ref: ecd277204a1e32e923702a57a6212579635a9b4c
dir: /maps/SlowpokeWellB1F.asm/
const_value set 2 const SLOWPOKEWELLB1F_ROCKET1 const SLOWPOKEWELLB1F_ROCKET2 const SLOWPOKEWELLB1F_ROCKET3 const SLOWPOKEWELLB1F_ROCKET_GIRL const SLOWPOKEWELLB1F_SLOWPOKE1 const SLOWPOKEWELLB1F_SLOWPOKE2 const SLOWPOKEWELLB1F_KURT const SLOWPOKEWELLB1F_BOULDER const SLOWPOKEWELLB1F_POKE_BALL SlowpokeWellB1F_MapScriptHeader: .MapTriggers: db 0 .MapCallbacks: db 0 KurtScript_0x5a5d5: jumptextfaceplayer UnknownText_0x5a6b5 TrainerGruntM29: trainer EVENT_BEAT_ROCKET_GRUNTM_29, GRUNTM, 29, GruntM29SeenText, GruntM29BeatenText, 0, GruntM29Script GruntM29Script: end_if_just_battled opentext writetext TrainerGruntM29SlowpokeProfitText waitbutton closetext end TrainerGruntM1: trainer EVENT_BEAT_ROCKET_GRUNTM_1, GRUNTM, 1, GruntM1SeenText, GruntM1BeatenText, 0, GruntM1Script GruntM1Script: opentext writetext TrainerGruntM1WhenTalkText waitbutton closetext special Special_FadeBlackQuickly special Special_ReloadSpritesNoPalettes disappear SLOWPOKEWELLB1F_ROCKET1 disappear SLOWPOKEWELLB1F_ROCKET2 disappear SLOWPOKEWELLB1F_ROCKET3 disappear SLOWPOKEWELLB1F_ROCKET_GIRL pause 15 special Special_FadeInQuickly disappear SLOWPOKEWELLB1F_KURT moveperson SLOWPOKEWELLB1F_KURT, $b, $6 appear SLOWPOKEWELLB1F_KURT applymovement SLOWPOKEWELLB1F_KURT, KurtSlowpokeWellVictoryMovementData spriteface PLAYER, RIGHT opentext writetext KurtLeaveSlowpokeWellText waitbutton closetext setevent EVENT_CLEARED_SLOWPOKE_WELL variablesprite SPRITE_AZALEA_ROCKET, SPRITE_SILVER domaptrigger AZALEA_TOWN, $1 clearevent EVENT_ILEX_FOREST_APPRENTICE clearevent EVENT_ILEX_FOREST_FARFETCHD setevent EVENT_CHARCOAL_KILN_FARFETCH_D setevent EVENT_CHARCOAL_KILN_APPRENTICE setevent EVENT_SLOWPOKE_WELL_SLOWPOKES setevent EVENT_SLOWPOKE_WELL_KURT clearevent EVENT_AZALEA_TOWN_SLOWPOKES clearevent EVENT_KURTS_HOUSE_SLOWPOKE clearevent EVENT_KURTS_HOUSE_KURT_1 special FadeOutPalettes special HealParty pause 15 warp KURTS_HOUSE, $3, $3 end TrainerGruntM2: trainer EVENT_BEAT_ROCKET_GRUNTM_2, GRUNTM, 2, GruntM2SeenText, GruntM2BeatenText, 0, GruntM2Script GruntM2Script: end_if_just_battled opentext writetext UnknownText_0x5aaf2 waitbutton closetext end TrainerGruntF1: trainer EVENT_BEAT_ROCKET_GRUNTF_1, GRUNTF, 1, GruntF1SeenText, GruntF1BeatenText, 0, GruntF1Script GruntF1Script: end_if_just_battled opentext writetext UnknownText_0x5ab8d waitbutton closetext end SlowpokeScript_0x5a681: faceplayer opentext cry SLOWPOKE writetext UnknownText_0x5abcb yesorno iftrue UnknownScript_0x5a68f closetext end UnknownScript_0x5a68f: writetext UnknownText_0x5ac09 waitbutton closetext end SlowpokeScript_0x5a695: faceplayer opentext writetext UnknownText_0x5ac61 cry SLOWPOKE waitbutton closetext end SlowpokeWellB1FBoulder: jumpstd strengthboulder ItemFragment_0x5a6a3: itemfragment SUPER_POTION KurtSlowpokeWellVictoryMovementData: step_left step_left step_left step_left step_up step_sleep_8 step_sleep_8 step_sleep_8 step_left step_up step_up step_sleep_8 step_sleep_8 step_sleep_8 turn_head_left step_end UnknownText_0x5a6b5: text "KURT: Hey there," line "<PLAYER>!" para "The guard up top" line "took off when I" cont "shouted at him." para "But then I took a" line "tumble down the" cont "WELL." para "I slammed down" line "hard on my back," cont "so I can't move." para "Rats! If I were" line "fit, my #MON" para "would've punished" line "them…" para "Ah, it can't be" line "helped." para "<PLAYER>, show them" line "how gutsy you are" cont "in my place!" done KurtLeaveSlowpokeWellText: text "KURT: Way to go," line "<PLAYER>!" para "TEAM ROCKET