ref: ffbf2c0f5d28c05c14f67a3cfb123d37157c2ef9
dir: /maps/SlowpokeWellB2F.asm/
const_value set 2 const SLOWPOKEWELLB2F_GYM_GUY const SLOWPOKEWELLB2F_POKE_BALL SlowpokeWellB2F_MapScriptHeader: .MapTriggers: db 0 .MapCallbacks: db 0 GymGuyScript_0x5ad0b: faceplayer loadfont checkevent EVENT_GOT_KINGS_ROCK_IN_SLOWPOKE_WELL iftrue UnknownScript_0x5ad22 writetext UnknownText_0x5ad2a buttonsound verbosegiveitem KINGS_ROCK iffalse UnknownScript_0x5ad20 setevent EVENT_GOT_KINGS_ROCK_IN_SLOWPOKE_WELL UnknownScript_0x5ad20: closetext end UnknownScript_0x5ad22: writetext UnknownText_0x5adf2 waitbutton closetext end ItemFragment_0x5ad28: db TM_RAIN_DANCE, 1 UnknownText_0x5ad2a: text "I'm waiting to see" line "SLOWPOKE's moment" cont "of evolution." para "Through observa-" line "tion, I made a new" cont "discovery." para "A SLOWPOKE with a" line "KING'S ROCK often" para "gets bitten by a" line "SHELLDER." para "Here, I'll share a" line "KING'S ROCK with" cont "you." done UnknownText_0x5adf2: text "I'm going to be" line "like SLOWPOKE." para "I'll wait patient-" line "ly, so I can see" cont "one evolve." done SlowpokeWellB2F_MapEventHeader: ; filler db 0, 0 .Warps: db 1 warp_def $b, $9, 2, SLOWPOKE_WELL_B1F .XYTriggers: db 0 .Signposts: db 0 .PersonEvents: db 2 person_event SPRITE_GYM_GUY, 4, 5, SPRITEMOVEDATA_WANDER, 2, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 1, GymGuyScript_0x5ad0b, -1 person_event SPRITE_POKE_BALL, 5, 15, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMFRAGMENT, 0, ItemFragment_0x5ad28, EVENT_SLOWPOKE_WELL_B2F_TM_RAIN_DANCE