ref: 0d687ba25ae223f6de2c69d46fd1c3df6ad52da3
dir: /constants/tilesets.asm/
const_value = 0 const OVERWORLD ; 0 const REDS_HOUSE_1 ; 1 const MART ; 2 const FOREST ; 3 const REDS_HOUSE_2 ; 4 const DOJO ; 5 const POKECENTER ; 6 const GYM ; 7 const HOUSE ; 8 const FOREST_GATE ; 9 const MUSEUM ; 10 const UNDERGROUND ; 11 const GATE ; 12 const SHIP ; 13 const SHIP_PORT ; 14 const CEMETERY ; 15 const INTERIOR ; 16 const CAVERN ; 17 const LOBBY ; 18 const MANSION ; 19 const LAB ; 20 const CLUB ; 21 const FACILITY ; 22 const PLATEAU ; 23 IF DEF(_OPTION_BEACH_HOUSE) const BEACH_HOUSE_TILESET ; 24 ENDC