ref: e83a5bae87d565eae14716470397df211a1fee94
dir: /engine/trainer_card.asm/
TrainerCard: ; 25105 ld a, [VramState] push af xor a ld [VramState], a ld hl, Options ld a, [hl] push af set 4, [hl] call Function2513b .asm_25117 call UpdateTime call JoyTextDelay ld a, [wJumptableIndex] bit 7, a jr nz, .asm_25132 ld a, [hJoyLast] and B_BUTTON jr nz, .asm_25132 call Function2518e call DelayFrame jr .asm_25117 .asm_25132 pop af ld [Options], a pop af ld [VramState], a ret Function2513b: ; 2513b (9:513b) call ClearBGPalettes call ClearSprites call ClearTileMap call DisableLCD callba Function8833e ld hl, CardRightCornerGFX ld de, VTiles2 tile $1c ld bc, 1 tiles ld a, BANK(CardRightCornerGFX) call FarCopyBytes ld hl, CardStatusGFX ld de, VTiles2 tile $29 ld bc, $56 tiles ld a, BANK(CardStatusGFX) call FarCopyBytes call Function25299 hlcoord 0, 8 ld d, $6 call Function253b0 call EnableLCD call WaitBGMap ld b, SCGB_15 call GetSGBLayout call SetPalettes call WaitBGMap ld hl, wJumptableIndex xor a rept 3 ld [hli], a endr ld [hl], a ret Function2518e: ; 2518e (9:518e) ld a, [wJumptableIndex] ld e, a ld d, $0 ld hl, Jumptable_2519d rept 2 add hl, de endr ld a, [hli] ld h, [hl] ld l, a jp [hl] Jumptable_2519d: ; 2519d (9:519d) dw Function251b6 dw Function251d7 dw Function251f4 dw Function25221 dw Function2524c dw Function25279 dw Function251b0 Function251ab: ; 251ab (9:51ab) ld hl, wJumptableIndex inc [hl] ret Function251b0: ; 251b0 (9:51b0) ld hl, wJumptableIndex set 7, [hl] ret Function251b6: ; 251b6 (9:51b6) call ClearSprites hlcoord 0, 8 ld d, $6 call Function253b0 call WaitBGMap ld de, CardStatusGFX ld hl, VTiles2 tile $29 lb bc, BANK(CardStatusGFX), $56 call Request2bpp call Function2530a call Function251ab ret Function251d7: ; 251d7 (9:51d7) call Function25415 ld hl, hJoyLast ld a, [hl] and D_RIGHT | A_BUTTON jr nz, .pressed_right_a ret .pressed_right_a ld a, $2 ld [wJumptableIndex], a ret ; 251e9 (9:51e9) Function251e9: ; 251e9 ld a, [KantoBadges] and a ret z ld a, $4 ld [wJumptableIndex], a ret ; 251f4 Function251f4: ; 251f4 (9:51f4) call ClearSprites hlcoord 0, 8 ld d, $6 call Function253b0 call WaitBGMap ld de, LeaderGFX ld hl, VTiles2 tile $29 lb bc, BANK(LeaderGFX), $56 call Request2bpp ld de, BadgeGFX ld hl, VTiles0 tile $00 lb bc, BANK(BadgeGFX), $2c call Request2bpp call Function2536c call Function251ab ret Function25221: ; 25221 (9:5221) ld hl, Unknown_254c9 call Function25438 ld hl, hJoyLast ld a, [hl] and A_BUTTON jr nz, Function25246 ld a, [hl] and D_LEFT jr nz, .asm_25235 ret .asm_25235 ld a, $0 ld [wJumptableIndex], a ret ; 2523b (9:523b) Function2523b: ; 2523b ld a, [KantoBadges] and a ret z ld a, $4 ld [wJumptableIndex], a ret ; 25246 Function25246: ; 25246 ld a, $6 ld [wJumptableIndex], a ret Function2524c: ; 2524c (9:524c) call ClearSprites hlcoord 0, 8 ld d, $6 call Function253b0 call WaitBGMap ld de, LeaderGFX2 ld hl, VTiles2 tile $29 