ref: d644406f61983be78339a0e9f366e8d34c209c6c
dir: /engine/pokegear.asm/
PokeGear: ; 90b8d (24:4b8d) ld hl, Options ld a, [hl] push af set NO_TEXT_SCROLL, [hl] ld a, [hInMenu] push af ld a, $1 ld [hInMenu], a ld a, [VramState] push af xor a ld [VramState], a call Function90bea call DelayFrame .loop call UpdateTime call JoyTextDelay ld a, [wJumptableIndex] bit 7, a jr nz, .done call Function90f04 callba PlaySpriteAnimations call DelayFrame jr .loop .done ld de, SFX_READ_TEXT_2 call PlaySFX call WaitSFX pop af ld [VramState], a pop af ld [hInMenu], a pop af ld [Options], a call ClearBGPalettes xor a ld [hBGMapAddress], a ld a, VBGMap0 / $100 ld [hBGMapAddress + 1], a ld a, $90 ld [hWY], a call Function91492 ret Function90bea: ; 90bea (24:4bea) call ClearBGPalettes call ClearTileMap call ClearSprites call DisableLCD xor a ld [hSCY], a ld [hSCX], a ld a, $7 ld [hWX], a call Function90c4e callba ClearSpriteAnims call InitPokegearModeIndicatorArrow ld a, 8 call SkipMusic ld a, $e3 ld [rLCDC], a call Function90d70 xor a ld [wJumptableIndex], a ld [wcf64], a ld [wcf65], a ld [wcf66], a ld [wc6d2], a ld [wc6d1], a ld [wc6d3], a ld [wc6d9], a ld [wc6da], a ld [wc6db], a call Function90d9e call Function90da8 ld b, SCGB_02 call GetSGBLayout call SetPalettes ld a, [hCGB] and a ret z ld a, %11100100 call DmgToCgbObjPal0 ret Function90c4e: ; 90c4e call ClearVBank1 ld hl, TownMapGFX ld de, VTiles2 ld a, BANK(TownMapGFX) call FarDecompress ld hl, PokegearGFX ld de, VTiles2 + $30 tiles ld a, BANK(PokegearGFX) call FarDecompress ld hl, PokegearSpritesGFX ld de, VTiles0 ld a, BANK(PokegearSpritesGFX) call Decompress ld a, [MapGroup] ld b, a ld a, [MapNumber] ld c, a call GetWorldMapLocation cp FAST_SHIP jr z, .ssaqua callba GetPlayerIcon push de ld h, d ld l, e ld a, b ; standing sprite push af ld de, VTiles0 tile $10 ld bc, 4 tiles call FarCopyBytes pop af pop hl ; walking sprite ld de, 12 tiles add hl, de ld de, VTiles0 tile $14 ld bc, 4 tiles call FarCopyBytes ret .ssaqua ld hl, FastShipGFX ld de, VTiles0 tile $10 ld bc, 8 tiles call CopyBytes ret ; 90cb2 FastShipGFX: ; 90cb2 INCBIN "gfx/misc/fast_ship.2bpp" ; 90d32 InitPokegearModeIndicatorArrow: ; 90d32 (24:4d32) depixel 4, 2, 4, 0 ld a, SPRITE_ANIM_INDEX_0D call _InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_TILE_ID add hl, bc ld [hl], $0 ret Function90d41: ; 90d41 (24:4d41) ld hl, wcf64 ld e, [hl] ld d, 0 ld hl, Unknown_90d52 add hl, de ld a, [hl] ld hl, $6 add hl, bc ld [hl], a ret ; 90d52 (24:4d52) Unknown_90d52: ; 90d52 db $00, $10, $20, $30 ; 90d56 Function90d56: ; 90d56 ld a, [MapGroup] ld b, a ld a, [MapNumber] ld c, a call GetWorldMapLocation cp SPECIAL_MAP ret nz ld a, [BackupMapGroup] ld b, a ld a, [BackupMapNumber] ld c, a call GetWorldMapLocation ret ; 90d70 Function90d70: ; 90d70 (24:4d70) ld a, [MapGroup] ld b, a ld a, [MapNumber] ld c, a call GetWorldMapLocation cp FAST_SHIP jr z, .FastShip cp SPECIAL_MAP jr nz, .LoadLandmark ld a, [BackupMapGroup] ld b, a ld a, [BackupMapNumber] ld c, a call GetWorldMapLocation .LoadLandmark ld [wc6d8], a ld [wc6d7], a ret .FastShip ld [wc6d8], a ld a, NEW_BARK_TOWN ld [wc6d7], a ret Function90d9e: ; 90d9e (24:4d9e) ld a, $0 ld [wJumptableIndex], a xor a ld [wcf64], a ret Function90da8: ; 90da8 (24:4da8) xor a ld [hBGMapMode], a hlcoord 0, 0 ld bc, TileMapEnd - TileMap ld a, $4f call ByteFill ld a, [wcf64] and $3 add a ld e, a ld d, 0 ld hl, Jumptable_90e12 add hl, de ld a, [hli] ld h, [hl] ld l, a ld de, .asm_90dcb push de jp [hl] .asm_90dcb call Function90eb0 callba TownMapPals ld a, [wcf65] and a jr nz, .asm_90de8 xor a ld [hBGMapAddress], a ld a, VBGMap0 / $100 ld [hBGMapAddress + 1], a call Function90e00 ld a, $90 jr .asm_90df3 .asm_90de8 xor a ld [hBGMapAddress], a ld a, VBGMap1 / $100 ld [hBGMapAddress + 1], a call Function90e00 xor a .asm_90df3 ld [hWY], a ld a, [wcf65] and 1 xor 1 ld [wcf65], a ret Function90e00: ; 90e00 (24:4e00) ld a, [hCGB] and a jr z, .asm_90e0e ld a, $2 ld [hBGMapMode], a ld c, 3 call DelayFrames .asm_90e0e call WaitBGMap ret ; 90e12 (24:4e12) Jumptable_90e12: ; 90e12 dw Function90e1a dw Function90e3f dw Function90e82 dw Function90e72 ; 90e1a Function90e1a: ; 90e1a ld de, ClockTilemapRLE call Function914bb hlcoord 12, 1 ld de, .switch call PlaceString hlcoord 0, 12 lb bc, 4, 18 call TextBox call Function90f86 ret ; 90e36 (24:4e36) .switch db " SWITCH▶@" ; 90e3f Function90e3f: ; 90e3f ld a, [wc6d8] cp FAST_SHIP jr z, .johto cp KANTO_LANDMARK jr nc, .kanto .johto ld e, 0 jr .ok .kanto ld e, 1 .ok callba PokegearMap ld a, $7 ld bc, $12 hlcoord 1, 2 call ByteFill hlcoord 0, 2 ld [hl], $6 hlcoord 19, 2 ld [hl], $17 ld a, [wc6d7] call Function910b4 ret ; 90e72 Function90e72: ; 90e72 ld de, RadioTilemapRLE call Function914bb hlcoord 0, 12 lb bc, 4, 18 call TextBox ret ; 90e82 Function90e82: ; 90e82 ld de, PhoneTilemapRLE call Function914bb hlcoord 0, 12 lb bc, 4, 18 call TextBox call Function90e98 call Function912d8 ret ; 90e98 Function90e98: ; 90e98 (24:4e98) hlcoord 17, 1 ld a, $3c ld [hli], a inc a ld [hl], a hlcoord 17, 2 inc a ld [hli], a call GetMapHeaderPhoneServiceNybble and a ret nz hlcoord 18, 2 ld [hl], $3f ret