ref: e598e49edb0e7107a81214499f5517fb7d3f3bf5
dir: /data/text/common_3.asm/
_OakText6:: text "Now, what did you" line "say your name was?" prompt _OakText7:: text "<PLAYER>, are you" line "ready?" para "Your very own" line "#MON story is" cont "about to unfold." para "You'll face fun" line "times and tough" cont "challenges." para "A world of dreams" line "and adventures" para "with #MON" line "awaits! Let's go!" para "I'll be seeing you" line "later!" done UnknownText_0x1c40e6:: text "The clock's time" line "may be wrong." para "Please reset the" line "time." prompt UnknownText_0x1c411c:: text "Set with the" line "Control Pad." para "Confirm: A Button" line "Cancel: B Button" done UnknownText_0x1c415b:: text "Is this OK?" done UnknownText_0x1c4168:: text "The clock has been" line "reset." done UnknownText_0x1c4183:: text "Too much time has" line "elapsed. Please" cont "try again." prompt UnknownText_0x1c41b1:: text "If you trade that" line "#MON, you won't" cont "be able to battle." prompt UnknownText_0x1c41e6:: text "Your friend's" line "@" text_ram wStringBuffer1 text " appears" cont "to be abnormal!" prompt UnknownText_0x1c4212:: text "Trade @" text_ram wd004 text_start line "for @" text_ram wStringBuffer1 text "?" done UnknownText_0x1c422a:: text "To enter a mobile" line "battle, you must" para "pick a team of" line "three #MON." para "Is that OK?" done UnknownText_0x1c4275:: text "Need more info on" line "mobile battles?" done UnknownText_0x1c4298:: text "For a mobile" line "battle, choose" cont "three #MON." para "The maximum daily" line "play time is ten" para "minutes for each" line "linked player." para "If a battle isn't" line "finished within" para "the time limit," line "the player with" para "the fewest fainted" line "#MON wins." para "If tied, the team" line "that lost the" para "least amount of HP" line "wins." done UnknownText_0x1c439c:: text "Today's remaining" line "time is @" text_decimal wStringBuffer2, 1, 2 text " min." para "Would you like to" line "battle?" done UnknownText_0x1c43dc:: text "There are only @" text_decimal wStringBuffer2, 1, 2 text_start line "min. left today." para "Want a quick" line "battle?" done UnknownText_0x1c4419:: text "There is only" line "1 min. left today!" para "Want to rush" line "through a battle?" done UnknownText_0x1c445a:: text "There is less than" line "1 min. left today!" para "Please try again" line "tomorrow." done UnknownText_0x1c449c:: text "Try again using" line "the same settings?" done UnknownText_0x1c44c0:: text "There is less than" line "1 min. left today!" done UnknownText_0x1c44e7:: text "No time left for" line "linking today." done UnknownText_0x1c4508:: text "Pick three #MON" line "for battle." done UnknownText_0x1c4525:: text "Today's remaining" line "time is @" text_decimal wStringBuffer2, 1, 2 text " min." done UnknownText_0x1c454b:: text "Would you like to" line "save the game?" done UnknownText_0x1c456d:: text "SAVING… DON'T TURN" line "OFF THE POWER." done UnknownText_0x1c4590:: text "<PLAYER> saved" line "the game." done UnknownText_0x1c45a3:: text "There is already a" line "save file. Is it" cont "OK to overwrite?" done UnknownText_0x1c45d9:: text "There is another" line "save file. Is it" cont "OK to overwrite?" done UnknownText_0x1c460d:: text "The save file is" line "corrupted!" prompt UnknownText_0x1c462a:: text "When you change a" line "#MON BOX, data" cont "will be saved. OK?" done UnknownText_0x1c465f:: text "Each time you move" line "a #MON, data" cont "will be saved. OK?" done UnknownText_0x1c4693:: text "The window save" line "area was exceeded." done