lb bc, BANK(LeaderGFX2), $56 call Request2bpp ld de, BadgeGFX2 ld hl, VTiles0 tile $00 lb bc, BANK(BadgeGFX2), $2c call Request2bpp call Function2536c call Function251ab ret Function25279: ; 25279 (9:5279) ld hl, Unknown_254c9 call Function25438 ld hl, hJoyLast ld a, [hl] and D_LEFT jr nz, .left ld a, [hl] and D_RIGHT jr nz, .right ret .left ld a, $2 ld [wJumptableIndex], a ret .right ld a, $0 ld [wJumptableIndex], a ret Function25299: ; 25299 (9:5299) hlcoord 0, 0 ld d, $5 call Function253b0 hlcoord 2, 2 ld de, String_252ec call PlaceString hlcoord 2, 4 ld de, Tilemap_252f9 call Function253a8 hlcoord 7, 2 ld de, PlayerName call PlaceString hlcoord 5, 4 ld de, PlayerID lb bc, PRINTNUM_LEADINGZEROS | 2, 5 call PrintNum hlcoord 7, 6 ld de, Money lb bc, PRINTNUM_MONEY | 3, 6 call PrintNum hlcoord 1, 3 ld de, Tilemap_252fc call Function253a8 hlcoord 14, 1 lb bc, 5, 7 xor a ld [hFillBox], a predef FillBox ret ; 252ec (9:52ec) String_252ec: ; 252ec db "NAME/" next "" next "MONEY@" Tilemap_252f9: ; 252f9 db $27, $28, $ff ; ID NO Tilemap_252fc: ; 252fc db $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $26, $ff ; ____________> ; 2530a Function2530a: ; 2530a (9:530a) hlcoord 2, 10 ld de, String_2534c call PlaceString hlcoord 10, 15 ld de, String_2535c call PlaceString ld hl, PokedexCaught ld b, $20 call CountSetBits ld de, wd265 hlcoord 15, 10 lb bc, 1, 3 call PrintNum call Function25415 hlcoord 2, 8 ld de, Tilemap_25366 call Function253a8 ld a, [StatusFlags] ; pokedex bit 0, a ret nz hlcoord 1, 9 lb bc, 2, 17 call ClearBox ret ; 2534c (9:534c) String_2534c: ; 2534c db "#DEX" next "PLAY TIME" db "@" String_2535b: ; 2535b db "@" String_2535c: ; 2535c db " BADGES▶@" Tilemap_25366: ; 25366 db $29, $2a, $2b, $2c, $2d, $ff ; 2536c Function2536c: ; 2536c (9:536c) hlcoord 2, 8 ld de, Tilemap_253a2 call Function253a8 hlcoord 2, 10 ld a, $29 ld c, $4 .asm_2537c call Function253f4 rept 4 inc hl endr dec c jr nz, .asm_2537c hlcoord 2, 13 ld a, $51 ld c, $4 .asm_2538d call Function253f4 rept 4 inc hl endr dec c jr nz, .asm_2538d xor a ld [wcf64], a ld hl, Unknown_254c9 call Function25448 ret ; 253a2 (9:53a2) Tilemap_253a2: ; 253a2 db $79, $7a, $7b, $7c, $7d, $ff ; "BADGES" ; 253a8 Function253a8: ; 253a8 (9:53a8) ld a, [de] cp $ff ret z ld [hli], a inc de jr Function253a8 Function253b0: ; 253b0 (9:53b0) ld e, $14 .asm_253b2 ld a, $23 ld [hli], a dec e jr nz, .asm_253b2 ld a, $23 ld [hli], a ld e, $11 ld a, $7f .asm_253bf ld [hli], a dec e jr nz, .asm_253bf ld a, $1c ld [hli], a ld a, $23 ld [hli], a .asm_253c9 ld a, $23 ld [hli], a ld e, $12 ld a, $7f .asm_253d0 ld [hli], a dec e jr nz, .asm_253d0 ld a, $23 ld [hli], a dec d jr nz, .asm_253c9 ld a, $23 ld [hli], a ld a, $24 ld [hli], a ld e, $11 ld a, $7f .asm_253e4 ld [hli], a dec e jr nz, .asm_253e4 ld a, $23 ld [hli], a ld e, $14 .asm_253ed ld a, $23 ld [hli], a dec e jr nz, .asm_253ed ret Function253f4: ; 253f4 (9:53f4) push de push hl ld [hli], a inc a ld [hli], a inc a ld [hli], a inc a ld [hli], a inc a ld de, $11 add hl, de ld [hli], a inc a ld [hli], a inc a ld [hli], a inc a ld de, $11 add hl, de ld [hli], a inc a ld [hli], a inc a ld [hli], a inc a pop hl pop de ret Function25415: ; 25415 (9:5415) hlcoord 11, 12 ld de, GameTimeHours lb bc, 2, 4 call PrintNum inc hl ld de, GameTimeMinutes lb bc, PRINTNUM_LEADINGZEROS | 1, 2 call PrintNum ld a, [hVBlankCounter] and $1f ret nz hlcoord 15, 12 ld a, [hl] xor $51 ld [hl], a ret Function25438: ; 25438 (9:5438) ld a, [hVBlankCounter] and $7 ret nz ld a, [wcf64] inc a and $7 ld [wcf64], a jr Function25448 Function25448: ; 25448 (9:5448) ; copy flag array pointer ld a, [hli] ld e, a ld a, [hli] ; get flag array ld d, a ld a, [de] ld c, a ld de, Sprites ld b, 8 .loop srl c push bc jr nc, .skip_badge push hl ld a, [hli] ; y ld b, a ld a, [hli] ; x ld c, a ld a, [hli] ; pal ld [wcf66], a ld a, [wcf64] add l ld l, a ld a, 0 adc h ld h, a ld a, [hl] ld [wcf65], a call Function2547b pop hl .skip_badge ld bc, $b ; 3 + 2 * 4 add hl, bc pop bc dec b jr nz, .loop ret Function2547b: ; 2547b (9:547b) ld a, [wcf65] and $80 jr nz, .xflip ld hl, .facing1 jr .loop .xflip ld hl, .facing2 .loop ld a, [hli] cp $ff ret z add b ld [de], a inc de ld a, [hli] add c ld [de], a inc de ld a, [wcf65] and $7f add [hl] ld [de], a inc hl inc de ld a, [wcf66] add [hl] ld [de], a inc hl inc de jr .loop ; 254a7 (9:54a7) .facing1: ; 254a7 ; y, x, tile, OAM attributes db 0, 0, 0, 0 db 0, 8, 1, 0 db 8, 0, 2, 0 db 8, 8, 3, 0 db -1 .facing2: ; 254b8 db 0, 0, 1, X_FLIP db 0, 8, 0, X_FLIP db 8, 0, 3, X_FLIP db 8, 8, 2, X_FLIP db -1 Unknown_254c9: ; 254c9 ; Template OAM data for each badge on the trainer card. ; Format: ; y, x, palette ; cycle 1: face tile, in1 tile, in2 tile, in3 tile ; cycle 2: face tile, in1 tile, in2 tile, in3 tile dw JohtoBadges ; Zephyrbadge db $68, $18, 0 db $00, $20, $24, $20 | $80 db $00, $20, $24, $20 | $80 ; Hivebadge db $68, $38, 0 db $04, $20, $24, $20 | $80 db $04, $20, $24, $20 | $80 ; Plainbadge db $68, $58, 0 db $08, $20, $24, $20 | $80 db $08, $20, $24, $20 | $80 ; Fogbadge db $68, $78, 0 db $0c, $20, $24, $20 | $80 db $0c, $20, $24, $20 | $80 ; Mineralbadge db $80, $38, 0 db $10, $20, $24, $20 | $80 db $10, $20, $24, $20 | $80 ; Stormbadge db $80, $18, 0 db $14, $20, $24, $20 | $80 db $14, $20, $24, $20 | $80 ; Glacierbadge db $80, $58, 0 db $18, $20, $24, $20 | $80 db $18, $20, $24, $20 | $80 ; Risingbadge ; X-flips on alternate cycles. db $80, $78, 0 db $1c, $20, $24, $20 | $80 db $1c | $80, $20, $24, $20 | $80 ; 25523 CardStatusGFX: INCBIN "gfx/misc/card_status.2bpp" LeaderGFX: INCBIN "gfx/misc/leaders.w24.2bpp" LeaderGFX2: INCBIN "gfx/misc/leaders.w24.2bpp" BadgeGFX: INCBIN "gfx/misc/badges.2bpp" BadgeGFX2: INCBIN "gfx/misc/badges.2bpp" CardRightCornerGFX: INCBIN "gfx/misc/card_right_corner.2bpp"