Function90eb0: ; 90eb0 (24:4eb0) hlcoord 0, 0 ld bc, $8 ld a, $4f call ByteFill hlcoord 0, 1 ld bc, $8 ld a, $4f call ByteFill ld de, wPokegearFlags ld a, [de] bit 0, a call nz, Function90ee4 ld a, [de] bit 2, a call nz, Function90eeb ld a, [de] bit 1, a call nz, Function90ef2 hlcoord 0, 0 ld a, $46 call Function90ef7 ret Function90ee4: ; 90ee4 (24:4ee4) hlcoord 2, 0 ld a, $40 jr Function90ef7 Function90eeb: ; 90eeb (24:4eeb) hlcoord 4, 0 ld a, $44 jr Function90ef7 Function90ef2: ; 90ef2 (24:4ef2) hlcoord 6, 0 ld a, $42 Function90ef7: ; 90ef7 (24:4ef7) ld [hli], a inc a ld [hld], a ld bc, $14 add hl, bc add $f ld [hli], a inc a ld [hld], a ret Function90f04: ; 90f04 (24:4f04) ld a, [wJumptableIndex] ld e, a ld d, 0 ld hl, Jumptable_90f13 rept 2 add hl, de endr ld a, [hli] ld h, [hl] ld l, a jp [hl] Jumptable_90f13: ; 90f13 (24:4f13) dw Function90f2d dw Function90f3e dw Function90fb4 dw Function90fcd dw Function90fee dw Function90fcd dw Function90fe9 dw Function91156 dw Function91171 dw Function911eb dw Function91256 dw Function910f9 dw Function91112 Function90f2d: ; 90f2d (24:4f2d) call Function90da8 ld hl, UnknownText_0x914d3 call PrintText ld hl, wJumptableIndex inc [hl] call Function91492 ret Function90f3e: ; 90f3e (24:4f3e) call Function90f7b ld hl, hJoyLast ld a, [hl] and A_BUTTON + B_BUTTON + START + SELECT jr nz, .asm_90f75 ld a, [hl] and D_RIGHT ret z ld a, [wPokegearFlags] bit 0, a jr z, .asm_90f5a ld c, $2 ld b, $1 jr .asm_90f71 .asm_90f5a ld a, [wPokegearFlags] bit 2, a jr z, .asm_90f67 ld c, $7 ld b, $2 jr .asm_90f71 .asm_90f67 ld a, [wPokegearFlags] bit 1, a ret z ld c, $b ld b, $3 .asm_90f71 call Function91480 ret .asm_90f75 ld hl, wJumptableIndex set 7, [hl] ret Function90f7b: ; 90f7b (24:4f7b) xor a ld [hBGMapMode], a call Function90f86 ld a, $1 ld [hBGMapMode], a ret Function90f86: ; 90f86 (24:4f86) hlcoord 3, 5 lb bc, 5, 14 call ClearBox ld a, [hHours] ld b, a ld a, [hMinutes] ld c, a decoord 6, 8 callba PrintHoursMins ld hl, UnknownText_0x90faf bccoord 6, 6 call PlaceWholeStringInBoxAtOnce ret ; 90fa8 (24:4fa8) String_90fa8: db "ごぜん@" String_90fac: db "ごご@" UnknownText_0x90faf: ; 0x90faf text_jump UnknownText_0x1c5821 db "@" ; 0x90fb4 Function90fb4: ; 90fb4 (24:4fb4) ld a, [wc6d8] cp FAST_SHIP jr z, .johto cp KANTO_LANDMARK jr nc, .kanto .johto ld a, 3 jr .done ret .kanto ld a, 5 .done ld [wJumptableIndex], a call Function91492 ret Function90fcd: ; 90fcd (24:4fcd) call Function90da8 ld a, [wc6d8] call Function9106a ld a, [wc6d7] call Function91098 ld a, c ld [wc6d5], a ld a, b ld [wc6d6], a ld hl, wJumptableIndex inc [hl] ret Function90fe9: ; 90fe9 (24:4fe9) call Function910e8 jr Function90ff2 Function90fee: ; 90fee (24:4fee) ld d, $2e ld e, $1 Function90ff2: ; 90ff2 (24:4ff2) ld hl, hJoyLast ld a, [hl] and B_BUTTON jr nz, .cancel ld a, [hl] and D_RIGHT jr nz, .right ld a, [hl] and D_LEFT jr nz, .left call Function9102f ret .right ld a, [wPokegearFlags] bit 2, a jr z, .asm_91015 ld c, $7 ld b, $2 jr .done .asm_91015 ld a, [wPokegearFlags] bit 1, a ret z ld c, $b ld b, $3 jr .done .left ld c, $0 ld b, $0 .done call Function91480 ret .cancel ld hl, wJumptableIndex set 7, [hl] ret Function9102f: ; 9102f (24:502f) ld hl, hJoyLast ld a, [hl] and D_UP jr nz, .up ld a, [hl] and D_DOWN jr nz, .down ret .up ld hl, wc6d7 ld a, [hl] cp d jr c, .asm_91047 ld a, e dec a ld [hl], a .asm_91047 inc [hl] jr .done .down ld hl, wc6d7 ld a, [hl] cp e jr nz, .asm_91054 ld a, d inc a ld [hl], a .asm_91054 dec [hl] .done ld a, [wc6d7] call Function910b4 ld a, [wc6d5] ld c, a ld a, [wc6d6] ld b, a ld a, [wc6d7] call Function910d4 ret Function9106a: ; 9106a push af depixel 0, 0 ld b, SPRITE_ANIM_INDEX_0A ld a, [PlayerGender] bit 0, a jr z, .asm_91079 ld b, SPRITE_ANIM_INDEX_1E .asm_91079 ld a, b call _InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_TILE_ID add hl, bc ld [hl], $10 pop af ld e, a push bc callba GetLandmarkCoords pop bc ld hl, SPRITEANIMSTRUCT_XCOORD add hl, bc ld [hl], e ld hl, SPRITEANIMSTRUCT_YCOORD add hl, bc ld [hl], d ret ; 91098 Function91098: ; 91098 push af depixel 0, 0 ld a, SPRITE_ANIM_INDEX_0D call _InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_TILE_ID add hl, bc ld [hl], $4 ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID add hl, bc ld [hl], SPRITE_ANIM_SEQ_00 pop af push bc call Function910d4 pop bc ret ; 910b4 Function910b4: ; 910b4 push af hlcoord 8, 0 lb bc, 2, 12 call ClearBox pop af ld e, a push de callba GetLandmarkName pop de callba Function1de2c5 hlcoord 8, 0 ld [hl], $34 ret ; 910d4 Function910d4: ; 910d4 push bc ld e, a callba GetLandmarkCoords pop bc ld hl, SPRITEANIMSTRUCT_XCOORD add hl, bc ld [hl], e ld hl, SPRITEANIMSTRUCT_YCOORD add hl, bc ld [hl], d ret ; 910e8 Function910e8: ; 910e8 ld a, [StatusFlags] bit 6, a jr z, .asm_910f4 ld d, $5e ld e, $2f ret .asm_910f4 ld d, $5e ld e, $58 ret ; 910f9 Function910f9: ; 910f9 (24:50f9) call Function90da8 depixel 4, 10, 4, 4 ld a, SPRITE_ANIM_INDEX_14 call _InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_TILE_ID add hl, bc ld [hl], $8 call _UpdateRadioStation ld hl, wJumptableIndex inc [hl] ret Function91112: ; 91112 (24:5112) ld hl, hJoyLast