UnknownText_0x1c46b7:: text "No windows avail-" line "able for popping." done UnknownText_0x1c46dc:: text "Corrupted event!" prompt _ObjectEventText:: text "Object event" done UnknownText_0x1c46fc:: text "BG event" done UnknownText_0x1c4706:: text "Coordinates event" done UnknownText_0x1c4719:: text "<PLAYER> received" line "@" text_ram wStringBuffer4 text "." done UnknownText_0x1c472c:: text "<PLAYER> put the" line "@" text_ram wStringBuffer1 text " in" cont "the @" text_ram wStringBuffer3 text "." prompt UnknownText_0x1c474b:: text "The @" text_ram wStringBuffer3 text_start line "is full…" prompt UnknownText_0x1c475f:: text "I see all." line "I know all…" para "Certainly, I know" line "of your #MON!" done UnknownText_0x1c4797:: text "Whaaaat? I can't" line "tell a thing!" para "How could I not" line "know of this?" done UnknownText_0x1c47d4:: text "Hm… I see you met" line "@" text_ram wSeerNickname text " here:" cont "@" text_ram wSeerCaughtLocation text "!" prompt UnknownText_0x1c47fa:: text "The time was" line "@" text_ram wSeerTimeOfDay text "!" para "Its level was @" text_ram wSeerCaughtLevelString text "!" para "Am I good or what?" prompt UnknownText_0x1c4837:: text "Hm… @" text_ram wSeerNickname text_start line "came from @" text_ram wSeerOTName text_start cont "in a trade?" para "@" text_ram wSeerCaughtLocation text_start line "was where @" text_ram wSeerOTName text_start cont "met @" text_ram wSeerNickname text "!" prompt UnknownText_0x1c487f:: text "What!? Incredible!" para "I don't understand" line "how, but it is" para "incredible!" line "You are special." para "I can't tell where" line "you met it, but it" cont "was at level @" text_ram wSeerCaughtLevelString text "." para "Am I good or what?" prompt UnknownText_0x1c491d:: text "Hey!" para "That's an EGG!" para "You can't say that" line "you've met it yet…" done UnknownText_0x1c4955:: text "Fufufu! I saw that" line "you'd do nothing!" done UnknownText_0x1c497a:: text "Incidentally…" para "It would be wise" line "to raise your" para "#MON with a" line "little more care." done UnknownText_0x1c49c6:: text "Incidentally…" para "It seems to have" line "grown a little." para "@" text_ram wSeerNickname text " seems" line "to be becoming" cont "more confident." done UnknownText_0x1c4a21:: text "Incidentally…" para "@" text_ram wSeerNickname text " has" line "grown. It's gained" cont "much strength." done UnknownText_0x1c4a5b:: text "Incidentally…" para "It certainly has" line "grown mighty!" para "This @" text_ram wSeerNickname text_start line "must have come" para "through numerous" line "#MON battles." para "It looks brimming" line "with confidence." done UnknownText_0x1c4ae5:: text "Incidentally…" para "I'm impressed by" line "your dedication." para "It's been a long" line "time since I've" para "seen a #MON as" line "mighty as this" cont "@" text_ram wSeerNickname text "." para "I'm sure that" line "seeing @" text_ram wSeerNickname text_start para "in battle would" line "excite anyone." done UnknownText_0x1c4b92:: text "Congratulations!" line "Your @" text_ram wStringBuffer2 text_end text_end ; unused UnknownText_0x1c4baf:: text_start para "evolved into" line "@" text_ram wStringBuffer1 text "!" done UnknownText_0x1c4bc5:: text "Huh? @" text_ram wStringBuffer2 text_start line "stopped evolving!" prompt UnknownText_0x1c4be3:: text "What? @" text_ram wStringBuffer2 text_start line "is evolving!" done UnknownText_0x1c4bfd:: text "How many?" done UnknownText_0x1c4c08:: text_decimal wItemQuantityChangeBuffer, 1, 2 text " @" text_ram wStringBuffer2 text "(S)" line "will be ¥@" text_decimal hMoneyTemp, 