ref: c6a4d35d57670e73d5011bf09e6ee6345dd77f3f
dir: /maps/Route6SaffronGate.asm/
const_value set 2 const ROUTE6SAFFRONGATE_OFFICER Route6SaffronGate_MapScriptHeader: .SceneScripts: db 1 scene_script .DummyScene .MapCallbacks: db 0 .DummyScene: end OfficerScript_0x1926ea: faceplayer opentext checkevent EVENT_RETURNED_MACHINE_PART iftrue UnknownScript_0x1926f8 writetext UnknownText_0x1926fe waitbutton closetext end UnknownScript_0x1926f8: writetext UnknownText_0x1927cb waitbutton closetext end UnknownText_0x1926fe: text "Welcome to SAFFRON" line "CITY, home of the" cont "MAGNET TRAIN!" para "…That's what I'd" line "normally say, but" para "the MAGNET TRAIN" line "isn't running now." para "It's not getting" line "any electricity" para "because there's" line "something wrong" para "with the POWER" line "PLANT." done UnknownText_0x1927cb: text "The MAGNET TRAIN" line "is the most famous" para "thing about SAF-" line "FRON." done Route6SaffronGate_MapEventHeader: ; filler db 0, 0 .Warps: db 4 warp_def 4, 0, 12, SAFFRON_CITY warp_def 5, 0, 13, SAFFRON_CITY warp_def 4, 7, 2, ROUTE_6 warp_def 5, 7, 2, ROUTE_6 .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 1 object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, OfficerScript_0x1926ea, -1