ref: dae16acd6f4e2e2c177e3776be6ed549af070c4f
dir: /engine/battle/effect_commands/foresight.asm/
BattleCommand_Foresight: ; 376a0 ; foresight ld a, [AttackMissed] and a jr nz, .failed call CheckHiddenOpponent jr nz, .failed ld a, BATTLE_VARS_SUBSTATUS1_OPP call GetBattleVarAddr bit SUBSTATUS_IDENTIFIED, [hl] jr nz, .failed set SUBSTATUS_IDENTIFIED, [hl] call AnimateCurrentMove ld hl, IdentifiedText jp StdBattleTextBox .failed jp FailForesight ; 376c2