3, 6 text "." done UnknownText_0x1c4c28:: text "Hello, dear." para "I sell inexpensive" line "herbal medicine." para "They're good, but" line "a trifle bitter." para "Your #MON may" line "not like them." para "Hehehehe…" done UnknownText_0x1c4ca3:: text "How many?" done UnknownText_0x1c4cae:: text_decimal wItemQuantityChangeBuffer, 1, 2 text " @" text_ram wStringBuffer2 text "(S)" line "will be ¥@" text_decimal hMoneyTemp, 3, 6 text "." done UnknownText_0x1c4cce:: text "Thank you, dear." line "Hehehehe…" done UnknownText_0x1c4cea:: text "Oh? Your PACK is" line "full, dear." done UnknownText_0x1c4d08:: text "Hehehe… You don't" line "have the money." done UnknownText_0x1c4d2a:: text "Come again, dear." line "Hehehehe…" done UnknownText_0x1c4d47:: text "Hiya! Care to see" line "some bargains?" para "I sell rare items" line "that nobody else" para "carries--but only" line "one of each item." done UnknownText_0x1c4db0:: text_ram wStringBuffer2 text " costs" line "¥@" text_decimal hMoneyTemp, 3, 6 text ". Want it?" done UnknownText_0x1c4dcd:: text "Thanks." done UnknownText_0x1c4dd6:: text "Uh-oh, your PACK" line "is chock-full." done UnknownText_0x1c4df7:: text "You bought that" line "already. I'm all" cont "sold out of it." done UnknownText_0x1c4e28:: text "Uh-oh, you're" line "short on funds." done UnknownText_0x1c4e46:: text "Come by again" line "sometime." done UnknownText_0x1c4e5f:: text "What's up? Need" line "some medicine?" done UnknownText_0x1c4e7e:: text "How many?" done UnknownText_0x1c4e89:: text_decimal wItemQuantityChangeBuffer, 1, 2 text " @" text_ram wStringBuffer2 text "(S)" line "will cost ¥@" text_decimal hMoneyTemp, 3, 6 text "." done UnknownText_0x1c4eab:: text "Thanks much!" done UnknownText_0x1c4eb9:: text "You don't have any" line "more space." done UnknownText_0x1c4ed8:: text "Huh? That's not" line "enough money." done UnknownText_0x1c4ef6:: text "All right." line "See you around." done UnknownText_0x1c4f12:: text "You don't have" line "anything to sell." prompt UnknownText_0x1c4f33:: text "How many?" done UnknownText_0x1c4f3e:: text "I can pay you" line "¥@" text_decimal hMoneyTemp, 3, 6 text "." para "Is that OK?" done UnknownText_0x1c4f62:: text "Welcome! How may I" line "help you?" done UnknownText_0x1c4f80:: text "Here you are." line "Thank you!" done UnknownText_0x1c4f9a:: text "You don't have" line "enough money." done UnknownText_0x1c4fb7:: text "You can't carry" line "any more items." done UnknownText_0x1c4fd7:: text "Sorry, I can't buy" line "that from you." prompt UnknownText_0x1c4ff9:: text "Please come again!" done UnknownText_0x1c500d:: text "Can I do anything" line "else for you?" done UnknownText_0x1c502e:: text "Got ¥@" text_decimal hMoneyTemp, 3, 6 text " for" line "@" text_ram wStringBuffer2 text "(S)." done UnknownText_0x1c5049:: text "Bet how many" line "coins?" done UnknownText_0x1c505e:: text "Start!" done UnknownText_0x1c5066:: text "Not enough" line "coins." prompt UnknownText_0x1c5079:: text "Darn… Ran out of" line "coins…" done UnknownText_0x1c5092:: text "Play again?" done UnknownText_0x1c509f:: text "lined up!" line "Won @" text_ram wStringBuffer2 text " coins!" done UnknownText_0x1c50bb:: text "Darn!" done _MobileStadiumEntryText:: text "Data for use in" line "the MOBILE STADIUM" para "of the N64 #MON" line "STADIUM 2 can be" cont "read here." para "Read the data?" done _MobileStadiumSuccessText:: text "Data transfer is" line "complete." para "We hope you enjoy" line "MOBILE STADIUM" para "battles in the N64" line "#MON STADIUM 2." para "" done UnknownText_0x1c5182:: text "Clock time unknown" done