ld a, [hl] and B_BUTTON jr nz, .cancel ld a, [hl] and D_LEFT jr nz, .left ld a, [wc6da] ld l, a ld a, [wc6db] ld h, a ld a, [wc6d9] and a ret z rst FarCall ret .left ld a, [wPokegearFlags] bit 2, a jr z, .asm_9113b ld c, $7 ld b, $2 jr .asm_9114c .asm_9113b ld a, [wPokegearFlags] bit 0, a jr z, .asm_91148 ld c, $2 ld b, $1 jr .asm_9114c .asm_91148 ld c, $0 ld b, $0 .asm_9114c call Function91480 ret .cancel ld hl, wJumptableIndex set 7, [hl] ret Function91156: ; 91156 (24:5156) ld hl, wJumptableIndex inc [hl] xor a ld [wc6d2], a ld [wc6d1], a ld [wc6d3], a call Function90da8 call Function91492 ld hl, UnknownText_0x914ce call PrintText ret Function91171: ; 91171 (24:5171) ld hl, hJoyPressed ld a, [hl] and B_BUTTON jr nz, .b ld a, [hl] and A_BUTTON jr nz, .a ld hl, hJoyLast ld a, [hl] and D_LEFT jr nz, .left ld a, [hl] and D_RIGHT jr nz, .right call Function9126d ret .left ld a, [wPokegearFlags] bit 0, a jr z, .asm_9119c ld c, $2 ld b, $1 jr .asm_911ac .asm_9119c ld c, $0 ld b, $0 jr .asm_911ac .right ld a, [wPokegearFlags] bit 1, a ret z ld c, $b ld b, $3 .asm_911ac call Function91480 ret .b ld hl, wJumptableIndex set 7, [hl] ret .a ld hl, wPhoneList ld a, [wc6d2] ld e, a ld d, 0 add hl, de ld a, [wc6d1] ld e, a ld d, 0 add hl, de ld a, [hl] and a ret z ld [wc6d3], a hlcoord 1, 4 ld a, [wc6d1] ld bc, 20 * 2 call AddNTimes ld [hl], "▷" call Function91342 jr c, .asm_911e5 ld hl, wJumptableIndex inc [hl] ret .asm_911e5 ld a, $8 ld [wJumptableIndex], a ret Function911eb: ; 911eb (24:51eb) call GetMapHeaderPhoneServiceNybble and a jr nz, .asm_91234 ld hl, Options res NO_TEXT_SCROLL, [hl] xor a ld [hInMenu], a ld de, SFX_CALL call PlaySFX ld hl, UnknownText_0x9124c call PrintText call WaitSFX ld de, SFX_CALL call PlaySFX ld hl, UnknownText_0x9124c call PrintText call WaitSFX ld a, [wc6d3] ld b, a call Function90199 ld c, 10 call DelayFrames ld hl, Options set NO_TEXT_SCROLL, [hl] ld a, $1 ld [hInMenu], a call Function912b7 ld hl, wJumptableIndex inc [hl] ret .asm_91234 callba Phone_NoSignal ld hl, OutOfServiceAreaText call PrintText ld a, $8 ld [wJumptableIndex], a ld hl, UnknownText_0x914ce call PrintText ret ; 9124c (24:524c) UnknownText_0x9124c: ; 0x9124c ; text_jump UnknownText_0x1c5824 db "@" ; 0x91251 OutOfServiceAreaText: ; 0x91251 ; You're out of the service area. text_jump UnknownText_0x1c5827 db "@" ; 0x91256 Function91256: ; 91256 (24:5256) ld a, [hJoyPressed] and A_BUTTON | B_BUTTON ret z callba HangUp ld a, $8 ld [wJumptableIndex], a ld hl, UnknownText_0x914ce call PrintText ret Function9126d: ; 9126d (24:526d) ld hl, hJoyLast ld a, [hl] and D_UP jr nz, .up ld a, [hl] and D_DOWN jr nz, .down ret .up ld hl, wc6d1 ld a, [hl] and a jr z, .asm_91285 dec [hl] jr .asm_912a3 .asm_91285 ld hl, wc6d2 ld a, [hl] and a ret z dec [hl] jr .asm_912ad .down ld hl, wc6d1 ld a, [hl] cp $3 jr nc, .asm_91299 inc [hl] jr .asm_912a3 .asm_91299 ld hl, wc6d2 ld a, [hl] cp $6 ret nc inc [hl] jr .asm_912ad .asm_912a3 xor a ld [hBGMapMode], a call Function912b7 call WaitBGMap ret .asm_912ad xor a ld [hBGMapMode], a call Function912d8 call WaitBGMap ret Function912b7: ; 912b7 (24:52b7) ld a, " " hlcoord 1, 4 ld [hl], a hlcoord 1, 6 ld [hl], a hlcoord 1, 8 ld [hl], a hlcoord 1, 10 ld [hl], a hlcoord 1, 4 ld a, [wc6d1] ld bc, $28 call AddNTimes ld [hl], "▶" ret Function912d8: ; 912d8 (24:52d8) hlcoord 1, 3 ld b, $9 ld a, $7f .asm_912df ld c, $12 .asm_912e1 ld [hli], a dec c jr nz, .asm_912e1 rept 2 inc hl endr dec b jr nz, .asm_912df ld a, [wc6d2] ld e, a ld d, $0 ld hl, wPhoneList add hl, de xor a ld [wc6d0], a .asm_912f8 ld a, [hli] push hl push af hlcoord 2, 4 ld a, [wc6d0] ld bc, $28 call AddNTimes ld d, h ld e, l pop af ld b, a call Function90380 pop hl ld a, [wc6d0] inc a ld [wc6d0], a cp $4 jr c, .asm_912f8 call Function912b7 ret ; 9131e (24:531e) Function9131e: ; 9131e ld hl, wPhoneList ld a, [wc6d2] ld e, a ld d, 0 add hl, de ld a, [wc6d1] ld e, a ld d, 0 add hl, de ld [hl], 0 ld hl, wPhoneList ld c, $a .asm_91336 ld a, [hli] and a jr nz, .asm_9133e ld a, [hld] ld [hli], a ld [hl], 0 .asm_9133e dec c jr nz, .asm_91336 ret ; 91342 Function91342: ; 91342 (24:5342) ld hl, wPhoneList ld a, [wc6d2] ld e, a ld d, 0 add hl, de ld a, [wc6d1] ld e, a ld d, 0 add hl, de ld c, [hl] callba Function9038a ld a, c and a jr z, .asm_91366 ld hl, Jumptable_91455 ld de, Unknown_9143f jr .asm_9136c .asm_91366 ld hl, Jumptable_9146a ld de, Unknown_9145b .asm_9136c xor a ld [hBGMapMode], a push hl push de ld a, [de] ld l, a inc de ld a, [de] ld h, a inc de push hl ld bc, hBGMapAddress + 1 add hl, bc ld a, [de] inc de sla a ld b, a ld c, 8 push de call TextBox pop de pop hl inc hl call PlaceString pop de xor a ld [wc6d4], a call Function9141d call WaitBGMap .asm_91398 push de call JoyTextDelay pop de ld hl, hJoyPressed ld a, [hl] and D_UP jr nz, .asm_913b4 ld a, [hl] and D_DOWN jr nz, .asm_913c1 ld a, [hl] and A_BUTTON | B_BUTTON jr nz, .asm_913d4 call DelayFrame jr .asm_91398 .asm_913b4 ld hl, wc6d4 ld a, [hl] and a jr z, .asm_91398 dec [hl] call Function9141d jr .asm_91398 .asm_913c1 ld hl, 2 add hl, de ld a, [wc6d4] inc a cp [hl] jr nc, .asm_91398 ld [wc6d4], a call Function9141d