shithub: pokecrystal

ref: e2fb7acac0e3c1d598021b52fc2583dd983321bc
dir: /engine/battle/move_effects/rain_dance.asm/

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BattleCommand_StartRain:
; startrain
	ld a, WEATHER_RAIN
	ld [wBattleWeather], a
	ld a, 5
	ld [wWeatherCount], a
	call AnimateCurrentMove
	ld hl, DownpourText
	jp StdBattleTextBox