UnknownText_0x1c5196:: text "Delete the saved" line "LOG-IN PASSWORD?" done UnknownText_0x1c51b9:: text "Deleted the LOG-IN" line "PASSWORD." done UnknownText_0x1c51d7:: text "Pick three #MON" line "for battle." prompt UnknownText_0x1c51f4:: text_ram wMobileParticipant1Nickname text "," line "@" text_ram wMobileParticipant2Nickname text " and" cont "@" text_ram wMobileParticipant3Nickname text "." para "Use these three?" done UnknownText_0x1c521c:: text "Only three #MON" line "may enter." prompt UnknownText_0x1c5238:: text "The CARD FOLDER" line "stores your and" para "your friends'" line "CARDS." para "A CARD contains" line "information like" para "the person's name," line "phone number and" cont "profile." para "" done UnknownText_0x1c52bc:: text "This is your CARD." para "Once you've" line "entered your phone" para "number, you can" line "trade CARDS with" cont "your friends." para "" done UnknownText_0x1c531e:: text "If you have your" line "friend's CARD, you" para "can use it to make" line "a call from a" para "mobile phone on" line "the 2nd floor of a" cont "#MON CENTER." para "" done UnknownText_0x1c5394:: text "To safely store" line "your collection of" para "CARDS, you must" line "set a PASSCODE for" cont "your CARD FOLDER." para "" done UnknownText_0x1c53ee:: text "If the CARD FOLDER" line "is deleted, all" para "its CARDS and the" line "PASSCODE will also" cont "be deleted." para "Beware--a deleted" line "CARD FOLDER can't" cont "be restored." para "Want to delete" line "your CARD FOLDER?" done UnknownText_0x1c5494:: text "Are you sure you" line "want to delete it?" done UnknownText_0x1c54b9:: text "The CARD FOLDER" line "has been deleted." para "" done UnknownText_0x1c54dd:: text "There is an older" line "CARD FOLDER from a" cont "previous journey." para "Do you want to" line "open it?" done UnknownText_0x1c552d:: text "Delete the old" line "CARD FOLDER?" done UnknownText_0x1c554a:: text "Finish registering" line "CARDS?" done UnknownText_0x1c5565:: text "Huh? Sorry, wrong" line "number!" done UnknownText_0x1c5580:: text "Click!" done UnknownText_0x1c5588:: text "<……>" done UnknownText_0x1c558b:: text "That number is out" line "of the area." done UnknownText_0x1c55ac:: text "Just go talk to" line "that person!" done UnknownText_0x1c55ca:: text "Thank you!" done UnknownText_0x1c55d6:: text " :" done UnknownText_0x1c55db:: text "Password OK." line "Select CONTINUE &" cont "reset settings." prompt UnknownText_0x1c560b:: text "Wrong password!" prompt UnknownText_0x1c561c:: text "Reset the clock?" done UnknownText_0x1c562e:: text "Please enter the" line "password." done UnknownText_0x1c564a:: text "Clear all save" line "data?" done UnknownText_0x1c5660:: text_ram wMonOrItemNameBuffer text " learned" line "@" text_ram wStringBuffer2 text "!@" sound_dex_fanfare_50_79 text_waitbutton text_end text_end ; unused UnknownText_0x1c5678:: text "Which move should" next "be forgotten?" done UnknownText_0x1c5699:: text "Stop learning" line "@" text_ram wStringBuffer2 text "?" done UnknownText_0x1c56af:: text_ram wMonOrItemNameBuffer text_start line "did not learn" cont "@" text_ram wStringBuffer2 text "." prompt UnknownText_0x1c56c9:: text_ram wMonOrItemNameBuffer text " is" line "trying to learn" cont "@" text_ram wStringBuffer2 text "." para "But @" text_ram wMonOrItemNameBuffer text_start line "can't learn more" cont "than four moves." para "Delete an older" line "move to make room" cont "for @" text_ram wStringBuffer2 text "?" done UnknownText_0x1c5740:: text "1, 2 and…@" text_pause text_end text_end ; unused UnknownText_0x1c574e:: text " Poof!