ref: 06db7ec55bbc87ed18db72a53fb20fa7b4da9b29
dir: /engine/overworld/wild_mons.asm/
LoadWildData:: ld hl, WildDataPointers ld a, [wCurMap] ; get wild data for current map ld c, a ld b, 0 add hl, bc add hl, bc ld a, [hli] ld h, [hl] ld l, a ; hl now points to wild data for current map ld a, [hli] ld [wGrassRate], a and a jr z, .NoGrassData ; if no grass data, skip to surfing data push hl ld de, wGrassMons ; otherwise, load grass data ld bc, $14 call CopyData pop hl ld bc, $14 add hl, bc .NoGrassData ld a, [hli] ld [wWaterRate], a and a ret z ; if no water data, we're done ld de, wWaterMons ; otherwise, load surfing data ld bc, $14 jp CopyData INCLUDE "data/wild/grass_water.asm"