ref: 07df4a5f88aa5b9927a0f8a7c317afa57a313ab9
dir: /constants/script_constants.asm/
; EmotionBubblesPointerTable indexes (see engine/overworld/emotion_bubbles.asm) const_def const EXCLAMATION_BUBBLE ; 0 const QUESTION_BUBBLE ; 1 const SMILE_BUBBLE ; 2 ; slot symbols SLOTS7 EQU $0200 SLOTSBAR EQU $0604 SLOTSCHERRY EQU $0A08 SLOTSFISH EQU $0E0C SLOTSBIRD EQU $1210 SLOTSMOUSE EQU $1614 ; StartSlotMachine dialogs SLOTS_OUTOFORDER EQU $fd SLOTS_OUTTOLUNCH EQU $fe SLOTS_SOMEONESKEYS EQU $ff ; in game trades ; TradeMons indexes (see data/events/trades.asm) const_def const TRADE_FOR_TERRY const TRADE_FOR_MARCEL const TRADE_FOR_CHIKUCHIKU const TRADE_FOR_SAILOR const TRADE_FOR_DUX const TRADE_FOR_MARC const TRADE_FOR_LOLA const TRADE_FOR_DORIS const TRADE_FOR_CRINKLES const TRADE_FOR_SPOT NUM_NPC_TRADES EQU const_value ; in game trade dialog sets ; InGameTradeTextPointers indexes (see engine/events/in_game_trades.asm) const_def const TRADE_DIALOGSET_CASUAL const TRADE_DIALOGSET_POLITE const TRADE_DIALOGSET_HAPPY ; badges ; wObtainedBadges and wBeatGymFlags bits const_def const BIT_BOULDERBADGE ; 0 const BIT_CASCADEBADGE ; 1 const BIT_THUNDERBADGE ; 2 const BIT_RAINBOWBADGE ; 3 const BIT_SOULBADGE ; 4 const BIT_MARSHBADGE ; 5 const BIT_VOLCANOBADGE ; 6 const BIT_EARTHBADGE ; 7 NUM_BADGES EQU const_value ; OaksAideScript results OAKS_AIDE_BAG_FULL EQU $00 OAKS_AIDE_GOT_ITEM EQU $01 OAKS_AIDE_NOT_ENOUGH_MONS EQU $80 OAKS_AIDE_REFUSED EQU $ff