@" text_pause text_start para "@" text_ram wMonOrItemNameBuffer text " forgot" line "@" text_ram wStringBuffer1 text "." para "And…" prompt UnknownText_0x1c5772:: text "HM moves can't be" line "forgotten now." prompt UnknownText_0x1c5793:: text "Play with three" line "coins?" done UnknownText_0x1c57ab:: text "Not enough coins…" prompt UnknownText_0x1c57be:: text "Choose a card." done UnknownText_0x1c57ce:: text "Place your bet." done UnknownText_0x1c57df:: text "Want to play" line "again?" done UnknownText_0x1c57f4:: text "The cards have" line "been shuffled." prompt UnknownText_0x1c5813:: text "Yeah!" done UnknownText_0x1c581a:: text "Darn…" done UnknownText_0x1c5821:: text_today text_end text_end ; unused UnknownText_0x1c5824:: text "<……>" done UnknownText_0x1c5827:: text "You're out of the" line "service area." prompt UnknownText_0x1c5847:: text "Whom do you want" line "to call?" done UnknownText_0x1c5862:: text "Press any button" line "to exit." done UnknownText_0x1c587d:: text "Delete this stored" line "phone number?" done UnknownText_0x1c589f:: text "Which prize would" line "you like?" done UnknownText_0x1c58bc:: text_ram wStringBuffer1 text "?" line "Is that right?" done UnknownText_0x1c58d1:: text "Here you go!" para "" done UnknownText_0x1c58e0:: text "You don't have" line "enough points." para "" done UnknownText_0x1c58ff:: text "You have no room" line "for it." para "" done UnknownText_0x1c591a:: text "Oh. Please come" line "back again!" done UnknownText_0x1c5937:: text "Excuse me!" para "" done Text_ExcuseMeYoureNotReady:: text "Excuse me." line "You're not ready." para "" done UnknownText_0x1c5962:: text "Please return when" line "you're ready." done UnknownText_0x1c5983:: text "You need at least" line "three #MON." para "" done UnknownText_0x1c59a3:: text "Sorry, an EGG" line "doesn't qualify." para "" done Text_OnlyThreeMonMayBeEntered:: text "Only three #MON" line "may be entered." para "" done Text_TheMonMustAllBeDifferentKinds:: text "The @" text_ram wStringBuffer2 text " #MON" line "must all be" cont "different kinds." para "" done Text_TheMonMustNotHoldTheSameItems:: text "The @" text_ram wStringBuffer2 text " #MON" line "must not hold the" cont "same items." para "" done Text_YouCantTakeAnEgg:: text "You can't take an" line "EGG!" para "" done UnknownText_0x1c5a5a:: text "It dodged the" line "thrown BALL!" para "This #MON" line "can't be caught!" prompt UnknownText_0x1c5a90:: text "You missed the" line "#MON!" prompt UnknownText_0x1c5aa6:: text "Oh no! The #MON" line "broke free!" prompt UnknownText_0x1c5ac3:: text "Aww! It appeared" line "to be caught!" prompt UnknownText_0x1c5ae3:: text "Aargh!" line "Almost had it!" prompt UnknownText_0x1c5afa:: text "Shoot! It was so" line "close too!" prompt UnknownText_0x1c5b17:: text "Gotcha! @" text_ram wEnemyMonNick text_start line "was caught!@" sound_caught_mon text_end text_end ; unused Text_Waitbutton_2:: text_waitbutton text_end text_end ; unused UnknownText_0x1c5b38:: text_ram wMonOrItemNameBuffer text " was" line "sent to BILL's PC." prompt UnknownText_0x1c5b53:: text_ram wEnemyMonNick text "'s data" line "was newly added to" cont "the #DEX.@" sound_slot_machine_start text_waitbutton text_end text_end ; unused UnknownText_0x1c5b7f:: text "Give a nickname to" line "@" text_ram wStringBuffer1 text "?" done UnknownText_0x1c5b9a:: text_ram wStringBuffer1 text "'s" line "@" text_ram wStringBuffer2 text " rose." prompt UnknownText_0x1c5bac:: text "That can't be used" line "on this #MON." prompt Text_RepelUsedEarlierIsStillInEffect:: text "The REPEL used" line "earlier is still" cont "in effect." prompt UnknownText_0x1c5bf9:: text "Played the #" line "FLUTE." para "Now, that's a" line "catchy tune!" prompt UnknownText_0x1c5c28:: text "All sleeping" line "#MON woke up." prompt UnknownText_0x1c5c44:: text "<PLAYER> played the" line "# FLUTE.