shithub: pokecrystal

ref: eb8e55a01a2ea47e7e6ddba460d1de077333e85a
dir: /audio/music/trainervictory.asm/

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Music_TrainerVictory: ; ebeab
	musicheader 3, 1, Music_TrainerVictory_Ch1
	musicheader 1, 2, Music_TrainerVictory_Ch2
	musicheader 1, 3, Music_TrainerVictory_Ch3
; ebeb4

Music_TrainerVictory_Ch1: ; ebeb4
	tempo 120
	volume $77
	dutycycle $2
	tone $0001
	notetype $8, $b1
	octave 4
	note E_, 2
	note E_, 2
	note E_, 2
	note E_, 2
	note F#, 2
	note G_, 2
	intensity $b6
	note A_, 12
	stereopanning $f
Music_TrainerVictory_branch_ebecd: ; ebecd
	intensity $72
	callchannel Music_TrainerVictory_branch_ebf11
	intensity $51
	note C#, 2
	note E_, 2
	note F#, 2
	note A_, 2
	note B_, 2
	octave 4
	note C#, 2
	intensity $72
	octave 3
	note A_, 2
	note __, 2
	octave 4
	note C#, 2
	note E_, 6
	loopchannel 2, Music_TrainerVictory_branch_ebecd
	callchannel Music_TrainerVictory_branch_ebf11
	note A_, 2
	note __, 2
	note F_, 2
	note A_, 6
	note A#, 2
	note __, 2
	note G_, 2
	note A#, 6
Music_TrainerVictory_branch_ebef2: ; ebef2
	intensity $72
	octave 4
	note D_, 2
	note C#, 2
	octave 3
	note A_, 2
	loopchannel 3, Music_TrainerVictory_branch_ebef2
	note F#, 2
	note A_, 2
	octave 4
	note D_, 2
Music_TrainerVictory_branch_ebf01: ; ebf01
	octave 4
	note C#, 2
	octave 3
	note B_, 2
	note A_, 2
	loopchannel 3, Music_TrainerVictory_branch_ebf01
	note E_, 2
	note F#, 2
	note G_, 2
	loopchannel 0, Music_TrainerVictory_branch_ebecd
; ebf11

Music_TrainerVictory_branch_ebf11: ; ebf11
	octave 3
	note F#, 2
	note __, 2
	note D_, 2
	note F#, 6
	note G_, 2
	note __, 2
	note E_, 2
	note G_, 6
	endchannel
; ebf1b

Music_TrainerVictory_Ch2: ; ebf1b
	vibrato $12, $34
	dutycycle $3
	notetype $8, $d1
	octave 4
	note A_, 2
	note A_, 2
	note A_, 2
	note A_, 2
	note B_, 2
	octave 5
	note C#, 2
	intensity $d6
	note D_, 12
	stereopanning $f0
Music_TrainerVictory_branch_ebf30: ; ebf30
	notetype $8, $82
	callchannel Music_TrainerVictory_branch_ebf56
	note F#, 2
	note __, 2
	note G_, 2
	note A_, 6
	note E_, 2
	note __, 2
	note F#, 2
	note G_, 6
	loopchannel 2, Music_TrainerVictory_branch_ebf30
	callchannel Music_TrainerVictory_branch_ebf56
	note F_, 2
	note __, 2
	note C_, 2
	note F_, 6
	note G_, 2
	note __, 2
	note D_, 2
	note G_, 6
	notetype $c, $88
	note F#, 16
	note E_, 16
	loopchannel 0, Music_TrainerVictory_branch_ebf30
; ebf56

Music_TrainerVictory_branch_ebf56: ; ebf56
	octave 4
	note D_, 2
	note __, 2
	octave 3
	note A_, 2
	octave 4
	note D_, 6
	note E_, 2
	note __, 2
	octave 3
	note B_, 2
	octave 4
	note E_, 6
	endchannel
; ebf64

Music_TrainerVictory_Ch3: ; ebf64
	notetype $8, $25
	octave 3
	note G_, 6
	note G_, 1
	note __, 1
	note G_, 1
	note __, 1
	note G_, 1
	note __, 1
	note F#, 6
	note D_, 2
	note C#, 2
	octave 2
	note B_, 2
Music_TrainerVictory_branch_ebf74: ; ebf74
	callchannel Music_TrainerVictory_branch_ebfb1
	octave 3
	note C#, 2
	note __, 2
	note C#, 2
	note A_, 2
	note F#, 2
	note C#, 2
	octave 2
	note A_, 2
	note __, 2
	octave 3
	note A_, 1
	note __, 1
	note A_, 6
	loopchannel 2, Music_TrainerVictory_branch_ebf74
	callchannel Music_TrainerVictory_branch_ebfb1
	octave 3
	note C_, 2
	note __, 2
	note C_, 2
	note A_, 2
	note F_, 2
	note C_, 2
	note D_, 2
	note __, 2
	note D_, 2
	octave 4
	note D_, 2
	octave 3
	note A#, 2
	note G_, 2
	note D_, 2
	note F#, 2
	note A_, 2
	octave 4
	note D_, 12
	octave 3
	note A_, 2
	note F#, 2
	note D_, 2
	octave 2
	note A_, 2
	octave 3
	note D_, 2
	note E_, 2
	note A_, 12
	note G_, 2
	note E_, 2
	note C#, 2
	loopchannel 0, Music_TrainerVictory_branch_ebf74
; ebfb1

Music_TrainerVictory_branch_ebfb1: ; ebfb1
	octave 2
	note A_, 2
	note __, 2
	note A_, 2
	octave 3
	note F#, 2
	note D_, 2
	octave 2
	note A_, 2
	note B_, 2
	note __, 2
	note B_, 2
	octave 3
	note G_, 2
	note E_, 2
	octave 2
	note B_, 2
	endchannel
; ebfc3