RSS feed
d6b00d0c
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/04 08:16
Sync code with wiki
6c405e38
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/04 07:03
Keep specials files together
885080f2
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/04 06:46
"chances" → "probabilities", since other files use that term and "changes" exists right next to it
ac154159
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/03 17:57
Sync _
79849a7e
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/03 16:22
db/dw, and keep unused space away from labels
73ea7c63
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/03 16:11
Macro factors out sine code, just like sine data, since it's used 5 times
271aa20b
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/03 15:40
Keep documentation in sync with new WRAM labels
32ed487a
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/03 13:21
Merge branch 'master' of https://github.com/pret/pokecrystal
b35eb722
– yenatch <yenatch@gmail.com>
authored
and GitHub <noreply@github.com>
committed
on 2018/02/03 12:15
Merge pull request #480 from luckytyphlosion/master
6ff2cb20
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/03 11:58
map → map_id; map_def → map; map_data → map_attributes
bf138d94
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/03 11:20
scene_def → scene_var (for "variable", like loadvar, copybytetovar, etc)
b0d84c64
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/03 08:26
Use fixed-point DIV function for a generalized sine_wave table macro
d11cac9e
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/02 20:55
can't achieve this with rgbds 0.3.5
e32e5212
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/02 17:55
use "x + -1" not "x +- 1"
45373ec6
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/02 17:45
sine_wave macro parameterizes table size, not frequency ("amplitude" was an incorrect comment)
f258ff8a
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/02 17:28
oops
07fddb18
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/02 17:24
Legacy support macros
c834bdad
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/02 16:50
spriteface → objectface, consistent with the other script commands
aa8db163
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/02 16:20
Remove checkmorn/checkday/checknite macros
2a53d758
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/02 16:15
Similar formatting for similar WRAM areas
68d855c2
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/02 16:09
Script commands don't have underscores
b7e44124
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/02 07:29
Fix confusing label
7a532435
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/01 18:35
Missed some SCENE constants
48f4f236
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/01 17:22
Align map event coordinate columns
3088a77a
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/01 16:54
warp_event x, y, map, warp_id
323ef812
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/01 10:19
More comments and macros
b2970e75
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/01 10:06
SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene pattern)
b54a7b77
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/01 08:08
Quick scene explanation
fcfe77bc
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/02/01 07:40
Meaningful scene constant names
936a170e
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/31 18:21
MobileTradeRoom matches MobileBattleRoom
a17623d9
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/31 18:16
Add scene ID constants (TODO: meaningful names)
7d6e82ef
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/31 16:16
NPC trade constants don't all just start with TRADE_
b04f41da
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/31 07:21
enum_start like const_def
0eeb00d6
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/31 07:03
Official egg group names
b8f4b1b8
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/31 06:45
MINERAL egg group works
08891da8
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/31 06:38
const_def N
9e368eee
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/31 06:11
Add TOC
50a78c08
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/31 06:08
Forgot the person→object rename
a2607623
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/31 06:04
Comment the person constants sections, like the others
a9334f74
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/31 05:55
Correct engine flag constants
50f6007c
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/31 05:36
No need for ==== lines
9ac2cea1
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/30 19:46
Align columns
96ae7a7e
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/30 19:37
More compact trainer data
d260b5f1
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/30 19:07
Compact trainer data
2fb854d8
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/30 17:44
Don't repeat a subheading
1282405d
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/30 17:42
SPRITEMOVEDATA_LAPRAS → SPRITEMOVEDATA_SWIM_WANDER
ecf10c83
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/30 17:38
Better headings
006d9f64
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/30 17:34
Clarify big doll-related constants (Snorlax and Lapras are symmetrical, Onix is not)
cb733954
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/30 17:12
SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)
72cdcb62
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/30 17:01
Merge branch 'master' of https://github.com/pret/pokecrystal
7547ad83
– yenatch <yenatch@gmail.com>
authored
and GitHub <noreply@github.com>
committed
on 2018/01/30 16:27
Merge pull request #475 from surskitty/master
32ade4ac
– luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com>
authored
on 2018/01/30 09:59
Delete replace.sh.
