shithub: pokecrystal

ref: edb624c20ceb50eef9d73a5df0ac041cc156dd32
dir: /maps/PowerPlant.asm/

View raw version
	const_def 2 ; object constants
	const POWERPLANT_OFFICER1
	const POWERPLANT_GYM_GUY1
	const POWERPLANT_GYM_GUY2
	const POWERPLANT_OFFICER2
	const POWERPLANT_GYM_GUY3
	const POWERPLANT_FISHER
	const POWERPLANT_FOREST

PowerPlant_MapScripts:
	db 2 ; scene scripts
	scene_script .DummyScene0 ; SCENE_POWERPLANT_NOTHING
	scene_script .DummyScene1 ; SCENE_POWERPLANT_GUARD_GETS_PHONE_CALL

	db 0 ; callbacks

.DummyScene0:
	end

.DummyScene1:
	end

PowerPlantGuardPhoneScript:
	playsound SFX_CALL
	showemote EMOTE_SHOCK, POWERPLANT_OFFICER1, 15
	waitsfx
	pause 30
	applymovement POWERPLANT_OFFICER1, MovementData_0x188ed5
	turnobject POWERPLANT_GYM_GUY1, DOWN
	turnobject POWERPLANT_GYM_GUY2, DOWN
	opentext
	writetext UnknownText_0x188f22
	waitbutton
	closetext
	turnobject POWERPLANT_OFFICER1, LEFT
	turnobject PLAYER, RIGHT
	opentext
	writetext UnknownText_0x188f7f
	waitbutton
	closetext
	turnobject PLAYER, DOWN
	applymovement POWERPLANT_OFFICER1, MovementData_0x188eda
	setscene SCENE_POWERPLANT_NOTHING
	end

PowerPlantOfficerScript:
	faceplayer
	opentext
	checkevent EVENT_RETURNED_MACHINE_PART
	iftrue .ReturnedMachinePart
	checkevent EVENT_MET_MANAGER_AT_POWER_PLANT
	iftrue .MetManager
	writetext UnknownText_0x188ee0
	waitbutton
	closetext
	end

.MetManager:
	writetext UnknownText_0x188f7f
	waitbutton
	closetext
	end

.ReturnedMachinePart:
	writetext UnknownText_0x188fa2
	waitbutton
	closetext
	end

PowerPlantGymGuy1Script:
	faceplayer
	opentext
	checkevent EVENT_RETURNED_MACHINE_PART
	iftrue .ReturnedMachinePart
	writetext UnknownText_0x188fcf
	waitbutton
	closetext
	end

.ReturnedMachinePart:
	writetext UnknownText_0x189038
	waitbutton
	closetext
	end

PowerPlantGymGuy2Script:
	faceplayer
	opentext
	checkevent EVENT_RETURNED_MACHINE_PART
	iftrue .ReturnedMachinePart
	writetext UnknownText_0x189079
	waitbutton
	closetext
	end

.ReturnedMachinePart:
	writetext UnknownText_0x1890ef
	waitbutton
	closetext
	end

PowerPlantGymGuy3Script:
	faceplayer
	opentext
	checkevent EVENT_RETURNED_MACHINE_PART
	iftrue .ReturnedMachinePart
	writetext UnknownText_0x18910e
	waitbutton
	closetext
	end

.ReturnedMachinePart:
	writetext UnknownText_0x18917f
	waitbutton
	closetext
	end

PowerPlantGymGuy4Script:
	faceplayer
	opentext
	checkevent EVENT_RETURNED_MACHINE_PART
	iftrue .ReturnedMachinePart
	writetext UnknownText_0x1891c2
	waitbutton
	closetext
	end

.ReturnedMachinePart:
	writetext UnknownText_0x189225
	waitbutton
	closetext
	end

PowerPlantManager:
	faceplayer
	opentext
	checkevent EVENT_RETURNED_MACHINE_PART
	iftrue .ReturnedMachinePart
	checkitem MACHINE_PART
	iftrue .FoundMachinePart
	checkevent EVENT_MET_MANAGER_AT_POWER_PLANT
	iftrue .MetManager
	writetext UnknownText_0x189264
	waitbutton
	closetext
	setevent EVENT_MET_MANAGER_AT_POWER_PLANT
	clearevent EVENT_CERULEAN_GYM_ROCKET
	clearevent EVENT_FOUND_MACHINE_PART_IN_CERULEAN_GYM
	setmapscene CERULEAN_GYM, SCENE_CERULEANGYM_GRUNT_RUNS_OUT
	setscene SCENE_POWERPLANT_GUARD_GETS_PHONE_CALL
	end

.MetManager:
	writetext UnknownText_0x189308
	waitbutton
	closetext
	end

.FoundMachinePart:
	writetext UnknownText_0x18936e
	buttonsound
	takeitem MACHINE_PART
	setevent EVENT_RETURNED_MACHINE_PART
	clearevent EVENT_SAFFRON_TRAIN_STATION_POPULATION
	setevent EVENT_ROUTE_5_6_POKEFAN_M_BLOCKS_UNDERGROUND_PATH
	setevent EVENT_ROUTE_24_ROCKET
	setevent EVENT_RESTORED_POWER_TO_KANTO
	clearevent EVENT_GOLDENROD_TRAIN_STATION_GENTLEMAN
.ReturnedMachinePart:
	checkevent EVENT_GOT_TM07_ZAP_CANNON
	iftrue .GotZapCannon
	writetext UnknownText_0x1893c4
	buttonsound
	verbosegiveitem TM_ZAP_CANNON
	iffalse .NoRoom
	setevent EVENT_GOT_TM07_ZAP_CANNON
	writetext UnknownText_0x1893f4
	waitbutton
.NoRoom:
	closetext
	end