jr .asm_91398 .asm_913d4 xor a ld [hBGMapMode], a call Function912d8 ld a, $1 ld [hBGMapMode], a pop hl ld a, [hJoyPressed] and B_BUTTON jr nz, Function913f1 ld a, [wc6d4] ld e, a ld d, 0 rept 2 add hl, de endr ld a, [hli] ld h, [hl] ld l, a jp [hl] Function913f1: ; 913f1 ld hl, UnknownText_0x914ce call PrintText scf ret ; 913f9 (24:53f9) Function913f9: ; 913f9 ld hl, UnknownText_0x914d8 call MenuTextBox call YesNoBox call ExitMenu jr c, .asm_91419 call Function9131e xor a ld [hBGMapMode], a call Function912d8 ld hl, UnknownText_0x914ce call PrintText call WaitBGMap .asm_91419 scf ret ; 9141b Function9141b: ; 9141b and a ret ; 9141d Function9141d: ; 9141d (24:541d) push de ld a, [de] inc de ld l, a ld a, [de] inc de ld h, a ld a, [de] ld c, a push hl ld a, " " ld de, 20 * 2 .asm_9142c ld [hl], a add hl, de dec c jr nz, .asm_9142c pop hl ld a, [wc6d4] ld bc, 20 * 2 call AddNTimes ld [hl], "▶" pop de ret ; 9143f (24:543f) Unknown_9143f: ; 9143f dwcoord 10, 6 db 3 db "CALL" next "DELETE" next "CANCEL" db "@" ; 91455 Jumptable_91455: ; 91455 dw Function9141b dw Function913f9 dw Function913f1 ; 9145b Unknown_9145b: ; 9145b dwcoord 10, 8 db 2 db "CALL" next "CANCEL" db "@" ; 9146a Jumptable_9146a: ; 9146a dw Function9141b dw Function913f1 ; 9146e Function9146e: ; 9146e ld a, [hHours] cp 12 jr c, .asm_9147b sub 12 ld [wd265], a scf ret .asm_9147b ld [wd265], a and a ret ; 91480 Function91480: ; 91480 (24:5480) ld de, SFX_READ_TEXT_2 call PlaySFX ld a, c ld [wJumptableIndex], a ld a, b ld [wcf64], a call DeleteSpriteAnimStruct2ToEnd ret Function91492: ; 91492 ld a, [wc6dc] cp $fe jr z, .asm_914a3 cp $ff call z, EnterMapMusic xor a ld [wc6dc], a ret .asm_914a3 call RestartMapMusic xor a ld [wc6dc], a ret ; 914ab DeleteSpriteAnimStruct2ToEnd: ; 914ab (24:54ab) ld hl, SpriteAnim2 ld bc, wSpriteAnimationStructsEnd - SpriteAnim2 xor a call ByteFill ld a, 2 ld [wSpriteAnimCount], a ret Function914bb: ; 914bb (24:54bb) hlcoord 0, 0 .asm_914be ld a, [de] cp $ff ret z ld b, a inc de ld a, [de] ld c, a inc de ld a, b .asm_914c8 ld [hli], a dec c jr nz, .asm_914c8 jr .asm_914be ; 914ce (24:54ce) UnknownText_0x914ce: ; 0x914ce ; Whom do you want to call? text_jump UnknownText_0x1c5847 db "@" ; 0x914d3 UnknownText_0x914d3: ; 0x914d3 ; Press any button to exit. text_jump UnknownText_0x1c5862 db "@" ; 0x914d8 UnknownText_0x914d8: ; 0x914d8 ; Delete this stored phone number? text_jump UnknownText_0x1c587d db "@" ; 0x914dd PokegearSpritesGFX: ; 914dd INCBIN "gfx/misc/pokegear_sprites.2bpp.lz" ; 9150d RadioTilemapRLE: ; 9150d INCBIN "gfx/unknown/09150d.tilemap.rle" PhoneTilemapRLE: ; 9158a INCBIN "gfx/unknown/09158a.tilemap.rle" ClockTilemapRLE: ; 915db INCBIN "gfx/unknown/0915db.tilemap.rle" ; 9163e _UpdateRadioStation: ; 9163e (24:563e) jr UpdateRadioStation ; called from engine/sprite_anims.asm AnimateTuningKnob: ; 91640 (24:5640) push bc call .TuningKnob pop bc ld a, [wRadioTuningKnob] ld hl, SPRITEANIMSTRUCT_XOFFSET add hl, bc ld [hl], a ret .TuningKnob: ; 9164e (24:564e) ld hl, hJoyLast ld a, [hl] and D_DOWN jr nz, .down ld a, [hl] and D_UP jr nz, .up ret .down ld hl, wRadioTuningKnob ld a, [hl] and a ret z rept 2 dec [hl] endr jr .update .up ld hl, wRadioTuningKnob ld a, [hl] cp 80 ret nc rept 2 inc [hl] endr .update UpdateRadioStation: ; 9166f (24:566f) ld hl, wRadioTuningKnob ld d, [hl] ld hl, RadioChannels .loop ld a, [hli] cp -1 jr z, .nostation cp d jr z, .foundstation rept 2 inc hl endr jr .loop .nostation call NoRadioStation ret .foundstation ld a, [hli] ld h, [hl] ld l, a ld de, .returnafterstation push de jp [hl] .returnafterstation ld a, [wc6d9] and a ret z xor a ld [hBGMapMode], a hlcoord 2, 9 call PlaceString ld a, $1 ld [hBGMapMode], a ret ; 916a1 (24:56a1) Function916a1: ; 916a1 ld [wc6d9], a ld a, [hli] ld [wc6da], a ld a, [hli] ld [wc6db], a ret ; 916ad RadioChannels: ; frequencies and the shows that play on them. ; frequency value given here = 4 × ingame_frequency − 2 dbw 16, .PkmnTalkAndPokedexShow dbw 28, .PokemonMusic dbw 32, .LuckyChannel dbw 40, .BuenasPassword dbw 52, .RuinsOfAlphRadio dbw 64, .PlacesAndPeople dbw 72, .LetsAllSing dbw 78, .PokeFluteRadio dbw 80, .EvolutionRadio db $ff .PkmnTalkAndPokedexShow ; Pokédex Show in the morning ; Oak's Pokémon Talk in the afternoon and evening call .InJohto jr nc, .NoSignal ld a, [TimeOfDay] and a jp z, LoadStation_PokedexShow jp LoadStation_OaksPokemonTalk .PokemonMusic call .InJohto jr nc, .NoSignal jp LoadStation_PokemonMusic .LuckyChannel call .InJohto jr nc, .NoSignal jp LoadStation_LuckyChannel .BuenasPassword call .InJohto jr nc, .NoSignal jp LoadStation_BuenasPassword .RuinsOfAlphRadio ld a, [wc6d8] cp RUINS_OF_ALPH jr nz, .NoSignal jp LoadStation_UnownRadio .PlacesAndPeople call .InJohto jr c, .NoSignal ld a, [wPokegearFlags] bit 3, a jr z, .NoSignal jp LoadStation_PlacesAndPeople .LetsAllSing call .InJohto jr c, .NoSignal ld a, [wPokegearFlags] bit 3, a jr z, .NoSignal jp LoadStation_LetsAllSing .PokeFluteRadio call .InJohto jr c, .NoSignal ld a, [wPokegearFlags] bit 3, a jr z, .NoSignal jp LoadStation_PokeFluteRadio .EvolutionRadio ; This station airs in the Lake of Rage area when