shithub: pokecrystal

ref: fbe82a7fe0f310ade7436d4d8f352ee04e05a1ec
dir: /engine/battle/move_effects/rain_dance.asm/

View raw version
BattleCommand_StartRain: ; 37bf4
; startrain
	ld a, WEATHER_RAIN
	ld [wBattleWeather], a
	ld a, 5
	ld [wWeatherCount], a
	call AnimateCurrentMove
	ld hl, DownpourText
	jp StdBattleTextBox

; 37c07