@" text_waitbutton text_end text_end ; unused UnknownText_0x1c5c5e:: text "You now have" line "@" text_decimal wBlueCardBalance, 1, 2 text " points." done UnknownText_0x1c5c7b:: text "Coins:" line "@" text_decimal wCoins, 2, 4 text_end text_end ; unused Text_RaiseThePPOfWhichMove:: text "Raise the PP of" line "which move?" done Text_RestoreThePPOfWhichMove:: text "Restore the PP of" line "which move?" done Text_PPIsMaxedOut:: text_ram wStringBuffer2 text "'s PP" line "is maxed out." prompt Text_PPsIncreased:: text_ram wStringBuffer2 text "'s PP" line "increased." prompt UnknownText_0x1c5cf1:: text "PP was restored." prompt UnknownText_0x1c5d03:: text "There was a trophy" line "inside!@" sound_dex_fanfare_50_79 text_start para "@" text_ram wPlayerName text " sent the" line "trophy home." prompt UnknownText_0x1c5d3e:: text "It looks bitter…" prompt UnknownText_0x1c5d50:: text "That can't be used" line "on an EGG." prompt UnknownText_0x1c5d6e:: text "OAK: <PLAYER>!" line "This isn't the" cont "time to use that!" prompt UnknownText_0x1c5d97:: text "That belongs to" line "someone else!" prompt UnknownText_0x1c5db6:: text "It won't have any" line "effect." prompt UnknownText_0x1c5dd0:: text "The trainer" line "blocked the BALL!" prompt UnknownText_0x1c5def:: text "Don't be a thief!" prompt UnknownText_0x1c5e01:: text "Cycling isn't" line "allowed here." prompt UnknownText_0x1c5e1d:: text "Can't get on your" line "@" text_ram wStringBuffer1 text " now." prompt UnknownText_0x1c5e3a:: text "The #MON BOX" line "is full. That" cont "can't be used now." prompt UnknownText_0x1c5e68:: text "<PLAYER> used the@" text_low text_ram wStringBuffer2 text "." done UnknownText_0x1c5e7b:: text "<PLAYER> got on the@" text_low text_ram wStringBuffer2 text "." prompt UnknownText_0x1c5e90:: text "<PLAYER> got off@" text_low text "the @" text_ram wStringBuffer2 text "." prompt UnknownText_0x1c5ea8:: text_ram wStringBuffer1 text " knows" line "@" text_ram wStringBuffer2 text "." prompt UnknownText_0x1c5eba:: text "That #MON knows" line "only one move." done UnknownText_0x1c5eda:: text "Oh, make it forget" line "@" text_ram wStringBuffer1 text "?" done UnknownText_0x1c5ef5:: text "Done! Your #MON" line "forgot the move." done UnknownText_0x1c5f17:: text "An EGG doesn't" line "know any moves!" done UnknownText_0x1c5f36:: text "No? Come visit me" line "again." done UnknownText_0x1c5f50:: text "Which move should" line "it forget, then?" prompt UnknownText_0x1c5f74:: text "Um… Oh, yes, I'm" line "the MOVE DELETER." para "I can make #MON" line "forget moves." para "Shall I make a" line "#MON forget?" done UnknownText_0x1c5fd1:: text "Which #MON?" prompt Text_DSTIsThatOK:: text " DST," line "is that OK?" done UnknownText_0x1c5ff1:: text "," line "is that OK?" done UnknownText_0x1c6000:: text "Do you want to" line "switch to Daylight" cont "Saving Time?" done UnknownText_0x1c6030:: text "I set the clock" line "forward by one" cont "hour." prompt UnknownText_0x1c6056:: text "Is Daylight Saving" line "Time over?" done UnknownText_0x1c6075:: text "I put the clock" line "back one hour." prompt UnknownText_0x1c6095:: text "Do you want to" line "adjust your clock" para "for Daylight" line "Saving Time?" done UnknownText_0x1c60d1:: text "I lost the in-" line "struction booklet" cont "for the #GEAR." para "Come back again in" line "a while." prompt