Rocket are still in Mahogany. ld a, [StatusFlags] bit 4, a jr z, .NoSignal ld a, [wc6d8] cp MAHOGANY_TOWN jr z, .ok cp ROUTE_43 jr z, .ok cp LAKE_OF_RAGE jr nz, .NoSignal .ok jp LoadStation_EvolutionRadio .NoSignal call NoRadioStation ret .InJohto ; if in Johto or on the S.S. Aqua, set carry ; otherwise clear carry ld a, [wc6d8] cp FAST_SHIP jr z, .johto cp KANTO_LANDMARK jr c, .johto .kanto and a ret .johto scf ret LoadStation_OaksPokemonTalk: ; 91753 (24:5753) xor a ; OAKS_POKEMON_TALK ld [wd002], a ld [wd005], a ld a, BANK(PlayRadioShow) ld hl, PlayRadioShow call Radio_BackUpFarCallParams ld de, OaksPkmnTalkName ret LoadStation_PokedexShow: ; 91766 (24:5766) ld a, POKEDEX_SHOW ld [wd002], a xor a ld [wd005], a ld a, BANK(PlayRadioShow) ld hl, PlayRadioShow call Radio_BackUpFarCallParams ld de, PokedexShowName ret LoadStation_PokemonMusic: ; 9177b (24:577b) ld a, POKEMON_MUSIC ld [wd002], a xor a ld [wd005], a ld a, BANK(PlayRadioShow) ld hl, PlayRadioShow call Radio_BackUpFarCallParams ld de, PokemonMusicName ret LoadStation_LuckyChannel: ; 91790 (24:5790) ld a, LUCKY_CHANNEL ld [wd002], a xor a ld [wd005], a ld a, BANK(PlayRadioShow) ld hl, PlayRadioShow call Radio_BackUpFarCallParams ld de, LuckyChannelName ret LoadStation_BuenasPassword: ; 917a5 (24:57a5) ld a, BUENAS_PASSWORD ld [wd002], a xor a ld [wd005], a ld a, BANK(PlayRadioShow) ld hl, PlayRadioShow call Radio_BackUpFarCallParams ld de, NotBuenasPasswordName ld a, [StatusFlags2] bit 0, a ret z ld de, BuenasPasswordName ret ; 917c3 (24:57c3) BuenasPasswordName: db "BUENA'S PASSWORD@" NotBuenasPasswordName: db "@" LoadStation_UnownRadio: ; 917d5 (24:57d5) ld a, UNOWN_RADIO ld [wd002], a xor a ld [wd005], a ld a, BANK(PlayRadioShow) ld hl, PlayRadioShow call Radio_BackUpFarCallParams ld de, UnknownStationName ret LoadStation_PlacesAndPeople: ; 917ea (24:57ea) ld a, PLACES_AND_PEOPLE ld [wd002], a xor a ld [wd005], a ld a, BANK(PlayRadioShow) ld hl, PlayRadioShow call Radio_BackUpFarCallParams ld de, PlacesAndPeopleName ret LoadStation_LetsAllSing: ; 917ff (24:57ff) ld a, LETS_ALL_SING ld [wd002], a xor a ld [wd005], a ld a, BANK(PlayRadioShow) ld hl, PlayRadioShow call Radio_BackUpFarCallParams ld de, LetsAllSingName ret ; 91814 (24:5814) LoadStation_RocketRadio: ; 91814 ld a, ROCKET_RADIO ld [wd002], a xor a ld [wd005], a ld a, BANK(PlayRadioShow) ld hl, PlayRadioShow call Radio_BackUpFarCallParams ld de, LetsAllSingName ret ; 91829 LoadStation_PokeFluteRadio: ; 91829 (24:5829) ld a, POKE_FLUTE_RADIO ld [wd002], a xor a ld [wd005], a ld a, BANK(PlayRadioShow) ld hl, PlayRadioShow call Radio_BackUpFarCallParams ld de, PokeFluteStationName ret LoadStation_EvolutionRadio: ; 9183e (24:583e) ld a, EVOLUTION_RADIO ld [wd002], a xor a ld [wd005], a ld a, BANK(PlayRadioShow) ld hl, PlayRadioShow call Radio_BackUpFarCallParams ld de, UnknownStationName ret ; 91853 (24:5853) LoadStation_Dummy: ; 91853 ret RadioMusicRestartDE: ; 91854 (24:5854) push de ld a, e ld [wc6dc], a ld de, MUSIC_NONE call PlayMusic pop de ld a, e ld [wMapMusic], a call PlayMusic ret RadioMusicRestartPokemonChannel: ; 91868 (24:5868) push de ld a, $fe ld [wc6dc], a ld de, MUSIC_NONE call PlayMusic pop de ld de, MUSIC_POKEMON_CHANNEL call PlayMusic ret Radio_BackUpFarCallParams: ; 9187c (24:587c) ld [wc6d9], a ld a, l ld [wc6da], a ld a, h ld [wc6db], a ret NoRadioStation: ; 91888 (24:5888) call NoRadioMusic call NoRadioName xor a ld [wc6d9], a ld [wc6da], a ld [wc6db], a ld a, $1 ld [hBGMapMode], a ret NoRadioMusic: ; 9189d (24:589d) ld de, MUSIC_NONE call PlayMusic ld a, $ff ld [wc6dc], a ret NoRadioName: ; 918a9 (24:58a9) xor a ld [hBGMapMode], a hlcoord 1, 8 lb bc, 3, 18 call ClearBox hlcoord 0, 12 ld bc, $412 call TextBox ret ; 918bf OaksPkmnTalkName: db "OAK's <PK><MN> Talk@" PokedexShowName: db "#DEX Show@" PokemonMusicName: db "#MON Music@" LuckyChannelName: db "Lucky Channel@" UnknownStationName: db "?????@" PlacesAndPeopleName: db "Places & People@" LetsAllSingName: db "Let's All Sing!@" PokeFluteStationName: db "# FLUTE@" ; 9191c INCLUDE "engine/town_map.asm" PlayRadio: ; 91a53 ld hl, Options ld a, [hl] push af set 4, [hl] call .PlayStation ld c, 100 call DelayFrames .loop call JoyTextDelay ld a, [hJoyPressed] and A_BUTTON | B_BUTTON jr nz, .stop ld a, [wc6da] ld l, a ld a, [wc6db] ld h, a ld a, [wc6d9] and a jr z, .zero rst FarCall .zero call DelayFrame jr .loop .stop pop af ld [Options], a call Function91492 ret ; 91a87 .PlayStation: ; 91a87 ld a, -1 ld [EnemyTurnsTaken], a ld hl, .StationPointers ld d, $0 rept 2 add hl, de endr ld a, [hli] ld h, [hl] ld l, a ld de, .jump_return push de jp [hl] .jump_return push de hlcoord 0, 12 lb bc, 4, 18 call TextBox hlcoord 1, 14 ld [hl], $72 pop de hlcoord 2, 14 call PlaceString ld h, b ld l, c ld [hl], $73 call WaitBGMap ret ; 91ab9 .StationPointers: ; 91ab9 dw .OakOrPnP dw LoadStation_OaksPokemonTalk dw LoadStation_PokedexShow dw LoadStation_PokemonMusic dw LoadStation_LuckyChannel dw LoadStation_UnownRadio dw LoadStation_PlacesAndPeople dw LoadStation_LetsAllSing dw LoadStation_RocketRadio ; 91acb .OakOrPnP: ; 91acb call IsInJohto and a jr nz, .kanto call UpdateTime