shithub: pokecrystal

ref: f750d4f4185529cfb440ac7825d202ebcf160766
dir: /audio/music/aftertherivalfight.asm/

View raw version
Music_AfterTheRivalFight: ; f5127
	musicheader 4, 1, Music_AfterTheRivalFight_Ch1
	musicheader 1, 2, Music_AfterTheRivalFight_Ch2
	musicheader 1, 3, Music_AfterTheRivalFight_Ch3
	musicheader 1, 4, Music_AfterTheRivalFight_Ch4
; f5133

Music_AfterTheRivalFight_Ch1: ; f5133
	tempo 112
	volume $77
	dutycycle $0
	tone $0001
	vibrato $8, $14
	stereopanning $f0
	notetype $c, $b2
	octave 2
	note G#, 4
	note G#, 4
	intensity $82
	octave 3
	note G#, 2
	note G#, 2
	note G#, 2
	note G#, 2
	loopchannel 0, Music_AfterTheRivalFight_branch_f4fb1
; f5153

Music_AfterTheRivalFight_Ch2: ; f5153
	dutycycle $1
	vibrato $6, $35
	stereopanning $f
	notetype $c, $c2
	octave 4
	note G#, 4
	note G#, 4
	intensity $a2
	note G#, 2
	note G#, 2
	note G#, 2
	note G#, 2
	loopchannel 0, Music_AfterTheRivalFight_branch_f502e
; f516a

Music_AfterTheRivalFight_Ch3: ; f516a
	notetype $c, $28
	octave 3
	note D#, 2
	note __, 2
	note D#, 2
	note __, 2
	note G#, 2
	note F#, 2
	note F_, 2
	note D#, 2
	loopchannel 0, Music_AfterTheRivalFight_branch_f509d
; f517a

Music_AfterTheRivalFight_Ch4: ; f517a
	togglenoise $3
	stereopanning $f
	notetype $c
	note D_, 4
	note D_, 4
	note D#, 2
	note D_, 2
	note D_, 2
	note D_, 2
	loopchannel 0, Music_AfterTheRivalFight_branch_f5118
; f518a