ref: d08199c79d8168368aeac0381427d533e09f073d
dir: /maps/SeafoamGym.asm/
const_value set 2 const SEAFOAMGYM_BLAINE const SEAFOAMGYM_GYM_GUY SeafoamGym_MapScriptHeader: .MapTriggers: db 1 ; triggers dw UnknownScript_0x1ab4fa, 0 .MapCallbacks: db 0 UnknownScript_0x1ab4fa: end BlaineScript_0x1ab4fb: faceplayer opentext checkflag ENGINE_VOLCANOBADGE iftrue .FightDone writetext UnknownText_0x1ab548 waitbutton closetext winlosstext UnknownText_0x1ab646, 0 loadtrainer BLAINE, 1 startbattle iftrue .ReturnAfterBattle appear SEAFOAMGYM_GYM_GUY .ReturnAfterBattle returnafterbattle setevent EVENT_BEAT_BLAINE opentext writetext UnknownText_0x1ab683 playsound SFX_GET_BADGE waitsfx setflag ENGINE_VOLCANOBADGE writetext UnknownText_0x1ab69d waitbutton closetext end .FightDone writetext UnknownText_0x1ab71c waitbutton closetext end SeafoamGymGuyScript: faceplayer opentext checkevent EVENT_TALKED_TO_SEAFOAM_GYM_GUY_ONCE iftrue .TalkedToSeafoamGymGuyScript writetext SeafoamGymGuyWinText waitbutton closetext setevent EVENT_TALKED_TO_SEAFOAM_GYM_GUY_ONCE end .TalkedToSeafoamGymGuyScript writetext SeafoamGymGuyWinText2 waitbutton closetext end UnknownText_0x1ab548: text "BLAINE: Waaah!" para "My GYM in CINNABAR" line "burned down." para "My fire-breathing" line "#MON and I are" para "homeless because" line "of the volcano." para "Waaah!" para "But I'm back in" line "business as a GYM" para "LEADER here in" line "this cave." para "If you can beat" line "me, I'll give you" cont "a BADGE." para "Ha! You'd better" line "have BURN HEAL!" done UnknownText_0x1ab646: text "BLAINE: Awesome." line "I've burned out…" para "You've earned" line "VOLCANOBADGE!" done UnknownText_0x1ab683: text "<PLAYER> received" line "VOLCANOBADGE." done UnknownText_0x1ab69d: text "BLAINE: I did lose" line "this time, but I'm" para "going to win the" line "next time." para "When I rebuild my" line "CINNABAR GYM," para "we'll have to have" line "a rematch." done UnknownText_0x1ab71c: text "BLAINE: My fire" line "#MON will be" para "even stronger." line "Just you watch!" done SeafoamGymGuyWinText: text "Yo!" para "… Huh? It's over" line "already?" para "Sorry, sorry!" para "CINNABAR GYM was" line "gone, so I didn't" para "know where to find" line "you." para "But, hey, you're" line "plenty strong even" para "without my advice." line "I knew you'd win!" done SeafoamGymGuyWinText2: text "A #MON GYM can" line "be anywhere as" para "long as the GYM" line "LEADER is there." para "There's no need" line "for a building." done SeafoamGym_MapEventHeader: ; filler db 0, 0 .Warps: db 1 warp_def $5, $5, 1, ROUTE_20 .XYTriggers: db 0 .Signposts: db 0 .PersonEvents: db 2 person_event SPRITE_BLAINE, 2, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_SCRIPT, 0, BlaineScript_0x1ab4fb, -1 person_event SPRITE_GYM_GUY, 5, 6, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, SeafoamGymGuyScript, EVENT_SEAFOAM_GYM_GYM_GUY