ld a, [TimeOfDay] and a jp z, LoadStation_PokedexShow jp LoadStation_OaksPokemonTalk .kanto jp LoadStation_PlacesAndPeople ; 91ae1 PokegearMap: ; 91ae1 ld a, e and a jr nz, .kanto call LoadTownMapGFX call FillJohtoMap ret .kanto call LoadTownMapGFX call FillKantoMap ret ; 91af3 _FlyMap: ; 91af3 call ClearBGPalettes call ClearTileMap call ClearSprites ld hl, hInMenu ld a, [hl] push af ld [hl], $1 xor a ld [hBGMapMode], a callba ClearSpriteAnims call LoadTownMapGFX ld de, FlyMapLabelBorderGFX ld hl, VTiles2 tile $30 lb bc, BANK(FlyMapLabelBorderGFX), 6 call Request1bpp call FlyMap call ret_91c8f ld b, SCGB_02 call GetSGBLayout call SetPalettes .loop call JoyTextDelay ld hl, hJoyPressed ld a, [hl] and B_BUTTON jr nz, .pressedB ld a, [hl] and A_BUTTON jr nz, .pressedA call FlyMapScroll call GetMapCursorCoordinates callba PlaySpriteAnimations call DelayFrame jr .loop .pressedB ld a, -1 jr .exit .pressedA ld a, [wd002] ld l, a ld h, 0 add hl, hl ld de, Flypoints + 1 add hl, de ld a, [hl] .exit ld [wd002], a pop af ld [hInMenu], a call ClearBGPalettes ld a, $90 ld [hWY], a xor a ld [hBGMapAddress], a ld a, VBGMap0 / $100 ld [hBGMapAddress + 1], a ld a, [wd002] ld e, a ret ; 91b73 FlyMapScroll: ; 91b73 ld a, [StartFlypoint] ld e, a ld a, [EndFlypoint] ld d, a ld hl, hJoyLast ld a, [hl] and D_UP jr nz, .ScrollNext ld a, [hl] and D_DOWN jr nz, .ScrollPrev ret .ScrollNext ld hl, wd002 ld a, [hl] cp d jr nz, .NotAtEndYet ld a, e dec a ld [hl], a .NotAtEndYet inc [hl] call CheckIfVisitedFlypoint jr z, .ScrollNext jr .Finally .ScrollPrev ld hl, wd002 ld a, [hl] cp e jr nz, .NotAtStartYet ld a, d inc a ld [hl], a .NotAtStartYet dec [hl] call CheckIfVisitedFlypoint jr z, .ScrollPrev .Finally call TownMapBubble call WaitBGMap xor a ld [hBGMapMode], a ret ; 91bb5 TownMapBubble: ; 91bb5 ; Draw the bubble containing the location text in the town map HUD ; Top-left corner hlcoord 1, 0 ld a, $30 ld [hli], a ; Top row ld bc, 16 ld a, " " call ByteFill ; Top-right corner ld a, $31 ld [hl], a hlcoord 1, 1 ; Middle row ld bc, 18 ld a, " " call ByteFill ; Bottom-left corner hlcoord 1, 2 ld a, $32 ld [hli], a ; Bottom row ld bc, 16 ld a, " " call ByteFill ; Bottom-right corner ld a, $33 ld [hl], a ; Print "Where?" hlcoord 2, 0 ld de, .Where call PlaceString ; Print the name of the default flypoint call .Name ; Up/down arrows hlcoord 18, 1 ld [hl], $34 ret .Where db "Where?@" .Name ; We need the map location of the default flypoint ld a, [wd002] ld l, a ld h, 0 add hl, hl ; two bytes per flypoint ld de, Flypoints add hl, de ld e, [hl] callba GetLandmarkName hlcoord 2, 1 ld de, StringBuffer1 call PlaceString ret ; 91c17 GetMapCursorCoordinates: ; 91c17 ld a, [wd002] ld l, a ld h, $0 add hl, hl ld de, Flypoints add hl, de ld e, [hl] callba GetLandmarkCoords ld a, [wd003] ld c, a ld a, [wd004] ld b, a ld hl, $4 add hl, bc ld [hl], e ld hl, $5 add hl, bc ld [hl], d ret ; 91c3c CheckIfVisitedFlypoint: ; 91c3c ; Check if the flypoint loaded in [hl] has been visited yet. push bc push de push hl ld l, [hl] ld h, 0 add hl, hl ld de, Flypoints + 1 add hl, de ld c, [hl] call HasVisitedSpawn pop hl pop de pop bc and a ret ; 91c50 HasVisitedSpawn: ; 91c50 ; Check if spawn point c has been visited. ld hl, VisitedSpawns ld b, CHECK_FLAG ld d, 0 predef FlagPredef ld a, c ret ; 91c5e Flypoints: ; 91c5e ; landmark, spawn point const_def flypoint: MACRO const FLY_\1 db \2, SPAWN_\1 ENDM ; Johto flypoint NEW_BARK, NEW_BARK_TOWN flypoint CHERRYGROVE, CHERRYGROVE_CITY flypoint VIOLET, VIOLET_CITY flypoint AZALEA, AZALEA_TOWN flypoint GOLDENROD, GOLDENROD_CITY flypoint ECRUTEAK, ECRUTEAK_CITY flypoint OLIVINE, OLIVINE_CITY flypoint CIANWOOD, CIANWOOD_CITY flypoint MAHOGANY, MAHOGANY_TOWN flypoint LAKE, LAKE_OF_RAGE flypoint BLACKTHORN, BLACKTHORN_CITY flypoint MT_SILVER, SILVER_CAVE ; Kanto KANTO_FLYPOINT EQU const_value flypoint PALLET, PALLET_TOWN flypoint VIRIDIAN, VIRIDIAN_CITY flypoint PEWTER, PEWTER_CITY flypoint CERULEAN, CERULEAN_CITY flypoint VERMILION, VERMILION_CITY flypoint ROCK_TUNNEL, ROCK_TUNNEL flypoint LAVENDER, LAVENDER_TOWN flypoint CELADON, CELADON_CITY flypoint SAFFRON, SAFFRON_CITY flypoint FUCHSIA, FUCHSIA_CITY flypoint CINNABAR, CINNABAR_ISLAND flypoint INDIGO, INDIGO_PLATEAU db -1 ; 91c8f ret_91c8f: ; 91c8f ret ; 91c90 FlyMap: ; 91c90 ld a, [MapGroup] ld b, a ld a, [MapNumber] ld c, a call GetWorldMapLocation ; If we're not in a valid location, i.e. Pokecenter floor 2F, ; the backup map information is used cp SPECIAL_MAP jr nz, .CheckRegion ld a, [BackupMapGroup] ld b, a ld a, [BackupMapNumber] ld c, a call GetWorldMapLocation .CheckRegion ; The first 46 locations are part of Johto. The rest are in Kanto cp KANTO_LANDMARK jr nc, .KantoFlyMap .JohtoFlyMap ; Note that .NoKanto should be modified in tandem with this branch push af ; Start from New Bark Town ld a, FLY_NEW_BARK ld [wd002], a ; Flypoints begin at New Bark Town... ld [StartFlypoint], a ; ..and end at Silver Cave ld a, FLY_MT_SILVER ld [EndFlypoint], a ; Fill out the map call FillJohtoMap call .MapHud pop af call TownMapPlayerIcon ret .KantoFlyMap ; The event that there are no flypoints enabled in a map is not ; accounted for. As a result, if you attempt to select a flypoint ; when there are none enabled, the game will crash. Additionally, ; the flypoint selection has a default starting point that ; can be flown to even if none are enabled ; To prevent both of these things from happening when the player ; enters Kanto, fly access is restricted until Indigo Plateau is ; visited and its flypoint enabled push af ld c, SPAWN_INDIGO call HasVisitedSpawn and a jr z, .NoKanto ; Kanto's map is only loaded if we've visited Indigo Plateau ; Flypoints begin at Pallet Town... ld a, FLY_PALLET ld [StartFlypoint], a ; ...and end at Indigo Plateau ld a, FLY_INDIGO ld [EndFlypoint], a ; Because Indigo Plateau is the first flypoint the player ; visits, it's made the default flypoint ld [wd002], a ; Fill out the map call FillKantoMap call .MapHud pop af call TownMapPlayerIcon ret .NoKanto ; If Indigo Plateau hasn't been visited, we use Johto's map instead ; Start from New Bark Town ld a, FLY_NEW_BARK ld [wd002], a ; Flypoints begin at New Bark Town... ld [StartFlypoint], a ; ..and end at Silver Cave ld a, FLY_MT_SILVER ld [EndFlypoint], a call FillJohtoMap pop af .MapHud call TownMapBubble call TownMapPals hlbgcoord 0, 0 ; BG Map 0 call TownMapBGUpdate call TownMapMon ld a, c ld [wd003], a ld a, b ld [wd004], a ret ; 91d11 _Area: ; 91d11 ; e: Current landmark ld a, [wd002] push af ld a, [wd003] push af ld a, e ld [wd002], a call ClearSprites xor a ld [hBGMapMode], a ld a, $1 ld [hInMenu], a ld de, PokedexNestIconGFX ld hl, VTiles0 tile $7f lb bc, BANK(PokedexNestIconGFX), 1 call Request2bpp call .GetPlayerOrFastShipIcon ld hl, VTiles0 tile $78 ld c, 4 call Request2bpp call LoadTownMapGFX call FillKantoMap call .PlaceString_MonsNest call TownMapPals hlbgcoord 0, 0, VBGMap1 call TownMapBGUpdate call FillJohtoMap call .PlaceString_MonsNest call TownMapPals hlbgcoord 0, 0 call TownMapBGUpdate ld b, SCGB_02 call GetSGBLayout call SetPalettes xor a ld [hBGMapMode], a xor a ; Johto call .GetAndPlaceNest .loop call JoyTextDelay ld hl, hJoyPressed ld a, [hl] and A_BUTTON | B_BUTTON jr nz, .a_b ld a, [hJoypadDown] and SELECT jr nz, .select call .LeftRightInput call .BlinkNestIcons jr .next .select call .HideNestsShowPlayer .next call DelayFrame jr .loop .a_b call ClearSprites pop af ld [wd003], a pop af ld [wd002], a ret ; 91d9b .LeftRightInput: ; 91d9b ld a, [hl] and D_LEFT jr nz, .left ld a, [hl] and D_RIGHT jr nz, .right ret .left ld a, [hWY] cp $90 ret z call ClearSprites ld a, $90 ld [hWY], a xor a ; Johto call .GetAndPlaceNest ret .right ld a, [StatusFlags] bit 6, a ; hall of fame ret z ld a, [hWY] and a ret z call ClearSprites xor a ld [hWY], a ld a, 1 ; Kanto call .GetAndPlaceNest ret ; 91dcd .BlinkNestIcons: ; 91dcd ld a, [hVBlankCounter] ld e, a and $f ret nz ld a, e and $10 jr nz, .copy_sprites call ClearSprites ret .copy_sprites hlcoord 0, 0 ld de, Sprites ld bc, SpritesEnd - Sprites call CopyBytes ret ; 91de9 .PlaceString_MonsNest: ; 91de9 hlcoord 0, 0 ld bc, SCREEN_WIDTH ld a, " " call ByteFill hlcoord 0, 1 ld a, $6 ld [hli], a ld bc, SCREEN_WIDTH - 2 ld a, $7 call ByteFill ld [hl], $17 call GetPokemonName hlcoord 2, 0 call PlaceString ld h, b ld l, c ld de, .String_SNest call PlaceString ret ; 91e16 .String_SNest: db "'S NEST@" ; 91e1e .GetAndPlaceNest: ; 91e1e ld [wd003], a ld e, a callba FindNest ; load nest landmarks into TileMap[0,0] decoord 0, 0 ld hl, Sprites .nestloop ld a, [de] and a jr z, .done_nest push de ld e, a push hl callba GetLandmarkCoords pop hl ; load into OAM ld a, d sub 4 ld [hli], a ld a, e sub 4 ld [hli], a ld a, $7f ; nest icon in this context ld [hli], a xor a ld [hli], a ; next pop de inc de jr .nestloop .done_nest ld hl, Sprites decoord 0, 0 ld bc, SpritesEnd - Sprites call CopyBytes ret ; 91e5a .HideNestsShowPlayer: ; 91e5a call .CheckPlayerLocation ret c ld a, [wd002] ld e, a callba GetLandmarkCoords ld c, e ld b, d ld de, .PlayerOAM ld hl, Sprites .ShowPlayerLoop ld a, [de] cp $80 jr z, .copy add b ld [hli], a inc de ld a, [de] add c ld [hli], a inc de ld a, [de] add $78 ; where the player's sprite is loaded ld [hli], a inc de push bc ld c, 0 ; RED ld a, [PlayerGender] bit 0, a jr z, .got_gender inc c ; BLUE .got_gender ld a, c ld [hli], a pop bc jr .ShowPlayerLoop .copy ld hl, Sprites + $10 ld bc, SpritesEnd - (Sprites + $10) xor a call ByteFill ret ; 91e9c .PlayerOAM: ; 91e9c db -1 * 8, -1 * 8, 0 ; top left db -1 * 8, 0 * 8, 1 ; top right db 0 * 8, -1 * 8, 2 ; bottom left db 0 * 8, 0 * 8, 3 ; bottom right db $80 ; terminator ; 91ea9 .CheckPlayerLocation: ; 91ea9 ; Don't show the player's sprite if you're ; not in the same region as what's currently ; on the screen. ld a, [wd002] cp FAST_SHIP jr z, .johto cp KANTO_LANDMARK jr c, .johto .kanto ld a, [wd003] and a jr z, .clear jr .ok .johto ld a, [wd003] and a jr nz, .clear .ok and a ret .clear ld hl, Sprites ld bc, SpritesEnd - Sprites xor a call ByteFill scf ret ; 91ed0 .GetPlayerOrFastShipIcon: ; 91ed0 ld a, [wd002] cp FAST_SHIP jr z, .FastShip callba GetPlayerIcon ret .FastShip ld de, FastShipGFX ld b, BANK(FastShipGFX) ret ; 91ee4 TownMapBGUpdate: ; 91ee4 ; Update BG Map tiles and