.GotZapCannon:
	writetext UnknownText_0x189475
	waitbutton
	closetext
	end

Forest:
	faceplayer
	opentext
	trade NPC_TRADE_FOREST
	waitbutton
	closetext
	end

PowerPlantBookshelf:
	jumpstd difficultbookshelf

MovementData_0x188ed5:
	step RIGHT
	step RIGHT
	step UP
	step UP
	step_end

MovementData_0x188eda:
	step DOWN
	step DOWN
	step LEFT
	step LEFT
	turn_head DOWN
	step_end

UnknownText_0x188ee0:
	text "A thief broke into"
	line "the POWER PLANT…"

	para "What is the world"
	line "coming to?"
	done

UnknownText_0x188f22:
	text "I just got word"
	line "from CERULEAN."

	para "It appears that a"
	line "shady character"

	para "has been loitering"
	line "around."
	done

UnknownText_0x188f7f:
	text "Could I ask for"
	line "your cooperation?"
	done

UnknownText_0x188fa2:
	text "We'll have to beef"
	line "up our security"
	cont "presence."
	done

UnknownText_0x188fcf:
	text "Someone made off"
	line "with a part that's"

	para "essential for the"
	line "generator."

	para "Without it, the"
	line "new generator's"
	cont "useless!"
	done

UnknownText_0x189038:
	text "The generator's up"
	line "and running. It's"

	para "making electricity"
	line "to spare."
	done

UnknownText_0x189079:
	text "This POWER PLANT"
	line "had been abandoned"
	cont "in the past."

	para "We got it back up"
	line "and running to"

	para "provide power to"
	line "the MAGNET TRAIN."
	done

UnknownText_0x1890ef:
	text "The generator's"
	line "running again!"
	done

UnknownText_0x18910e:
	text "The POWER PLANT's"
	line "MANAGER is up"
	cont "ahead."

	para "But since someone"
	line "wrecked the gener-"
	cont "ator, he's been"
	cont "both sad and"
	cont "furious…"
	done

UnknownText_0x18917f:
	text "Since the gener-"
	line "ator's been fixed,"

	para "the MANAGER has"
	line "been cheerful."
	done

UnknownText_0x1891c2:
	text "The MAGNET TRAIN"
	line "consumes a lot of"
	cont "electricity."

	para "It can't move if"
	line "the new generator"
	cont "isn't operating."
	done

UnknownText_0x189225:
	text "All right! We can"
	line "finally get the"

	para "MAGNET TRAIN"
	line "running again."
	done

UnknownText_0x189264:
	text "MANAGER: I, I, I'm"
	line "ready to blast"
	cont "someone!"

	para "Who would dare"
	line "ruin my generator?"

	para "I spent so much"
	line "time on it!"

	para "If I catch him,"
	line "he's going to get"

	para "a taste of my ZAP"
	line "CANNON!"
	done

UnknownText_0x189308:
	text "MANAGER: I won't"
	line "forgive him!"

	para "The culprit can"
	line "cry and apologize,"

	para "but I'll still"
	line "hammer him!"

	para "Gahahahah!"
	done

UnknownText_0x18936e:
	text "MANAGER: Ah! Yeah!"

	para "That's the missing"
	line "PART from my be-"
	cont "loved generator!"
	cont "You found it?"
	done

UnknownText_0x1893c4:
	text "Wahah! Thanks!"

	para "Here! Take this TM"
	line "as a reward!"
	done

UnknownText_0x1893f4:
	text "MANAGER: TM07 is"
	line "my ZAP CANNON."

	para "It's a powerful"
	line "technique!"

	para "It's not what any-"
	line "one would consider"

	para "accurate, but it"
	line "packs a wallop!"
	done

UnknownText_0x189475:
	text "MANAGER: My be-"
	line "loved generator!"

	para "Keep pumping the"
	line "electricity out!"
	done

PowerPlant_MapEvents:
	db 0, 0 ; filler

	db 2 ; warp events
	warp_event  2, 17, ROUTE_10_NORTH, 2
	warp_event  3, 17, ROUTE_10_NORTH, 2

	db 1 ; coord events
	coord_event  5, 12, SCENE_POWERPLANT_GUARD_GETS_PHONE_CALL, PowerPlantGuardPhoneScript

	db 2 ; bg events
	bg_event  0,  1, BGEVENT_READ, PowerPlantBookshelf
	bg_event  1,  1, BGEVENT_READ, PowerPlantBookshelf

	db 7 ; object events
	object_event  4, 14, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, PowerPlantOfficerScript, -1
	object_event  2,  9, SPRITE_GYM_GUY, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, PowerPlantGymGuy1Script, -1
	object_event  6, 11, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, PowerPlantGymGuy2Script, -1
	object_event  9,  3, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, PowerPlantGymGuy3Script, -1
	object_event  7,  2, SPRITE_GYM_GUY, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, PowerPlantGymGuy4Script, -1
	object_event 14, 10, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, PowerPlantManager, -1
	object_event  5,  5, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Forest, -1