'm going to get" line "into a bunch of" para "battles, and show" line "off my #MON!" done CianwoodPokecenter1F_MapEvents: db 0, 0 ; filler db 3 ; warp events warp_event 3, 7, CIANWOOD_CITY, 3 warp_event 4, 7, CIANWOOD_CITY, 3 warp_event 0, 7, POKECENTER_2F, 1 db 0 ; coord events db 0 ; bg events db 4 ; object events object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CianwoodPokecenter1FNurseScript, -1 object_event 1, 5, SPRITE_LASS, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CianwoodPokecenter1FLassScript, -1 object_event 5, 3, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CianwoodGymGuyScript, -1 object_event 8, 6, SPRITE_SUPER_NERD, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CianwoodPokecenter1FSuperNerdScript, -1