attributes ; BG Map address ld a, l ld [hBGMapAddress], a ld a, h ld [hBGMapAddress + 1], a ; Only update palettes on CGB ld a, [hCGB] and a jr z, .tiles ; BG Map mode 2 (palettes) ld a, 2 ld [hBGMapMode], a ; The BG Map is updated in thirds, so we wait ; 3 frames to update the whole screen's palettes. ld c, 3 call DelayFrames .tiles ; Update BG Map tiles call WaitBGMap ; Turn off BG Map update xor a ld [hBGMapMode], a ret ; 91eff FillJohtoMap: ; 91eff ld de, JohtoMap jr FillTownMap FillKantoMap: ; 91f04 ld de, KantoMap FillTownMap: ; 91f07 hlcoord 0, 0 .loop ld a, [de] cp -1 ret z ld a, [de] ld [hli], a inc de jr .loop ; 91f13 TownMapPals: ; 91f13 ; Assign palettes based on tile ids hlcoord 0, 0 decoord 0, 0, AttrMap ld bc, SCREEN_WIDTH * SCREEN_HEIGHT .loop ; Current tile ld a, [hli] push hl ; HP/borders use palette 0 cp $60 jr nc, .pal0 ; The palette data is condensed to nybbles, ; least-significant first. ld hl, TownMapPalMap srl a jr c, .odd ; Even-numbered tile ids take the bottom nybble... add l ld l, a ld a, h adc 0 ld h, a ld a, [hl] and %111 jr .update .odd ; ...and odd ids take the top. add l ld l, a ld a, h adc 0 ld h, a ld a, [hl] swap a and %111 jr .update .pal0 xor a .update pop hl ld [de], a inc de dec bc ld a, b or c jr nz, .loop ret TownMapPalMap: dn 1, 1, 2, 1, 2, 2, 0, 0, 1, 1, 1, 3, 5, 4, 5, 4 dn 1, 1, 2, 1, 2, 2, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0 dn 1, 1, 2, 1, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 dn 0, 0, 0, 0, 4, 4, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0 dn 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3 dn 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0 ; 91f7b TownMapMon: ; 91f7b ; Draw the FlyMon icon at town map location in ; Get FlyMon species ld a, [CurPartyMon] ld hl, PartySpecies ld e, a ld d, $0 add hl, de ld a, [hl] ld [wd265], a ; Get FlyMon icon ld e, 8 ; starting tile in VRAM callba GetSpeciesIcon ; Animation/palette depixel 0, 0 ld a, SPRITE_ANIM_INDEX_00 call _InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_TILE_ID add hl, bc ld [hl], $8 ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID add hl, bc ld [hl], SPRITE_ANIM_SEQ_00 ret ; 91fa6 TownMapPlayerIcon: ; 91fa6 ; Draw the player icon at town map location in a push af callba GetPlayerIcon ; Standing icon ld hl, VTiles0 tile $10 ld c, 4 ; # tiles call Request2bpp ; Walking icon ld hl, $c0 add hl, de ld d, h ld e, l ld hl, VTiles0 tile $14 ld c, 4 ; # tiles ld a, BANK(ChrisSpriteGFX) ; does nothing call Request2bpp ; Animation/palette depixel 0, 0 ld b, SPRITE_ANIM_INDEX_0A ; Male ld a, [PlayerGender] bit 0, a jr z, .got_gender ld b, SPRITE_ANIM_INDEX_1E ; Female .got_gender ld a, b call _InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_TILE_ID add hl, bc ld [hl], $10 pop af ld e, a push bc callba GetLandmarkCoords pop bc ld hl, SPRITEANIMSTRUCT_XCOORD add hl, bc ld [hl], e ld hl, SPRITEANIMSTRUCT_YCOORD add hl, bc ld [hl], d ret ; 0x91ff2 LoadTownMapGFX: ; 91ff2 ld hl, TownMapGFX ld de, VTiles2 lb bc, BANK(TownMapGFX), $30 call DecompressRequest2bpp ret ; 91fff JohtoMap: ; 91fff INCBIN "gfx/misc/johto.bin" ; 92168 KantoMap: ; 92168 INCBIN "gfx/misc/kanto.bin" ; 922d1 PokedexNestIconGFX: ; 922d1 INCBIN "gfx/pokegear/dexmap_nest_icon.2bpp" FlyMapLabelBorderGFX: ; 922e1 INCBIN "gfx/pokegear/flymap_label_border.2bpp" Function92311: ; 92311 ; unreferenced xor a ld [wd002], a call ClearBGPalettes call ClearTileMap call ClearSprites ld hl, hInMenu ld a, [hl] push af ld [hl], $1 xor a ld [hBGMapMode], a callba ClearSpriteAnims call LoadTownMapGFX ld de, FlyMapLabelBorderGFX ld hl, VTiles2 tile $30 lb bc, BANK(FlyMapLabelBorderGFX), 6 call Request1bpp call FillKantoMap call TownMapBubble call TownMapPals hlbgcoord 0, 0, VBGMap1 call TownMapBGUpdate call FillJohtoMap call TownMapBubble call TownMapPals hlbgcoord 0, 0 call TownMapBGUpdate call TownMapMon ld a, c ld [wd003], a ld a, b ld [wd004], a ld b, SCGB_02 call GetSGBLayout call SetPalettes .loop call JoyTextDelay ld hl, hJoyPressed ld a, [hl] and B_BUTTON jr nz, .pressedB ld a, [hl] and A_BUTTON jr nz, .pressedA call .HandleDPad call GetMapCursorCoordinates callba PlaySpriteAnimations call DelayFrame jr .loop .pressedB ld a, -1 jr .asm_9239f .pressedA ld a, [wd002] ld l, a ld h, 0 add hl, hl ld de, Flypoints + 1 add hl, de ld a, [hl] .asm_9239f ld [wd002], a pop af ld [hInMenu], a call ClearBGPalettes ld a, $90 ld [hWY], a xor a ld [hBGMapAddress], a ld a, VBGMap0 / $100 ld [hBGMapAddress + 1], a ld a, [wd002] ld e, a ret ; 923b8 .HandleDPad: ; 923b8 ld hl, hJoyLast ld a, [hl] and D_DOWN | D_RIGHT jr nz, .down_right ld a, [hl] and D_UP | D_LEFT jr nz, .up_left ret .down_right ld hl, wd002 ld a, [hl] cp FLY_INDIGO jr c, .okay_dr ld [hl], -1 .okay_dr inc [hl] jr .continue .up_left ld hl, wd002 ld a, [hl] and a jr nz, .okay_ul ld [hl], FLY_INDIGO + 1 .okay_ul dec [hl] .continue ld a, [wd002] cp KANTO_FLYPOINT jr c, .johto call FillKantoMap xor a ld b, $9c jr .finish .johto call FillJohtoMap ld a, $90 ld b, $98 .finish ld [hWY], a ld a, b ld [hBGMapAddress + 1], a call TownMapBubble call WaitBGMap xor a ld [hBGMapMode], a ret ; 92402