6e00101b
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/30 09:55
Comment values of special pointers, same as predefs
4a3384ab
– luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com>
authored
on 2018/01/30 09:55
wSpritesEnd -> wVirtualOAMEnd.
0b45e2e8
– luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com>
authored
on 2018/01/30 09:52
Fix wVirtualOAM labels, part 2.
3c7ba37d
– luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com>
authored
on 2018/01/30 09:47
Fix wVirtualOAM labels, part 1.
5b678b33
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/30 09:32
Simpler map connection macro
65480605
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/30 09:15
Remove unreferenced map script heading labels
3203ad7d
– luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com>
authored
on 2018/01/30 09:05
Fix comment/style issues caused from w-izing.
4c4fca10
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/29 06:35
Clean up comments
477adc72
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/28 08:20
grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g
84c798e9
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/27 20:20
Clarify TM/HM move/enum correspondence
e2267043
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/27 20:17
Badge type boosts make sense in data/types/
c3b766ca
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/27 19:56
Fix link targets
ce441129
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/27 19:53
Add wiki link to README; group disassembly links separately for easier scanning
3df4c5ff
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/26 19:17
Group related constants together
4d93741a
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/26 16:25
use PAL_COLOR_SIZE
ea480fa3
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/26 15:57
Fix off-by-one error
ee55ca8e
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/26 09:53
G/S Scripting Compendium link
f5ba69f5
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/26 09:36
Sync documentation with code
3332305b
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/26 07:27
Define more bit flag constants
f1366d61
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/26 07:06
Separate map object constants for easier editing
47e704b9
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/26 06:39
Correction, wave patterns are quite interesting.
0cf4eb68
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/26 06:36
Move-unique effect commands consistently go in engine/battle/move_effects/
a0cc4a33
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/26 06:01
Move power data belongs in data/moves/
662b3459
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/25 17:22
Correct comments
6ebe45e4
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/25 17:19
Move event data to data/events/
87514598
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/25 16:34
More battle data in data/battle/
d504fb88
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/25 15:34
Move AI data tables into data/battle/ai (mirroring engine/battle/ai) so they're more discoverable.
7d3ad213
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/25 13:10
Separate home/battle_vars.asm for easy data editing, same as home/hm_moves.asm
dcc0ca9b
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/25 12:30
Move some more constants out of misc_constants.asm
0380c2a4
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/25 12:00
Move some more constants out of misc_constants.asm
518dd46c
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/24 16:27
data/text/X_text.asm is redundant
8e83eb1b
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/24 06:26
Awkward wording
95fd0574
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/24 06:20
Remove "UnusedSpecial_" prefixes too
d719d318
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/24 06:17
Remove Special_ prefix from special routines (close #478)
132fe469
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/24 06:12
Rename some routines to avoid conflicts when removing "Special_" prefixes
505a6595
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/24 05:46
EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481)
8874ec72
– surskitty <surskitty@gmail.com>
authored
on 2018/01/23 18:49
Completing labels for Route 35.
b25e5626
– surskitty <surskitty@gmail.com>
authored
on 2018/01/23 18:49
Renaming the UnknownScript for reloading the map after battle.
076e6043
– surskitty <surskitty@gmail.com>
authored
on 2018/01/23 18:40
Labelling some more UnknownScripts. These files remain incomplete.
a1951cef
– luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com>
authored
on 2018/01/23 12:39
Prefix wram labels with w, part 2.
79bd48f8
– luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com>
authored
on 2018/01/23 11:49
Replace Stack with wStack.
f2ae7407
– luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com>
authored
on 2018/01/23 11:45
Prefix wram labels with w, part 1.
09ff04db
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/23 11:38
wMenuData3 → w2DMenuData
ead103d2
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/23 11:08
MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440)
8f2878c3
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/23 08:08
trainers put the class and id first: `trainer YOUNGSTER, JOEY1, ...`
dea26c66
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/23 07:59
hiddenitem, like itemball and object_event, puts the item first and the event last
b88928e9
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/23 07:55
Missed a file
517eab65
– Rangi <remy.oukaour+rangi42@gmail.com>
authored
on 2018/01/23 07:54
"Speech" houses just have dialog NPCs
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