has" line "taken off." para "My back's better" line "too. Let's get out" cont "of here." done GruntM29SeenText: text "Darn! I was stand-" line "ing guard up top" para "when some old coot" line "yelled at me." para "He startled me so" line "much that I fell" cont "down here." para "I think I'll vent" line "my anger by taking" cont "it out on you!" done GruntM29BeatenText: text "Arrgh! This is NOT" line "my day!" done TrainerGruntM29SlowpokeProfitText: text "Sure, we've been" line "hacking the tails" para "off SLOWPOKE and" line "selling them." para "Everything we do" line "is for profit." para "That's right!" line "We're TEAM ROCKET," para "and we'll do any-" line "thing for money!" done GruntM1SeenText: text "What do you want?" para "If you interrupt" line "our work, don't" cont "expect any mercy!" done GruntM1BeatenText: text "You did OK today," line "but wait till next" cont "time!" done TrainerGruntM1WhenTalkText: text "Yeah, TEAM ROCKET" line "was broken up" cont "three years ago." para "But we continued" line "our activities" cont "underground." para "Now you can have" line "fun watching us" cont "stir up trouble!" done GruntM2SeenText: text "Quit taking SLOW-" line "POKETAILS?" para "If we obeyed you," line "TEAM ROCKET's rep" cont "would be ruined!" done GruntM2BeatenText: text "Just…" line "Too strong…" done UnknownText_0x5aaf2: text "We need the money," line "but selling SLOW-" cont "POKETAILS?" para "It's tough being a" line "ROCKET GRUNT!" done GruntF1SeenText: text "Stop taking TAILS?" para "Yeah, just try to" line "defeat all of us!" done GruntF1BeatenText: text "You rotten brat!" done UnknownText_0x5ab8d: text "SLOWPOKETAILS" line "grow back fast!" para "What's wrong with" line "selling them?" done UnknownText_0x5abcb: text "A SLOWPOKE with" line "its TAIL cut off…" para "Huh? It has MAIL." line "Read it?" done UnknownText_0x5ac09: text "<PLAYER> read the" line "MAIL." para "Be good and look" line "after the house" para "with Grandpa and" line "SLOWPOKE." para "Love, Dad" done UnknownText_0x5ac61: text "A SLOWPOKE with" line "its TAIL cut off…" done SlowpokeWellB1F_MapEventHeader: ; filler db 0, 0 .Warps: db 2 warp_def $f, $11, 6, AZALEA_TOWN warp_def $b, $7, 1, SLOWPOKE_WELL_B2F .XYTriggers: db 0 .Signposts: db 0 .PersonEvents: db 9 person_event SPRITE_ROCKET, 7, 15, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_TRAINER, 3, TrainerGruntM29, EVENT_SLOWPOKE_WELL_ROCKETS person_event SPRITE_ROCKET, 2, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_TRAINER, 1, TrainerGruntM1, EVENT_SLOWPOKE_WELL_ROCKETS person_event SPRITE_ROCKET, 6, 5, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, PERSONTYPE_TRAINER, 2, TrainerGruntM2, EVENT_SLOWPOKE_WELL_ROCKETS person_event SPRITE_ROCKET_GIRL, 4, 10, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_TRAINER, 4, TrainerGruntF1, EVENT_SLOWPOKE_WELL_ROCKETS person_event SPRITE_SLOWPOKE, 4, 7, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, SlowpokeScript_0x5a681, EVENT_SLOWPOKE_WELL_SLOWPOKES person_event SPRITE_SLOWPOKE, 2, 6, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, SlowpokeScript_0x5a695, EVENT_SLOWPOKE_WELL_SLOWPOKES person_event SPRITE_KURT, 14, 16, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, KurtScript_0x5a5d5, EVENT_SLOWPOKE_WELL_KURT person_event SPRITE_BOULDER, 2, 3, SPRITEMOVEDATA_STRENGTH_BOULDER, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, SlowpokeWellB1FBoulder, -1 person_event SPRITE_POKE_BALL, 3, 10, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMFRAGMENT, 0, ItemFragment_0x5a6a3, EVENT_SLOWPOKE_WELL_B1F_SUPER_POTION