ref: f98a95b8ee2bb14f8fdb675e37c9876b8163b509
dir: /engine/battle/move_effects/pay_day.asm/
BattleCommand_PayDay: ; payday xor a ld hl, wStringBuffer1 ld [hli], a ld a, [hBattleTurn] and a ld a, [wBattleMonLevel] jr z, .ok ld a, [wEnemyMonLevel] .ok add a ld hl, wPayDayMoney + 2 add [hl] ld [hld], a jr nc, .done inc [hl] dec hl jr nz, .done inc [hl] .done ld hl, CoinsScatteredText jp StdBattleTextBox